Loomdun wrote: »
...And I am being hulked enraged by multiple things right now and I will destroy you
Iruka wrote: »
Yeah, I know what you mean, I'll try and make it less wonky when I color it. Sometimes I forget to fix things when I stitch features together.
Uterus, do your thing!
I dont like it anyway, its going to change.
The second of those portraits is probably my favourite. There's something clearly off with the eyes in the last one though. In fact, the whole face doesn't seem to line up.
its fineee, its just his left side of the face becomes a little flat, and his nose is angled in the wrong direction
One critique would be that I would really suggest getting some stronger facial designs. It's kind of like... you have these pretty realistic faces with really big eyes and exaggerated colors. Hard to have it both ways. If you're going for stylized, go all out (Like alexds1, for example, but obviously not the same style). Your lines are loose, which is fine, but they're weak. Like you're uncertain of where they should go. Stronger, bolder lines with more variation in line width would help.
However, if you're going for realistic, you should really get rid of the lines, get the eyes in proportion, and use some subtler coloring. Perhaps not to that degree. Again, want to be individual, but just moving in that direction.
Hope I'm not sounding too harsh. I really am a fan.
Still stuff to do, but I decided to probably finish this.
Oh, hell, These replies happened kinda mid posting. I appreciate the crit Radar. They are particular characters that could be more exxagerated, and over time they will be, that just isn't my goal here. Its more of a painting relaxation session, the comic they belong to will be more cartoony. I'm pretty aware that I'm in the middle, I just don't really do hyper detailed, but now and then I like to push some virtual paint around. As for subtle coloring that just isn't really my thing.
nitpicks: not sure if the perspective on the puddle matches that on the girl lying down, and the girl is kind of flat in the stomach/abdomen.
loom/Stroker, thanks. I've "played" on threadless and DBH, so far but I haven't been all that successful yet.
i'm a little biased, what with the purple hair and all, but it's really great
you are pro at this
 or or more of a vertical balance in the design (which I'm more partial to):
To get more nitpicky, the whole thing is kind of right-hand biased, with most of the weight of the girl being on the right, and the whole creature as well. If you flip the girl, and move the being slightly, you get a more centrally balanced image, with the weight more evenly distributed.
Then again, I have a symmetry bias, and when I design I tend to be pretty anal about making things evenly balanced. The second change isn't as vital as the first one, though, because on the actual tee the distribution of empty space doesn't look as imbalanced as when the image is constrained onto a rectangle.
i wish to purchase this shirt.
Draw some monster trucks, Iruka. I'd wear monster trucks.
What I saw was .. crap, how to explain. Okay.
The "Vomit", I saw as her soul rising out of her, with an asleep skull with purple hair and headphones rising up to the skies. The purple cloak and skeleton hands, I saw as Death standing behind her, extracting the soul.
I guess I originally didn't see the bottom of the jaw, and just thought (assumed without actually LOOKING) that the spine was more of the white vomit.
In the composition of the piece, you have a middle line going from the top of the stream, almost to the bottom, and then....you divert with a little squirt to the side, and choose not to have the girl's body lined up with that strong center line (as well, the design is made out to look like liquid, yet when it reaches the bottom the suggestion that the straight lines of liquid will continue and then don't is jarring). I'm curious if you prefer it that way, because, personally, I feel like in this strong composition that sort of divergence is incredibly distracting and is the difference between me buying the teeshirt and not buying it, and I do think I've noticed it in several of your shirt designs.
Not to sound pretentious, but have you taken a class that went over composition? I haven't, to be frank, but I feel like your shirt designs specifically would benefit from (and I'm not sure of technical terms) having more "closed in" compositions, or in some examples, just exploring different compositions before committing to a final one. Examples: Banditette, Midwestern, and Her Dog's Aura. I haven't mentioned it until now, because I think "Well, someone else might like that aesthetic," and sometimes it's inconsequential, but I figure I'll throw in my two cents about graphic design/composition.
Something I do like about your compositions on tees is the length of the design. A lot of tees are printed with centered/off-centered designs that are framed very small. I'm glad that you're posting on DBH, because they're a lot more bold with printing large and wrap-around designs.
I usually have four of five renditions of everything I do when planning I make an absurd amount of thumbnails. I don't scan them usually because Its not really worth the harddrive space. This shirt came more from a doodle, but I thought it deserved a different life, it was fun so why not. I Learn best through trial error and studying, which I'm doing. So I donno what to say other than I'll learn over time.
Shes off center because her feet hanging off the right looks really dumb. I'll adjust the flow alittle but I'm going to work on it later.