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Video game sales thread March: Wow, hit 100 early. Go to the new thread.

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Posts

  • DeathPrawnDeathPrawn Registered User regular
    edited April 2009
    ArcSyn wrote: »
    I want to know what in the world is taking so long for Professor Layton 2 and 3 to arrive anywhere outside of Japan. It's been hitting high up on the charts for how long now? Sales have to be amazing at this point and I beat it (and every DLC puzzle) quite a while ago and loved it and I WANT MORE MORE MORE!!! (sorry, I guess that got a little out of hand)

    If you're still making money hand-over-fist from a year old game, why would you release a sequel and cannibalize your own sales? I wouldn't expect to see Layton 2 until the first is no longer charting.

    DeathPrawn on
    Signature not found.
  • The_ScarabThe_Scarab Registered User regular
    edited April 2009
    DeathPrawn wrote: »
    ArcSyn wrote: »
    I want to know what in the world is taking so long for Professor Layton 2 and 3 to arrive anywhere outside of Japan. It's been hitting high up on the charts for how long now? Sales have to be amazing at this point and I beat it (and every DLC puzzle) quite a while ago and loved it and I WANT MORE MORE MORE!!! (sorry, I guess that got a little out of hand)

    If you're still making money hand-over-fist from a year old game, why would you release a sequel and cannibalize your own sales? I wouldn't expect to see Layton 2 until the first is no longer charting.

    Layton 2 will probably launch alongside NSMB2, which is a day after Duke Nukem Forever lands on the Dreamcast 2.

    The_Scarab on
  • ZerokkuZerokku Registered User regular
    edited April 2009
    Actually Layton 2 should be here by the end of the year
    NEW LAYTON BEING LOCALIZED — We never thought it would happen! Akihiro Hino, CEO of Professor Layton creators Level 5, recently said that the company is now working on the localization of the second title in the puzzle series, Professor Layton and the Diabolical Box. Hino said that he hopes the game will be out in six months and that all six of the Layton titles will eventually appear in the U.S. And Europe

    Apparently it takes a lot of work for them to translate all the puzzles, and they have to even design new ones because some puzzles just don't make sense out of context of the japanese language.

    Zerokku on
  • RidleySariaRidleySaria AnaheimRegistered User regular
    edited April 2009
    Well I'm glad to know that I'm not alone when it comes to Madworld. I wanted to like it, but there wasn't much to keep me interested. I'm not here to sing the praises of Fallout either. It, like Morrowind and Oblivion before it, I just couldn't enjoy. I used it as an example because I recognize the level of detail and effort Bethesda put into their games. The depth comes from the seemingly endless things you can see and do. Madworld is over in a few hours and I really don't see the point in playing it again.

    RidleySaria on
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  • DaveTheWaveDaveTheWave Registered User regular
    edited April 2009
    There's a lot to see with your eyes but the gameplay comes down to little more than shoot, hoard, sell, repeat. Also, most of the things to see look the same as eachother. I bought a new PC for Fallout 3. I was disappointed. Poor me. I just can't see how people who liked the previous games in the series could have enjoyed this from a gameplay perspective. Not that it matters.

    DaveTheWave on
    [SIGPIC][/SIGPIC]
  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited April 2009
    So I played Bionic Commando: Rearmed for a few hours today. I bought it like day one of its release, but I never could get into it. Either I was doing things wrong, out of order, or whatever, but I just didn't like the game and I shelved it forever.

    But I'm almost finished with the main "quest" now, and holy shit is it awesome, and more importantly, I'm excited about the upcoming 360/PS3 game. It may end up being my first day one, full-priced purchase in a long, long time. (I typically don't buy games over $30, and I don't have many 360 games to speak of.

    maximumzero on
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  • UnbreakableVowUnbreakableVow Registered User regular
    edited April 2009
    So I played Bionic Commando: Rearmed for a few hours today. I bought it like day one of its release, but I never could get into it. Either I was doing things wrong, out of order, or whatever, but I just didn't like the game and I shelved it forever.

    But I'm almost finished with the main "quest" now, and holy shit is it awesome, and more importantly, I'm excited about the upcoming 360/PS3 game. It may end up being my first day one, full-priced purchase in a long, long time. (I typically don't buy games over $30, and I don't have many 360 games to speak of.

