# [Mini Phalla] - Calculadonia: Game Over House Dolphin/Falcon Win

Registered User regular
edited June 2009
Days Will End on 9pm Pacific, 12 Midnight EST.

I've begun work on an animated and more intricate version of this mini-Phalla. Set to premier September 2010. However, I thought this would be a good way to test the game.

Narration Day One

Objective
Calculadon plays a little different then other Phallas. In this mini-version there are six teams of five. Everyone starts off in the dark, unmasoned. A team is eliminated once all of it's members are dead. The objective is to be one of the last two teams remaining.

Mechanics
The game centers around the equation. Every night the Wheel of Calculadon (actually two wheels, an inner and an outer) are spun to create the equation. The equation adds up to a number. If this is your number, you die. The wheel's movements are controlled by the six team leaders, who may each move the inner and outer wheel up to a total of five slots (between the two, so 3 slots left for the outer wheel, and 2 right for the inner wheel). Each team leader will only be able to move the wheel based on how many team members are still alive, so while they start with five, their ability will dwindle as their team is killed off. An additional slot movement will be voted on by everyone in the thread, in red. The options for vote will be !outer left, !outer right, !inner left, !inner right, !still (no movement.) While each player will start off knowing the number that will kill them personally, they also have to worry about a team number. If their team number comes up, everyone on the team dies. Each of the five members of the team, including the two specials in each team, will know the team number of a rival team. No one on any given team will know their team's number. Alliances and trust will be imperative. Only two teams can win.

If a person has already been killed by the equation, or is killed by a vigilante, and their number comes up, then a random number will be chosen (team numbers included), and that team or person will die. At the end of each night's narration, the new position of the wheel will be seen by all.

Roles

Team Leader - Makes the wheel movement decision for their faction.
Team Uniter - May kill OR seer one person everynight.

Each team gets one leader and one uniter.

1. B:L - Team Leader for House Serpent killed by the House of Fox.
2. Exarch
3. iamtheaznman
4. Daius - House Wolf Loyalist killed by the Equation.
5. Spectralspork
6. Delroland - House Wolf Loyalist killed by the Equation.
7. Dunadun019, a Dolphin Loyalist killed by rogue lasers.
8. Simonwolf - Team Leader for the Dolphins killed by the House of Wolf.
9. Julius Caezure, a Fox Loyalist killed by rogue lasers.
10. Mr. Defecation
11. Trust
12. Delmain, a Spider Loyalist killed by House Fox.
13. Erich Zahn, Team Uniter for the Serpents killed by rogue lasers.
14. Crimsoncoyote - Falcon Leader - Killed by the Equation
15. Zandracon
16. Dunedainjedi - Spider - Killed by the House of Wolf
17. Kime, Team Leader for the Foxes killed by House Spider.
18. CorpseRT
19. MrBlarney - Wolf Leader - Killed by the Houses of the Fox and the Serpent
20. Rainfall
21. Figgy
22. Orange Soda - Serpent - Killed by the House of Spiders
23. Jaysonfour, Team Uniter for the Dolphins killed by rogue lasers.
24. SkyCaptain - House Wolf Loyalist killed by the Equation.
25. Gumpy, Team Uniter for the Spiders killed by House Dolphin.
26. Typhus733, Team Leader for the Spiders killed by House Serpent.
27. Burnage, a Serpent Loyalist killed by House Wolf.
28. Wildcast
29. Thetheroo - Team Uniter for House Wolf killed by the Equation.
30. Eeccccoooo The Dolphin

Reserves
1. Lightrider
2.
3.
4.
5.

Once signups are complete, I will send out role PMs with faction, personal number, and rival teamnumber. Orders and movements will be due at Midnight EST, or 9pm Pacific. First day will probably end on Monday night. Please use this time yo request clarifications. I will be posting the wheel shortly.

Standard rules about anonymous communications apply. To prevent hypocrisy, screenshots are okay. This is obviously a game of alliance, cloak, and dagger. Everyone has a piece of the puzzle, and must work with others in the thread to find and forge a trustworthy alliance. Six team enters, only two teams will leave. The wheel posted shortly.

Teams

5 members in each team, that includes the leader and uniter.

Falcons
Serpents
Dolphins
Foxes
Spiders
Wolves

Equations will be calculated along the center cross hatch from left to right (we will not be using standard order, we go left from right.) In this example the wheel is set on 38+4, multiplied by 3, then subtract 1. So the game will be starting on unlucky Mr. 125. I hope for your sake 125, that someone decides to move one of the wheels before the end of day one.

## Posts

• I've done worse. Registered User regular
edited May 2009
!HAIL ERI

B:L on
click for Anime chat
• Registered User regular
edited May 2009
Looks interesting. Count me in.

Exarch on
No gods or kings, only man.
LoL: BunyipAristocrat
• Registered User regular
edited May 2009
!Intrigued

iamtheaznman on
• Registered User regular
edited May 2009
!This is going to be interesting

Daius on
• Registered User regular
edited May 2009
Need someone to undermine trust and spread chaos throughou the phalla?

SpectralSpork on
• Registered User regular
edited May 2009
!sure, sounds entertainingly odd

delroland on
EVE: Online - the most fun you will ever have not playing a game.
"Go up, thou bald head." -2 Kings 2:23
• Registered User regular
edited May 2009
SIGNUP!

i can do 6 or 7 things at once easy!

• i can feel a difference today, a differenceRegistered User regular
edited May 2009
Signup? Yes sure why not

simonwolf on
• Registered User regular
edited May 2009
Ooh, shiny numbers, sign me up!

