CoH is more about small skirmishes. I want a Star Wars Medieval II: Total War, because THAT could capture the scale of the Clone Wars. Huge batallions of droids + air support and tanks and stuff? Yeaaaaah. A Star Wars version of CoH would work better for Rebels v Empire.
Are you trying to kill my free time compeltely?
I beat KOTOR the other day as light side, and I have to say the game is more challenging and more informative as light side. You find out more about characters and their history when doing the light side stuff.
That said, I started over as dark side and I'm already at max dark side slider before leaving my first planet (Tatooine). Some parts of the game are just easier as dark side, though some are more difficult (Tusken base, for example). But I think the biggest difference is that dark side is just so much more profitable. You persuade/steal so much more than you do as Light Side.
Any game with Kyle Katarn, I grew up on those shooters and they were amazing.
Starfighter on PS2 was good.
My all time favourite though, would have to be X-Wing Alliance, just the scope of the game, the amount of different ships included, as well as the customizable missions!
CoH is more about small skirmishes. I want a Star Wars Medieval II: Total War, because THAT could capture the scale of the Clone Wars. Huge batallions of droids + air support and tanks and stuff? Yeaaaaah. A Star Wars version of CoH would work better for Rebels v Empire.
Are you trying to kill my free time compeltely?
I beat KOTOR the other day as light side, and I have to say the game is more challenging and more informative as light side. You find out more about characters and their history when doing the light side stuff.
That said, I started over as dark side and I'm already at max dark side slider before leaving my first planet (Tatooine). Some parts of the game are just easier as dark side, though some are more difficult (Tusken base, for example). But I think the biggest difference is that dark side is just so much more profitable. You persuade/steal so much more than you do as Light Side.
I did a light then a dark play through back to back a few months ago. Yoda's quote about the dark side, "Quicker, easier, more seductive," came to mind. I had so many credits. I bought everything I wanted and still had more credits when I finished my dark play though than I ever had playing light. Plus I did the "don't level up till your a Jedi" trick on my dark side play though.
Meh. Buncha games worse than TIE Fighter, then a horrid one that got them killed. Rogue Squadron was good when it was atomspheric combat but ocne you go into space, I want some hardcore space combat, not something where I fire lasers out of four fire hoses on the wings of my X-Wing.
Meh. Buncha games worse than TIE Fighter, then a horrid one that got them killed. Rogue Squadron was good when it was atomspheric combat but ocne you go into space, I want some hardcore space combat, not something where I fire lasers out of four fire hoses on the wings of my X-Wing.
The problem with the Rogue Squadron games wasn't even a lack of hardcore flight mechanics.
Everything about them feels amazingly bland and unexciting. There's no oomph to anything at all. Every single mission feels generic and like it's just another few minutes of going through the motions. Most arcade flight sims seem to suffer from this, though.
Meh. Buncha games worse than TIE Fighter, then a horrid one that got them killed. Rogue Squadron was good when it was atomspheric combat but ocne you go into space, I want some hardcore space combat, not something where I fire lasers out of four fire hoses on the wings of my X-Wing.
The problem with the Rogue Squadron games wasn't even a lack of hardcore flight mechanics.
Everything about them feels amazingly bland and unexciting. There's no oomph to anything at all. Every single mission feels generic and like it's just another few minutes of going through the motions. Most arcade flight sims seem to suffer from this, though.
They all essentially end up being turning matches to be honest. The games then end up depending on either the license or general style to see them through.
The problem is, I'm not sure how much depth you can give an arcade flight sim. Making it accessible enough more often than not results in taking away the "sim" aspects wholesale, and the depth along with them.
subedii on
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
Where's the love for Episode I Racer? That game was fucking awesome!
Hovercraft shouldn't handle differently on ice!
Hovercraft handle differently on different terrain.
Top speed depends on the surface. You'll move the fastest over ice, slowest over grass, while water is somewhere in between. With power commonly available in the 25- to 60-horse range, expect to hit 35 to 50 mph over water.
You can learn basic operations in less than half a day but like windsurfing or mountain skiing you get better at it with practice. Of course there is lots of fancy footwork to learn before you become a world champion.
