This is a Play-By-Post adventure for up to 5 players. Applications are to be made in this thread. Rolls to be made on Invisible Castle, character sheets through myth-weavers.com.
The In-Character thread for this game is
here!
Applications closed!
Saurfang - Agar Deadeye (Orc Rogue)hjparcins - Merombo, the Iron Bear (Shifter Shaman)Rius - Sariela "The Tigress" (Shifter Druid)Hermenegilde - Grumzog, Lightning Fury (Goblin Sorcerer)cytorak - Carric (Elf Bard)
Brief History of the Conflict
It would be nice to say that, before the invaders came, the world Tuan was a utopia of civility, with all races at peace and working for the betterment of all, but sadly this was not the case. With no great unifying empires, tribe regularly fought tribe over issues of territory and honour.
Thirty years ago, the first invaders arrived. With a bright, purple flash of light, and thunderous vibrations that rocked the stones below through many miles of woodland, a huge fortress replaced a significant portion of the tribal lands of the Uinitak elves; this was the first stronghold of The Second Talithain. Within a month of the arrival of the Eladrin, the Uinitak had been enslaved or eliminated, with their tribal lands converted into an otherworldly mix of towns, farmland and industry.
In coming years, more tiefs arrived, scattered across the landscape of Tuan; each tief a deathknell for the sanctity of the natives nearby. Vast tracts of land have been surrendered to the invaders, as their power and resources dwarf that of the unallied and disorganised native tribes. As time goes by, the borders of Reian civilization creep deeper and deeper into the tribal heartland.
So we arrive in the current day. Forced by necessity, scattered tribes of different races have reached an uneasy truce, having agreed to share resources and their best and brightest in a last stand to save everything that they hold dear from destruction. In their desperation, they have even turned to escapees from the Reian slave castes for assistance; the bastard half-elves born of rapacious Esten will, and the blood-cursed tieflings; wretches warped at birth by their proximity to the tiefs and outcast by their own families and people.
Tuan's only hope now are the glorious warriors of the Resistance. You are those glorious warriors.
The Invaders
The Second Talithain (Eladrin)
The Eladrin are the masters of arcano-artifice, and in the fields of textile production, are the most technically advanced race known on either Reia or Tuan. Their servant race, the so-called `warforged' serve them and assist in their efforts to turn this new world into a new old world. Native forests are torn down to be turned into paper and their land strip-mined, or if they are very fortunate, turned into one of the landscaped gardens of plants and `wildlife' brought from Reia
The Trust of Grendor (Dwarves)
When it comes to munitions and mining, the dwarves are the most technically advanced race. This has served them well in their ongoing battle agains the peaceful and deeply religious sea giants, whose sacred homeland was the destination of a number of the dwarven tiefs. The native orcs of the Kekapilanan coast have suffered greatly at the hands of dwarves, and only a few tribes stand strong.
The Esten Compact (Humans & Halflings)
Long-term allies, the humans and halflings of the Esten Compact are among the most innovating and entrepreneurial of all races; their ability to adapt existing technology in ways that transform everyday activities is exceptional. Unfortunately, their focus on the advance of Reian and `New World' culture sees them having very little compassion for Tuan's native races. Where the other invaders may treat the enslaved as nothing more than workhorses, the Esten Compact take glee in mocking their barbaric practices, heathen ways and subhuman understanding of technology.
The Bloodscored Sultanate (Hobgoblins)
Of all the invaders, the Bloodscored were the most fortunate in the placement of their tiefs. While they have fierce foes among the native dragonborn and goliaths, they are resident above the most lucrative mining resources known on Tuan; a wealth of gold, platinum and even the rare naturally-occuring residuum is within their grasp. To assist them in their quest for the domination of finance, the hobgoblins of the Sultanate swore a number of the native goblin and bugbear tribes into their service; they are known as `serfs', a rank whose sole status appears to be `slightly better than a captured slave'.
The Hook
Each in your own way, you are among the most powerful and influential members of Tuan's resistance. The unofficial strategist of the Tuan resistance, the gnome warlord known as Rkwast, has requested that you attend upon him by the Stone Oak of Inan; a sacred site now near the borderlands of the Second Talithain and with the domain of the elven tribal coalition. You and your kin have been honored by this invitation; like most gnomes, Rkwast is notoriously reclusive, so would not wish to meet with you were the matter not of the utmost importance, and your stature significant.
