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DNF: Pipe Bombs are still pretty awesome

1356763

Posts

  • Undead ScottsmanUndead Scottsman Registered User regular
    edited May 2009
    Pendegast wrote: »
    I'd like to know what the devs were doing for the last twelve years. More, though, I'd love to know who was giving them money for the last twelve years, and what kind of meetings they were having past the decade mark or thereabouts. Whoever was able to get investors to keep pumping regular infusions of cash into an obviously stillborn game over ten years after work began on it (and remember, game studios are not cheap to run) should be able to write his or her ticket as a sales rep for just about any company on this planet. :)

    3D Realms had money left over from their Apogee days, tons from Duke Nukem 3D and Shadow Warrior, and shitloads from leeching.. err.. I mean publishing games like Max Payne. It seems that money finally ran out.

    Undead Scottsman on
  • kharvelankharvelan Registered User regular
    edited May 2009
    Valernos wrote: »
    I'm gonna go ahead and call this here. This is the first step in an elaborate campaign to show DNF at E3 this year.

    I might be wrong, and I wouldn't bet my cock on it, but this feels like the start of a marketing campaign.


    cockbetter . . . the new 4chan internet meme . . .

    kharvelan on
    go fuck yourself PA forums
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited May 2009
    Pendegast wrote: »
    I'd like to know what the devs were doing for the last twelve years. More, though, I'd love to know who was giving them money for the last twelve years, and what kind of meetings they were having past the decade mark or thereabouts. Whoever was able to get investors to keep pumping regular infusions of cash into an obviously stillborn game over ten years after work began on it (and remember, game studios are not cheap to run) should be able to write his or her ticket as a sales rep for just about any company on this planet. :)

    3D Realms had money left over from their Apogee days, tons from Duke Nukem 3D and Shadow Warrior, and shitloads from leeching.. err.. I mean publishing games like Max Payne. It seems that money finally ran out.

    They bought one too many pizzas and cheap hookers.

    7/5 NV4GT

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited May 2009
    Valernos wrote: »
    I'm gonna go ahead and call this here. This is the first step in an elaborate campaign to show DNF at E3 this year.

    I might be wrong, and I wouldn't bet my cock on it, but this feels like the start of a marketing campaign.

    Effectively trolling the internet is not a good idea marketing wise from their point of view.

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • BloodySlothBloodySloth Registered User regular
    edited May 2009
    I just...

    I just have so many questions.

    BloodySloth on
  • The_ScarabThe_Scarab Registered User regular
    edited May 2009
    Aegeri wrote: »
    Valernos wrote: »
    I'm gonna go ahead and call this here. This is the first step in an elaborate campaign to show DNF at E3 this year.

    I might be wrong, and I wouldn't bet my cock on it, but this feels like the start of a marketing campaign.

    Effectively trolling the internet is not a good idea marketing wise from their point of view.

    Furthermore, faking the cancellation of a project is easy. Faking the closing of s studio is not. Any journalist worth half their salt would simply drive to their place and see if people were still turning up for work. When Free Radical closed, there was tape on the doors and the locks had been changed.

    We must now enter the five stages gentlemen.

    The_Scarab on
  • Phoenix SmasherPhoenix Smasher Registered User regular
    edited May 2009
    Its like they just pulled a Pauly Shore is Dead on all of us.

    Phoenix Smasher on
  • CouscousCouscous Registered User regular
    edited May 2009
    Are the 3DRealms forums too busy for anybody else?
    http://forums.3drealms.com/vb/showthread.php?t=35533&page=3

    Couscous on
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited May 2009
    I have been on their forum for over ten years.

    I am well beyond any stages by this point and I've been expecting this for several years now.

    Edit: Yes and they weren't earlier.

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • BloodySlothBloodySloth Registered User regular
    edited May 2009
    It just doesn't make any sense. How can this be true? 3D Realms is like the beergutted cockroach of the industry. They can't just blow out in a puff of smoke like that. There have to be fucking murders. Something has to be tragically set on fire before I believe that these people are actually done.

    BloodySloth on
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited May 2009
    Isn't stage one denial?

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • SorensonSorenson Registered User regular
    edited May 2009
    Couscous wrote: »
    Are the 3DRealms forums too busy for anybody else?
    http://forums.3drealms.com/vb/showthread.php?t=35533&page=3
    As if a million gamers were crying out in terror, but were never silenced.

    Sorenson on
  • BasilBasil Registered User regular
    edited May 2009
    Couscous wrote: »
    The DN Trilogy is a different game.

    Dear god, you mean someone is actually working on more Duke Nukem apart from that train wreck?

    It's as if these people are really laboring to bring Cthulhu out of his slumber.

    Basil on
    9KmX8eN.jpg
  • CouscousCouscous Registered User regular
    edited May 2009
    http://www.gamasutra.com/php-bin/news_index.php?story=23518
    3D Realms, independent developer of the Duke Nukem action franchise, is closing its doors and its employees being let go, according to multiple industry sources.

