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TF2 <Sniper Update has landed! No radar as of yet!>

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Posts

  • ArkanArkan Registered User regular
    edited May 2009
    PatboyX wrote: »
    It seems like it would be super-hard to Airblast an arrow back with any effectiveness. Rockets are only sometimes useful because of their splash damage. For 25 ammo it's a risk.
    But maybe one of the Pyro's super-weapons will be a reduced-cost Airblast flamethrower.

    You'll probably see reflect-huntsman-kills about as often as you see reflect-sandman-stuns, which has happened to me as a scout all of one time and was pure luck (I fired the ball around a corner and it was reflected by a pyro also walking around a corner; there was no possible way either of us knew the other was there)

    Arkan on
    Big, honkin' pile of WoW characters
    I think it's hard for someone not to rage at mario kart, while shouting "Fuck you Donkey Kong. Whose dick did you suck to get all those red shells?"
  • ZekZek Registered User regular
    edited May 2009
    Also, being able to charge without zooming.

    Zek on
  • Snarkman3Snarkman3 Registered User regular
    edited May 2009
    Right, my money is on "Shoots much faster, is good for mid range and doesn't cause insta-kills on headshots".

    Cause insta-kill every second is just silly.

    Snarkman3 on
  • ArkanArkan Registered User regular
    edited May 2009
    ^^^ sniper rifle headshots aren't instakills either; they just always crit and since even a semi-charged shot does a shitton of damage they're usually fatal - for proof see: undercharged headshots not killing a heavy
    Zek wrote: »
    Also, being able to charge without zooming.

    We don't necessarily know that there isn't a zoom yet, but I would say it's a safe bet that it doesn't zoom in.

    Arkan on
    Big, honkin' pile of WoW characters
    I think it's hard for someone not to rage at mario kart, while shouting "Fuck you Donkey Kong. Whose dick did you suck to get all those red shells?"
  • ZekZek Registered User regular
    edited May 2009
    Arkan wrote: »
    PatboyX wrote: »
    It seems like it would be super-hard to Airblast an arrow back with any effectiveness. Rockets are only sometimes useful because of their splash damage. For 25 ammo it's a risk.
    But maybe one of the Pyro's super-weapons will be a reduced-cost Airblast flamethrower.

    You'll probably see reflect-huntsman-kills about as often as you see reflect-sandman-stuns, which has happened to me as a scout all of one time and was pure luck (I fired the ball around a corner and it was reflected by a pyro also walking around a corner; there was no possible way either of us knew the other was there)

    It won't be quite that hard, Snipers are slower and more predictable.

    Zek on
  • RubberACRubberAC Sidney BC!Registered User regular
    edited May 2009
    So basically it is useful for awesome snipers who are good at snap headshots but totally obnoxious otherwise

    RubberAC on
  • ZekZek Registered User regular
    edited May 2009
    Arkan wrote: »
    Zek wrote: »
    Also, being able to charge without zooming.

    We don't necessarily know that there isn't a zoom yet, but I would say it's a safe bet that it doesn't zoom in.

    I don't see how it can zoom in, unless the Sniper hat is a bionic eye.

    Zek on
  • xzzyxzzy Registered User regular
    edited May 2009
    Depending on the damage from a body shot, it's possible it's better than the sniper rifle at close range as well. Valve did say they wanted to find some way to get snipers closer to the front lines.

    xzzy on
  • ZekZek Registered User regular
    edited May 2009
    RubberAC wrote: »
    So basically it is useful for awesome snipers who are good at snap headshots but totally obnoxious otherwise

    No, snap headshots are hard as hell because of the zoom, probably easier with this. And with this you can do fully charged headshots at midrange.

    Zek on
  • Snarkman3Snarkman3 Registered User regular
    edited May 2009
    Well, of course. But fully charged headshots = insta-kill, and the bow charges fully in one second. Ergo.

    Snarkman3 on
  • ArkanArkan Registered User regular
    edited May 2009
    Zek wrote: »
    Arkan wrote: »
    Zek wrote: »
    Also, being able to charge without zooming.

    We don't necessarily know that there isn't a zoom yet, but I would say it's a safe bet that it doesn't zoom in.

    I don't see how it can zoom in, unless the Sniper hat is a bionic eye.

    It could be him holding the weapon differently and a slight zoomin, similar to how weapons with ingame sights work in some shooters (non-scoped rifles in WW2 shooters are a good example- they use the sights on the actual weapon and pull the camera forward a bit usually)

    Arkan on
    Big, honkin' pile of WoW characters
    I think it's hard for someone not to rage at mario kart, while shouting "Fuck you Donkey Kong. Whose dick did you suck to get all those red shells?"
  • ArkanArkan Registered User regular
    edited May 2009
    My guess is that the uncharged damage will be higher but the charge will not have as huge an increase.

