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Sonic and Sega All Stars Racing: you're serious?

13468911

Posts

  • MafMaf Registered User regular
    edited December 2009
    That Sonic R song posted at the beginning of the thread sounded like something they would play really loudly at Abercrombie & Fitch.

    On repeat. All fucking day.

    Maf on
  • SheepSheep Registered User, __BANNED USERS regular
    edited December 2009
    I don't understand what's wrong with some of you people.

    A good kart racer is always welcome in my home. Always.

    Sheep on
  • gunwarriorgunwarrior Registered User regular
    edited December 2009
    Sheep wrote: »
    I don't understand what's wrong with some of you people.

    A good kart racer is always welcome in my home. Always.

    Sega makes Sonic games, Sonic games have a bad rep these days, therefore this game will be horrible.
    A small part of me died typing that

    gunwarrior on
  • drunkenpandarendrunkenpandaren Slapping all the goblin ham In the top laneRegistered User regular
    edited December 2009
    Maf wrote: »
    That Sonic R song posted at the beginning of the thread sounded like something they would play really loudly at Abercrombie & Fitch.

    On repeat. All fucking day.

    Can you or can you not feel the sunshine?

    drunkenpandaren on
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  • MinionOfCthulhuMinionOfCthulhu Registered User regular
    edited December 2009
    Well, this is...random.
    157933sonicsegaboxartba.jpg

    MinionOfCthulhu on
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  • KorKor Known to detonate from time to time Registered User regular
    edited December 2009
    Well, now we know what Microsoft thinks of Banjo's franchise.

    Kor on
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  • APZonerunnerAPZonerunner Registered User regular
    edited December 2009
    It's a fitting return to his roots, at least. Lest we forget he was born in a kart racer.

    APZonerunner on
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  • Darth_MogsDarth_Mogs Registered User regular
    edited December 2009
    Well, this is...random.
    157933sonicsegaboxartba.jpg

    ♪ One of these things is not like the other~ ♪

    Darth_Mogs on
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  • Xenogears of BoreXenogears of Bore Registered User regular
    edited December 2009
    He was born in a shitty Mario Kart clone and he'll die in a shitty Mario Kart clone.

    Life is funny like that, you know?

    Xenogears of Bore on
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  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited December 2009
    Banjo actually has more driving-based games than platformers now.

    FyreWulff on
  • APZonerunnerAPZonerunner Registered User regular
    edited December 2009
    If anything, it shows Microsoft aren't planning to bin the character, which pleases me.

    APZonerunner on
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  • CantidoCantido Registered User regular
    edited December 2009
    TheStig wrote: »
    Kor wrote: »
    What did Mario Kart Wii screw up? Its online multi was/is awesome.

    The online was pretty good though it still used friend codes, and you couldn't send any replay to friends (It had to be your best one). Mostly the problem was there were too many godly items that took no skill to use; blue shells, lightning, bullet bill, pow block. The characters and karts were also very unbalanced. Karts didn't stand a chance against even the worst bikes. Oh and no customizable controls, the best controller was the GC controller and it's like they intentionally made the control scheme for it terrible in an attempt to balance it with the other controllers.

    Pfft. I steer with the Wiimote like a MAN! :x

    If you're in the front you get crap items and if you're in the back you get the crazy stuff. I find it to be a fine balance between competitive play and clusterfuck-party-game like Smash Brothers. Also, it took out the character specific weapons, which ruined Double Dash for me. I found MKWii to be the shot in the arm the franchise needed.

    Ugh. I'd pay full price if Smash Brothers worked as well online. And then I'd never leave the house.

    Cantido on
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  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited December 2009
    It could, but fighting games players would explode in a mountain of bitchfit if fighting games went to dead reckoning instead of lockstep.

    FyreWulff on
  • Undead ScottsmanUndead Scottsman Registered User regular
    edited December 2009
    I really hope we see a new Banjo-Kazooie platformer sometime in the 360's lifespan.

    Undead Scottsman on
  • StericaSterica Yes Registered User, Moderator mod
    edited December 2009
    He was born in a shitty Mario Kart clone and he'll die in a shitty Mario Kart clone.

    Life is funny like that, you know?
    Diddy Kong Racing was actually pretty damn good. Did not age well, however.

    Sterica on
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  • gunwarriorgunwarrior Registered User regular
    edited December 2009
    Diddy Kong Racing is and always will be an awesome racer in my book

    gunwarrior on
  • Sangheili91Sangheili91 Registered User regular
    edited December 2009
    FyreWulff wrote: »
    Banjo actually has more driving-based games than platformers now.
    ...really? Let's see, there was Banjo Kazooie, Banjo Tooie, the GBA Banjo game... And then there was DKR, DKR on the DS, Nuts and Bolts, and now ASR.