Character Creation
Starting Level: 13
Stats: 22 point buy
Equipment: Standard (Level 14 item, Level 13 item, Level 12 item, cash/gear equal to one Level 12 item)
NEW EQUIPMENT RULE
You each have 64,000 gold. With that gold you must each purchase at least three non-consumable magic items of at least 12th level and no higher than 14th level. Whatever you do with your remaining money is your own concern.
Allowed Races: Bugbear, Dragonborn, Elf, Gnome, Goblin, Goliath, Half-elf, Orc, Shifter, Tiefling.
Allowed Classes: Barbarian, Bard, Druid, Fighter, Ranger, Shaman, Sorcerer, Warden, Warlord
Backgrounds: PHB2 only.
Origin: Like backgrounds, kind of. Choose Slave or Native. I will settle on the (minor) bonuses granted by these tomorrow.
Of Note
* Orcs can use half-orc stats instead of orc stats. You'll still be an orc.
* While the above listed are the only allowed primary classes, characters with Slave background may multiclass into other classes, but will need a good explanation.
* I will probably allow a maximum of two bugbears in the party.
* Tieflings and Half-elves cannot have Native origin.
* Characters of Slave origin can take Rogue as a primary class
ORIGINS
Native - +1 Nature, +2 to knowledge skill checks concerning Tuan technology and culture.
Slave - +1 Streetwise, +2 to knowledge skill checks concerning Reian technology and culture.
Any books not allowed? - The only stuff not allowed is Forgotten Realms stuff.
WHAT I WANT - aka `the DM is a prick'.
I'm looking for up to 5 players, and there are no class role requirements. If the most interesting 5 apps are all strikers, the party will be all strikers.
BANNED : Cloak of Distortion - if its good enough for cytorak, its good enough for me.
I don't want to spend forever checking your math, so while I will expect players to use Invisible Castle for rolls, on application I will be giving ad hoc XP bonuses to players that do the work for me and check other player's combat calculations.
In game I will also give ad hoc XP rewards for awesome, as that is how I roll. Feel free to nominate each other for these.
My peak posting time is from 7pm to 10pm Australian CST weekdays. If you're in a combat, this is the time during which I expect to be making round updates; for general roleplay, questions or other simple stuff I will check in and reply throughout the day. For reference, that peak time zone translates to: 5:30am to 8:30am American EST. You can probably work your own zone out from there. On weekends, my posting times will be variable, and I don't expect your full attention either on weekends.
Things that will contribute favourably towards your application
* Brief fiction about character
* A link to, or quote of, prior PbP roleplay that you're proud of
* Showing an effort to `synergise' or help other applicants
PICK YOUR FOE - WINNER: 3) Pompous Eladrin in what used to be untamed woodland but is now the industrial revolution.
Got any questions? Ask away.
Posts
do you really think so?
Fightin' against "the huMAN" is always a good option, too.
BUGBEARS UNITE !
If I might ask, what level would we be starting?
Goodbye, sweet Mine Kampf. I'll always treasure the time we had.
You could have gone with 'Mein Kophf', Hitler's battle with childhood bronchitis, or even 'Mein Kampfy Chair', Hitler's child's pop-up book about Hilter going to Ikea.
On a completely related note, are there any books not allowed? Can we try the new Hybrid class test(it just looks so awesome)?
He was a goblin warlord, yes ?
Hitler was a Bugbear, it's common knowledge!
Personally, I'm thinking it should have been called "The Minal Solution". But that's just me.
I'm definitely intrigued by the setting of this game and will have to think about what to roll up for it. Probably a leader of some kind.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Damn straight.
OT, I'm thinking about rolling a Bard or a Warden. I'll post sometime this weekend.
What, running a game and playing how many others isn't enough for you? :P
PSN: SAW776
Quiet, you!
Maybe I won't. Shut up!
Also, Dajian is the same way, so give him equal grief!
Dajian didn't reject me for a game!
PSN: SAW776
Oh, no you didn't!
I'm currently toying with the idea of a longtooth shifter greatspear fighter, there's some interesting flavor to be had ^^
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Hybrid class test, I may consider one applicant. The allowable classes thing from the OP still applies though.
"Go up, thou bald head." -2 Kings 2:23
I'mma be posting up a Dragonborn Fighter as soon as I get his backstory finished up, probably in a day or so.
As tribesmen from Tuan, you don't have a native pantheon (ergo, no divine classes in the Allowable Classes list). Reians follow the standard D&D pantheon (and have no primals!)
Now, in LFR, I have seen people use Footwork Lure with a Reach weapon to attack a monster two squares away, shift a third square away, and slide it two squares into their original square. I'm not sure this is how the power was intended to be used, but it's not worded to exclude it so there you go. What's your opinion on this? Because I'm having trouble picking a second at-will power.
