[WHINE ON] Dawn of War II: It takes two to commit Heresy. New gamemode! 2v2!

Zen VulgarityZen Vulgarity What a lovely day for teaSecret British ThreadRegistered User regular
edited May 2009 in Games and Technology
Lurk wrote: »
Lurk wrote: »
EDIT: Anyone who is interested in playing the Tourney, send me a private message containing the following:

- Your Windows Live Name
- Your Steam Name
- What times you are often available and in which time zone you reside.

Everyone is welcome to play and have a good time.

EDIT 2: I will compile a list and generally try to keep track of things as best as possible.

I can't stress this enough that everyone can participate. No matter how good or bad you are, it's likely that you will get a good time and learn something in the process. Even if you don't like 1 vs 1 matches.

Once there are at least 8 or 10 people assembled, I will make a separate thread for the tourney for ease of discussion. I don't want to do it yet because this is still an unknown item.


DAWN OF WAR II
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What is this thing. Why am I here.

Sometimes we play this game. It's quite a fun RTS. Other times we yell about everything wrong with it. Your favorite race is terrible.

Races? What kinds of weird things can I play as Zen?
You get to play as humans on steroids, space elves, green soccer hooligans or something from Alien.

Let's run them down.



Stupid Super Steroid Space Soldiers.

Space Marines
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High cost (now), high damage, high health. The Space Marines are the scalpel of the Imperium's vast might, sending strike forces of small size to wipe out armies of a hundred times their weight. They are the emperor's finest. Therefore, every loss will be more than ten thousand ordinary men. Use them well, and they will do great things.


A day in the life of an Space Marine.
+++++
0400 - Morning INSULTS - Led by the Company Chaplain the Space Marines BETTER GET THEIR PUSSY ASSES IN ORDER BEFORE I STICK A POWERFOOT SO FAR UP SAID ANUS THEY WISH THEY WERE A SQUAT.
0500 - Morning Firing Rites - The Space Marines engage in target practice with their personal and squad weaponry, awards and punishments are dispensed FOR BULLSHIT OR A LACK THEREOF AND IF ANY FUCKING SHIT FUCKER THINKS OTHERWISE TOMORROWS PRACTICE WILL BE A ROUSING GAME OF LICK THE CATACHAN BARKING TOAD.
0700 - Battle Practice - BEAT THE LIVING HELL OUT OF SHIT WITH YOUR POWER BAT, OR, BARRING THAT, JUST BEAT THE LIVING HELL OUT OF SHIT WITH WHATEVER'S AVAILABLE. AND IF YOU'RE TOO PANTS ON HEAD RETARDED TO FIND SOMETHING TO HIT THEN YOU BETTER FUCKING START BEATING THE SHIT OUT OF THE GROUND BECAUSE LAST TIME I CHECKED THIS PLANET HASN'T CONFESSED ITS SINS AGAINST THE EMPEROR.
1200 - Midday Prayer - ANY ONE NOT TOO STUPID TO HIT THEMSELVES PRACTICES SCREAMING AT SHIT. EVERYONE ELSE CAN GO SUCK THE APOTHECARIES DICK BECAUSE YOU DON'T NEED ANY MEDICINE FOR THAT TINY LITTLE BOLTER WOUND YOU FUCKTARD.
1300 - Midday Meal - Normally local wildlife killed during the morning activities. AND BELIEVE YOU ME WE KILL A LOT OF FUCKING BUNNY RABBITS AND PEPPERS AND SHIT AND EAT ALL OF IT AND LEAVE NONE FOR YOU. BOO HOO, BITCH.
1315 - Tactical Indoctrination - THIS USUALLY DOESN'T TAKE THIS LONG. I'LL JUST PUT UP A BIG PICTURE OF THE NEXT THING WE'RE GONNA SHOOT AND SAY "SHOOT THIS YOU FUCKERS" SERIOUSLY, WHO THE FUCK NEEDS AN HOUR AND FORTY FIVE MINUTES TO DO THAT. PUSSIES, THAT'S WHO.
1500 - Battle Practice - SEE ABOVE IF YOUR NOT WEARING A NECK BRACE YOU INCOMPETENT LITTLE NIPPLE LICKER. WE HIT MORE SHIT WITH LARGER OBJECTS.
2000 - Evening Prayer - I THINK YOU GET THE IDEA. I'M NOT GOING OVER THIS AGAIN. FUCK YOU.
2100 - Evening Meal - A feast (by normal human standards) is provided by the Chapter serfs, and some Chapter Masters may allow alcohol to be consumed. FUCK YEAH IT IS. WE'LL ORDER LIKE A THOUSAND PIZZA'S TO THE PRETTY MARINES HOME WORLD AND THEN WE'LL STICK IN THE DVD'S OF BLOSSOM OR 7TH HEAVEN OR... REALLY HARDCORE PORN. FUCK YOU, LITTLE FAGGOT SHOW WATCHING SHOW WATCHERS. GO WRITE IN YOUR LIVE JOURNAL.
2130 - Night Firing Exercises - WE SPEND MORE TIME. HITTING MORE THINGS. WITH LARGER OBJECTS. FUKKEN DUH.
2315 - Maintenance Rituals - FIX YOUR SHIT OR I'LL GRAB A TECHPRIEST AND MAKE HIM FIX YOUR SHIT. ONE OF THOSE CLAUSES IS LITERAL.
2345 - Free Time - Space Marines are permitted this time to reflect upon their duty to The Emperor, however many Chapter Masters regard free time as a frivolous waste, and a dangerous distraction in the extreme. EXCEPT WATCHING BLOSSOM. FUCK YOU.
0000 - Rest Period - BUT YOU BETTER NOT SPEND FOUR WHOLE HOURS SLEEPING. IF YOU DO YOU ARE NOT ANGRY ENOUGH AND TOMORROW YOU GET THE FIRST CHANCE TO PLAY PIN THE TAU ON THE CARNIFEX.
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Thought for the day: Ruthlessness is the kindness of the wise.