We offer hovercraft operator training programs. Flying over water is quite different from ice or snow or grass. Wind is an important factor because you are actually flying. Maneuverability varies over different surfaces and learning to judge terrain before you reach it requires practice.
Your Atlantic Hovercraft Dealer can teach you how to get the most out of this exciting product.
Meh. Buncha games worse than TIE Fighter, then a horrid one that got them killed. Rogue Squadron was good when it was atomspheric combat but ocne you go into space, I want some hardcore space combat, not something where I fire lasers out of four fire hoses on the wings of my X-Wing.
The problem with the Rogue Squadron games wasn't even a lack of hardcore flight mechanics.
Everything about them feels amazingly bland and unexciting. There's no oomph to anything at all. Every single mission feels generic and like it's just another few minutes of going through the motions. Most arcade flight sims seem to suffer from this, though.
They all essentially end up being turning matches to be honest. The games then end up depending on either the license or general style to see them through.
The problem is, I'm not sure how much depth you can give an arcade flight sim. Making it accessible enough more often than not results in taking away the "sim" aspects wholesale, and the depth along with them.
They need to give the Rogue Squadron license to Namco's Ace Combat team. Mix their arcade flight style with some x-wings and I think you'd have a winner. And it makes sense too since Lucasarts doesn't want to work anymore.
HyperAquaBlast on
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cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
edited May 2009
I liked Rogue Squadron 2 just for the Battle of Endor.
Not sure what was up with the finale of Rogue Squadron 1. Hello random EU content.
cj iwakura on
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PunkBoyThank you! And thank you again!Registered Userregular
edited May 2009
Yeah, World Devastators and V-Wings were cool to me since I'm an EU nerd, but it probably was pretty random for other people. And I fully agree that Project Aces could make an awesome Star Wars arcade flight sim. Actually, it's been a while since I played it, but Jedi Starfighter was pretty reminiscent of Ace Combat. Lot's of chatter going on, and some pretty awesome battles.
PunkBoy on
Steam ID:
The Linecutters Podcast: Your weekly dose of nerd! Tune in for the live broadcast every Wednesday at 7 PM EST, only at www.non-productive.com!
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited May 2009
I normally don't mind eu content that originates in comics.
They tend to be of the same star warsey epic scale as the movies since they are both visual mediums.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
Got my Logitech Freedom in the mail yesterday. Today I'm sitting on my couch playing x-wing alliance on my tv. I've got a handful of the upgraded ships installed and am having a blast. Almost finished the family missions. Soon, off to join the Rebellion. This is my 3rd attempt to play through, I plan to actually finish it this time.
Also, the last level of MotS is a bitch. Screw vornskrs.
I installed KotR2, right? Well, there were some mods I liked, primarily ones for new heads. So, I installed a Twi'lek Exile, and Blue Twi'lek heads from Filefront. When I installed the Twi'lek Exile into the KotR2 folder, the game wouldn't start, so, through an array of misclicks, I ended up screwing up the back-up files I made, so I went to the Control Panel, and ignorantly tried to "change" the game, and now I can't reinstall it at all.
I am so deliriously sad over this. Has anyone ever done this before? WHAT DO I DO?
Lilithium on
What's that ringing? Ting-ting-a-linging in my head~? Oh, you're always there, making me whole. You're always waiting up for me. You're my first kiss, ever so pure, and ever so defiling, once lost, can never be the same. Fuck me. Violate me. Deny me.
Yay for the Win 95 version of the X-Wing trilogy. So little fuss to get it working. Using my Xbox controller for a joystick and despire the problem with precision aiming (I guess A-Wings will be a bitch) everything is peachy-dandy fine.
Only question is about the soundtrack. Does anyone know if the original iMUSE midi music is in the game somewhere? I know it sounds lol...but iMUSE was amazing and I want to experience it again.
