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DNF: Pipe Bombs are still pretty awesome

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Posts

  • Undead ScottsmanUndead Scottsman Registered User regular
    edited May 2009
    Obs wrote: »
    Is there a company called 4DRealms?

    Not on this plane of existence.

    Undead Scottsman on
  • CouscousCouscous Registered User regular
    edited May 2009
    Because this is a DNF thread, here are the required pictures:
    dnfpreorder.jpg
    19991103h.jpg
    The comic is from 1999.

    Couscous on
  • Undead ScottsmanUndead Scottsman Registered User regular
    edited May 2009
    A little part of me died inside when I realized this may be the last time we get to use these pictures.

    Undead Scottsman on
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited May 2009
    A little part of me died inside when I realized this may be the last time we get to use these pictures.

    There will be a 20th anniversary in 3 years. We'll think of good times, have some drinks and remember what it was like when we first saw that trailer.

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • widowsonwidowson Registered User regular
    edited May 2009
    I'd like to find something amusing in all of this, but I'm still baffled at the incompetence and laziness that the corporate and/or project leadership demonstrated during this whole thing.

    Valve, for instance, in the meantime, has made:

    Half Life with 2 expansions
    TFC
    Half Life 2 with 2 episodes
    TFC 2
    Left 4 dead

    And 3D realms couldn't pull their heads out of their asses and finish this one game in 10+ years?

    If there's an upside to the recession, it's that it may thin the heard; that shitastic companies like this will hopefully DIE while strong ones (Valve, Blizzard, Bioware) will survive.

    widowson on
    -I owe nothing to Women's Lib.

    Margaret Thatcher
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited May 2009
    widowson wrote: »
    If there's an upside to the recession, it's that it may thin the heard; that shitastic companies like this will hopefully DIE while strong ones (Valve, Blizzard, Bioware) will survive.

    That's something to be discussed further in another thread. Smaller devs dying off isn't necessarily a good thing though.

    Henroid on
  • xzzyxzzy Registered User regular
    edited May 2009
    widowson wrote: »
    And 3D realms couldn't pull their heads out of their asses and finish this one game in 10+ years?

    I don't know, from their perspective, 13 years where they didn't have to produce anything is doing pretty damn good.

    I mean yeah, it sucks for us consumers.. but imagine you could show up at your job, for over a decade and do nothing but browse websites each and every day. I don't know that there's anything with that to complain about. Especially in the video game industry, where people burn out and get laid off on a quarterly basis.

    Granted, they probably could have just taken the money and retired in rural Montana and lived off the cash longer, but them's just details.

    xzzy on
  • ArrathArrath Registered User regular
    edited May 2009
    Ahahahaha.

    "World War II and the entire Manhattan Project. Yes, even the complete development of the atomic bomb took less time."

    I'd forgotten how great the DNF list was.

    Arrath on
  • CouscousCouscous Registered User regular
    edited May 2009
    Quote:
    Update 2: Duke Nukem Forever publisher Take-Two has confirmed to Shacknews that it was not funding development of the 3D Realms project.

    "We can confirm that our relationship with 3D Realms for Duke Nukem Forever was a publishing arrangement, which did not include ongoing funds for development of the title," said Take-Two VP of communications Alan Lewis in a prepared statement.

    "In addition, Take-Two continues to retain the publishing rights to Duke Nukem Forever," he added.

    Couscous on
  • TelMarineTelMarine Registered User regular
    edited May 2009
    widowson wrote: »
    I'd like to find something amusing in all of this, but I'm still baffled at the incompetence and laziness that the corporate and/or project leadership demonstrated during this whole thing.

    Valve, for instance, in the meantime, has made:

    Half Life with 2 expansions
    TFC
    Half Life 2 with 2 episodes
    TFC 2
    Left 4 dead

    And 3D realms couldn't pull their heads out of their asses and finish this one game in 10+ years?

    If there's an upside to the recession, it's that it may thin the heard; that shitastic companies like this will hopefully DIE while strong ones (Valve, Blizzard, Bioware) will survive.

    Valve did not develop the two half-life expansions
    left 4 dead was being developed by turtle rock studios for a bit before being bought by valve. So i guess technically they did make it then.

    TelMarine on
    3ds: 4983-4935-4575
  • RamiRami Registered User regular
    edited May 2009
    Who actually was funding it? 3DR might have consisted of 2 guys for the last decade for all we know.

    Rami on
    Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
    sig.gif
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited May 2009
    The DNF list updated their page to have this.
    Edit - oops
    Edit - http://img.photobucket.com/albums/v447/henroid/d3dgrave.png

    Henroid on
  • KrathoonKrathoon Registered User regular
    edited May 2009
    Duke Nukem Forever was one of those games that was essentially stuck in "Development Hell". All they had to do was release the one they had around 2001. Don't keep trying to improve it.

    Krathoon on
  • Delta AssaultDelta Assault Registered User regular
    edited May 2009
    Couscous wrote: »
    "In addition, Take-Two continues to retain the publishing rights to Duke Nukem Forever," he added.