Whiny Space Elves Who Can't See Past Their Own Pointy Noses

Eldar

Remember your training men, the Eldar are deadly.

Space elves who caused a bunch of bad things to happen. The most micro intensive race, they require a keen eye for deployment. Your units are paper thin. Your tanks can be punched into with a toothpick.

But, with pain comes reward. If you can manage playing this race, take your time, and practice well, you can do a great many things. Be warned, though, they are not easy to play as.

Khaine guide you if you heed the call to war.
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DON'T TALK 'BOUT US, YA 'UMIE GIT!

DA BEST! DA STRONGEST! DA ORKZ!

The Green Tide. This army will rely upon a combination of a strong early game swarm units, combined with great late game units. They rely on numbers. The most 'balanced' of the races, most of the units have a place in the Ork army. Not recommended for people who don't like cockney accents.


Advice:

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Example of "requiring more Dakka"

Dakka.jpg


Zerg

Tyranids

Easy to visualize how they play. You build a lot of units and try to overwhelm your opponents. They get stronger with units that grant a synaptic ability to their lesser units, making a sea of tyranids loathed to face. Generally hated in this thread.

starcraft-2-zerg-wallpapers-619.jpg

Some stupid list of stupid people who play the game. They're generally nice. Unless you're playing as Tyranids. Then about 1/10th of them won't tell you to eat a penis.