    Unless I'm missing something, you're right. Well I'll be damned.

    Sangheili91 on
  • DratatooDratatoo Registered User regular
    edited December 2009
    When Ryo hits people in the fork lift

    he better say, "Would you like to try a game of Lucky Hit?"

    And if he pushes someone into the water: "Have you seen any sailors?"
    Sonic Drift 2 sucks

    I can't disagree more. IMO Sonic Drift 2 is a very good racer for the Sega Game Gear. Nice track design, lots of tracks, varied cast (heck, even metal Sonic from Sega CD was in there). Outstanding music too, for a 8 bit hand held device. IMO it took everything from the first title and improved upon it. Of course it doesn't even come close to Mario Cart for SNES, but as portable title for a limited platform it is a very fun game.

    Dratatoo on
  • MarthMarth Registered User regular
    edited December 2009
    Maf wrote: »
    That Sonic R song posted at the beginning of the thread sounded like something they would play really loudly at Abercrombie & Fitch.

    On repeat. All fucking day.

    Can you or can you not feel the sunshine?

    It brightens up my day, that's for sure.

    Marth on
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  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    edited December 2009
    Cantido wrote: »
    If you're in the front you get crap items and if you're in the back you get the crazy stuff. I find it to be a fine balance between competitive play and clusterfuck-party-game like Smash Brothers. Also, it took out the character specific weapons, which ruined Double Dash for me. I found MKWii to be the shot in the arm the franchise needed.

    Eh, I think having, what, eight people able to get "screw you over" items (and that's all the Blue Shell is; there is NO benefit to using it whatsoever when it only takes out first and anyone unfortunate enough to be nearby when you're in 8th-12th place) really takes a lot of the fun out of it. At least some crazier defense-based items might be nice, stuff that works as well as the offensive.

    Seemed more random in the older days, the item the higher ranks would get.

    And honestly, I loved the character-specific items. Multi-Fireball for the win.

    At the very least, first place should be able to dodge things like Blue Shells. And no, using a Mushroom doesn't really count, given a) you don't get those in first place, and b) you're way too prone to losing items you hold on to in MK Wii. They seem to hold a more "use it or lose it" tact there than the semblance of strategy seen in past games.

    Anyway, I'm hoping Sonic is closer to MK's earlier days. If Mario is included in the Wii version, so much the better on that front.
    FyreWulff wrote: »
    Banjo actually has more driving-based games than platformers now.
    ...really? Let's see, there was Banjo Kazooie, Banjo Tooie, the GBA Banjo game... And then there was DKR, DKR on the DS, Nuts and Bolts, and now ASR.

    Unless I'm missing something, you're right. Well I'll be damned.

    Wouldn't Nuts 'n Bolts fall somewhere in the middle?

    LBD_Nytetrayn on
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  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited December 2009
    No it's pretty much vehicles. Outside of Showdown Town there's little to no platforming. It's 98% vehicle based. However, Banjo was removed from DKR on DS along with Conker. Not quite sure why Tiptup stayed, but that would mean there are an equal amount of platforming and vehicle games. Except for one crappy game that exists solely to make sure that that isn't the case! There was a Banjo Pilot game for GBA. That can take DKR's place so we're still at more vehicle games than platforming games.

    Gilder on
  • fragglefartfragglefart Registered User regular
    edited December 2009
    gunwarrior wrote: »
    Diddy Kong Racing is and always will be an awesome racer in my book

    Man it has been years since I played that game, loved it. Where's my '64...

    fragglefart on
    fragglefart.jpg
  • plufimplufim Dr Registered User regular
    edited December 2009
    Strange SEGA couldn't get mario for the Wii version, given their good relationship with nintendo now.

    Maybe putting in mario would have been too close to an admission as to what this game is :P

    plufim on
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  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited December 2009
    Should put in Diddy Kong.

    awkward

    FyreWulff on
  • APZonerunnerAPZonerunner Registered User regular
    edited December 2009
    FyreWulff wrote: »
    Banjo actually has more driving-based games than platformers now.
    ...really? Let's see, there was Banjo Kazooie, Banjo Tooie, the GBA Banjo game... And then there was DKR, DKR on the DS, Nuts and Bolts, and now ASR.

    Unless I'm missing something, you're right. Well I'll be damned.

    You are missing something - Banjo Pilot on DS, a racer through worlds from Banjo 1 & 2 worlds in planes.