    I'd buy that for a dollar.

    Delta Assault on
  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited May 2009
    I have these fabulous leather coats for sale.

    DarkWarrior on
  • KrathoonKrathoon Registered User regular
    edited May 2009
    "Ultima: Ascension" was also guilty of the "Development Hell" problem as well. If they kept it 2D, they probably would have had a complete, awesome game.

    Krathoon on
  • FireWeaselFireWeasel Registered User regular
    edited May 2009
    Krathoon wrote: »
    "Ultima: Ascension" was also guilty of the "Development Hell" problem as well. If they kept it 2D, they probably would have had a complete, awesome game.

    Let us never speak of this again.

    FireWeasel on
    AC:CL Wii -- 3824-2125-9336 City: Felinito Me: Nick
  • KrathoonKrathoon Registered User regular
    edited May 2009
    Looks like they pulled a "Daikatana".

    Krathoon on
  • Delta AssaultDelta Assault Registered User regular
    edited May 2009
    Krathoon wrote: »
    Looks like they pulled a "Daikatana".

    Dude, what? Daikatana actually... ya know, came out. It was shitty, but it was shit you could hold in your hands.

    Delta Assault on
  • KrathoonKrathoon Registered User regular
    edited May 2009
    Looks like they pulled a hypothetical "Daikatana".

    Krathoon on
  • stavesacrestavesacre Registered User regular
    edited May 2009
    I still am just mind blown by this. I know, I know it shouldn't be a shocker, but like so many people I identify with this game as just being there.

    Now its for sure, done, gone, never to see the light of day. I feel like Moses viewing the burning bush and having some guy pop out from behind it with a megaphone and a butane lighter.

    stavesacre on
    [SIGPIC][/SIGPIC]
  • FireWeaselFireWeasel Registered User regular
    edited May 2009
    Krathoon wrote: »
    Looks like they pulled a hypothetical "Daikatana".

    Bzzt. 0 points.

    We would have accepted "Looks like they found a way to replace John Romero as the biggest dev-hell jokemaster in the industry."

    Edit: See Behemoth for Optimal Answer.

    FireWeasel on
    AC:CL Wii -- 3824-2125-9336 City: Felinito Me: Nick
  • SorensonSorenson Registered User regular
    edited May 2009
    Gosh, now I've got to wonder just how long the Phantom charade's going to be held up. It's still got seven years to go but god damn if it does it that's going to be an upset.

    Sorenson on
  • donhonkdonhonk Registered User regular
    edited May 2009
    donhonk on
  • BehemothBehemoth Compulsive Seashell Collector Registered User regular
    edited May 2009
    Krathoon wrote: »
    Looks like they pulled a "Daikatana".

    No, pulling a Daikatana is when someone insufferably egotistical releases a game with lots of hype that turns out to be a pile of shit.

    Too Human pulled a Daikatana.

    Behemoth on
    iQbUbQsZXyt8I.png
  • CantidoCantido Registered User regular
    edited May 2009
    How many shares of stock will it take to end this conversation?

    Cantido on
    3DS Friendcode 5413-1311-3767
  • StericaSterica Yes Registered User, Moderator mod
    edited May 2009
    DNF is undoubtedly going to be like Andy Kaufman and years from now people will be waiting for the surprise release.

    Sterica on
    YL9WnCY.png
  • FireWeaselFireWeasel Registered User regular
    edited May 2009
    Cantido wrote: »
    How many shares of stock will it take to end this conversation?

    I think it's too busy competing with the Zimbabwean dollar to participate in our petty concerns.

    FireWeasel on
    AC:CL Wii -- 3824-2125-9336 City: Felinito Me: Nick
  • BehemothBehemoth Compulsive Seashell Collector Registered User regular
    edited May 2009
    This DNF news archive is a comedy goldmine.
    Quake II Killers

    The premier issue of PC Accelerator (http://pcxl.ign.com/) just arrived, with a feature story titled, "Quake II Killers." Five Q2 Killers were chosen and scored (in parenthesis): Duke Nukem Forever (51), Prey (50), Half-Life (47), Daikatana (47), and Sin (46).

    For Prey, PCXL wrote: "Portal technology is the hot, upcoming technology, and Prey kicked that off. From what we've seen [it's] truly the next step in 3D gaming. The realistic environments and complete interaction with them create a virtual world unlike any other we've seen."

    Just missing the the cut for the top 5 "Q2 Killers" was Max Payne. PCXL commented: "A high action quotient working within the story-powered framework. Max has a real purpose. A murdered boss and slaughtered family provide a backbone for many twists and turns."

    Also in this issue we find a fun, original article called, "The 25 Greatest Guy Games." What's the greatest manly game of all time? Need we state the obvious?! Hail to the king, baby! Duke Nukem scores another victory. Says PCXL, "No game can even come close to this near-flawless combination of all things we cherish...Drinking, sex, violence, and expletive-loaded one-liners."

    This issue is out on the newsstands now - make sure to pick up a copy of it today!