    I'm not a fan of Rearmed, but I'm anxiously awaiting the new one.

    I'm a sucker for any game with a (good) swing mechanic. They were talking about this on Giant Bomb recently and they said the controls take some getting used to, but once you hit the flow the game becomes excellent.

    UnbreakableVow on
  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited April 2009
    I'm also kinda tempted to seek out a NES cart of the original game.

    maximumzero on
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  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited April 2009
  • NorfairNorfair Registered User regular
    edited April 2009


    Maximumzero, you still have a PSP, don't you? Bionic Commando is on one of the Capcom Classic Collections for the PSP, and both can be found at Target for around $10-$15 (some stores have them on clearance around here, some don't). The arcade version is just as much fun as the NES version, IMHO.

    Oh, and you fuckers cost me $10, because I read about that Guitar Hero: Aerosmith deal in the last thread (I think it was the last thread), thought about it for the last two or three days, and ended up going out in pouring rain to another city 20 miles away to get myself a game and a fake plastic guitar. <3

    Now I just need to find the time to play it....

    Norfair on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited April 2009
    Norfair wrote: »


    Maximumzero, you still have a PSP, don't you? Bionic Commando is on one of the Capcom Classic Collections for the PSP, and both can be found at Target for around $10-$15 (some stores have them on clearance around here, some don't). The arcade version is just as much fun as the NES version, IMHO.

    Oh, and you fuckers cost me $10, because I read about that Guitar Hero: Aerosmith deal in the last thread (I think it was the last thread), thought about it for the last two or three days, and ended up going out in pouring rain to another city 20 miles away to get myself a game and a fake plastic guitar. <3

    Now I just need to find the time to play it....

    You're posting right now.

    This could be playing time.

    UnbreakableVow on
  • SaigaSaiga Registered User regular
    edited April 2009
    GTA didn't sell well on the DS because if pirating.

    Anyone who has been to a number of gaming sites can tell that much.

    Saiga on
    28je138.png
  • LunkerLunker Registered User regular
    edited April 2009
    So I played Bionic Commando: Rearmed for a few hours today. I bought it like day one of its release, but I never could get into it. Either I was doing things wrong, out of order, or whatever, but I just didn't like the game and I shelved it forever.

    But I'm almost finished with the main "quest" now, and holy shit is it awesome, and more importantly, I'm excited about the upcoming 360/PS3 game. It may end up being my first day one, full-priced purchase in a long, long time. (I typically don't buy games over $30, and I don't have many 360 games to speak of.

    Don't know if you saw it in the menus, but you have the option of putting in a code to change the generic dreadlock dude in the upcoming Bionic Commando into Captain Spencer from Rearmed.

    I know that it's a purely aesthetic change, but that alone makes me about twice as excited for the upcoming game.

    Lunker on
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  • Dr Mario KartDr Mario Kart Games Dealer Austin, TXRegistered User regular
    edited April 2009
    hey cook, I have an excel with NPD going back to 2001 if you want it. I'm not sure where all the data came from, but it seems to be about right.

    Dr Mario Kart on
  • lowlylowlycooklowlylowlycook Registered User regular
    edited April 2009
    hey cook, I have an excel with NPD going back to 2001 if you want it. I'm not sure where all the data came from, but it seems to be about right.

    Yeah, I'm interested. :)

    lowlylowlycook on
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    (Please do not gift. My game bank is already full.)
  • JCRooksJCRooks Registered User regular
    edited April 2009
    Here's the obligatory response from Pachter (sorry if this is a repost, it doesn't appear to be though):

    Pachter calls March Wii console sales 'somewhat disconcerting'
    http://www.joystiq.com/2009/04/18/pachter-calls-march-wii-console-sales-somewhat-disconcerting/
    Michael Pachter, analyst for Wedbush Morgan, isn't freaking out, and he wants you to know that you shouldn't be either. He notes, while speaking on the subject of March NPD numbers, that even though the month saw hardware sales numbers drop across the board, that really has more to do with extraordinary sales for all comparable months. Speaking with GameSpot, Pachter said, "It's entirely possible that we were just up against an impossible comparison ... we're looking at a comparison to Grand Theft Auto IV in April, so it's likely that April will be down as well," referring to the release of Super Smash Bros. Brawl in March of 2008 and the subsequent month's GTAIV.