    News of the closure was first reported by Shacknews, with Gamasutra obtaining separate confirmation. Sources told Gamasutra the studio will be fully shut down by the end of the week.

    Formed over twenty years ago as Apogee Software and located in Garland, Texas, 3D Realms was privately owned and run by Scott Miller and George Broussard. It served as developer of the three main Duke Nukem games and as publisher of many more.

    For more than a decade, 3D Realms has notoriously been working on various iterations of Duke Nukem Forever, its sequel to the classic FPS Duke Nukem 3D. Forever was announced in 1997, and saw repeated delays. In the last few years, news about the game began to emerge more frequently, and small screenshots and development tidbits were occasionally released.

    Recently, 3D Realms also produced the two Max Payne games by Remedy Entertainment, published Human Head Studios' Prey, and brought Duke Nukem 3D to Xbox Live Arcade.

    [Update: Gamasutra has received a statement from Deep Silver and Apogee Software, the label recently resurrected by 3D Realms for its retro-flavored offerings. The companies state that development of Duke Nukem Trilogy, a Nintendo DS and PSP platformer compilation of Duke Nukem: Chain Reaction, Duke Nukem: Critical Mass and Duke Nukem: Proving Grounds, is unaffected by today's news.
    So it is pretty much confirmed.

    Couscous on
  • BloodySlothBloodySloth Registered User regular
    edited May 2009
    Basil wrote: »
    Couscous wrote: »
    The DN Trilogy is a different game.

    Dear god, you mean someone is actually working on more Duke Nukem apart from that train wreck?

    It's as if these people are really laboring to bring Cthulhu out of his slumber.

    I think it's probably worth carving an elder sign into your forehead just to be sure. An angry god isn't going to take kindly to economics driving its primary bloated slag of a devotee out of business.

    BloodySloth on
  • SorensonSorenson Registered User regular
    edited May 2009
    Aegeri wrote: »
    Isn't stage one denial?
    The first, the last, and the only. Forget Kubler-Ross, this is the Realms-Apogee model of loss.

    Sorenson on
  • B:LB:L I've done worse. Registered User regular
    edited May 2009
    Couscous wrote: »
    From the Neogaf forums:
    Guys I have just recieved this e mail:

    Quote:
    May 6, 2009
    For Immediate Release
    Contact:
    [name deleted]
    [size=+2]Michael Myers Public Relations[/size]


    Deep Silver and Apogee Software are not affected by the situation at 3D Realms. Development on the Duke Nukem Trilogy is continuing as planned.

    michaelmyersdnfpr.png

    :?:

    B:L on
    10mvrci.png click for Anime chat
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited May 2009
    Basil wrote: »
    Couscous wrote: »
    The DN Trilogy is a different game.

    Dear god, you mean someone is actually working on more Duke Nukem apart from that train wreck?

    It's as if these people are really laboring to bring Cthulhu out of his slumber.

    He has already arisen.

    Ia Ia Cthulhu fhtagn!

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • The_ScarabThe_Scarab Registered User regular
    edited May 2009
    Aegeri wrote: »
    Isn't stage one denial?

    Nope.

    Knee Deep in the Dead.

    The_Scarab on
  • BloodySlothBloodySloth Registered User regular
    edited May 2009
    Sorenson wrote: »
    Aegeri wrote: »
    Isn't stage one denial?
    The first, the last, and the only. Forget Kubler-Ross, this is the Realms-Apogee model of loss.

    I just... what? DNF is just gone? If 3D Realms knew it was just that easy to slay a many-tentacled nightmare beast, why didn't they just shut down earlier? This is like hearing the cure to AIDS is chicken soup and a can of Sprite. I'm sure none of those people wanted DNF in their lives after year five, let alone year thirteen.


    EDIT: aaaaand TOTP. I feel like a bad person.

    BloodySloth on
  • CouscousCouscous Registered User regular
    edited May 2009
    The_Scarab wrote: »
    Aegeri wrote: »
    Isn't stage one denial?

    Nope.

    Knee Deep in the Dead.

    That is Doom.

    Couscous on
  • The_ScarabThe_Scarab Registered User regular
    edited May 2009
    Couscous wrote: »
    The_Scarab wrote: »
    Aegeri wrote: »
    Isn't stage one denial?

    Nope.

    Knee Deep in the Dead.

    That is Doom.

    MCBAINTHATSTHEJOKE.JPG

    The_Scarab on
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited May 2009
    Couscous wrote: »
    The_Scarab wrote: »
    Aegeri wrote: »
    Isn't stage one denial?

    Nope.

    Knee Deep in the Dead.

    That is Doom.

    I always thought it was a river in Egypt.

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • BloodySlothBloodySloth Registered User regular
    edited May 2009
    Aegeri wrote: »
    Couscous wrote: »
    The_Scarab wrote: »
    Aegeri wrote: »
    Isn't stage one denial?

    Nope.

    Knee Deep in the Dead.

    That is Doom.

    I always thought it was a river in Egypt.

    No, Doom's a mountain.