But wait! There's more! If you think that's an acceptable use of the power, then what happens when you combine it with the Polearm Momentum feat?
Polearm Momentum; Whenever you use a polearm or spear to push or slide a target 2 or more squares, you can also knock that target prone at the end of the forced movement.
So basically, with a slightly cheesy interpretation of Footwork Lure, a polearm/spear fighter with footwork lure could attack a target two squares away, shift one more away, slide the target adjacent to him and knock him prone. This is a pretty good amount of stuff going on for an at-will, which is why I'm curious what you think of it.
A disclaimer; I'm not building a character around the hope that you'll stamp this with approval; I'm building a cool longtooth shifter greatspear fighter because it sounds badass and could easily fit into your world. Also the Polearm Master PP is cool as hell.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Footwork Lure - pull target effectively 2 squares - OK
Polearm Momentum - force target prone due to 2 square `slide'- NOT OK
It'd odd; Polearm Momentum is an heroic tier feat, yet fighters don't really have any attacks in heroic tier that push/slide. Maybe I should look at multiclass options, but my feats are already pretty solid and locked in /shrug
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
EDIT: I mean you probably want to keep guys close rather than push them away.
Grumzog, Lightning Fury
Birth of a legend
They called him Grumzog Stormborn, miracle child.
A challenge for leadership
"You do not understand sorcerer, the subtleties of our position."
"I understand all right. The invaders fell more and more of our trees, the push us off our mountains. Their might is growing while we dwindle."
"The Grgnark goblins are a strong tribe ! The songs of our heroes travel through the land."
"Look around you, old man, most people in your city have been robbed of their homes and everyone has lost family members to the encroachers. The past is gone. It is but words in the wind. The time has come to unite the goblin tribes, even to unite with the other tribal races, to strike against our common foes."
The warrior sensed that his position as leader was crumbling, Grumzog was a hero, he had struck the invaders again and again, he had the admiration of the younglings and the respect of the elders, not even counting his "blessed" birth. But he would not, could not, accept it. With a roar he launched himself at the sorcerer, drawing his axe as he jumped, figuring that in these close quarters he would have the advantage.
The sorcerer sidestepped his strike and extended his dagger to merely touch the warrior's armor. A deafening thunderclap filled the leader's hall, a flash of light and the ex-leader was flung back towards his "throne". Wave after wave of lightning struck him until his screams stopped. Grumzog seemed unfazed.
"I will lead this tribe now. My father will take care of the city while I go in search of allies."
His father looked at the prostrate, immobile form of his old rival and smile.
"All hail Grumzog ! Chief of the Grgnark !"
As cheers echoed through the hall and spread outside to the streets, the father adressed his son.
"You have done well, my son. Now you must finish what you started."
Personality
Grumzog enjoys being at the forefront of things, being the center of attention, being admired and worshiped.
Occupation: Entertainer
Often forced into slavery, the 18 hour days go past faster when a tune in on the lips, and Thom was always the first to remember some event and set it to rhythm and melody. At first, it was whimsical happenings of the night before, but with each crack of the whip on his back, Thom's voice deepened, and his lyrics darkened. Practical jokes gave way to atrocities in the center stage, and as more and more half-elves heard of more and more injustice, the song became a shout, and the shout gave way to sword.
A Leader through Legend
Tonight, he calls, and the multitudes respond:
Every fallen brother is a legend, every dropped sword is a quiver in the hands of Thom Roq, who motivates those who serve with him as slaves to die honorably as their fathers should have. Though self-loathing and seething anger, he quickly draws all of his kin to the cause, who gladly sacrifice themselves at the sound of a lyre.
---
Legionnaired: Thom Roq the bard
Hermenegilde: Grumzog the sorcerer
Rius: Longtooth greatspear fighter?
jdarksun: Orc Fighter?
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Allowed classes: Barbarian, Bard, Druid, Fighter, Ranger, Shaman, Sorcerer, Warden, Warlord
Hmmm... the only controller allowed is a druid, and I don't want to play a druid... Maybe another striker? A barbarian would seem to work well with the posts so far. I will think on this.
Suhweeeeeeeeeeeeeeeeeeet.
Here's Barael, Dragonborn Paladin/Sorcerer.
I still need to make some changes(He was meant for an IRC game that fell through before it started), but that's the gist of the stats.
Edit: Just noticed the allowed class list. Guess I'll switch Paladin to something else. Also, you don't have Rogue on that list, was that a mistake?
No rogues here !