    What he does find worrisome, however, is declining Wii software sales after a year of strong console sales, reportedly doubling the system's installed-base. "Given that the installed base of Wii consoles has doubled in the past year, we find it remarkable (and somewhat disconcerting) that Wii software sales were actually down year-over-year in March, dropping by $72 million, or 26 percent." Pachter doesn't see the future as grim though, pointing out that this summer's release of Wii MotionPlus and Wii Sports Resort should put some wind back in Nintendo's sales sails. We'll just have to wait 'til August NPDs are released to find out!

    Brawl or not, 26% is a pretty large number. I wonder if it's something Nintendo was predicting would happen. Oh well. It will probably be slow until E3 rolls around and new things are announced for everyone.

    It's a good time to catch up on gaming. *eyes his stack of games* It's a damn good thing I retired from WoW.

    JCRooks on
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  • slash000slash000 Registered User regular
    edited April 2009
    Meh, it makes sense. There were some huge mainstream well known games released last year at around this point. So far this year there have been some great games, but they've been niche and/or not mainstream in the slightest.

    slash000 on
  • toxk_02toxk_02 Registered User regular
    edited April 2009
    Well when you have a single game selling 3m copies in a month and the next year you don't there's no-where to go but down.

    Brawl sold 2.7m copies last March for $135m in software, 48.8% of the Wii's total software revenue that month and as Pachter said software sales are down 26% YoY. The only comparable situation is Halo 3, selling ~$225m its opening month for 55.2% of 360 software in Sept '07. 360 software revenue was down at least 20% YoY the following Sept., closer to 30% (I have the math if you really want it).

    To a lesser extent, how much will revenue be down YoY next month because Microsoft and Sony don't have GTAIV?

    toxk_02 on
    OTP.jpg
  • cloudeaglecloudeagle Registered User regular
    edited April 2009
    toxk_02 wrote: »
    Well when you have a single game selling 3m copies in a month and the next year you don't there's no-where to go but down.

    Brawl sold 2.7m copies last March for $135m in software, 48.8% of the Wii's total software revenue that month and as Pachter said software sales are down 26% YoY. The only comparable situation is Halo 3, selling ~$225m its opening month for 55.2% of 360 software in Sept '07. 360 software revenue was down at least 20% YoY the following Sept., closer to 30% (I have the math if you really want it).

    To a lesser extent, how much will revenue be down YoY next month because Microsoft and Sony don't have GTAIV?

    A lot, I'm guessing.

    And if I'm reading this right, non-Brawl Wii software sales actually went up.

    Just goes to show how monthly comparisons need a lot of context.

    cloudeagle on
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  • JCRooksJCRooks Registered User regular
    edited April 2009
    toxk_02 wrote: »
    Well when you have a single game selling 3m copies in a month and the next year you don't there's no-where to go but down.

    Brawl sold 2.7m copies last March for $135m in software, 48.8% of the Wii's total software revenue that month and as Pachter said software sales are down 26% YoY. The only comparable situation is Halo 3, selling ~$225m its opening month for 55.2% of 360 software in Sept '07. 360 software revenue was down at least 20% YoY the following Sept., closer to 30% (I have the math if you really want it).

    To a lesser extent, how much will revenue be down YoY next month because Microsoft and Sony don't have GTAIV?

    The question is whether or not Nintendo was anticipating this. Were they expecting a drop in software sales like this? Or did they expect Wii Fit and Wii Music to pick up the difference? (The latter is certainly not performing nearly as well as the other Wii * games) Then again, they could be more concerned about Japanese sales at the moment.

    And yeah, it may be the same thing with GTA IV. Or there could be the expectation that leftover RE5 sales, while not a GTA IV, will do a pretty decent job. We'll see.

    JCRooks on
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  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited April 2009
    So I was playing the Wii earlier and a thought occurred to me:

    Nintendo would be stupid to not release Mario Kart: Double Dash in their Play For Wii series.

