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Medic Fortress 2: Medic Even Harder

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Posts

  • Goose!Goose! That's me, honey Show me the way home, honeyRegistered User regular
    edited April 2009
    There isn't strategy but there IS melee ettiquette.

    When locked in a one on one, and the enemy runs out of ammo and pulls out his melee weapon, you should in turn pull out yours and duke it out.

    Goose! on
  • DaxonDaxon Registered User regular
    edited April 2009
    Gumpy just shot me so hard my computer died :O

    fear the gumpy!

    Daxon on
  • SunstrandSunstrand Registered User regular
    edited April 2009
    By lag out I mean I get hit, the sound and video stutters, I can tell I get hit a couple more times, everything returns to normal, but I'm a corpse.

    As for what I learned from the last 20 some pages, internet drama is still the best kind, clearly some people are good enough that they should be given a wide berth as a new player, and that pic of the spy pie is pretty awesome.

    Sunstrand on
    BorderlandsClaptraps.jpg
  • xzzyxzzy Registered User regular
    edited April 2009
    Sunstrand wrote: »
    By lag out I mean I get hit, the sound and video stutters, I can tell I get hit a couple more times, everything returns to normal, but I'm a corpse.

    Turn down your settings then. The game is not supposed to be doing that.

    Though it does seem odd that, assuming at other times the game is running normally, you only get lag when meleeing people. Maybe some weird driver bug with your video card?

    xzzy on
  • chrono_travellerchrono_traveller Registered User regular
    edited April 2009
    Sunstrand wrote: »
    By lag out I mean I get hit, the sound and video stutters, I can tell I get hit a couple more times, everything returns to normal, but I'm a corpse.

    This (to me) seems weird and unusual. Does your game stutter regularly during any other events?

    chrono_traveller on
    The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett
  • ArkanArkan Registered User regular
    edited April 2009
    Yeah, update your drivers (video and sound card). I was having a similar issue until I updated mine.

    Arkan on
    Big, honkin' pile of WoW characters
    I think it's hard for someone not to rage at mario kart, while shouting "Fuck you Donkey Kong. Whose dick did you suck to get all those red shells?"
  • Quaz and WallyQuaz and Wally Registered User regular
    edited April 2009
    Sunstrand wrote: »
    By lag out I mean I get hit, the sound and video stutters, I can tell I get hit a couple more times, everything returns to normal, but I'm a corpse.

    As for what I learned from the last 20 some pages, internet drama is still the best kind, clearly some people are good enough that they should be given a wide berth as a new player, and that pic of the spy pie is pretty awesome.

    Sounds like you might want to optimize your video settings a little. Or is this the sound loops problem I hear about but never see? Either way, that might help. Does this happen less and less the longer you play?

    Also, the rumors of people's skills are often exaggerated, you just gotta get out dere and FIGHT, KILL, WIIIIIIIIIIIIIIN!

    Edit: BEATED SO HARD OH GOD THE PAIN

    Quaz and Wally on
  • InfestedGnomeInfestedGnome Registered User regular
    edited April 2009
    My steam crashes everytime I load it :(

    I want to go demo some people and KABEEEWM

    InfestedGnome on
    IGsig.jpg
    AKA [PA]Ilovepandas :D
  • NerdtendoNerdtendo Registered User regular
    edited April 2009
    Well damn... Didn't mean to start a shitstorm on the heavy class debate.

    I don't have the map names down yet, but it was a CTF map where the intelligence was to the right of the spawn, down some stairs, then there's an L shaped hallway leading to the center of the map. Great squeeze point for a heavy when there's an engi's dispenser behind you. Stand in the hallway until your low on ammo or health. Keep an eye out for snipers.

    I must've killed two or three spies during that run, they kept trying to stab me in the back/sap the buildings.

    Nerdtendo on
    IHZR47b.png
  • Quaz and WallyQuaz and Wally Registered User regular
    edited April 2009
    My steam crashes everytime I load it :(

    I want to go demo some people and KABEEEWM

    Have you tried deleting that client blob thing or whatever it's called that I hear people talking about? Or reinstalling? Or what not?

    Quaz and Wally on
  • ArkanArkan Registered User regular
    edited April 2009
    Nerdtendo wrote: »
    Well damn... Didn't mean to start a shitstorm on the heavy class debate.

