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Dwarf Fortress: Be sure to "neuter" your cats at the butcher's shop

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Posts

  • StormgaleStormgale Registered User regular
    edited June 2009
    Yes but if your defense is that perfect, what will your mighty dwarves have to fight to prepare themselves for the demon onslaught?

    Stormgale on
    [SIGPIC][/SIGPIC]
  • Raiden333Raiden333 Registered User regular
    edited June 2009
    Stormgale wrote: »
    Yes but if your defense is that perfect, what will your mighty dwarves have to fight to prepare themselves for the demon onslaught?

    Each other (sparring), captives, the occasional orc (goblins are pansies, I only use orcmod now) that slips through...

    Raiden333 on
    There was a steam sig here. It's gone now.
  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited June 2009
    I died very soon after I found the river in my first fort, and my new fort has no mountains nor an aboveground river/brook/stream, so my cool stuff options are very limited.

    Nerdgasmic on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited June 2009
    Ledneh wrote: »
    Hahahaha. Over on SA they're doing another communal fortress, Headshoots. One leader, trying to one-up the previously-created WEAPON, elected to create TRIBUTE, a giant mug carved from the mountain and rigged to eternally pour magma from the volcano in a, well, tribute to Dwarfish power and drunkenness.

    Like all things in Dwarf Fortress, it started killing people.

    headshoots.jpg
    art by Mafeta

    (seriously like three dwarfs have fallen out of the damn thing burning, including dwarf-me, it's amazing)

    Man, this give me an idea... I wonder if it's possible to build a lava-fall at a forge or something. Y'know, just to show off. I guess bauxite pumps?

    Henroid on
  • tgbobtgbob Registered User regular
    edited June 2009
    Take TributeWeapon, but add a forge at the bottom and there you go?

    tgbob on
  • XtarathXtarath Registered User regular
    edited June 2009
    I hope you guys know it has to be on magma, not just have scorching magma falling down on the worker.

    Xtarath on
  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited June 2009
    It'd be as simple as adding a channel or two to the spot where the magma falls.

    Nerdgasmic on
  • SageinaRageSageinaRage Registered User regular
    edited June 2009
    I just had a dwarf go into a strange mood and make a special engraved mechanism. Do they do this for any item they can create?

    SageinaRage on
    sig.gif
  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited June 2009
    Dwarves can make an artifact of any item that you have the materials and infrastructure for. They'll even use materials that can't normally be used for that purpose.


    For example, a smith once made me a golden war hammer with a picture of itself on it.

    Nerdgasmic on
  • SageinaRageSageinaRage Registered User regular
    edited June 2009
    Just seems a waste to put a special engraving on something that could be hidden away on a floodgate or trap and never seen again. Like getting a special engraved gas tank for my car, made of platinum and rubies.

    SageinaRage on
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  • Typhus733Typhus733 Yip! Registered User regular
    edited June 2009
    Would it menace with spikes made of red spinal?

    Typhus733 on
  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited June 2009
    Well, how many engravings does it have on it? Some (Or all, I don't remember) artifacts have a "free engraving" made of the material the entire item is made of, that doesn't consume additional materials.


    Also, maybe he meant for the floodgate to be put on display?


    In fact, unless that floodgate is made of one of the few magma-proof materials, that's what I would do with it. Artifact furniture greatly boosts room quality, making for either great, production-increasing meeting areas or easy noble rooms.

    Nerdgasmic on
  • AquillionAquillion Registered User new member
    edited June 2009
    Just seems a waste to put a special engraving on something that could be hidden away on a floodgate or trap and never seen again. Like getting a special engraved gas tank for my car, made of platinum and rubies.
    Actually, mechanisms are among the most useful artifacts.

    They provide their value to the room they're in, and anything built with them will be super-valuable (and dwarves will admire it -- I guess they can see into the trap or something.) So you can use them to keep your king happy.