    Throw in widescreen support and support for the Wii Wheel, sell it for $30 and it's like a guaranteed hit.

    maximumzero on
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  • UnbreakableVowUnbreakableVow Registered User regular
    edited April 2009
    Innovation!

    UnbreakableVow on
  • slash000slash000 Registered User regular
    edited April 2009
    Nah, I think it'd be too... redundant or something to re-release Double Dash as a New Play Control game. And such a thing would cannabalize some of the still-extremely-strong Mario Kart Wii sales.

    Besides, they're releasing ExciteBots this week which comes in 2 skus, one sku of which includes a Wii Wheel.

    slash000 on
  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited April 2009
    slash000 wrote: »
    Nah, I think it'd be too... redundant or something to re-release Double Dash as a New Play Control game. And such a thing would cannabalize some of the still-extremely-strong Mario Kart Wii sales.

    Besides, they're releasing ExciteBots this week which comes in 2 skus, one sku of which includes a Wii Wheel.

    Well, it doesn't have to be any time soon.

    I'll also be sad if we never get a redone Sunshine.

    Wait, Excitebots comes out this week? Jeez that went from announced to release really damn quickly.

    maximumzero on
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  • toxk_02toxk_02 Registered User regular
    edited April 2009
    cloudeagle wrote: »
    And if I'm reading this right, non-Brawl Wii software sales actually went up.

    Just goes to show how monthly comparisons need a lot of context.
    Technically yes but really no. There's a $135m gap from Brawl but the overall decline was only $72m so yes, other software picked up the difference of $63m. Wii Fit and Mario Kart Wii were $62.6m of that...


    Tidbits from the Gamasutra NPD analysis article:
    http://www.gamasutra.com/view/feature/3999/npd_behind_the_numbers_march_2009.php
    Gamasutra wrote:
    The Nintendo DSi officially launched in the U.S. on the day after the last day of the March 2009 reporting period. However, units sold at midnight sales were included with the March figures reported by the NPD Group. According to Mr. Michael Pachter, analyst for Wedbush Morgan Securities, the Nintendo DS figures for March 2009 included 58,000 units of the Nintendo DSi from those midnight sales.

    According to Nintendo, the updated handheld went on to sell 435,000 systems during its first week on sale.

    According to the NPD Group sales of the Nintendo DSi and the Nintendo DS (i.e. the Nintendo DS Lite) will be reported together.


    1q-hw-units.png


    The Wii was up 42% from the first quarter of 2008, while the Nintendo DS (including the 58,000 Nintendo DSi sales) was up a more modest 8%. The Xbox 360 gained almost 38% year-on-year in the first quarter of 2009. The PlayStation Portable (PSP) saw a decline of 30% from its sales in 1Q 2008 while the PlayStation 3 dropped almost 14%.

    ...

    Moreover, all 20 titles on NPD Top 20 sold more than 100,000 units, according to notes from Wedbush Morgan's Mr. Pachter.

    ...

    While M-rated software can make a tremendous amount of money (the Halo trilogy, for example) the writing is on the wall right now for publishers and developers: there is a limited audience for these games on the Wii.

    ...

    Microsoft had $220 million in third-party software sales last year during March 2008. In March 2009, its third-party software sales were only $185 million, a drop of 16%. Combined with what one presumes are stronger first-party software sales for the month (on the back of Halo Wars and Halo 3, both in the top 20) it seems natural to conclude that Microsoft's software sales overall were up year-on-year. Moreover, Wedbush Morgan's Mr. Pachter commented that, taking the difference of Wii Fit and Super Smash Bros. Brawl sales into account, it appears that Wii software sales were flat year-on-year.
    The last part doesn't quite jive with what Pachter said earlier about the 26% decline in Wii software. Unless Gamasutra is referring to 3rd party Wii software; that would make sense since the 26% decline is pretty much solely on Nintendo's end with no Brawl.

    toxk_02 on
    OTP.jpg
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited April 2009
    I'm a little worried about what that chart represents for Sony. It's like consumer confidence in the company is going down the tank.

    Henroid on
  • CadeCade Eppur si muove.Registered User regular
    edited April 2009
    That's because there really isn't any consumer confidence in Sony, I don't think anyone predicted them to bungle things so badly as they have.