IF YOU WANT YOUR NAME ADDED, PM ME

DO NOT POST IT IN THE THREAD, I WILL MISS IT AND THEN NOT PUT IT UP ANYWAY



Nerd Forumer Name= Stupid GFWL Tag

Mock the bad ones

3clipse= R3clipse
815165 = thee telescopes
A-Puck = Za Puck
Accualt = The Accualt
admanb = admanjb
Aegeri= Aegeri
Battle Jesus = Aarnog (what the fuck why is this nothing like your name, jesus)
bongi = bongitrs
cakemikz = ryantschutter (can't fucking send it to me with forumer/gfwl or just gfwl like a normal person, so Ryan I hope someone castrates you.)
Captain K = I Am Captain K
Canada_jezus = Canada Jezus
CanisAquilus = Canis Aquilus
ChubbyRaccoon = Juice Tinn
Computer Generated Faggotry = CasinoGhost
Core= defconcore
Critter = TrotskysIcepick
Cronus = MasterCronus
darksteel=Cokesakto
darunia106=darunia106
Defunker = JollyGreenJssus
Demiurge = Demiurge03
Dissociater= Dissociater
Dr.Oblivious = DrOblivious
Figgy = FigmentNS
Foefaller = FoefallerMagus
Hawk= Hawk xSx
jdarksun= jdarksun
Jebu= Chrethon
Jives = JilesFTW
Joril = Cordiss
kaliyama = marblesthechimp
Kami = KamiDaHobo
Kinderparty = Kinderparty
kildy = Kildy
Kivutar = Morgant M
Klyka = Klyka
Leitner= Colonel Leitner
Lord_Asmodeus= I3rigand
Lurk = Saltek
MagicPrime = FireSideWizard (an ungrateful cunt for not saying "please" add me)
Medan = CaptDearborn
mightyspacepope= mightyspacepope
Moridin889 = LazyGit889
ObstSkwerl = Pvtskwerl
Pyromaniac221 = Pyromaniac221
Sepah = Seppah (heh, he can't spell, what a tard).
Shamus= El Shamus
Shorn Scrotum Man= SojakFA
Shujaa = ShenanigansUK
SJ= Warboss SJ
SniperGuy = SniperGuy710
Sonar = sonarogre
Quid = Asmadeus
Sidarthur = Eff O Eff (FoF? Fleet of Foot? Eldar scum.)
Spindrift = Cudboat
TekDragon= TekDragon84
TheBog = TheBog2
TheCrumblyCracker = CrumblyCracker
TheGerbil = TheGerbil86
troublebrewing = TroubleBrewin
Traikan = Traikan
TychoCelchuuu = TychoCelchuu
urahonky = IMAPWNJ00 (wins award for name most likely used by a pedophile)
Urian = Fathom216
valtzy = valtzy
Varega = Varega (likes to be called "Vagina Man" because he's a big vagina)
Velmeran = Vechloran
Vi Monks= ViMonks2
Woggle = Woggle 0
Wulf= Wulf
Zen Vulgarity= ZenVulgarity (the best)

Do not become like this.
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We won't care.

And if some mod wants me to put a threat to dickitude, let me know.

Game on, folks!

IF YOU WANT TO PLAY

GET ON THE VENT SERVER

NO ONE WANTS TO PLAY WITH YOU IF WE CAN'T YELL AT YOU

Zen Vulgarity on
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Posts

  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited April 2009
    Threat would go here.

    Zen Vulgarity on
  • SpindriftSpindrift Registered User regular
    edited April 2009
    "Boogaloo". Or is that supposed to be some kind of Tyranid pun?

    Spindrift on
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited April 2009
    Yup.

    Zen Vulgarity on
  • RydiakRydiak Registered User regular
    edited April 2009
    In before the whine.

    Rydiak on
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited April 2009
    Eldar sucks.

    Edit: God dammit, I will get you next thread Rydiak, MARK MY WORDS!

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • Smaug6Smaug6 Registered User regular
    edited April 2009
    I used warp spiders to pretty good effect last night.

    Fortune Banshees with farseer, send them after the tac squad. Jump in warpspiders, slap guide on them.

    Dead Tac marines very quickly. Repeat until all the tac swarm is dead, which is now like 2 or 3 units of them. Warp spiders do an insane amount of damage.

    With the sergeant damage nerf, banshees aren't immediately shredded.