    Not only that, though: A mechanism's quality determines the accuracy of any weapon trap built with it. So if you use it to make a weapon trap stuffed with weapons, it will be super-deadly. (Although it will still eventually jam if you put any weapons other than crossbows in it, requiring a dwarf to unjam it.)

    Basically, artifact mechanisms let you take advantage of both their high quality and their high value, depending on what you want to do with it.

    Aquillion on
  • SageinaRageSageinaRage Registered User regular
    edited June 2009
    Huh, ok, did not realize they did all that.

    And yeah, all it used was horse leather and flint, I wasn't worried about the material. And the image is of a larch....number one.....the....larch.

    SageinaRage on
    sig.gif
  • JoeslopJoeslop Registered User regular
    edited June 2009
    Ledneh wrote: »
    Hahahaha. Over on SA they're doing another communal fortress, Headshoots. One leader, trying to one-up the previously-created WEAPON, elected to create TRIBUTE, a giant mug carved from the mountain and rigged to eternally pour magma from the volcano in a, well, tribute to Dwarfish power and drunkenness.

    Like all things in Dwarf Fortress, it started killing people.

    headshoots.jpg
    art by Mafeta

    (seriously like three dwarfs have fallen out of the damn thing burning, including dwarf-me, it's amazing)

    Do you have a link to this wonderful sounding thread?

    Joeslop on
  • tgbobtgbob Registered User regular
    edited June 2009
  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited June 2009
    Ugh, the chunks of a berserk dwarf fell on a main stairway, spreading a decent amount of miasma through all of the fortress's main levels.

    Nerdgasmic on
  • Mongrel IdiotMongrel Idiot Registered User regular
    edited June 2009
    And the fort is flooded.

    Every element of my running water well was executed perfectly. I even managed to get the mason who wandered into the flooding tunnels out alive. It would have been beautiful.

    If only I hadn't used an old garbage shaft as the well shaft. If only I hadn't dug an entrance to that shaft earlier in order to get at some old bones for bolts.

    Oh, what might have been.

    EDIT: Holy shit, this is too perfect. I set the fort up with decentralized living areas. Six dwarves shared a dining room and a small food stockpile, all of which (including their bedrooms) was set apart from the rest of the fort. Because of this, several dwarves are sealed inside their living areas wiht torrents of water on the far side of the door and a tiny stockpile of food inside.

    I wonder how long they can last...

    EDIT 2: There's a child trapped alone in the one living area that had a depleted food stockpile. :(

    Mongrel Idiot on
  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited June 2009
    That's a shame, MI. :?


    I had my first siege just now. I originally acted very defensively at first, with both the drawbridge in front of the primary entrance to my fort as well as the drawbridge over the moat brought up, with my marksdwarves at fortifications. They took too long to reach me, though, so I just sent out a squad.

    I was worried when a legendary wrestler/adept hammerdwarf went out alone (This killed two of my less well-trained units when they did not move as a squad), but he managed to literally survive without a scratch.

    It was pretty great to watch him knock goblins on their asses as he slaughtered them.

    Nerdgasmic on
  • Mongrel IdiotMongrel Idiot Registered User regular
    edited June 2009
    Through it all Dwarven life goes on. A lye maker is in a secretive mood, the military trains upstairs, and the Humans keep pestering the broker, unaware that all of the gates are sealed and they aren't getting back to the Guild with an import request.

    Also, none of the sealed-in dwarves has any food; in true Dwarf fashion, it's all booze.

    Mongrel Idiot on
  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited June 2009
    Do you have any free miners? It might not be too late, especially if they're quick enough.

    Nerdgasmic on
  • Mongrel IdiotMongrel Idiot Registered User regular
    edited June 2009
    It's far too late. Two entire levels are completely flooded, the lye maker is dead, and the rest of the fort will be gone as soon as the water gets up enough pressure to go up the ramp. By the time I realized what was happening it was pretty much a done deal; I had a direct line from the river coming in.

    Impressive to watch it all play out, though. Thus ends Guildbanner.