    Cade on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited April 2009
    I should elaborate that it worries me because I picked up a PS3 first before getting the other two consoles and I feel like it's going to be a limited investment. Who will want to develop for the PS3 with that kind of information turning up?

    Henroid on
  • KelorKelor Registered User regular
    edited April 2009
    Henroid wrote: »
    I should elaborate that it worries me because I picked up a PS3 first before getting the other two consoles and I feel like it's going to be a limited investment. Who will want to develop for the PS3 with that kind of information turning up?

    You're probably guaranteed most games as multiplatform that the 360 receives. Development costs for HD titles are so high that most games get released as such now.

    Kelor on
  • CouscousCouscous Registered User regular
    edited April 2009
    So most of the consoles had negative sales growth for their 3rd party games? It makes sense considering their haven't been as many big releases this time of year like last year.

    Couscous on
  • CouscousCouscous Registered User regular
    edited April 2009
    Nintendo stays fit at No1

    Nintendo are looking healthy at the top of the All Formats Chart as ‘Wii Fit’ stays at No1 for a third consecutive week, totalling 12 weeks at No1 in all (8 of which have come in 2009).

    After Easter, sales of ‘Wii Fit’ are down by 30%, while ‘The Godfather II’ remains at No2, sales falling by 32%. EA will have to wait in the wings for another week in order to become the Don of the games charts, but old favourite ‘FIFA 09’ (-17%) ensures a strong presence at the top end of the Chart for the big American publisher, up 2 places to No3. The rest of the All Formats Top 10 shuffle places, ‘Mario & Sonic at the Olympic Games’ (-35%) and ‘Resident Evil 5’ (-30%) are both down one place to No’s 4 and 5 respectively. Nintendo’s 3 other Top 10 titles all perform relatively well, each with only small drops in sales – ‘Professor Layton’ (-9%) is up one place to No6, ‘Mario Kart Wii’ (-1%) up 2 places to No7 and ‘Wii Play’ (-13%) is a non-mover at No8. Activision Blizzard still have a foothold in the Top 10 despite ‘Call of Duty: World at War’ (-23%) slipping from No6 to No9. With no new releases of any note out this week it gives consistent chart performer ‘Carnival: Funfair Games’ (-12%) the opportunity to sneak back into the Top 10, up from No16 to No10.
    ind31.jpg
    all37.jpg
    Good ol' carnival games.

    From that gamasutra NPD article:
    According to Mr. Michael Pachter, analyst for Wedbush Morgan Securities, the Nintendo DS figures for March 2009 included 58,000 units of the Nintendo DSi from those midnight sales.
    58,000 people bought it at around midnight.

    Couscous on
  • fragglefartfragglefart Registered User regular
    edited April 2009
    LOL @ Kung Fu Panda at 18.

    fragglefart on
    fragglefart.jpg
  • cloudeaglecloudeagle Registered User regular
    edited April 2009
    It's still part of the 360 system bundle over there, right? The UK charts include bundled stuff.

    cloudeagle on
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  • CouscousCouscous Registered User regular
    edited April 2009
    This post is brought to you by the doom song: DOOM DOOM DOOM DOOM DOOM DOOM DOOM DOOM DOOM DOOM DOOM

    http://uk.videogames.games.yahoo.com/blog/article/2997/
    Japan is where the cracks are starting to show most visibly, however. Recent hardware sales figures are downright pitiful for Nintendo Wii. Last week Wii barely outsold the beleaguered Xbox 360 with 13,349 units versus 10,134 respectively. PlayStation 3 and PSP are now pulling ahead and gaining momentum in Japan, which is still by far the most discerning market in the world for videogames. Even the latest PlayStation 2 games are outperforming Wii Fit in the Japanese Top 10. And this time Nintendo can't blame stock shortages for the dip in form.

    By now, and judging by the ongoing failure of anything other than Wii Fit to dominate the UK Top 10, it's fair to accuse Nintendo Wii of being a two trick pony. Folks are picking up Wii to play Wii Sports and Wii Fit and that's about it.