    I don't have the map names down yet, but it was a CTF map where the intelligence was to the right of the spawn, down some stairs, then there's an L shaped hallway leading to the center of the map. Great squeeze point for a heavy when there's an engi's dispenser behind you. Stand in the hallway until your low on ammo or health. Keep an eye out for snipers.

    I must've killed two or three spies during that run, they kept trying to stab me in the back/sap the buildings.

    Turbine?

    Arkan on
    Big, honkin' pile of WoW characters
    I think it's hard for someone not to rage at mario kart, while shouting "Fuck you Donkey Kong. Whose dick did you suck to get all those red shells?"
  • The_ScarabThe_Scarab Registered User regular
    edited April 2009
    Goose! wrote: »
    There isn't strategy but there IS melee ettiquette.

    When locked in a one on one, and the enemy runs out of ammo and pulls out his melee weapon, you should in turn pull out yours and duke it out.

    If Zulu taught me anything it is that you do the exact opposite of this. You pull out more guns, if possible, and shoot them to shit.

    The_Scarab on
  • SheepSheep Registered User, __BANNED USERS regular
    edited April 2009
    I played Egypt for the first time last night.

    2Fort is better.

    Sheep on
  • TyrantCowTyrantCow Registered User regular
    edited April 2009
    The_Scarab wrote: »
    Goose! wrote: »
    There isn't strategy but there IS melee ettiquette.

    When locked in a one on one, and the enemy runs out of ammo and pulls out his melee weapon, you should in turn pull out yours and duke it out.

    If Zulu taught me anything it is that you do the exact opposite of this. You pull out more guns, if possible, and shoot them to shit.

    yeah

    that idea is dumb

    shoot dem in da face

    TyrantCow on
  • SunstrandSunstrand Registered User regular
    edited April 2009
    I forgot to mention that it does it no matter the level of settings, and everything else I do in the game I don't have any issues.

    And as far as I can tell everything is up to date, and my system should be able to run the game just fine. I have a e8500 processor running at stock speeds, a nvidia 280gtx, and 8GB of ram. My ping is usually never higher than 115, and it doesn't matter if there are 2 or 20 people playing.

    Sunstrand on
    BorderlandsClaptraps.jpg
  • TK-42-1TK-42-1 Registered User regular
    edited April 2009
    The_Scarab wrote: »
    Goose! wrote: »
    There isn't strategy but there IS melee ettiquette.

    When locked in a one on one, and the enemy runs out of ammo and pulls out his melee weapon, you should in turn pull out yours and duke it out.

    If Zulu taught me anything it is that you do the exact opposite of this. You pull out more guns, if possible, and shoot them to shit.

    the worst is when youre in the middle of a melee battle and some asshole comes along and shoots you

    TK-42-1 on
    sig.jpgsmugriders.gif
  • Quaz and WallyQuaz and Wally Registered User regular
    edited April 2009
    Sunstrand wrote: »
    I forgot to mention that it does it no matter the level of settings, and everything else I do in the game I don't have any issues.

    And as far as I can tell everything is up to date, and my system should be able to run the game just fine. I have a e8500 processor running at stock speeds, a nvidia 280gtx, and 8GB of ram. My ping is usually never higher than 115, and it doesn't matter if there are 2 or 20 people playing.

    Then that's just weird... Have you tried updating your drivers as suggested?

    Quaz and Wally on
  • xzzyxzzy Registered User regular
    edited April 2009
    Sheep wrote: »
    I played Egypt for the first time last night.

    2Fort is better.

    I admit some curiosity about why a demolition company and a construction company are fighting over a set of ancient ruins.

    xzzy on
  • chrono_travellerchrono_traveller Registered User regular
    edited April 2009
    xzzy wrote: »
    Sheep wrote: »
    I played Egypt for the first time last night.

    2Fort is better.

    I admit some curiosity about why a demolition company and a construction company are fighting over a set of ancient ruins.

    Obviously, the construction company is owned by Nazis and the demolition company is owned by Indiana Jones.

    chrono_traveller on
    The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett
  • SunstrandSunstrand Registered User regular
    edited April 2009
    All my drivers are up to date, I guess I could try some beta versions of the nvida ones.

    Sunstrand on
    BorderlandsClaptraps.jpg
  • xzzyxzzy Registered User regular
    edited April 2009
    xzzy wrote: »
    Sheep wrote: »
    I played Egypt for the first time last night.