    Mongrel Idiot on
  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited June 2009
    Surely you could set up some floodgates and walls with all this time?

    Nerdgasmic on
  • Mongrel IdiotMongrel Idiot Registered User regular
    edited June 2009
    I probably could have if I jumped on it, but it would've been touch and go; the flood hit the level where most of my workshops and raw materials were. For once I was ahead of the game on stone clearing, so there's not really much to work with up there.

    Plus, eh, whatever. I can always start over, and there's a certain morbid entertainment value to watching the waters rise.

    Mongrel Idiot on
  • Raiden333Raiden333 Registered User regular
    edited June 2009
    I probably could have if I jumped on it, but it would've been touch and go; the flood hit the level where most of my workshops and raw materials were. For once I was ahead of the game on stone clearing, so there's not really much to work with up there.

    Plus, eh, whatever. I can always start over, and there's a certain morbid entertainment value to watching the waters rise.

    LOSING IS FUN!

    Raiden333 on
    There was a steam sig here. It's gone now.
  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited June 2009
    Speaking of, the best way to go has to be by unleashing the Hidden Fun Stuff.

    EDIT: How does a dwarf get a title? I don't mean a customizable nickname or profession name. I have a champion who's done a lot of killing named "Yossarian" (nickname) Lurearmors (last name) the Brush of Depressing (title?)

    Nerdgasmic on
  • Hey AshtrayHey Ashtray Registered User regular
    edited June 2009
    Hey guys, I want to get into this game, I downloaded http://dffd.wimbli.com/file.php?id=881 to start cause I wanted some graphics, but when I run the game the window now takes up my entire screen. How do I resize the non-fullscreen window?

    Thanks, and make your answer as newb-friendly as possible, it seems most people that are into this game really know their way around programming. I don't.

    Thanks guys.

    EDIT: on a mac

    Hey Ashtray on
    [SIGPIC][/SIGPIC]
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited June 2009
    Can't you build floor grates? Why doesn't every person build drain ditches in their forts with floor grates over them for those "just in case of a flood" situation? <.<

    Henroid on
  • ShortBusHelmutShortBusHelmut regular
    edited June 2009
    Hey guys, I want to get into this game, I downloaded http://dffd.wimbli.com/file.php?id=881 to start cause I wanted some graphics, but when I run the game the window now takes up my entire screen. How do I resize the non-fullscreen window?

    Thanks, and make your answer as newb-friendly as possible, it seems most people that are into this game really know their way around programming. I don't.

    Thanks guys.

    EDIT: on a mac

    It's a setting in the init file. Here is a link that will explain what all the settings mean.

    ShortBusHelmut on
  • freakish lightfreakish light butterdick jones and his heavenly asshole machineRegistered User regular
    edited June 2009
    Nerdgasmic wrote: »
    Speaking of, the best way to go has to be by unleashing the Hidden Fun Stuff.

    EDIT: How does a dwarf get a title? I don't mean a customizable nickname or profession name. I have a champion who's done a lot of killing named "Yossarian" (nickname) Lurearmors (last name) the Brush of Depressing (title?)

    That's the name of his squad. By default each dwarf is in a squad by himself.

    freakish light on
  • Hey AshtrayHey Ashtray Registered User regular
    edited June 2009
    Hey guys, I want to get into this game, I downloaded http://dffd.wimbli.com/file.php?id=881 to start cause I wanted some graphics, but when I run the game the window now takes up my entire screen. How do I resize the non-fullscreen window?

    Thanks, and make your answer as newb-friendly as possible, it seems most people that are into this game really know their way around programming. I don't.

    Thanks guys.

    EDIT: on a mac

    It's a setting in the init file. Here is a link that will explain what all the settings mean.

    Thanks! It worked.

    Hey Ashtray on
    [SIGPIC][/SIGPIC]
  • BloodsheedBloodsheed Registered User regular
    edited June 2009
    Nerdgasmic wrote: »
    Speaking of, the best way to go has to be by unleashing the Hidden Fun Stuff.