    The biggest game on the horizon is a sequel to Wii Sports, "Wii Sports Resort" released in July. But if Japanese sales of a sequel to another best-selling sports title on Wii Deca Sporta (aka Sports Island in the UK) are anything to go by, Wii Sports Resort could nose dive spectacularly. Deca Sporta 2 sold only three percent of its total shipment on day one, roughly 2500 copies, whereas the original opened with 50000.

    What with the shares slump and a lacklustre line-up ahead for 2009 this has prompted the leading Japanese technology website Watch Impress to run a feature on Nintendo's change of fortune having a knock-on effect worldwide.

    We can't see a way out of this for Nintendo, apart from a hardware upgrade bringing high-definition versions of existing best-sellers. Maybe ‘Wii2', or ‘i-Wii' or ‘Wii-i'...?

    The PS3 is not gaining momentum in Japan. The Wii is just losing momentum. There is a difference.

    Also, Microsoft seems to be pushing the Elite slightly more now with
    11qlgf8.jpg

    Couscous on
  • cloudeaglecloudeagle Registered User regular
    edited April 2009
    So the Elite pack o' awesomeness is true? Good move on Microsoft's part, that's a MUCH better fit for the price point than Kung Fu Panda and Lego Indie. Looks like they're pushing the Netflix thing on the box too, that's another smart move.

    cloudeagle on
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  • ArcSynArcSyn Registered User regular
    edited April 2009
    Couscous wrote: »
    This post is brought to you by the doom song: DOOM DOOM DOOM DOOM DOOM DOOM DOOM DOOM DOOM DOOM DOOM

    http://uk.videogames.games.yahoo.com/blog/article/2997/
    Japan is where the cracks are starting to show most visibly, however. Recent hardware sales figures are downright pitiful for Nintendo Wii. Last week Wii barely outsold the beleaguered Xbox 360 with 13,349 units versus 10,134 respectively. PlayStation 3 and PSP are now pulling ahead and gaining momentum in Japan, which is still by far the most discerning market in the world for videogames. Even the latest PlayStation 2 games are outperforming Wii Fit in the Japanese Top 10. And this time Nintendo can't blame stock shortages for the dip in form.

    By now, and judging by the ongoing failure of anything other than Wii Fit to dominate the UK Top 10, it's fair to accuse Nintendo Wii of being a two trick pony. Folks are picking up Wii to play Wii Sports and Wii Fit and that's about it.

    The biggest game on the horizon is a sequel to Wii Sports, "Wii Sports Resort" released in July. But if Japanese sales of a sequel to another best-selling sports title on Wii Deca Sporta (aka Sports Island in the UK) are anything to go by, Wii Sports Resort could nose dive spectacularly. Deca Sporta 2 sold only three percent of its total shipment on day one, roughly 2500 copies, whereas the original opened with 50000.

    What with the shares slump and a lacklustre line-up ahead for 2009 this has prompted the leading Japanese technology website Watch Impress to run a feature on Nintendo's change of fortune having a knock-on effect worldwide.

    We can't see a way out of this for Nintendo, apart from a hardware upgrade bringing high-definition versions of existing best-sellers. Maybe ‘Wii2', or ‘i-Wii' or ‘Wii-i'...?

    The PS3 is not gaining momentum in Japan. The Wii is just losing momentum. There is a difference.

    Can one really compare Wii Sports to Deca Sports? I mean, I OWN Deca Sports and I've literally never even played it or even put it in the console. It was still shrink wrapped for probably 9 months before the person who gifted it to me was coming over and I had to unwrap it and make it look like I played it..

    Has Deca Sports 2 come out in the US? I know if I saw Wii Sports Resort and Deca Sports 2 next to each other, I would be buying Wii Sports Resort.

    ArcSyn on
    4dm3dwuxq302.png
  • LunkerLunker Registered User regular
    edited April 2009
    Couscous wrote: »
    This post is brought to you by the doom song: DOOM DOOM DOOM DOOM DOOM DOOM DOOM DOOM DOOM DOOM DOOM

    http://uk.videogames.games.yahoo.com/blog/article/2997/
    Japan is where the cracks are starting to show most visibly, however. Recent hardware sales figures are downright pitiful for Nintendo Wii. Last week Wii barely outsold the beleaguered Xbox 360 with 13,349 units versus 10,134 respectively. PlayStation 3 and PSP are now pulling ahead and gaining momentum in Japan, which is still by far the most discerning market in the world for videogames. Even the latest PlayStation 2 games are outperforming Wii Fit in the Japanese Top 10. And this time Nintendo can't blame stock shortages for the dip in form.

