Warhammer 40,000: Space Marine
Gentlemen, equip your nerd boners. A console-only action RPG set in the 40k universe, playing as a Space Marine with a big focus on multiplayer.
Publisher: THQ
Developer: Relic
Website:
www.spacemarine.com
E3 Announcement Preview: http://au.xbox360.ign.com/articles/987/987127p2.htmlTrailer: http://au.xbox360.ign.com/dor/objects/14352257/warhammer-40000-space-marine/videos/spacemarine_trl_battle_52709.html;jsessionid=f7806169dp6ebHistory: Initially discovered
in late August 2008,
Space Marine started as an action game. Targeted at the 360 and PS3, the initial job listings were for a team at THQ Australia. The listings described it as "We are currently looking for people to work on a next-gen brutal, intimate melee combat game."
Footage was leaked of a video demonstration of an early build in
early September 2008 by Kotaku. Presumably a video created by the dev team to demonstrate their progress to THQ bigwigs, it showed off the basics of the combat system, camera angles, environments and cinematic takedown moves. This is apparently a build produced by THQ Australia, who have since relinquished production to Relic.
In
late May, preceding E3, THQ formally announced
Warhammer 40k: Space Marine as being developed by Relic. IGN got to see a video preview of presumably what would be shown at E3. Their
two pages of impressions included a whole lot of guesswork and assumptions, but confirmed the game would be console only, have a heavy focus on multiplayer (without specifics), had moved on to being an action RPG along the lines of Dawn of War 2's loot and skill systems (although not finalised), with a great visceral look to combat. The game is being developed by a new console team inside Relic, using a new engine.
Shacknews provided
an update regarding the initial leaked footage soon after the official release announcement by THQ, saying that "the early pre-production footage of Space Marine leaked last September was produced by a studio other than Relic, and does not represent the current game." This would indicate that production moved from THQ Australia to Relic, presumbly due to Relic's highly successful handling of the Warhammer 40k franchise in their RTS offering.
The
announcement trailer showed a number of things that could make a man swoon:
- A wide variety of weapons, including thunder hammers, bolter pistols, bolters, heavy bolters, chainswords, power swords, power axes
- Orbital cannon
- Titans
- Orks. Warboss!
- Tyranids. Carnifex! (apparently is not actually in the trailer, but will be in the footage THQ shows at E3)
- Awesome takedowns
- A squad of 4 space marines, indicating the potential for four player cooperative storyline
- Jump packs
- Playing as Ultra Marines
No word yet if your squad mates from DoW2 will be in this game:
Posts
Hope we get some Terminator armour and Lightning-Claws action.
Space Marines: Eh
Consoles: Boo
I swear to the God Emperor himself... if this really is console-exclusive, I'm never buying another Relic game.
8-)
That was early work done by an Australian THQ studio. I don't think Relic's new game uses any of that.
I saw a rather dissapointing video of a 3rd person Space Marine game some time ago and this looks much better.
They're smashing some Orks with Hammers, idk what trailer you saw but the one i saw was amazing
That's a relief. It was pretty silly and clunky looking. I just watched the trailer thing. Looked pretty decent. I probably still won't buy it (Boo Imperium! Yay, filthy Xenos!), but I'll give it a rent at least.
Everybody knows that SM squad leaders don't wear helmets. They're just so darn tough they don't even fear headshots.
I don't really understand this sentiment. Did they make some promise or something I'm not aware of?
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Well, when you're known for a long line of PC RTSs, with several of them being in the friggin Warhammer 40k universe... making a new Warhammer 40k game that's console-only is kinda lame. Like, spitting-on-your-fans lame.
I could see any number of scenarios concerning an action RPG involving Space Marines being GOTY material, my personal favorite being an open world warzone that shifts and gets taken over by various factions depending on how active you are in the fight between story missions.
Hopefully the Imperial Guard will actually be in this game, aside from a cameo, though. The whole schtick with Space Marines being the only people on the battlefield is getting a bit old. If there's an invasion or war on an Imperium held planet going on then there should be massive armies of grunts piling in to the meat-grinder. Not just four SM's duking it out with the combined armies of the enemies of mankind.