    EDIT: How does a dwarf get a title? I don't mean a customizable nickname or profession name. I have a champion who's done a lot of killing named "Yossarian" (nickname) Lurearmors (last name) the Brush of Depressing (title?)

    That's the name of his squad. By default each dwarf is in a squad by himself.

    No, that's his title. A Dwarf gets a title when he kills 4 named enemies (or is it 5?), aka Gobbos, Kobolds, etc.

    Bloodsheed on
    Xbox Live, Steam, PSN: Eclibull
  • Endless_SerpentsEndless_Serpents Registered User regular
    edited June 2009
    Man, after figuring out how to alter the files and make monsters I ruined my Dwarf Fortress, [Speed:1] dwarves and orcs everywhere.
    What I want to know is; how close are we to a new version so I can play properly again?

    Endless_Serpents on
  • ShortBusHelmutShortBusHelmut regular
    edited June 2009
    Man, after figuring out how to alter the files and make monsters I ruined my Dwarf Fortress, [Speed:1] dwarves and orcs everywhere.
    What I want to know is; how close are we to a new version so I can play properly again?

    What do you mean play properly? If you screwed something up really bad just erase the whole thing and redownload/unzip it again.

    ShortBusHelmut on
  • Endless_SerpentsEndless_Serpents Registered User regular
    edited June 2009
    Man, after figuring out how to alter the files and make monsters I ruined my Dwarf Fortress, [Speed:1] dwarves and orcs everywhere.
    What I want to know is; how close are we to a new version so I can play properly again?

    What do you mean play properly? If you screwed something up really bad just erase the whole thing and redownload/unzip it again.

    Yeah... I could redownload it, what I really mean is I've run out of things to do with it. I'll jus' have to wait. :mrgreen:

    Endless_Serpents on
  • HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    edited June 2009
    Ledneh wrote: »
    Hahahaha. Over on SA they're doing another communal fortress, Headshoots. One leader, trying to one-up the previously-created WEAPON, elected to create TRIBUTE, a giant mug carved from the mountain and rigged to eternally pour magma from the volcano in a, well, tribute to Dwarfish power and drunkenness.

    I'd like to read more about this, WEAPON. Where can I find info on it?

    Honk on
    PSN: Honkalot
  • BahamutZEROBahamutZERO Registered User regular
    edited June 2009
    Urist Freeman cancels help bro: does not have WEPON

    BahamutZERO on
    BahamutZERO.gif
  • RemyLebeau_88RemyLebeau_88 Registered User regular
    edited June 2009
    Man, after figuring out how to alter the files and make monsters I ruined my Dwarf Fortress, [Speed:1] dwarves and orcs everywhere.
    What I want to know is; how close are we to a new version so I can play properly again?

    http://www.bay12games.com/forum/index.php?topic=28841.0
    http://www.bay12games.com/forum/index.php?topic=28841.msg611155#msg611155
    There was a new release almost just as you asked :D I'm rather new to this game, so I'm not sure if the releases on the forums are beta (unstable), but that would be the newest at any rate.

    RemyLebeau_88 on
    steam_sig.png
  • BrianBrian Registered User regular
    edited June 2009
    Man, after figuring out how to alter the files and make monsters I ruined my Dwarf Fortress, [Speed:1] dwarves and orcs everywhere.
    What I want to know is; how close are we to a new version so I can play properly again?

    http://www.bay12games.com/forum/index.php?topic=28841.0
    http://www.bay12games.com/forum/index.php?topic=28841.msg611155#msg611155
    There was a new release almost just as you asked :D I'm rather new to this game, so I'm not sure if the releases on the forums are beta (unstable), but that would be the newest at any rate.

    Those are releases of the optimization that someone is working on, not an actual new content release from Toady. Toady keeps working on his mysterious construction.

    Brian on
  • BrianBrian Registered User regular
    edited June 2009
    Urist Freeman cancels help bro: does not have WEPON

    The pants were dead.

    Brian on
This discussion has been closed.