As graphics become better...

245

Posts

  • ZombiemamboZombiemambo Registered User regular
    edited April 2009
    retro graphics are pretty cool, brother

    what I hate is the Unreal Engine, everything looks like it's made of plastic and drenched in crisco

    Zombiemambo on
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  • MeissnerdMeissnerd Registered User regular
    edited April 2009
    Knob wrote: »
    Meissnerd wrote: »
    Knob wrote: »
    Meissnerd wrote: »
    Knob wrote: »
    Meissnerd wrote: »
    knob we have a fighting thread!!!!

    i'm not talking about fighting in that thread

    that thread is like poison

    dont you want to learn how to punch

    i ain't need to learn how to punch

    I GOT STICKS!

    well just to inform you thumb placement is very important

    that is a fact, jack! first things we learned were thumb placement and maintaining punyo

    fuckin punyo

    Meissnerd on
  • The_ScarabThe_Scarab Registered User regular
    edited April 2009
    NH03 wrote: »
    Here's an example, Half life 2 started using physics in its games because it used them as a gameplay device, which to a lesser extent, worked. Everyone wanted it now, even though it arguably wasn't that great.

    A game which also came out around that time named dues ex 2 didnt use physics and was automatically conned a bad game. Fast forward to 2008, there isn't a game around that doesnt use physics in one way or another because the game that had it first was popular.

    Half Life 2 was far from the first game to use physics as a gameplay device. So far it will boggle your tiny mind.

    The_Scarab on
  • CG FaggotryCG Faggotry BristolRegistered User regular
    edited April 2009
    I think Hitman: Codename 47 was the first game I played to have "ragdoll". Good times.

    CG Faggotry on
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  • ZombiemamboZombiemambo Registered User regular
    edited April 2009
    Tetris had fucking physics

    Zombiemambo on
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  • CG FaggotryCG Faggotry BristolRegistered User regular
    edited April 2009
    I am enjoying listening to Off The Wall, more than this thread really.

    CG Faggotry on
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  • potatoepotatoe Registered User regular
    edited April 2009
    redfenix wrote: »
    potatoe wrote: »
    i have had the most rancid smelling farts today

    me too

    we can be fart pals

    cheekies.jpg

    potatoe on
  • CrossBusterCrossBuster Registered User regular
    edited April 2009
    I think Hitman: Codename 47 was the first game I played to have "ragdoll". Good times.

    I only played Hitman 2, but I remember people doing back flips when you shot them in the head with a pistol.

    CrossBuster on
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  • ZombiemamboZombiemambo Registered User regular
    edited April 2009
    potatoe wrote: »
    redfenix wrote: »
    potatoe wrote: »
    i have had the most rancid smelling farts today

    me too

    we can be fart pals

    cheekies.jpg

    woah woah woah woah woah woah woah

    that's weird

    Zombiemambo on
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  • MysstMysst King Monkey of Hedonism IslandRegistered User regular
    edited April 2009
    knob I want to take an escrima class but I am about to cancel my gym membership because I just don't have fucking time

    Mysst on
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  • Run Run RunRun Run Run __BANNED USERS regular
    edited April 2009
    Knob wrote: »
    Knob, what is the best martial arts to defend yourself against three people at the same time?

    run run run

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    Run Run Run on
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  • Clint EastwoodClint Eastwood My baby's in there someplace She crawled right inRegistered User regular
    edited April 2009
    NH03 wrote: »
    Here's an example, Half life 2 started using physics in its games because it used them as a gameplay device, which to a lesser extent, worked. Everyone wanted it now, even though it arguably wasn't that great.

    A game which also came out around that time named dues ex 2 didnt use physics and was automatically conned a bad game. Fast forward to 2008, there isn't a game around that doesnt use physics in one way or another because the game that had it first was popular.
    I don't know what you're trying to say here but it seems fucking stupid. Sorry bro.

    Clint Eastwood on
  • potatoepotatoe Registered User regular
    edited April 2009
    this guy is a total nintendrone

    potatoe on
  • Volucrisus AedriusVolucrisus Aedrius Registered User regular
    edited April 2009
    You know what we need to have updated for the modern era?

    The fucking GHOUL system from Soldier of Fortune.

    Nothing says "wholesome" like picking apart a dude's skull with a silenced pistol.

    Volucrisus Aedrius on
  • Clint EastwoodClint Eastwood My baby's in there someplace She crawled right inRegistered User regular
    edited April 2009
    F U XBOT

    Clint Eastwood on
  • ZombiemamboZombiemambo Registered User regular
    edited April 2009
    ok this is weird

    go to ESPN.com

    enter the Konami code and press enter a whole bunch

    this is a fantastic little secret

    Zombiemambo on
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  • Clint EastwoodClint Eastwood My baby's in there someplace She crawled right inRegistered User regular
    edited April 2009
    ok this is weird

    go to ESPN.com

    enter the Konami code and press enter a whole bunch

    this is a fantastic little secret
    oh hee hee hee

    Clint Eastwood on
  • potatoepotatoe Registered User regular
    edited April 2009
    hahaha
    that is wonderful

    potatoe on
  • AntimatterAntimatter Devo Was Right Gates of SteelRegistered User regular
    edited April 2009
    ok this is weird

    go to ESPN.com

    enter the Konami code and press enter a whole bunch

    this is a fantastic little secret

    ahahahahaha

    Who did this so I can kiss them

    Antimatter on
  • CrossBusterCrossBuster Registered User regular
    edited April 2009
    ok this is weird

    go to ESPN.com

    enter the Konami code and press enter a whole bunch

    this is a fantastic little secret

    That's delightful.