EngelNUL on
Pokemanz Soul Silverz: 2837 2607 9912
"How pathetic, they must really want to die flying those Z-95 Headhunters"
"Historians exercise great power and some of them know it. They recreate the past, changing it to fit their own interpretations. Thus, they change the future as well." - Leto II
Maybe see if you have a system restore point before it got messed up?
That's exactly what I did. I was about to start crying before I remembered about System Restore. Would anyone happen to know some fun KotR2 mods? I've played through the story countless times, something new might be cool.
Lilithium on
What's that ringing? Ting-ting-a-linging in my head~? Oh, you're always there, making me whole. You're always waiting up for me. You're my first kiss, ever so pure, and ever so defiling, once lost, can never be the same. Fuck me. Violate me. Deny me.
Maybe see if you have a system restore point before it got messed up?
That's exactly what I did. I was about to start crying before I remembered about System Restore. Would anyone happen to know some fun KotR2 mods? I've played through the story countless times, something new might be cool.
I ever tell you guys about how I bought KOTOR instead of "arr!"-ing it, and it won't let me install it because it thinks I'm "arr!"-ing it?
No, but I'm interested; tell me more about the time you did not have sex with KOTOR in the butt while it was drunk, and then it totally thought you did when it woke up the next morning and now it won't talk to you.
I started KOTOR II earlier and pretty much played straight through to the end of Telos. Atton just told me I looked like shit...
EngelNUL on
Pokemanz Soul Silverz: 2837 2607 9912
"How pathetic, they must really want to die flying those Z-95 Headhunters"
"Historians exercise great power and some of them know it. They recreate the past, changing it to fit their own interpretations. Thus, they change the future as well." - Leto II
I swear to god if you had an Obsidian helmed KOTOR with Bioware doing the gameplay, basing it off of the Saga ruleset you'd have a game that no one could put down.
Maybe get the Max Payne people to add in a proper love story.
Agitated Admission: I forgot to pick up the HK-Vocabulator on Peragus. Now I cannot finish building him and have the ultimate Dark Side run-through.
Calculated Statement: Perhaps restarting the game will allow me to fix a few mistakes I made.
Careful Resignation: I'm only 15 hours into it, so its not like restarting would be terrible.
Delighted Conclussion: Setting assassination protocols for savegame...
EngelNUL on
Pokemanz Soul Silverz: 2837 2607 9912
"How pathetic, they must really want to die flying those Z-95 Headhunters"
"Historians exercise great power and some of them know it. They recreate the past, changing it to fit their own interpretations. Thus, they change the future as well." - Leto II
0
NFytThey follow the stars, bound together.Strands in a braid till the end.Registered Userregular
edited June 2009
So I don't feel like starting a new thread for this, and this seemed to be the most applicable thread for such things.
I found a fun bug in KotOR II.
Am currently playing on to see if the game shits itself. I know she's no longer in the party selection screen, so she is indeed deadified.
NFyt on
It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
Warframe/Steam: NFyt
0
GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
edited June 2009
I picked up The Force Unleashed on the cheap, so I'm making my way through that at the moment. It's mostly fun, but the controls are a little clunky. Surprisingly, I really enjoy the characters and the story.
On the KOTOR topic, I wish someone would mod KOTORII's classes into KOTORI's gameplay. That would just make my life easier, where I want KOTOR's story but KOTOR II's gameplay.
Am currently playing on to see if the game shits itself. I know she's no longer in the party selection screen, so she is indeed deadified.
Update: Upon reloading my save, she showed up in the party selection screen again. If you select her, she shows up alive and well. If you DON'T select her, then return to the hawk, she shows up alive and well. In either case, she is wearing everything she had been wearing right before you kill her, including the con-boosting item you had to remove to do it. Given that you can loot her corpse for all her items, I think I found an item-duping bug.
NFyt on
It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
Warframe/Steam: NFyt
I picked up The Force Unleashed on the cheap, so I'm making my way through that at the moment. It's mostly fun, but the controls are a little clunky. Surprisingly, I really enjoy the characters and the story.
On the KOTOR topic, I wish someone would mod KOTORII's classes into KOTORI's gameplay. That would just make my life easier, where I want KOTOR's story but KOTOR II's gameplay.