    Say arbitrarily the sniper rifle deals 20 damage uncharged and 150 damage fully charged. So the bow could deal like 60-70 damage uncharged but only 90-100 damage charged. That's still enough to kill most people on a headshot.

    These are not actual numbers, just getting my point across.

    Arkan on
    Big, honkin' pile of WoW characters
    I think it's hard for someone not to rage at mario kart, while shouting "Fuck you Donkey Kong. Whose dick did you suck to get all those red shells?"
  • xzzyxzzy Registered User regular
    edited May 2009
    I would guess if you're walking around with a drawn bow, the game will make you run slower as well.

    xzzy on
  • CamuiCamui Sogekidan Registered User regular
    edited May 2009
    Camui on
  • ArkanArkan Registered User regular
    edited May 2009
    That has been posted like 4 times now.

    Still hilarious.

    Arkan on
    Big, honkin' pile of WoW characters
    I think it's hard for someone not to rage at mario kart, while shouting "Fuck you Donkey Kong. Whose dick did you suck to get all those red shells?"
  • RubberACRubberAC Sidney BC!Registered User regular
    edited May 2009
    So basically the sniper update is as awesome as the scout update

    RubberAC on
  • CamuiCamui Sogekidan Registered User regular
    edited May 2009
    Aww, fine then jerks! =(

    Camui on
  • tofutofu Registered User regular
    edited May 2009
    The arrow, the wall and you.
    May 12, 2009 - Robin Walker

    ouch.jpg

    No, the Huntsman doesn't stun. It pins dead/dying players.

    huzzah

    tofu on
  • ShogunShogun Hair long; money long; me and broke wizards we don't get along Registered User regular
    edited May 2009
    I am not looking forward to getting stuck to walls. I do however welcome all additional challenges from snipers since they are pretty much free points anyway.

    Shogun on
  • BlindPsychicBlindPsychic Registered User regular
    edited May 2009
    you're not getting stuck to anything, just your corpse

    BlindPsychic on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited May 2009
    I'm just excited to be able to play Sniper slightly effectively at mid range. Staying back gets boring, and I don't have the skills to snap headshots up close. Also smg is worthless.

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • ZekZek Registered User regular
    edited May 2009
    There was also an e-mail from Robin btw confirming that the body-pinning is only corpses:
    The Huntsman doesn't have any stun-like capability. Killing an enemy who's standing in front of a wall will result in their ragdoll being pinned to the wall.

    Sorry for the confusion, we're just having a bit too much fun pinning our co-worker's bodies to the walls in compromising positions.

    Robin.

    Zek on
  • TechBoyTechBoy Registered User regular
    edited May 2009
    They should make a droppable variation to the bow.

    It'll have a low magnification scope, and instead of arrows that pin, the arrows explode a couple of seconds after getting lodged in a target.

    They can call it the Tek Bow.

    TechBoy on
    tf2_sig.png
  • ArkanArkan Registered User regular
    edited May 2009
    Sorry for the confusion, we're just having a bit too much fun pinning our co-worker's bodies to the walls in compromising positions.

    I'm imagining a gag reel like from that one Simpsons episode of that one minor character getting hit in the crotch with a football over and over.

    Except with arrows instead of footballs.

    Arkan on
    Big, honkin' pile of WoW characters
    I think it's hard for someone not to rage at mario kart, while shouting "Fuck you Donkey Kong. Whose dick did you suck to get all those red shells?"
  • tofutofu Registered User regular
    edited May 2009
    Zek wrote: »
    There was also an e-mail from Robin btw confirming that the body-pinning is only corpses:
    The Huntsman doesn't have any stun-like capability. Killing an enemy who's standing in front of a wall will result in their ragdoll being pinned to the wall.

    Sorry for the confusion, we're just having a bit too much fun pinning our co-worker's bodies to the walls in compromising positions.

    Robin.

    someone already posted about it

    you lose

    tofu on
  • Edith UpwardsEdith Upwards Registered User regular
    edited May 2009
    "Kill five people with the SMG after having run out of sniper rifle ammo with at least eight sniper headshot kills"

    And it has to be a countered achievement.

    Edith Upwards on
  • Edith UpwardsEdith Upwards Registered User regular
    edited May 2009
    This will travel like nerdlegun, right?

    Making my Ty/Flip DICKSHOTS more effective.

    I can also do an all snoipah run that works, especially on CERTAIN MAPS VITH HEELS.

    Edith Upwards on
  • ZekZek Registered User regular
    edited May 2009
    tofu wrote: »
    Zek wrote: »
    There was also an e-mail from Robin btw confirming that the body-pinning is only corpses:
    The Huntsman doesn't have any stun-like capability. Killing an enemy who's standing in front of a wall will result in their ragdoll being pinned to the wall.