    By now, and judging by the ongoing failure of anything other than Wii Fit to dominate the UK Top 10, it's fair to accuse Nintendo Wii of being a two trick pony. Folks are picking up Wii to play Wii Sports and Wii Fit and that's about it.

    The biggest game on the horizon is a sequel to Wii Sports, "Wii Sports Resort" released in July. But if Japanese sales of a sequel to another best-selling sports title on Wii Deca Sporta (aka Sports Island in the UK) are anything to go by, Wii Sports Resort could nose dive spectacularly. Deca Sporta 2 sold only three percent of its total shipment on day one, roughly 2500 copies, whereas the original opened with 50000.

    What with the shares slump and a lacklustre line-up ahead for 2009 this has prompted the leading Japanese technology website Watch Impress to run a feature on Nintendo's change of fortune having a knock-on effect worldwide.

    We can't see a way out of this for Nintendo, apart from a hardware upgrade bringing high-definition versions of existing best-sellers. Maybe ‘Wii2', or ‘i-Wii' or ‘Wii-i'...?

    Well, that about wraps it up for Nintendo!

    From the lede on that Yahoo story:
    We've known for many years that to predict the next wave of videogame fanaticism you need only look to the East.

    This ... really hasn't been true for a while, at least for me. The Japanese market and the Western market have been pretty split for a fair while now. If this were completely true, we'd all be selling off our consoles and the PSP wouldn't get such a bad rep around these parts. :)

    And I find it quite amusing that the closing line on the story suggests that Nintendo's best way of re-energizing its sales potency in the Japanese market is to follow in the high-def footsteps of the 360 and PS3.

    Lunker on
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  • cloudeaglecloudeagle Registered User regular
    edited April 2009
    Yeah, I ignored that article when I saw it because it smacked of the author coming to his conclusion before doing any research, then cherry-picking data (and making shit up... really, if he paid attention to the industry at all he should know by now that Japan's influence is waning) to support that conclusion. Then again Yahoo's video game coverage is pretty crap in general.

    In other news, yo ho ho and a bottle of whatever the hell it is computer pirates drink.
    Stardock's recently released PC strategy title Demigod has attracted more than 100,000 gamers. An impressive feat, except that the majority of them pirated the title, according to company CEO Brad Wardell.

    "We ended up with 140,000 connected users, of which about 12% were actually legitimate customers," Wardell wrote in a recent status update intended to explain the game's recent multiplayer connectivity issues.

    "Now, the roughly 120,000 users that weren’t running legitimate copies of the game weren’t online playing multiplayer or anything. The issue with those users was as benign as a handful of HTTP calls that did things like check for updates and general server keep alive. Pretty trivial on its own until you have 120,000 of them. Then you have what amounts to a DDOS attack on yourself."

    Wardell believes Stardock has amended the issue however, saying "the day 2 update we released basically made sure legitimate customers were no longer being affected by those users."

    Expect other publishers to point to this launch as evidence that Stardock's much-lauded anti-DRM stance simply doesn't work.

    http://blog.wired.com/games/2009/04/stardock-88-per.html

    Now there's a good conclusion.

    cloudeagle on
    Switch: 3947-4890-9293
  • ArcSynArcSyn Registered User regular
    edited April 2009
    I know that anyone looking to defend DRM using this data will ignore this, but is this typical for any game? Even games that are heavily DRM'd are cracked and distributed anyway, but if they've been cracked they probably no longer "phone home" like in this situation so we wouldn't have easy numbers like we do here.

    ArcSyn on
    4dm3dwuxq302.png
  • Dr Mario KartDr Mario Kart Games Dealer Austin, TXRegistered User regular
    edited April 2009
    Call me old fashioned, but back in the day, you didnt have lead marketshare at the same time as being doomed.

    Dr Mario Kart on
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