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I've heard bad things about Flux for repeated plays. Munchkin inevitably turns into "everyone gang up on the guy at level 9," and gets boring quickly.
And that's why I recommend staying away from Munchkin. Sure, it has comedy and a billion nerdy references, but the game play is boring and uninteresting and way too based on random chance rather than any actual skill.
It's a spaghetti western for up to four to seven players - works best with seven.
You have two and a half teams.
Sheriff: Goal is to shoot the outlaws and the renegade.
Vice Sheriffs: Keep the sheriff alive.
Outlaws: Shoot the sheriff.
Renegade: Be the last one alive.
The twist is that your role is hidden at the start, and you only know who the sheriff is.
You have various cards that give you new weapons and equipment. With the starting gun you can only shoot at people one step away (ie, the ones next to you). Bang! cards are needed to shoot, there are cards to dodge, dynamite that gets passed around the table until someone pulls the wrong card and it explodes...
It's a pretty light-hearted game, one round takes maybe 30-40 minutes with seven players. It's tons of fun to start the evening with before you dive into the heavier board games.
It's a spaghetti western for up to four to seven players - works best with seven.
You have two and a half teams.
Sheriff: Goal is to shoot the outlaws and the renegade.
Vice Sheriffs: Keep the sheriff alive.
Outlaws: Shoot the sheriff.
Renegade: Be the last one alive.
The twist is that your role is hidden at the start, and you only know who the sheriff is.
You have various cards that give you new weapons and equipment. With the starting gun you can only shoot at people one step away (ie, the ones next to you). Bang! cards are needed to shoot, there are cards to dodge, dynamite that gets passed around the table until someone pulls the wrong card and it explodes...
It's a pretty light-hearted game, one round takes maybe 30-40 minutes with seven players. It's tons of fun to start the evening with before you dive into the heavier board games.
The expansion supports less than 4 players, but really... it's quite bad with that few. If you got a group, Bang! is good.
Posts
And that's why I recommend staying away from Munchkin. Sure, it has comedy and a billion nerdy references, but the game play is boring and uninteresting and way too based on random chance rather than any actual skill.
It's a spaghetti western for up to four to seven players - works best with seven.
You have two and a half teams.
Sheriff: Goal is to shoot the outlaws and the renegade.
Vice Sheriffs: Keep the sheriff alive.
Outlaws: Shoot the sheriff.
Renegade: Be the last one alive.
The twist is that your role is hidden at the start, and you only know who the sheriff is.
You have various cards that give you new weapons and equipment. With the starting gun you can only shoot at people one step away (ie, the ones next to you). Bang! cards are needed to shoot, there are cards to dodge, dynamite that gets passed around the table until someone pulls the wrong card and it explodes...
It's a pretty light-hearted game, one round takes maybe 30-40 minutes with seven players. It's tons of fun to start the evening with before you dive into the heavier board games.
The expansion supports less than 4 players, but really... it's quite bad with that few. If you got a group, Bang! is good.