    APZonerunner on
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  • CouscousCouscous Registered User regular
    edited December 2009
    plufim wrote: »
    Strange SEGA couldn't get mario for the Wii version, given their good relationship with nintendo now.

    Maybe putting in mario would have been too close to an admission as to what this game is :P

    It could be a snub for refusing to allow Sonic into Mario Kart that one time.

    Couscous on
  • Rex DartRex Dart Registered User regular
    edited December 2009
    This comment is sincerely free of snark:

    What would a cart racing game have to do to be viewed in the eyes of most gamers as anything but a Mario Kart clone? I'm curious if there's ever been a cart-racing game that's avoided this label.

    Rex Dart on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited December 2009
    No, it's pretty much impossible.

    The best you can hope for is being really good like Crash Team Racing.

    Xenogears of Bore on
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  • cloudeaglecloudeagle Registered User regular
    edited December 2009
    Couscous wrote: »
    plufim wrote: »
    Strange SEGA couldn't get mario for the Wii version, given their good relationship with nintendo now.

    Maybe putting in mario would have been too close to an admission as to what this game is :P

    It could be a snub for refusing to allow Sonic into Mario Kart that one time.

    Could be, though Sega and Nintendo have an absurdly good relationship now. Then again Nintendo may have balked at having Mario in a non-starring role.

    Banjo-Kazooie... yay I suppose, but considering the horrible sales of Nuts and Bolts I can't see too many people getting excited over it.

    cloudeagle on
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  • GlalGlal AiredaleRegistered User regular
    edited December 2009
    More's the pity.

    Glal on
  • XagarathXagarath Registered User regular
    edited December 2009
    Rex Dart wrote: »
    This comment is sincerely free of snark:

    What would a cart racing game have to do to be viewed in the eyes of most gamers as anything but a Mario Kart clone? I'm curious if there's ever been a cart-racing game that's avoided this label.

    Realistic go-karting sim.

    Been done, too. Apparently terrible.

    Xagarath on
  • ZombiemamboZombiemambo Registered User regular
    edited December 2009
    No, it's pretty much impossible.

    The best you can hope for is being really good like Chocobo Racing.

    Zombiemambo on
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  • APZonerunnerAPZonerunner Registered User regular
    edited December 2009
    http://www.youtube.com/watch?v=8fdhHMlxsj4

    Banjo + Avatars. The way this talks it sounds like cameo characters are an MS exclusive. I like how Banjo's car is built out of Nuts & Bolts parts. I presume for his star move Kazooie will use the wrench to add bits or something.

    APZonerunner on
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  • plufimplufim Dr Registered User regular
    edited December 2009
    You'd assume with avatars in the 360 version that mii's are a given for the wii version. Hopefully no home characters though, because god they still give me nightmares.

    As for how not to be accused of being a mario kart clone, for a start, they could have not shamelessly knicked the stunts off of jumps from mario kart wii.

    plufim on
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  • APZonerunnerAPZonerunner Registered User regular
    edited December 2009
    The reason I think it must be 360 exclusive is mainly that the boxart is out and if they had Mario they'd surely put him on the box. Surely. Banjo is on the box, Mario isn't for the Wii. Plus the way this trailer says Xbox exclusive seems to imply Xbox is the only place you'll find cameos.

    APZonerunner on
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  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited December 2009
    Wow. Banjo looks awful. Like, just terrible. Look at how he appears in N&B. Then look at that. Obviously he can't look exactly the same as it isn't the same engine or anything, but they could've made him look a little bit better. He's original Xbox quality now.

    Gilder on
  • plufimplufim Dr Registered User regular
    edited December 2009
    Oh definately, if mario was in there, he'd be on the box.

    "exclusive sonic and sega all stars racing characters only on xbox360" is how he phrases it in the ad, so you're probably right... but I dunno, mii support would be so damn obvious.

    plufim on
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  • LewiePLewieP Registered User regular
    edited December 2009
    I guess maybe it helps that both Rare and Sumo digital are based in the UK.

    LewieP on
  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    edited December 2009
    Wasn't the only reason Sonic wasn't allowed in Mario Kart because he wanted to walk and not drive?

    And now they have no qualms about putting him in a car.

    cooljammer00 on
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  • MarthMarth Registered User regular
    edited December 2009
    Wasn't the only reason Sonic wasn't allowed in Mario Kart because he wanted to walk and not drive?

    And now they have no qualms about putting him in a car.

    They have never had qualms over putting him in a car, or on a board, or what have you.

    Marth on
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