    TSKNF is still annoying, but now they just act like damage soaks and don't do nearly as much damage.

    All Hail the coming of the warp spider.

    Oh Also, against a larget tac blob guardians throw nades at the marines in the back, if they duck them, then to cover the banhsees, the guardians get a little melee expeirence (not recomended, but prevents a shit ton of damage from hitting your banhsees).

    I think I am gonna change my build order though and go Double platform to start now because I am so power hungry in the beginning with fortune armor and banshees, I can't afford the second wargear for the guardians.

    Smaug6 on
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  • GoombaGoomba __BANNED USERS regular
    edited April 2009
    Nobody's talking about killing tanks. Just how neat it is to have a unit that does a lot of damage.

    Goomba on
    [SIGPIC][/SIGPIC]
  • rtsrts Registered User regular
    edited April 2009
    Goomba sucks at this game, can't even kill a tank!

    rts on
    skype: rtschutter
  • GoombaGoomba __BANNED USERS regular
    edited April 2009
    I killed a looted tank with a plasma grenade once.

    Goomba on
    [SIGPIC][/SIGPIC]
  • rtsrts Registered User regular
    edited April 2009
    What a coincidence, I killed a Falcon with Stikkbombs once...it was awesome.

    rts on
    skype: rtschutter
  • TheCrumblyCrackerTheCrumblyCracker Registered User regular
    edited April 2009
    I played my first game since the patch.


    And crashed 2 minutes in.

    TheCrumblyCracker on
  • FoefallerFoefaller Registered User regular
    edited April 2009
    Goomba wrote: »
    Nobody's talking about killing tanks. Just how neat it is to have a unit that does a lot of damage.

    Best way to kill tanks as Eldar is to get Warp Spiders + at least one other AT unit (Wraithlords work best, but a brightlance is probably what you'll have to use against an early walker/razorback) staition the AT unit close by, warp in the spiders, use their haywire grenades, pray that they accually do use their haywire grenades, then bombard it with your AT while it is stunned and cannot move.

    Ideal? Hell no, but the best you can do on your own at T2/no farseer.

    Foefaller on
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  • TheCrumblyCrackerTheCrumblyCracker Registered User regular
    edited April 2009
    Crashed again.

    STABLITY GO!

    TheCrumblyCracker on
  • TheRussianFunkTheRussianFunk Registered User regular
    edited April 2009
    One thing that seems to be a blessing and a curse is what I'll call "movie ninja syndrome."

    When I say throw a grenade, one guardian will sometimes break away from the pack to run up and throw the grenade himself. He dies pretty quickly. Then it's the next guy who drew the short straw's turn, he runs up to throw it all by himself. Dead. Just like ninjas in movies, when there's a pack of them, they still only attack one at a time.

    It's even worse when the spiders do this with haywire, because he'll get killed, the tank will start backing away, and now it's just putting more distance between your spiders and their target.

    TheRussianFunk on
  • GoombaGoomba __BANNED USERS regular
    edited April 2009
    Foefaller wrote: »
    Best way to kill tanks as Eldar is to get Warp Spiders + at least one other AT unit (Wraithlords work best, but a brightlance is probably what you'll have to use against an early walker/razorback) staition the AT unit close by, warp in the spiders, use their haywire grenades, pray that they accually do use their haywire grenades, then bombard it with your AT while it is stunned and cannot move.

    Ideal? Hell no, but the best you can do on your own at T2/no farseer.
    Haywire grenades work just over 0% of the time I use them so I'm going to need something idealier. I warp the spiders behind the tank and the stupid shits still fuck up.

    Goomba on
    [SIGPIC][/SIGPIC]
  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    edited April 2009
    I am yet to play in the Promised Land

    is it as we dreamed? Are the Tac spams gone?