    UPDATE: More from the premiere issue of PC Accelerator: On page 121, in their "X-TRA" department, there's a top 10 list entitled The Power Meter, which shows the editor's choices for the most notable companies in the PC game industry. We're surprised and pleased that 3D Realms tops the list! The issue states: "With Prey, Duke Nukem Forever, and Max Payne stealing the show at this year's E3, 3D Realms established itself as the one to beat in 3D gaming."

    THE ONE TO BEAT!

    Behemoth on
    iQbUbQsZXyt8I.png
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited May 2009
    Krathoon wrote: »
    Looks like they pulled a hypothetical "Daikatana".

    Except they never released a game.

    Daikatana was an abortion, but at least it got made.

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • UselesswarriorUselesswarrior Registered User regular
    edited May 2009
    From 2004:
    20040618h.jpg

    Uselesswarrior on
    Hey I made a game, check it out @ http://ifallingrobot.com/. (Or don't, your call)
  • stavesacrestavesacre Registered User regular
    edited May 2009
    Personal request, can someone dig up and list all the video clips of DNF? The stuff on the Quake Engine, and beyond.

    I think they should all be viewed, for great justice.

    stavesacre on
    [SIGPIC][/SIGPIC]
  • KrathoonKrathoon Registered User regular
    edited May 2009
    Yes. I agree my "Daikatana" comment was wrong. What other games have imploded in dev hell? Heck, Prey even turned out pretty well.

    Krathoon on
  • BehemothBehemoth Compulsive Seashell Collector Registered User regular
    edited May 2009
    Bottomfed
    Behemoth wrote: »
    This DNF news archive is a comedy goldmine.
    Quake II Killers

    The premier issue of PC Accelerator (http://pcxl.ign.com/) just arrived, with a feature story titled, "Quake II Killers." Five Q2 Killers were chosen and scored (in parenthesis): Duke Nukem Forever (51), Prey (50), Half-Life (47), Daikatana (47), and Sin (46).

    For Prey, PCXL wrote: "Portal technology is the hot, upcoming technology, and Prey kicked that off. From what we've seen [it's] truly the next step in 3D gaming. The realistic environments and complete interaction with them create a virtual world unlike any other we've seen."

    Just missing the the cut for the top 5 "Q2 Killers" was Max Payne. PCXL commented: "A high action quotient working within the story-powered framework. Max has a real purpose. A murdered boss and slaughtered family provide a backbone for many twists and turns."

    Also in this issue we find a fun, original article called, "The 25 Greatest Guy Games." What's the greatest manly game of all time? Need we state the obvious?! Hail to the king, baby! Duke Nukem scores another victory. Says PCXL, "No game can even come close to this near-flawless combination of all things we cherish...Drinking, sex, violence, and expletive-loaded one-liners."

    This issue is out on the newsstands now - make sure to pick up a copy of it today!

    UPDATE: More from the premiere issue of PC Accelerator: On page 121, in their "X-TRA" department, there's a top 10 list entitled The Power Meter, which shows the editor's choices for the most notable companies in the PC game industry. We're surprised and pleased that 3D Realms tops the list! The issue states: "With Prey, Duke Nukem Forever, and Max Payne stealing the show at this year's E3, 3D Realms established itself as the one to beat in 3D gaming."

    THE ONE TO BEAT!

    Behemoth on
    iQbUbQsZXyt8I.png
  • CouscousCouscous Registered User regular
    edited May 2009
    stavesacre wrote: »
    Personal request, can someone dig up and list all the video clips of DNF? The stuff on the Quake Engine, and beyond.

    I think they should all be viewed, for great justice.
    Most recent:
    http://crackle.com/c/Jace_Hall/Jace_Hall_Ep_1_Duke_Nukem_Forever_SNEAK_PEEK_/2298717

    2001:
    http://www.youtube.com/watch?v=iPX_y7wP_ko

    Couscous on
  • ShadowenShadowen Snores in the morning LoserdomRegistered User regular
    edited May 2009
    Seriously, Gabe and Tycho are nearly prophetic with their DNF strips.

    Shadowen on
  • KrathoonKrathoon Registered User regular
    edited May 2009
    Like I said. They pretty much had it in 2001. They were even doing real time cut scenes.

    Krathoon on
  • elliotw2elliotw2 Registered User regular
    edited May 2009
    Why didn't the game come out in 2001 exactly? It looks pretty done by that trailer there

    elliotw2 on
    camo_sig2.pngXBL:Elliotw3|PSN:elliotw2
  • xzzyxzzy Registered User regular
    edited May 2009
    elliotw2 wrote: »
    Why didn't the game come out in 2001 exactly? It looks pretty done by that trailer there

    Much prettier engines were starting to come out, they probably got sidetracked by the shiny. That's the year the first Halo came out (which was pretty amazing at the time), and both UT and Quake 3 were already 3 years old.

    edit - and by 3 years, I meant 2 years.

    xzzy on
  • urahonkyurahonky Registered User regular
    edited May 2009
    It... can't be true! That's impossible!

    urahonky on
This discussion has been closed.