    Sorry for the confusion, we're just having a bit too much fun pinning our co-worker's bodies to the walls in compromising positions.

    Robin.

    someone already posted about it

    you lose

    link?

    Zek on
  • xzzyxzzy Registered User regular
    edited May 2009
    TechBoy wrote: »
    They should make a droppable variation to the bow.

    How about when you pick up ammo from fallen players, you get special ammo of whatever type you pick up.

    Like a demoman's grenade launcher gives you explosive tipped arrows. A medigun lets you shoot teammates and heal them. Rocket launcher makes every shot crit, because that's what rockets do best.

    xzzy on
  • ArkanArkan Registered User regular
    edited May 2009
    xzzy wrote: »
    TechBoy wrote: »
    They should make a droppable variation to the bow.

    How about when you pick up ammo from fallen players, you get special ammo of whatever type you pick up.

    Like a demoman's grenade launcher gives you explosive tipped arrows. A medigun lets you shoot teammates and heal them. Rocket launcher makes every shot crit, because that's what rockets do best.

    And then there could be an achievement for killing someone with a critical hit to the dick.


    ed: best totp since the last one

    Arkan on
    Big, honkin' pile of WoW characters
    I think it's hard for someone not to rage at mario kart, while shouting "Fuck you Donkey Kong. Whose dick did you suck to get all those red shells?"
  • BerserkisBerserkis Registered User regular
    edited May 2009
    I can see some weird achievement about having to pin 5 corpses into compromising positions already!

    Berserkis on
  • VerrVerr Registered User regular
    edited May 2009
    Oh god yes. I'm betting this won't be hitscan, which means it'll be even easier to kill snipers.

    Yessssssssssssssss.

    Verr on
  • ArkanArkan Registered User regular
    edited May 2009
    That's my big worry. Snipers have really low HP, so I'm not sure they'll be able to stand up to midrange combat.

    Perhaps a small HP boost (+15?) might help, but we'll have to see what kind of damage the thing does first.

    Arkan on
    Big, honkin' pile of WoW characters
    I think it's hard for someone not to rage at mario kart, while shouting "Fuck you Donkey Kong. Whose dick did you suck to get all those red shells?"
  • VerrVerr Registered User regular
    edited May 2009
    No no, don't you see, this was the only obstacle to stop me from murderizing snipers was long range. This is almost as crappy as the Scout update.

    Suck it!

    EDIT: I actually empathize with you poor snipers. Seriously. I mean, the FaN? Almost as crappy as this bow.

    Verr on
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited May 2009
    I disagree.

    Flippy_D on
    p8fnsZD.png
  • VerrVerr Registered User regular
    edited May 2009
    Enough dickery from me.

    I think that this will be like the FaN, a weapon only slightly different from the normal weapon, with a minor gimmick to make it a bit more annoying. A few people will play with it, and annoy the crap out of the class it is most successful against. (Which was FaN=Scout, Pyro, Sniper, and with the Bow=Scout, Pyro, Sniper, see a trend?) But ultimately, won't do much to change the play style. I could be wrong in that last aspect though, depending on how close people need to be to use it effectively.

    Verr on
  • ZekZek Registered User regular
    edited May 2009
    Err, you realize that if this does as much damage as a sniper rifle, they can just charge for one second and instakill you with a bodyshot, right?

    Zek on
  • ArkanArkan Registered User regular
    edited May 2009
    Well medics usually manage pretty close up to people with 150 HP, so I can't imagine a 125HP sniper a bit further away would be that much worse off - but to some people they're also higher priority, since for some reason people consider being headshot once in a while a bigger threat than an invulnerable/triple-damage heavy/soldier/demoman who regenerates.

    Arkan on
    Big, honkin' pile of WoW characters
    I think it's hard for someone not to rage at mario kart, while shouting "Fuck you Donkey Kong. Whose dick did you suck to get all those red shells?"
  • AntithesisAntithesis Registered User regular
    edited May 2009
    I'll wait, I'll see, and I'll uber flippy_d.

    Antithesis on
  • DomhnallDomhnall Minty D. Vision! ScotlandRegistered User regular
    edited May 2009
    Minty, you aren't allowed to talk about a game you can't play. Go away.

    I play this everytime I go to sleep. The laugh of Asiina, the waits for Rak, the crits provided by TK, the accusations of people having ballsacks for faces by Ginger and yes, the wise old sayings Roland gives to us so that us young wipper snappers can have a healthy, fun and wholesome life. So don't you dare tell me I can't play this game!

    Anyway, my net is probably going to bugger up a bit so I'll see you in a week.

    Domhnall on
    Xbox Live - Minty D Vision
    Steam - Minty D. Vision!
    Origin/BF3 - MintyDVision
This discussion has been closed.