    BloodySloth on
  • CouscousCouscous Registered User regular
    edited May 2009
    The_Scarab wrote: »
    Couscous wrote: »
    The_Scarab wrote: »
    Aegeri wrote: »
    Isn't stage one denial?

    Nope.

    Knee Deep in the Dead.

    That is Doom.

    MCBAINTHATSTHEJOKE.JPG

    Wouldn't the first stage of Duke Nukem 3D be more appropriate?

    Couscous on
  • The_ScarabThe_Scarab Registered User regular
    edited May 2009
    Nah I said before we now have to go to the five stages. instead of the five stsges of grief i was alluding to lets all go play doom instead.

    doom always was superior anyway.

    The_Scarab on
  • LewiePLewieP Registered User regular
    edited May 2009
    I wouldn't look forwards to trying to find a job elsewhere if all I had on my CV for the last 13 years was "Worked on DNF"

    LewieP on
  • CouscousCouscous Registered User regular
    edited May 2009
    The_Scarab wrote: »
    Nah I said before we now have to go to the five stages. instead of the five stsges of grief i was alluding to lets all go play doom instead.

    doom always was superior anyway.

    We could always play it coop. Does the multiplayer still work?

    Couscous on
  • CouscousCouscous Registered User regular
    edited May 2009
    LewieP wrote: »
    I wouldn't look forwards to trying to find a job elsewhere if all I had on my CV for the last 13 years was "Worked on DNF"

    Their website looks like it hasn't been updated since the start of the millennium.
    http://www.3drealms.com/index.shtml

    Couscous on
  • ObsObs __BANNED USERS regular
    edited May 2009
    Cocks will be eaten.

    Obs on
  • FireWeaselFireWeasel Registered User regular
    edited May 2009
    LewieP wrote: »
    I wouldn't look forwards to trying to find a job elsewhere if all I had on my CV for the last 13 years was "Worked on DNF"

    On the flip side, every interview would be 5 hours long, consisting solely of one question: "Seriously, what the FUCK did you guys DO for 13 years?"

    Actually, I hope someone writes a book someday with what happened.

    Though it's probably no more exciting than "filing the corns off Broussard's toes."

    FireWeasel on
    AC:CL Wii -- 3824-2125-9336 City: Felinito Me: Nick
  • Delta AssaultDelta Assault Registered User regular
    edited May 2009
    Couscous wrote: »
    LewieP wrote: »
    I wouldn't look forwards to trying to find a job elsewhere if all I had on my CV for the last 13 years was "Worked on DNF"

    Their website looks like it hasn't been updated since the start of the millennium.
    http://www.3drealms.com/index.shtml

    They were too busy working on the game.

    GOSH.

    Delta Assault on
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited May 2009
    Couscous wrote: »
    LewieP wrote: »
    I wouldn't look forwards to trying to find a job elsewhere if all I had on my CV for the last 13 years was "Worked on DNF"

    Their website looks like it hasn't been updated since the start of the millennium.
    http://www.3drealms.com/index.shtml

    Yeah. It's ironic seeing that they updated it to celebrate Wolfenstein 3D turning 17 a day before this...

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • TeeManTeeMan BrainSpoon Registered User regular
    edited May 2009
    It's been a fun 13 years everyone

    TeeMan on
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  • The_ScarabThe_Scarab Registered User regular
    edited May 2009
    Love their site.

    COME GET SOME JOBS

    The_Scarab on
  • CouscousCouscous Registered User regular
    edited May 2009
    The_Scarab wrote: »
    Love their site.

    COME GET SOME JOBS
    In summary, here's what you get when you work for Apogee/3D Realms that you probably won't get working at another developer/publisher:

    1. A royalty-style bonus that's a percentage of the games you help create, along with ALL related derivative products, including ports.
    2. Real creative influence on your game project.
    3. Freedom from arbitrary completion date pressures, which allows the game to be made on its schedule, and not some suit's schedule.
    That shit is hilarious.

    Couscous on
  • BasilBasil Registered User regular
    edited May 2009
    Glory be. A search for the next Duke Nukem Model.

    Can you imagine the auditions?

    Basil on
    9KmX8eN.jpg
  • The_ScarabThe_Scarab Registered User regular
    edited May 2009
    Couscous wrote: »
    The_Scarab wrote: »
    Love their site.

    COME GET SOME JOBS
    In summary, here's what you get when you work for Apogee/3D Realms that you probably won't get working at another developer/publisher:

    1. A royalty-style bonus that's a percentage of the games you help create, along with ALL related derivative products, including ports.
    2. Real creative influence on your game project.
    3. Freedom from arbitrary completion date pressures, which allows the game to be made on its schedule, and not some suit's schedule.
    That shit is hilarious.

    So

    1) No bonuses ever because we never ship games.
    2) Creative influence working on the same exact thing for thirteen years.
    3) Total freedom, in fact.

    The_Scarab on
  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited May 2009
    Well I think I'll pick up DN3D on XBLA in tribute soon.

    maximumzero on
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  • ObsObs __BANNED USERS regular
    edited May 2009
    Is there a company called 4DRealms?

    Obs on
This discussion has been closed.