Halp! So I have just recently remembered a game I used to play. I think it was for PS1.
You would have a map with specific battle points that you could move to and engage your opponent. The battles however were fought by robots (as many as 3?) that you had built/designed with ingame provided mods.
One of those mods was a CPU. This was important because the larger the CPU the more space you had available to you when you programmed them!!
There was a screen you filled with premade tiles, on those tiles were things like "If enemy in front" with two arrows, one denoting the statement is true, the other false. You would then place additional tiles from those arrows. Such as "Fire Payload" or "Turn around" respectively.
Needless to say, these tilesets/programs could get complicated, but it was fun.
What was this game called?!?
[edit] the fights were in 3D and real-time, although all you controlled was the movement of the camera while the robots just executed the tasks you've given them.[/edit]
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This game was amazing for me.
Aw I just found it too.
Fuck that guy.
http://www.youtube.com/watch?v=f8Vk7u2Niu0
I have no clue what I am seeing. It's kinda like an acid trip.
I can not thank you enough for helping me. Now I just need to find a copy. I think 4 sequels were made in Japan, but only the initial game came out in the US
I can't believe it didn't take off here. Now I need to find a copy, too. Ugh.