I thought TFU was a great game unfortunately marred by points in the game where you have to just think to yourself "WHO THE HELL THOUGHT THIS WOULD BE FUN!?!?" There is just some points where you can see that someone thought the game was too easy so they put an onslaught of big troopers surrounding you, with AT-STs in the area, and 5 snipers up really high that constantly shoot at you.
I picked up The Force Unleashed on the cheap, so I'm making my way through that at the moment. It's mostly fun, but the controls are a little clunky. Surprisingly, I really enjoy the characters and the story.
On the KOTOR topic, I wish someone would mod KOTORII's classes into KOTORI's gameplay. That would just make my life easier, where I want KOTOR's story but KOTOR II's gameplay.
I thought TFU was a great game unfortunately marred by points in the game where you have to just think to yourself "WHO THE HELL THOUGHT THIS WOULD BE FUN!?!?" There is just some points where you can see that someone thought the game was too easy so they put an onslaught of big troopers surrounding you, with AT-STs in the area, and 5 snipers up really high that constantly shoot at you.
I am unashamedly playing on Apprentice, because I'm more interested in seeing the story than I am the actual gameplay.
I picked up The Force Unleashed on the cheap, so I'm making my way through that at the moment. It's mostly fun, but the controls are a little clunky. Surprisingly, I really enjoy the characters and the story.
On the KOTOR topic, I wish someone would mod KOTORII's classes into KOTORI's gameplay. That would just make my life easier, where I want KOTOR's story but KOTOR II's gameplay.
Where did you find it on the cheap? I was kinda waiting for that to pick it up myself.
On the KOTOR topic, I wish someone would mod KOTORII's classes into KOTORI's gameplay. That would just make my life easier, where I want KOTOR's story but KOTOR II's gameplay.
What the hell? This is like wishing you could mod your old Sony Walkman CD player with an iPod scroll wheel. Sure, the scroll wheel is sweet, but the iPod is better than the Walkman in every way, so you might as well just dump the Walkman and use the scroll wheel on the iPod where it was intended to be used in the first place.
tl;dr - KOTORII's story is parsecs ahead of KOTOR's story.
I picked up The Force Unleashed on the cheap, so I'm making my way through that at the moment. It's mostly fun, but the controls are a little clunky. Surprisingly, I really enjoy the characters and the story.
On the KOTOR topic, I wish someone would mod KOTORII's classes into KOTORI's gameplay. That would just make my life easier, where I want KOTOR's story but KOTOR II's gameplay.
I thought TFU was a great game unfortunately marred by points in the game where you have to just think to yourself "WHO THE HELL THOUGHT THIS WOULD BE FUN!?!?" There is just some points where you can see that someone thought the game was too easy so they put an onslaught of big troopers surrounding you, with AT-STs in the area, and 5 snipers up really high that constantly shoot at you.
I am unashamedly playing on Apprentice, because I'm more interested in seeing the story than I am the actual gameplay.
The story is the best part. The gameplay is fun for a while. But then they start making enemies immune or highly resistant to everything you can do. Sure, they had to come up with ways to make the game challenging, but 99% of the anti-jedi tech that they use in this game is not canon and does not appear anywhere else. Its just frustrating.
I picked up The Force Unleashed on the cheap, so I'm making my way through that at the moment. It's mostly fun, but the controls are a little clunky. Surprisingly, I really enjoy the characters and the story.
On the KOTOR topic, I wish someone would mod KOTORII's classes into KOTORI's gameplay. That would just make my life easier, where I want KOTOR's story but KOTOR II's gameplay.
I thought TFU was a great game unfortunately marred by points in the game where you have to just think to yourself "WHO THE HELL THOUGHT THIS WOULD BE FUN!?!?" There is just some points where you can see that someone thought the game was too easy so they put an onslaught of big troopers surrounding you, with AT-STs in the area, and 5 snipers up really high that constantly shoot at you.
I am unashamedly playing on Apprentice, because I'm more interested in seeing the story than I am the actual gameplay.
