Yeah I didn't like the supernatural stuff. A little bit is fine but mostly it should be humans/living humanoids as the enemy. Thief 3 gets it just right, it's pretty much all human guards, city watch, keepers, hammers, pagans etc. There are the occasional lizardman thing and then you have the zombie ship and the god damn cradle. If there had been a load of zombies/ghosts earlier the cradle wouldn't have been anywhere near as effective.
I installed T3 today and it seems to be working okay. Whenever it loads it minimises to desktop for about 5 seconds and then maxes back into the load screen. A little weird but at least it's running fine.
Rami on
Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
I loved the undead and monsters in the first game. The fact that you couldn't just blackjack them made for very atmospheric/scary levels. Well, scary until you realized you could casually jog in front of zombies and they wouldn't be able to catch up.
There was a survey done on the Through the Looking Glass forums back in the day, which aspects of the games people liked and other info. Interestingly, people who replayed the game multiple times liked undead and monsters a lot more than players who just finished the game once. Maybe that's because they played on Expert, which turned the undead levels from small tomb ventures into epic descents into the depths of the underworld. I swear, some levels felt 3x larger on Expert.
I loved the undead and monsters in the first game. The fact that you couldn't just blackjack them made for very atmospheric/scary levels. Well, scary until you realized you could casually jog in front of zombies and they wouldn't be able to catch up.
There was a survey done on the Through the Looking Glass forums back in the day, which aspects of the games people liked and other info. Interestingly, people who replayed the game multiple times liked undead and monsters a lot more than players who just finished the game once. Maybe that's because they played on Expert, which turned the undead levels from small tomb ventures into epic descents into the depths of the underworld. I swear, some levels felt 3x larger on Expert.
I still haven't been able to complete the Haunted Cathedral on Expert because I can't find some of the areas.
God, Thief is brilliant. When I played them before I never got into the thieving/adventuring aspects, but you do get to pull off some pretty incredible escapes in the game. Barely shifting a charging guard's attention from your spot in the shadow, just to give you the opportunity to run feet behind his back and vault over a banister to safety. Mmm.
Faffel on
[SIGPIC][/SIGPIC]
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HedgethornAssociate Professor of Historical Hobby HorsesIn the Lions' DenRegistered Userregular
edited May 2009
I just finished Shalebridge Cradle for the first time today.
Yikes.
Although I didn't trust the little girl's ghost. The whole time I thought she was going to turn on me and lead me into a trap or something. I especially was not interested in locking myself in that cage that would make the Cradle think I was a new inmate, thank you very much.
I loved the undead and monsters in the first game. The fact that you couldn't just blackjack them made for very atmospheric/scary levels. Well, scary until you realized you could casually jog in front of zombies and they wouldn't be able to catch up.
There was a survey done on the Through the Looking Glass forums back in the day, which aspects of the games people liked and other info. Interestingly, people who replayed the game multiple times liked undead and monsters a lot more than players who just finished the game once. Maybe that's because they played on Expert, which turned the undead levels from small tomb ventures into epic descents into the depths of the underworld. I swear, some levels felt 3x larger on Expert.
Did it occur to them that not liking the undead was the reason they didn't bother replaying it?
Rami on
Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
I installed T3 today and it seems to be working okay. Whenever it loads it minimises to desktop for about 5 seconds and then maxes back into the load screen. A little weird but at least it's running fine.
Quick idea for Thief 4 - installing the game makes desktop icons disappear. Garret is stealing them!
No joke, The Cradle is amazing. It really shows how to do horror right, none of this RE "Dog jumps through a window" Boo scares, just slow simmer untill the player is running from shadows. I read something, i think on PA, where in a game of Splinter Cell, playing spies V. Mercs, once, the tension was so high, the merc shot at shadows, he thought he saw something.
When video games are finally recognized as an art form, The Cradle is something they'll hang up, saying, "This! This is how you scare someone."
I loved the undead and monsters in the first game. The fact that you couldn't just blackjack them made for very atmospheric/scary levels. Well, scary until you realized you could casually jog in front of zombies and they wouldn't be able to catch up.
There was a survey done on the Through the Looking Glass forums back in the day, which aspects of the games people liked and other info. Interestingly, people who replayed the game multiple times liked undead and monsters a lot more than players who just finished the game once. Maybe that's because they played on Expert, which turned the undead levels from small tomb ventures into epic descents into the depths of the underworld. I swear, some levels felt 3x larger on Expert.
Did it occur to them that not liking the undead was the reason they didn't bother replaying it?
Unlike anonymous surveys interpreted by 3rd parties this one was done by the forum members who then discussed it among themselves. If the main reason people didn't replay the game was the tomb raiding aspects it didn't get brought up enough to stick to my memory. But hey, it's been quite a few years.
Man, I KNOW the first part of the cradle is empty.
But I STILL crouch the whole damn time and panic at every noise. Goddamn.
After going through the Outer Cradle, I was convinced the Inner Cradle would be empty until I triggered something. So I was just nonchalantly reading some texts in the Hall of Records when this thing with a bird cage for a face opened a door behind me. Scared the living daylights out of me.
