Colors are a *little* better than the last thing I saw, but you still need to work on your color-value relationships (the second one from the top is the worst I think, the abdomen and legs are all kinds of fucked up in terms of value)
Anatomy is hit and miss. There are a few passable figures but most of them are just wrong. Try to fit in some general muscle and anatomy studies into your routine, Loomis is a good a place as any to start.
A lot of these look like Bic pen or Pencil drawings with a layer of color splashed beneath them. It looks muddy and awful the way it is now (3rd from top is prime example). Clean up your line-art or don't be afraid to slap down values on top of your scan as well.
A lot of your pen and graphite work also has totally incoherent hatching, and hatching only in one direction on almost the entire piece is boring. Use your hatching to describe forms by having the lines follow the contour of the figure. Right now the hatching is FLATTENING the forms rather than helping describe their volume on many of these.
Best ones are probably the bottom pencil sketches, but again stronger hatching could help those a lot, along with more consistent anatomy.
In reply, yeah my color is crap, but for that, its not really done, and I was shooting for a walking out of the darkness sort of look. Needs work for sure.
Anatomy; more studies are in order, and working from reference would help too. :oops:
Bic, I like it a lot. Im still working on a method that works with it.
Hatching. Yup, it got away from me in most of these.
Good thing the last ones are the best, they are the most recent!
And two more.
First one is a prelim drawing for a final; redo something from art history and do it in your own way. (Man at the crosroads.)
And this is another sketch that I want to take to completion. Dont what medium yet. Kind of a life/death sorta thang, I guess.
You have gotten better since you started posting here. So keep workin' at it.
Scos already posted most of the important stuff, but I would like to point out that a lot of your characters are fairly rigid and unnatural looking. Try and "loosen" up a bit when drawing. Think about weight distribution.
Also, just an observation, but most of your characters are facing left. Try and break into some different poses.
Raven, thanks for the complement. And yeah, some new poses wouldnt hurt. Loosening up is actually on the top of my agenda in terms of my art, its starting to hepppen here and there.
Nightdragon, yeah color is a tough spot for me. But Im woring on it, I swear! Haha.
Here are some figure drawings from the past week or so. Most are about ten minute drawings.
(once I saw wak draw on his model's face, I had to, ha ha)
And here is a media study for that man at the crossroads thing. I bought some new stuff and tried it out real quick. Im really pleased with the results. Probably spent 45 min to an hour in this. (Acrylic under-painting, and liquid acrylic wash on top).
Your figure drawings seem pretty good! And that's funny you did that to the model's face - I've got two examples in my sketchbook of doing that myself, haha :P
Again, they appear to need more contrast...try drawing something that's got DARK shadows and bright highlights, and then use a full range of values when drawing it out.
That and you may want to practice drawing hands and feet a bit more. Still, nice work!
Yeah, Tam. They actually are flying. But Ive seen them a few places, and its a sweet idea for sure.
Here is a typography assignment I had where you had to take a roman of phonecian character, and use the symbol, a header, and a body text, and in each design, have one be the emphasis.
I have another type assignment that I'll have to do tonight too, so expect that sometime before I go to bed (EST).
Here is something I started yesterday that Im kind of excited about.
I guess its supposed to be a life/death sort of thing.
I want to overlay a skull over the angels face a little better.
I need to figure out a better robe color.
I need to actually draw in the hands (even though they're huge)
And then I need to detail it I guess.
Its liquid acrylic inks and I spent probably about five hours on it so far. And because I like working with this stuff, I think Im going to lay off the digital for a while. Traditional just seems so much more intuitive, I guess.
The bodies on those figure drawings are really good, but the head/faces are lacking in the amount of detail/realism.
srsizzy on
BRO LET ME GET REAL WITH YOU AND SAY THAT MY FINGERS ARE PREPPED AND HOT LIKE THE SURFACE OF THE SUN TO BRING RADICAL BEATS SO SMOOTH THE SHIT WILL BE MEDICINAL-GRADE TRIPNASTY MAKING ALL BRAINWAVES ROLL ON THE SURFACE OF A BALLS-FEISTY NEURAL RAINBOW CRACKA-LACKIN' YOUR PERCEPTION OF THE HERE-NOW SPACE-TIME SITUATION THAT ALL OF LIFE BE JAMMED UP IN THROUGH THE UNIVERSAL FLOW BEATS
Got a moleskin for xmas, and kind of went wild for a few days since I couldnt use my other present, my intuos! Which will be tonights batch of fun, I assure you.