The story is the best part. The gameplay is fun for a while. But then they start making enemies immune or highly resistant to everything you can do. Sure, they had to come up with ways to make the game challenging, but 99% of the anti-jedi tech that they use in this game is not canon and does not appear anywhere else. Its just frustrating.
I'm lifting AT-ST and huge chunks of garbage, I'm pulling a star destroyer out of the sky, but that trooper is too heavy. :?
On the KOTOR topic, I wish someone would mod KOTORII's classes into KOTORI's gameplay. That would just make my life easier, where I want KOTOR's story but KOTOR II's gameplay.
What the hell? This is like wishing you could mod your old Sony Walkman CD player with an iPod scroll wheel. Sure, the scroll wheel is sweet, but the iPod is better than the Walkman in every way, so you might as well just dump the Walkman and use the scroll wheel on the iPod where it was intended to be used in the first place.
tl;dr - KOTORII's story is parsecs ahead of KOTOR's story.
I've replayed KOTOR II a couple times, plus I've read the story hour. The last time I played KOTOR was when it came out... 2002 I guess? So it's been a while, and it would just be fun to start from the beginning. But I don't like starting as the bullshit non-jedi classes, because they're a stupid trap and you have to spend about 4 hours of gameplay as level 2 if you don't want to fall into that trap. Not fun.
Besides, KOTOR II is only as great as its unfinished story. The ideas are awesome, but there was so much left out of play that I can't even bring myself to play the climax of the story again it is so unsatisfying.
Posts
is it difficult to get x-wing running on XP? I've got the collector's CD sitting around somewhere and a decent joystick to boot.
Are you trying to kill my free time compeltely?
I beat KOTOR the other day as light side, and I have to say the game is more challenging and more informative as light side. You find out more about characters and their history when doing the light side stuff.
That said, I started over as dark side and I'm already at max dark side slider before leaving my first planet (Tatooine). Some parts of the game are just easier as dark side, though some are more difficult (Tusken base, for example). But I think the biggest difference is that dark side is just so much more profitable. You persuade/steal so much more than you do as Light Side.
Starfighter on PS2 was good.
My all time favourite though, would have to be X-Wing Alliance, just the scope of the game, the amount of different ships included, as well as the customizable missions!
Godamn, I loved that game.
GM: Rusty Chains (DH Ongoing)
Steam ID: Good Life
(Please do not gift. My game bank is already full.)
Rebellion is pretty close, all things considered.
Yeah, it would have been equivalent for me to say that I wanted a more in depth version of Rebellion, I guess.
(Please do not gift. My game bank is already full.)
Meh. Buncha games worse than TIE Fighter, then a horrid one that got them killed. Rogue Squadron was good when it was atomspheric combat but ocne you go into space, I want some hardcore space combat, not something where I fire lasers out of four fire hoses on the wings of my X-Wing.
The problem with the Rogue Squadron games wasn't even a lack of hardcore flight mechanics.
Everything about them feels amazingly bland and unexciting. There's no oomph to anything at all. Every single mission feels generic and like it's just another few minutes of going through the motions. Most arcade flight sims seem to suffer from this, though.
They all essentially end up being turning matches to be honest. The games then end up depending on either the license or general style to see them through.
The problem is, I'm not sure how much depth you can give an arcade flight sim. Making it accessible enough more often than not results in taking away the "sim" aspects wholesale, and the depth along with them.
Hovercraft handle differently on different terrain.
http://www.popularmechanics.com/outdoors/adventures/1276886.html
http://www.atl-hovercraft.com/q&a.html
They need to give the Rogue Squadron license to Namco's Ace Combat team. Mix their arcade flight style with some x-wings and I think you'd have a winner. And it makes sense too since Lucasarts doesn't want to work anymore.
Not sure what was up with the finale of Rogue Squadron 1. Hello random EU content.
They tend to be of the same star warsey epic scale as the movies since they are both visual mediums.
Also, the last level of MotS is a bitch. Screw vornskrs.
Steam ID: Good Life
I am so deliriously sad over this. Has anyone ever done this before? WHAT DO I DO?