    2Fort is better.

    I admit some curiosity about why a demolition company and a construction company are fighting over a set of ancient ruins.

    Obviously, the construction company is owned by Nazis and the demolition company is owned by Indiana Jones.
    So what you're saying is the scout should run around exclaiming "that belongs in a museum!"

    xzzy on
  • ArkanArkan Registered User regular
    edited April 2009
    No, the sniper. They have a similar hat, you see.

    Arkan on
    Big, honkin' pile of WoW characters
    I think it's hard for someone not to rage at mario kart, while shouting "Fuck you Donkey Kong. Whose dick did you suck to get all those red shells?"
  • .Tripwire..Tripwire. Firman Registered User regular
    edited April 2009
    TK-42-1 wrote: »
    the worst is when youre in the middle of a melee battle and some asshole comes along and shoots you

    I just shoot at things that are the opposite colour. I don't have the energy to try to figure out if they are members of fight club.

    .Tripwire. on
    sigi_moe.pngsigi_deviantart.pngsigi_twitter.pngsigi_steam.pngsigi_tumblr.png
  • xzzyxzzy Registered User regular
    edited April 2009
    .Tripwire. wrote: »
    TK-42-1 wrote: »
    the worst is when youre in the middle of a melee battle and some asshole comes along and shoots you

    I just shoot at things that are the opposite colour. I don't have the energy to try to figure out if they are members of fight club.

    I shoot at people that are the same color, just in case they're a spy.

    I SHOOT AT EVERYTHING.

    xzzy on
  • SithDrummerSithDrummer Registered User regular
    edited April 2009
    xzzy wrote: »
    Sheep wrote: »
    I played Egypt for the first time last night.

    2Fort is better.

    I admit some curiosity about why a demolition company and a construction company are fighting over a set of ancient ruins.
    Come to think of it, it's funny that BLU is all about building, but on those offense-defense maps, RED is always defense and builds a bunch of sentry guns.

    SithDrummer on
  • Quaz and WallyQuaz and Wally Registered User regular
    edited April 2009
    Sunstrand wrote: »
    All my drivers are up to date, I guess I could try some beta versions of the nvida ones.

    This only happens when you melee? Like, what happens when you melee nothing but air? Does it stagger there? Only when you melee other people? What about when they melee you? When you melee teammates? This just seems like an odd quip and maybe you need to verify your game files?

    Quaz and Wally on
  • InfestedGnomeInfestedGnome Registered User regular
    edited April 2009
    xzzy wrote: »
    Sheep wrote: »
    I played Egypt for the first time last night.

    2Fort is better.

    I admit some curiosity about why a demolition company and a construction company are fighting over a set of ancient ruins.
    Come to think of it, it's funny that BLU is all about building, but on those offense-defense maps, RED is always defense and builds a bunch of sentry guns.

    Well, the red team always has big rockets, or missiles, or lasers they are defending, so it kinda makes sense

    InfestedGnome on
    IGsig.jpg
    AKA [PA]Ilovepandas :D
  • NerdtendoNerdtendo Registered User regular
    edited April 2009
    Arkan wrote: »
    Nerdtendo wrote: »
    Well damn... Didn't mean to start a shitstorm on the heavy class debate.

    I don't have the map names down yet, but it was a CTF map where the intelligence was to the right of the spawn, down some stairs, then there's an L shaped hallway leading to the center of the map. Great squeeze point for a heavy when there's an engi's dispenser behind you. Stand in the hallway until your low on ammo or health. Keep an eye out for snipers.

    I must've killed two or three spies during that run, they kept trying to stab me in the back/sap the buildings.

    Turbine?

    The pictures on Google says that's it.

    Cool map.

    Nerdtendo on
    IHZR47b.png
  • TK-42-1TK-42-1 Registered User regular
    edited April 2009
    Nerdtendo wrote: »
    Arkan wrote: »
    Nerdtendo wrote: »
    Well damn... Didn't mean to start a shitstorm on the heavy class debate.

    I don't have the map names down yet, but it was a CTF map where the intelligence was to the right of the spawn, down some stairs, then there's an L shaped hallway leading to the center of the map. Great squeeze point for a heavy when there's an engi's dispenser behind you. Stand in the hallway until your low on ammo or health. Keep an eye out for snipers.

    I must've killed two or three spies during that run, they kept trying to stab me in the back/sap the buildings.