Posts
Colors are a *little* better than the last thing I saw, but you still need to work on your color-value relationships (the second one from the top is the worst I think, the abdomen and legs are all kinds of fucked up in terms of value)
Anatomy is hit and miss. There are a few passable figures but most of them are just wrong. Try to fit in some general muscle and anatomy studies into your routine, Loomis is a good a place as any to start.
A lot of these look like Bic pen or Pencil drawings with a layer of color splashed beneath them. It looks muddy and awful the way it is now (3rd from top is prime example). Clean up your line-art or don't be afraid to slap down values on top of your scan as well.
A lot of your pen and graphite work also has totally incoherent hatching, and hatching only in one direction on almost the entire piece is boring. Use your hatching to describe forms by having the lines follow the contour of the figure. Right now the hatching is FLATTENING the forms rather than helping describe their volume on many of these.
Best ones are probably the bottom pencil sketches, but again stronger hatching could help those a lot, along with more consistent anatomy.
In reply, yeah my color is crap, but for that, its not really done, and I was shooting for a walking out of the darkness sort of look. Needs work for sure.
Anatomy; more studies are in order, and working from reference would help too. :oops:
Bic, I like it a lot. Im still working on a method that works with it.
Hatching. Yup, it got away from me in most of these.
Good thing the last ones are the best, they are the most recent!
And two more.
First one is a prelim drawing for a final; redo something from art history and do it in your own way. (Man at the crosroads.)
And this is another sketch that I want to take to completion. Dont what medium yet. Kind of a life/death sorta thang, I guess.
Scos already posted most of the important stuff, but I would like to point out that a lot of your characters are fairly rigid and unnatural looking. Try and "loosen" up a bit when drawing. Think about weight distribution.
Also, just an observation, but most of your characters are facing left. Try and break into some different poses.
Nightdragon, yeah color is a tough spot for me. But Im woring on it, I swear! Haha.
Here are some figure drawings from the past week or so. Most are about ten minute drawings.
(once I saw wak draw on his model's face, I had to, ha ha)
And here is a media study for that man at the crossroads thing. I bought some new stuff and tried it out real quick. Im really pleased with the results. Probably spent 45 min to an hour in this. (Acrylic under-painting, and liquid acrylic wash on top).
Again, they appear to need more contrast...try drawing something that's got DARK shadows and bright highlights, and then use a full range of values when drawing it out.
That and you may want to practice drawing hands and feet a bit more. Still, nice work!
I'll post the other when I start them, and the finished versions of all of them.
Hmmm, heads a little small. Especially for david.
This is all pretty cool Sublimus. Wish you'd finish Link, though.
Here is a typography assignment I had where you had to take a roman of phonecian character, and use the symbol, a header, and a body text, and in each design, have one be the emphasis.
I have another type assignment that I'll have to do tonight too, so expect that sometime before I go to bed (EST).
Front.
Side.
Rear.
I guess its supposed to be a life/death sort of thing.
I want to overlay a skull over the angels face a little better.
I need to figure out a better robe color.
I need to actually draw in the hands (even though they're huge)
And then I need to detail it I guess.
Its liquid acrylic inks and I spent probably about five hours on it so far. And because I like working with this stuff, I think Im going to lay off the digital for a while. Traditional just seems so much more intuitive, I guess.
I really like this for some reason.
And some other random crap.
Here are todays scribbles, and a small update on the other one.
needs a lot of love. Its all over the place right now. I'll get to it after first fridays!
Digi sketch
Two WIPs
And hen just screwing around in ps (ignore smushed shoulder, I blame the end of the page it was drawn on.)