Only question is about the soundtrack. Does anyone know if the original iMUSE midi music is in the game somewhere? I know it sounds lol...but iMUSE was amazing and I want to experience it again.
"How pathetic, they must really want to die flying those Z-95 Headhunters"
"Historians exercise great power and some of them know it. They recreate the past, changing it to fit their own interpretations. Thus, they change the future as well." - Leto II
That's exactly what I did. I was about to start crying before I remembered about System Restore. Would anyone happen to know some fun KotR2 mods? I've played through the story countless times, something new might be cool.
Just wait for Team Gizka like the rest of us.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
No, but I'm interested; tell me more about the time you did not have sex with KOTOR in the butt while it was drunk, and then it totally thought you did when it woke up the next morning and now it won't talk to you.
I started KOTOR II earlier and pretty much played straight through to the end of Telos. Atton just told me I looked like shit...
"How pathetic, they must really want to die flying those Z-95 Headhunters"
"Historians exercise great power and some of them know it. They recreate the past, changing it to fit their own interpretations. Thus, they change the future as well." - Leto II
Maybe get the Max Payne people to add in a proper love story.
Calculated Statement: Perhaps restarting the game will allow me to fix a few mistakes I made.
Careful Resignation: I'm only 15 hours into it, so its not like restarting would be terrible.
Delighted Conclussion: Setting assassination protocols for savegame...
"How pathetic, they must really want to die flying those Z-95 Headhunters"
"Historians exercise great power and some of them know it. They recreate the past, changing it to fit their own interpretations. Thus, they change the future as well." - Leto II
I found a fun bug in KotOR II. Am currently playing on to see if the game shits itself. I know she's no longer in the party selection screen, so she is indeed deadified.
Warframe/Steam: NFyt
On the KOTOR topic, I wish someone would mod KOTORII's classes into KOTORI's gameplay. That would just make my life easier, where I want KOTOR's story but KOTOR II's gameplay.
Update: Upon reloading my save, she showed up in the party selection screen again. If you select her, she shows up alive and well. If you DON'T select her, then return to the hawk, she shows up alive and well. In either case, she is wearing everything she had been wearing right before you kill her, including the con-boosting item you had to remove to do it. Given that you can loot her corpse for all her items, I think I found an item-duping bug.
Warframe/Steam: NFyt
I thought TFU was a great game unfortunately marred by points in the game where you have to just think to yourself "WHO THE HELL THOUGHT THIS WOULD BE FUN!?!?" There is just some points where you can see that someone thought the game was too easy so they put an onslaught of big troopers surrounding you, with AT-STs in the area, and 5 snipers up really high that constantly shoot at you.
LoL Summoner: infobrains | XBL: cwap4brains | PSN: infobrains
I am unashamedly playing on Apprentice, because I'm more interested in seeing the story than I am the actual gameplay.
Where did you find it on the cheap? I was kinda waiting for that to pick it up myself.
What the hell? This is like wishing you could mod your old Sony Walkman CD player with an iPod scroll wheel. Sure, the scroll wheel is sweet, but the iPod is better than the Walkman in every way, so you might as well just dump the Walkman and use the scroll wheel on the iPod where it was intended to be used in the first place.
tl;dr - KOTORII's story is parsecs ahead of KOTOR's story.
The story is the best part. The gameplay is fun for a while. But then they start making enemies immune or highly resistant to everything you can do. Sure, they had to come up with ways to make the game challenging, but 99% of the anti-jedi tech that they use in this game is not canon and does not appear anywhere else. Its just frustrating.
Steam ID: Good Life
I've replayed KOTOR II a couple times, plus I've read the story hour. The last time I played KOTOR was when it came out... 2002 I guess? So it's been a while, and it would just be fun to start from the beginning. But I don't like starting as the bullshit non-jedi classes, because they're a stupid trap and you have to spend about 4 hours of gameplay as level 2 if you don't want to fall into that trap. Not fun.
Besides, KOTOR II is only as great as its unfinished story. The ideas are awesome, but there was so much left out of play that I can't even bring myself to play the climax of the story again it is so unsatisfying.