    DodgeBlan on
    Read my blog about AMERICA and THE BAY AREA

    https://medium.com/@alascii
  • GoombaGoomba __BANNED USERS regular
    edited April 2009
    DodgeBlan wrote: »
    I am yet to play in the Promised Land

    is it as we dreamed? Are the Tac spams gone?
    Raveners ate them.

    Goomba on
    [SIGPIC][/SIGPIC]
  • TheRussianFunkTheRussianFunk Registered User regular
    edited April 2009
    So far I've had suspiciously good luck with haywires working, out of the past 20 times or so only 1 has not been thrown due to blatant bugging. Other times the tank moves out of range while the warp spider is doing his Michael Jackson spin throw.

    TheRussianFunk on
  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    edited April 2009
    Last game I played UI bug resulted in my Pyschic Storming my own army. It can only get better from here. I will pretend that if it doesn't happen again the patch fixed it.

    DodgeBlan on
    Read my blog about AMERICA and THE BAY AREA

    https://medium.com/@alascii
  • AkiraAkira Registered User regular
    edited April 2009
    Pro tip scrubs get in range and THEN click the grenade button. Otherwise you're just asking for AI bugs and fuckups.

    Akira on
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  • GoombaGoomba __BANNED USERS regular
    edited April 2009
    Akira wrote: »
    Pro tip scrubs get in range and THEN click the grenade button. Otherwise you're just asking for AI bugs and fuckups.
    Is touching the tank "in range" or is there some secret way to warp into the tank?

    Goomba on
    [SIGPIC][/SIGPIC]
  • TheRussianFunkTheRussianFunk Registered User regular
    edited April 2009
    It's true, even if you're in range of the thing when you click it, the tank can easily just scoot right out. I'm usually doing it when it's riiiiight on the edge of the dotted circle though, so that could be it. But when a guy sees a squad of warp spiders just waltzing up to his tank, he knows what's coming.

    Unless it's a falcon or a fire prism, because even if you click to back up, it apparently takes a few seconds for the driver to put it in reverse and even then, those drivers are not lead-footed in the least.

    EDIT: For guardians, though, yep. You're right.

    TheRussianFunk on
  • JorilJoril BelgiumRegistered User regular
    edited April 2009
    OP > patch

    Joril on
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  • Smaug6Smaug6 Registered User regular
    edited April 2009
    I have been having pretty good luck with warp spiders and their haywire grenades. I haven't had one failure with the nade throw. I have had them take a little while to toss it as they search for cover.

    Just bite the bullet, warp in and chuck it at the tank. Then mash X depending on what is nearby.

    Or you can be like cake? last night and hide your rocks alert under you looted tank and bait by bashees and warp spiders to attack it. Well played.

    Prediction, eldar gates will be invaluable in tiber outpost. But not nearly as valuable as some nid's tunnels which will allow retreats and then quick reinsertion into the battle with no biomass cost.......

    Smaug6 on
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  • MedanMedan Registered User regular
    edited April 2009
    DodgeBlan wrote: »
    I am yet to play in the Promised Land

    is it as we dreamed? Are the Tac spams gone?

    Delete tac spam and insert warp spider spam... which is way more entertaining.

    Medan on
  • GoombaGoomba __BANNED USERS regular
    edited April 2009
    Smaug6 wrote: »
    Just bite the bullet, warp in and chuck it at the tank. Then mash X depending on what is nearby.
    Wait are you saying there's other ways to attempt to throw haywires?

    Goomba on
    [SIGPIC][/SIGPIC]
  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    edited April 2009
    Oh that Goomba and his ironic sense of injustice

    DodgeBlan on
    Read my blog about AMERICA and THE BAY AREA

    https://medium.com/@alascii
  • GoombaGoomba __BANNED USERS regular
    edited April 2009
    DodgeBlan wrote: »
    Oh that Goomba and his ironic sense of injustice
    Huh?

    Goomba on
    [SIGPIC][/SIGPIC]
  • SJSJ College. Forever.Registered User regular
    edited April 2009
    More Dakka!

    And More Choppy.