Julius Caezure on
• and then what happens? Registered User regular
edited May 2009
sure

M.D. on
• Registered User regular
edited May 2009

Trust on
• Registered User regular
edited May 2009
B:L wrote: »
!HAIL ERI

All Hail Discordia

Delmain on
• Registered User regular
edited May 2009
!Spin Up

I demand to be on the team with subtle abilities.

Edith Upwards on
• Registered User regular
edited May 2009
This is going to be either really terrible or really good. Best to try it with 6 teams and 30 people instead of 8 teams and 80 people though.

• Registered User regular
edited May 2009
Count me in

crimsoncoyote on
• Registered User regular
edited May 2009
!Spin on

Zandracon on
• Registered User regular
edited May 2009
FOOLS, I SHALL KILL YOU WITH THE POWER OF NUMEROLOGY!

Edith Upwards on
• Registered User regular
edited May 2009
This looks insane. I like insane.

dunedainjedi on
• Queen of Blades Registered User regular
edited May 2009
Haha, this does look interesting. I may not be too active tomorrow, I'm not entirely sure what's going on, but beyond that I'll be good. So yeah, sign up please.

kime on
Battle.net ID: kime#1822
3DS Friend Code: 3110-5393-4113
Steam profile
• Registered User regular
edited May 2009
I have read the entirety of Cult of Pythagoras.

Expect me to know who my team is at the start of the game.

Edith Upwards on
• Dressed Ridiculously Registered User regular
edited May 2009
sure

KetBra on
• Registered User regular
edited May 2009
Ohoho. I think I understand how this works. Ohohohoho.

MrBlarney on

• Registered User regular
edited May 2009
IGNORE ME

Edith Upwards on
• Registered User regular
edited May 2009
wait.... if there isn't a vote, what is there to talk about?

• Registered User regular
edited May 2009
wait.... if there isn't a vote, what is there to talk about?

Nothing.

Or.

Everything.

Most will pick the first, then later, when feeling threatened by three PMs disclose the names of those who have contacted them, provoking their own deaths.

Edith Upwards on
• Registered User regular
edited May 2009
Edit: On the other hand, Dunadun has a point.

I think I will add in a community vote to move the wheels a slot.

• Registered User regular
edited May 2009
Can specials vote?

Numerology, this Phalla, and you:

The Dyad, Two, symbolising perceptible reality. Without the two specials this game would

The Pentad, Five, was symbolic of life, power, and invulnerability, it was used as a identifying symbol by the Pythagoreans.

The Decad, Ten was a symbol of completion. The best of all things. If two teams of ten win, they have accomplished the impossible.

Edith Upwards on
• Registered User regular
edited May 2009
Yes, otherwise people would know who the specials were.

• Registered User regular
edited May 2009
So... let me see if I've got the wheel mechanic straight. The wheel will look something like this:

Each combination of inner and outer wheel number corresponds to either a specific player or an entire team. The player or team that is designated at the top of the wheel at the end of a day is eliminated from the game. Team leaders can move the inner and outer wheels a total number of spaces up to the number of players left in their team. The village as a whole also gets a vote to decide whether to move the inner or outer wheel one space in either direction (or keep the wheel in its place).

I know all the detail rules aren't up yet, but I hope you don't mind a few clarification questions...

1. Does each player know their own roulette kill number?

2. Verify: Each player knows the roulette number to kill one other team.

3. Will the roulette's position be publicly known each day?

4. If the roulette hits someone that has already been killed, does the roulette kill randomize, like if a number appears a second time in a game?

5. Does the wheel's position randomize, in the case of a randomized roulette kill?

MrBlarney on

• Registered User regular
edited May 2009
MrBlarney wrote: »
So... let me see if I've got the wheel mechanic straight. The wheel will look something like this:

Each combination of inner and outer wheel number corresponds to either a specific player or an entire team. The player or team that is designated at the top of the wheel at the end of a day is eliminated from the game. Team leaders can move the inner and outer wheels a total number of spaces up to the number of players left in their team. The village as a whole also gets a vote to decide whether to move the inner or outer wheel one space in either direction (or keep the wheel in its place).

I know all the detail rules aren't up yet, but I hope you don't mind a few clarification questions...

1. Does each player know their own roulette kill number?

2. Verify: Each player knows the roulette number to kill one other team.

3. Will the roulette's position be publicly known each day?

4. If the roulette hits someone that has already been killed, does the roulette kill randomize, like if a number appears a second time in a game?

5. Does the wheel's position randomize, in the case of a randomized roulette kill?

Yes to all of these.

On #5, after it is randomized the wheel's new positions will be seen in the narration so that everyone alive in the next round knows where its coming from.

• Registered User regular
edited May 2009

Rainfall on
• Fighter of the night man Champion of the sunRegistered User regular
edited May 2009

Figgy on
XBL : Figment3 · SteamID : Figment
• Registered User regular
edited May 2009
signup

Orange Soda on
• Registered User regular
edited May 2009
This looks pretty much amazing.

Orange Soda on
• Classy Monster Kitteh Registered User regular
edited May 2009

JaysonFour on

I can has cheezburger, yes?
• Registered User regular
edited May 2009
Updated the OP to clarify minor changes and make things a little bit more clear.

• Registered User regular
edited May 2009
You fuckers would not believe how many times numbers repeat, jesus christ. The circle is done though. Will be posted shortly.

• __BANNED USERS regular
edited May 2009
My calculations indicate that I should reserve up for this proof.

LightRider on
• Registered User regular
edited May 2009
LightRider wrote: »
My calculations indicate that I should reserve up for this proof.

Are you trying to be a reserve or a player?