    Turbine?

    The pictures on Google says that's it.

    Cool map.

    ctf is a lot of fun until you have like 3 engineers with sentries guarding the intel and the map is locked down and turns into team DM

    TK-42-1 on
    sig.jpgsmugriders.gif
  • IcemopperIcemopper Registered User regular
    edited April 2009
    TK-42-1 wrote: »
    Nerdtendo wrote: »
    Arkan wrote: »
    Nerdtendo wrote: »
    Well damn... Didn't mean to start a shitstorm on the heavy class debate.

    I don't have the map names down yet, but it was a CTF map where the intelligence was to the right of the spawn, down some stairs, then there's an L shaped hallway leading to the center of the map. Great squeeze point for a heavy when there's an engi's dispenser behind you. Stand in the hallway until your low on ammo or health. Keep an eye out for snipers.

    I must've killed two or three spies during that run, they kept trying to stab me in the back/sap the buildings.

    Turbine?

    The pictures on Google says that's it.

    Cool map.

    ctf is a lot of fun until you have like 3 engineers with sentries guarding the intel and the map is locked down and turns into team DM

    Unless those engineers are guarding the enemies intel. Then it is fun.

    Icemopper on
  • Ace JonAce Jon Registered User regular
    edited April 2009
    TK-42-1 wrote: »
    the worst is when youre in the middle of a melee battle and some asshole comes along and shoots you
    Yeah, I've had so many good MAN FIGHTS ruined this way - either by a third person shooting me or someone on my team shooting my opponent. I'm like "...dick!" These unfun events have been offset however by my recent training in heavy tauntkilling. You'd be surprised at how effective it can be once you get timing and placement down right. It's like being a spy but with a higher (immediate) risk, lower mobility and some weapons and health to fall back on should they not kill you in the 1-1.5 seconds of cooldown ("haha!"). But there is no better kill, short of the best best tauntkill that is the Scout's ridiculously long Sandman taunt. So humiliating and hilarious all in one!

    All the CTF maps would be improved by having less turtling (you can't really build that into a map but it needs to happen) and then a higher default goal to offset that intelligence should be captured faster. The default's 3... it should be at least 5, I think. Make the goal higher and just have the map reset less.

    Ace Jon on
    Yours truly, Ace Jon.
  • TK-42-1TK-42-1 Registered User regular
    edited April 2009
    the only way to get around that would be to make the chokepoint areas non-buildable but i dont know if thats possible

    TK-42-1 on
    sig.jpgsmugriders.gif
  • NerdtendoNerdtendo Registered User regular
    edited April 2009
    Make it so that turrets can't be too close together. Of course, I'm sure it's been thought of somewhere already.

    Nerdtendo on
    IHZR47b.png
  • Quaz and WallyQuaz and Wally Registered User regular
    edited April 2009
    TK-42-1 wrote: »
    the only way to get around that would be to make the chokepoint areas non-buildable but i dont know if thats possible

    I don't see why not, there are no build locations. Like some roofs and spawn.

    Quaz and Wally on
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited April 2009
    I want to be able to build three level 1 turrets

    Zen Vulgarity on
  • ZekZek Registered User regular
    edited April 2009
    Make it so you can pick up the intel while ubered.

    Zek on
  • LagnarLagnar Halifax, Nova scotiaRegistered User regular
    edited April 2009
    I want to be able to build three level 1 turrets

    Ive waited a long time for this.

    Lagnar on
  • Quaz and WallyQuaz and Wally Registered User regular
    edited April 2009
    I want to be able to build three level 1 turrets

    Don't we all?

    Quaz and Wally on
  • Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited April 2009
    Back in biznizzzzz
    daym.jpg

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
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    When I say pop it that means pop it
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  • xzzyxzzy Registered User regular
    edited April 2009
    TK-42-1 wrote: »
    the only way to get around that would be to make the chokepoint areas non-buildable but i dont know if thats possible

    It's just a terribly designed map and should be deleted from our hard drives.

    All the other maps have a mix of long lines of sight and corners.. means you have to make a choice when building a sentry, and be aware that no one spot is going to be able to cover all the approaches. With the limited sight of the sentry, it leaves the long range classes an opportunity to destroy the sentry.

    2fort is nothing but close range fighting, so there's no way to neutralize a sentry without an uber.

    xzzy on
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