It's also good to see that orbital strikes are getting the love they deserve finally. Some of the novels really play them up as being apocalyptic in scale.
They had a reasonably big part in DoW2.
For about one or two missions only. Considering that you had three vital planets under attack, and they were supposedly duking it out en-masse with the Tyranids on the city planet, you'd think they'd show up more often.
Boo-hoo. Expanding player interest in your franchise is not a bad thing.
I don't give a fuck about StarCraft, but I would have played the shit out of StarCraft: Ghost, for example.
That said, I know nothing about Warhammer and I'm at work, so can't view the videos till I get home, but I love me some God of War-style action and this may pique my interest.
Man, these grapes are unusually sour.
I'm not saying people with consoles shouldn't be able to play this game.
I'm saying people with PCs should be able to play this game.
And how the fuck do people have next gen consoles? Last time I checked, the Xbox 360 and PS3 have been out for years and years. That would make them this current generation. They are not next gen. Next gen implies that they are in the future. Like hey, we're stuck in the 23rd century, and Harry Mudd is trying to sell me tribbles. Boy, I wish we could travel to the 24th century, when Klingons are our friends. I bet that would be The Next Generation.
Start calling your 360s and PS3s current gen consoles, it makes a lot more sense. Next gen my ass.
It will probably get ported down the track, but it's obviously not a priority. They've chosen their platforms for the moment, deal.
Considering that Console-to-PC ports tend to suck nowadays, i'd have to disagree. I'd rather they spend their time making sure the game is perfect rather then devoting time to preparing a PC port.
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It's becoming less and less common for a 3rd person console game to not eventaully get ported to pc.
shitty chrome and lack of spell check.
Raven Software put out a great console-to-PC port. It was called X-Men Origins: Wolverine. Ran great on my PC.
So no, I'm gonna have to disagree with you disagreeing with me.
I know you're frothing really hard, but you have to see the flaw in your logic, compared to the statement he made?
But man, Space Marines again?
Why cant we have a CoD type of game for Imperium Guard?
I am hoping that the Ultramarines are simply stand-ins, and either they will be Blood Ravens, or, perhaps even better, a chapter of your choice.
Another developer sort of tried that with Firewarrior a long time ago. It was pretty generic. Though playing as the Tau as they tore through the Imperial Guard, Space Marines, and
Also, if I recall, the Ultramarines are pretty much hardline fanatics when it comes to following the Codex Astartes, depending on who's writing the fluff. We're talking "take one step out of line when doing day-to-day drills and we'll throw you into the Eye of Chaos on a suicide mission" hardline, so they might take the characters to interesting places with that.
Because stylistically, Imperial Guard are purposefully monotonous. It's much more interesting from both a development and marketing point of view to use Space Marines as a main faction.
And I imagine Relic is not using the Blood Ravens to distance this game from the Dawn of War franchise. Blood Ravens are the central players in all of the campaigns in the Dawn of War, at least as far as Space Marines are concerned. Are Ultramarines a better choice? Eh, not necessarily, but they are a bit more accessible to those with little or no knowledge of the lore.
I'm actually happy it's a Space Marine themed game. I stink at RTS games (so no Dawn or War for me), and I don't have the time to invest in the tabletop game. The Warhammer 40K IP has always intrigued the hell out of me, though, so this will be a good game for someone like myself.
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I'm shit at RTS, but I really enjoyed playing DoW2 campaign coop with a friend. It plays more like a squad-based action RPG that way.
If were talking generic, then Blood Ravens are virtually red Ultramarines. Even though Ultramarines are somewhat of an obvious Games Workshop favorite and usually perceived as the "vanilla" chapter, I never feel like theyre used right.
They should come off as holier-than-though badasses and hardcore rules-lawyers for the Codex Astartes, not "hay were the blue ones". Kind of a random analogy, but if the space marine chapters were represented by X-Men, the Ultramarines would probably be Cyclops
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