    CrossBuster on
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  • ProjeckProjeck Registered User regular
    edited April 2009
    wait what

    Projeck on
  • NewtronNewtron Registered User regular
    edited April 2009
    aahahahaha what the hell?

    Newtron on
  • Mr. Henry BemisMr. Henry Bemis God is love Registered User regular
    edited April 2009
    oh my fucking god

    i hope to god ESPN has no idea their website does this

    Mr. Henry Bemis on
    Nothing is true; Everything is permitted
  • NH03NH03 Registered User regular
    edited April 2009
    I actually had this stance way before nintendo. Back when sega started making 3d sonic games. I asked myself, if sonic games are really made for 2d, why are they making 3d ones that are horrible?

    Just like 3d megaman games.

    NH03 on
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  • ZombiemamboZombiemambo Registered User regular
    edited April 2009
    it ain't workin no mo!

    Zombiemambo on
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  • Mr. Henry BemisMr. Henry Bemis God is love Registered User regular
    edited April 2009
    it ain't workin no mo!
    yeah it is

    Mr. Henry Bemis on
    Nothing is true; Everything is permitted
  • SnowbeatSnowbeat i need something to kick this thing's ass over the lineRegistered User regular
    edited April 2009
    it ain't workin no mo!
    yes it is!

    I just did it

    Snowbeat on
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  • ProjeckProjeck Registered User regular
    edited April 2009
    u-unicorns?

    Projeck on
  • potatoepotatoe Registered User regular
    edited April 2009
    NH03 wrote: »
    I actually had this stance way before nintendo. Back when sega started making 3d sonic games. I asked myself, if sonic games are really made for 2d, why are they making 3d ones that are horrible?

    Just like 3d megaman games.

    ¿que?

    potatoe on
  • Run Run RunRun Run Run __BANNED USERS regular
    edited April 2009
    it ain't workin no mo!

    whats up? what konami code?

    Run Run Run on
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  • Volucrisus AedriusVolucrisus Aedrius Registered User regular
    edited April 2009
    NH03 not to sound too brutal here but you have a fucking Dirge of Cerberus avatar and if there has ever been a series that has advertised and obsessed over their graphical prowess it has been Final Fucking Fantasy.

    Just saying.

    Volucrisus Aedrius on
  • vsovevsove ....also yes. Registered User regular
    edited April 2009
    NH03 wrote: »
    I actually had this stance way before nintendo. Back when sega started making 3d sonic games. I asked myself, if sonic games are really made for 2d, why are they making 3d ones that are horrible?

    Just like 3d megaman games.

    Yeah but 'some 2D series do not transition well to 3D!' is not the same thing as 'games are getting too advanced!'

    vsove on
    WATCH THIS SPACE.
  • OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    edited April 2009
    that's fucking awesome

    Orikaeshigitae on
  • BigDesBigDes Registered User regular
    edited April 2009
    it ain't workin no mo!

    whats up? what konami code?

    on your keyboard

    up, up, down, down, left, right, left, right, b, a, then mash enter until something happens.

    BigDes on
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  • DichotomyDichotomy Registered User regular
    edited April 2009
    wait, so this guy is complaining about progress?

    Dichotomy on
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  • Filler Inc.Filler Inc. Registered User regular
    edited April 2009
    NH03 wrote: »
    Here's an example, Half life 2 started using physics in its games because it used them as a gameplay device, which to a lesser extent, worked. Everyone wanted it now, even though it arguably wasn't that great.

    A game which also came out around that time named dues ex 2 didn't use physics and was automatically conned a bad game. Fast forward to 2008, there isn't a game around that doesn't use physics in one way or another because the game that had it first was popular.

    Okay, so you have a somewhat valid point with the idea that imagination was once important in gaming. Try as I might, those little sprites in starcraft never looked like the zerglings on the box, but that wasn't the plan. Developers want to show you what they imagine, they didn't want you to have to imagine what things look like based on concept art and blurry splotches, but you had to because they didn't have the capability.

    As our technology advances, the developers can better create models and textures that are closer to their original vision. You seem to view this as losing the opportunity to use your imagination to better immerse yourself in the game, where they are likely to see this for what it is; progress towards creating games that closer resemble what the developers had in mind when they set out to create the game.

    As for HL2 and DX2, HL2 was a highly anticipated new chapter in a series of games that are critically acclaimed for their innovation and quality. To suggest that the game succeed mostly due to it's physics engine, which was a feature that many were eager to experience, is just wrong. HL2 provided stunning visuals, amazing emotional facial queues and modeling and fun game play all on top of a grade A engine that would be used by many modders and developers for games to come.

    Physics are a huge part of games now, and the reason HL2 succeeded so well was because valve saw where gamers wanted to go and they took them there. They paved the way for more advanced physics and are applauded for it, as they should be.

    Filler Inc. on
  • ZombiemamboZombiemambo Registered User regular
    edited April 2009
    it ain't workin no mo!

    whats up? what konami code?

    really

    really

    sigh

    up, up, down, down, left, right, left, right, b, a, select, start

    of course there isn't a select or start button on your keyboard so you leave that part out

    Zombiemambo on
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  • PinballPinball Registered User regular
    edited April 2009
    bwahahahahahahahaha oh god it's so...

    beautiful

    Pinball on
  • ZombiemamboZombiemambo Registered User regular
    edited April 2009
    I can't get it to bloody work anymore

    Zombiemambo on
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  • KnobKnob TURN THE BEAT BACK InternetModerator Mod Emeritus
    edited April 2009
    Mysst wrote: »
    knob I want to take an escrima class but I am about to cancel my gym membership because I just don't have fucking time

    do it anyway

    Knob on
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