    Etc

    SJ on
  • RamiRami Registered User regular
    edited April 2009
    You know what should really change? A base turret should be AV. I'm so fucking sick of retreating a unit and then having them destroyed at the base because there's a tank parked there taking 0 damage from 6 base turrets while my WS grenade fails to throw for the 100th time and the squad gets wiped out.

    Rami on
  • Gnome-InterruptusGnome-Interruptus Registered User regular
    edited April 2009
    edit... nm

    Gnome-Interruptus on
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    MWO: Adamski
  • FoefallerFoefaller Registered User regular
    edited April 2009
    Maybe I'm misreading the DOW CODEX, but what is the default melee damage of a Warp Spider squad vs light vehicle?

    ...there is no light vehicle... just vehicle...

    Foefaller on
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  • Corp.ShephardCorp.Shephard Registered User regular
    edited April 2009
    My warp spiders will throw a haywire 100% of the the time as long as they haven't teleported in the last 10 seconds.

    Even when I warp next to a tank, it's not really moving, and wait for everyone to get comfortable haywires will fail. I think I shall try just ordering them to melee the tank after a warp. After they attack, I shall throw it.

    It works for ASM, right?

    Corp.Shephard on
  • rtsrts Registered User regular
    edited April 2009
    Foefaller wrote: »
    Maybe I'm misreading the DOW CODEX, but what is the default melee damage of a Warp Spider squad vs light vehicle?

    ...there is no light vehicle... just vehicle...

    Not according to the Wartrukks inability to run over cover those fuckers


    Also, Haywires may be broken but I lost more vehicles to them yesterday than I have since the game came out. When people are spamming warp spiders they get an extra try or two...and that is usually all it takes. And like Sep said, he managed to hit my looted tank with three of them......how bad can they really be?

    rts on
    skype: rtschutter
  • WoggleWoggle OheoRegistered User regular
    edited April 2009
    Foefaller wrote: »
    Maybe I'm misreading the DOW CODEX, but what is the default melee damage of a Warp Spider squad vs light vehicle?

    ...there is no light vehicle... just vehicle...

    http://dowcodex.com/Info:Damage_Types begs to differ. I have no idea if any vehicle actually has the light veh armor class though.

    Woggle on
  • LurkLurk Registered User regular
    edited April 2009
    I haven't got a chance to play yet. Damn you work!

    Lurk on
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  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited April 2009
    I'd put dowcodex in the op but it'll be referenced enough for me to not care.

    Zen Vulgarity on
  • MasumeMasume Creator Caprica, FloridaRegistered User regular
    edited April 2009
    So...uhhh...they fix this thing yet so I can buy it?

    Masume on
    3DS Code - 5370-0463-9307
    Wii U - 'Nocero'
    XBox ID - therealmasume
    PS4 ID - realmasume
  • SJSJ College. Forever.Registered User regular
    edited April 2009
    Love the OP Zen <3

    SJ on
  • PancakePancake Registered User regular
    edited April 2009
    cakemikz wrote: »
    Foefaller wrote: »
    Maybe I'm misreading the DOW CODEX, but what is the default melee damage of a Warp Spider squad vs light vehicle?

    ...there is no light vehicle... just vehicle...

    Not according to the Wartrukks inability to run over cover those fuckers

    DoW2 is running on a modified version of the CoH engine so despite the lack of information about it on DoWCodex, I'm just going to assume it works the same way.

    In CoH, armor type had nothing to do with what a unit could smash through, really. Each vehicle was assigned a crush type. Light, medium, and heavy crush. Heavy crush vehicles like the larger tanks smashed through everything just like the vast majority of DoW2's vehicles do. Medium crush could smash through most heavy cover, but not some prohibilitively large obstacles. Light crush vehicles worked like the wartrukk.

    According to DoWCodex, the wartrukk has the same vehicle armor that everyone else has, so relying on crush types to make it unable to destroy heavy cover would make sense.

    Pancake on
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