I wish Thief would get a remake. I don't think I could play Thief 1&2 and be frightened. It's looks so ancient. But the style of combat(or lack of), stealth gadgets, and badass missions + monsters, I wish I had a time machine so I never missed the first opportunity with this game.
Eidos Montreal are currently working on Deus Ex 3, and they’ve announced that they’re working on a secret second project.
Yes, they are.
Could that be Thief IV?
You might think that; I couldn’t possibly comment.
Okay, do you plan to release another Thief game in the future?
Well, we did some research on all our franchises and the one that was most wanted was Thief. So you might want to draw your own conclusions, but I cannot confirm that.
august on
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augustwhere you come from is goneRegistered Userregular
edited May 2009
Finally got all three Thief games installed with the bestest texture packs and video tweaks. Gettin' ready for a marathon.
But sweet Jesus merging the three major graphics mods for Thief 1 was a headache.
Really? How'd you do it? I just tried to install Thief 1 and 2, and man...I cannot get it to run. I don't have my CD's here, so I had to download em. Is it pirating if you download something you own?
Ghostly Clockwork on
FTC: honk.
FTC: HONK.
PAX Prime 2014 Resistance Tournament Winner
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augustwhere you come from is goneRegistered Userregular
edited May 2009
Start here and here. My major problem with Thief 1 was I had to set compatibility mode for 2000.
I'll go ahead and be a complete buzzkill and guess based on absolutely no evidence at all: console-based, third-person view, no Garrett, heavy focus on combat.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
Well, luckily that 'logo' is apparently not set in stone or anything. The bitching about it has already begun of course. But really, 4 typically being the stand in for 'A' does make that rather nonsensical.
Oh yeah, the community liason for Eidos Montreal, René, is on TTLG... he? is going to need all the help he can get I'm sure.
I wonder if that Thi4f thing isn't just the logo. The website address is thief4, and the Eidos guy who announced it on the forum called it Thief 4.
Thief 4 Officially Announced!
The worst kept secret in gaming finally comes out from the shadows! Yes, it's official: Thief 4 is in development at Eidos Montréal!
I'll go ahead and be a complete buzzkill and guess based on absolutely no evidence at all: console-based, third-person view, no Garrett, heavy focus on combat.
I guess better to stay pessimistic until we get more information just to not get dissapointed.
We're in the early development stages for Thief 4, but this is an incredibly ambitious project and a very exciting one. It's too early for us to offer any specific game details, right now we are focused on recruiting the very best talent to join the core team at the studio
Posts
I installed T3 today and it seems to be working okay. Whenever it loads it minimises to desktop for about 5 seconds and then maxes back into the load screen. A little weird but at least it's running fine.
There was a survey done on the Through the Looking Glass forums back in the day, which aspects of the games people liked and other info. Interestingly, people who replayed the game multiple times liked undead and monsters a lot more than players who just finished the game once. Maybe that's because they played on Expert, which turned the undead levels from small tomb ventures into epic descents into the depths of the underworld. I swear, some levels felt 3x larger on Expert.
I still haven't been able to complete the Haunted Cathedral on Expert because I can't find some of the areas.
SETEC ASTRONOMY
Let 'em eat fucking pineapples!
o_O
"Nah..."
"No, I-"
Let 'em eat fucking pineapples!
Yikes.
Did it occur to them that not liking the undead was the reason they didn't bother replaying it?
Quick idea for Thief 4 - installing the game makes desktop icons disappear. Garret is stealing them!
weeee this should be fun
But I STILL crouch the whole damn time and panic at every noise. Goddamn.
The harder the rain, honey, the sweeter the sun.
Spoiler tag, that, man. Thats like, the best part.
I was so scared
When video games are finally recognized as an art form, The Cradle is something they'll hang up, saying, "This! This is how you scare someone."
FTC: HONK.
PAX Prime 2014 Resistance Tournament Winner
Dude.
Dude, what the hell.
DARK FUCKING MOD
But hey, maybe it'll be awesome.
Just download and play it. On a scale from T2 to DS I rate it AWESOME.
This pack for Thief 2 is especially awesome.
But sweet Jesus merging the three major graphics mods for Thief 1 was a headache.
Really? How'd you do it? I just tried to install Thief 1 and 2, and man...I cannot get it to run. I don't have my CD's here, so I had to download em. Is it pirating if you download something you own?
FTC: HONK.
PAX Prime 2014 Resistance Tournament Winner
I'll just leave this here.
- The Four Horsemen of the Apocalypse (2017, colorized)
Great to see it confirmed, though. Welcome back, Garrett.
Read my book. (It has a robot in it.)
- The Four Horsemen of the Apocalypse (2017, colorized)
Oh yeah, the community liason for Eidos Montreal, René, is on TTLG... he? is going to need all the help he can get I'm sure.
I guess better to stay pessimistic until we get more information just to not get dissapointed.
My nerd rage is quelled.
- The Four Horsemen of the Apocalypse (2017, colorized)
http://www.eidosmontreal.com/en/news.html_eidos-montreal-is-excited-to-unveil-our-previously-secret-second-title-in-development-at-the-studio-as-thief-4-the-next-instalment-in-the-legendary-series.html