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Sonic and Sega All Stars Racing: you're serious?

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Posts

  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited December 2009
    They did. Nintendo wanted him in Double Dash. Sega liked the idea but wanted him to run. Nintendo said he should just ride/drive a car like everyone else. Nintendo didn't want to rework the game just for one character, Sega never moved on the car discussion.

    FyreWulff on
  • LordOfMeepLordOfMeep Registered User regular
    edited December 2009
    To be fair, it was Yuji Naka that insisted on him running. He doesn't work for Sega anymore.

    LordOfMeep on
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  • ReynoldsReynolds Gone Fishin'Registered User regular
    edited December 2009
    Although you have to admit, Sonic with Tails running along behind him would be pretty cool.

    Reynolds on
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  • TigTig Registered User regular
    edited December 2009
    I heard that Sumo tried the whole "Sonic running without a car" idea for this game originally. But it just didn't feel right, what with every other player on the field being twice the size, and handling like, well, cars.


    it's probably an idea that works better on paper than in execution...

    Tig on
  • Rex DartRex Dart Registered User regular
    edited December 2009
    Some Kotaku commenter mentioned that if every console got an exclusive character, and 360 had Banjo, then Wii should get Mario (obviously) and PS3 should get a Valkyrie Chronicles character in a tank or something.

    It's a shame it won't happen, because I thought the idea of a VC character was pretty cool.

    Rex Dart on
  • TigTig Registered User regular
    edited December 2009
    The PS3 should get a Sackboy on a rocket cheetah.



    edit: and its wheels should fall off at regular intervals for authenticity

    Tig on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited December 2009
    Why would Nintendo want to boost up the competition of one of their top sellers by allowing Mario or Miis in?

    The game is going to sell like crap on the PS3 anyways, so no point in going out of their way for sackboys or whatever.

    Xenogears of Bore on
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  • OpiumOpium regular
    edited December 2009
    cloudeagle wrote: »
    Couscous wrote: »
    plufim wrote: »
    Strange SEGA couldn't get mario for the Wii version, given their good relationship with nintendo now.

    Maybe putting in mario would have been too close to an admission as to what this game is :P

    It could be a snub for refusing to allow Sonic into Mario Kart that one time.

    Could be, though Sega and Nintendo have an absurdly good relationship now. Then again Nintendo may have balked at having Mario in a non-starring role.

    Didn't keep EA Sports from inserting Mario/Weegee/Peach into SSX/NBA Street/etc.

    Opium on
  • Brainiac 8Brainiac 8 Don't call me Shirley... Registered User regular
    edited December 2009
    Opium wrote: »
    cloudeagle wrote: »
    Couscous wrote: »
    plufim wrote: »
    Strange SEGA couldn't get mario for the Wii version, given their good relationship with nintendo now.

    Maybe putting in mario would have been too close to an admission as to what this game is :P

    It could be a snub for refusing to allow Sonic into Mario Kart that one time.

    Could be, though Sega and Nintendo have an absurdly good relationship now. Then again Nintendo may have balked at having Mario in a non-starring role.

    Didn't keep EA Sports from inserting Mario/Weegee/Peach into SSX/NBA Street/etc.

    What SSX game was this?

    I may need to grab the Gamecube game of said SSX game with Mario.

    Brainiac 8 on
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  • King RiptorKing Riptor Registered User regular
    edited December 2009
    LordOfMeep wrote: »
    To be fair, it was Yuji Naka that insisted on him running. He doesn't work for Sega anymore.

    Truly a blessing that man was not good for sonic.

    Besides if you ask me running while everyone else is driving steel death machines seems a bit to risky even for Sonic's devil may care style.

    King Riptor on
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  • OpiumOpium regular
    edited December 2009
    Brainiac 8 wrote: »
    Opium wrote: »
    cloudeagle wrote: »
    Couscous wrote: »
    plufim wrote: »
    Strange SEGA couldn't get mario for the Wii version, given their good relationship with nintendo now.

    Maybe putting in mario would have been too close to an admission as to what this game is :P

    It could be a snub for refusing to allow Sonic into Mario Kart that one time.

    Could be, though Sega and Nintendo have an absurdly good relationship now. Then again Nintendo may have balked at having Mario in a non-starring role.

    Didn't keep EA Sports from inserting Mario/Weegee/Peach into SSX/NBA Street/etc.

    What SSX game was this?

    I may need to grab the Gamecube game of said SSX game with Mario.
    http://www.gamespot.com/gamecube/sports/ssx4/news.html?sid=6132098

    Opium on
  • Hexmage-PAHexmage-PA Registered User regular
    edited December 2009

    Besides if you ask me running while everyone else is driving steel death machines seems a bit to risky even for Sonic's devil may care style.

    Sonic fights killer robots and rides on a biplane by standing on its wings, completely unsecured.

    Hexmage-PA on
  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    edited December 2009
    Tig wrote: »
    I heard that Sumo tried the whole "Sonic running without a car" idea for this game originally. But it just didn't feel right, what with every other player on the field being twice the size, and handling like, well, cars.


    it's probably an idea that works better on paper than in execution...

    It is true. I'm sure it's even linked at some point earlier in this thread.
    Why would Nintendo want to boost up the competition of one of their top sellers by allowing Mario or Miis in?

    To keep people away from the Xbox 360 version, most likely. As it stands, Xbox 360 is the one to get for me, but if I hear Mario's in... well, sorry Rare Bear. Maybe when you hit discount.

    LBD_Nytetrayn on
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  • Brainiac 8Brainiac 8 Don't call me Shirley... Registered User regular
    edited January 2010
    Mii support has been confirmed for the Wii version.

    Woo!

    Brainiac 8 on
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  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited January 2010
    It's time to meet a CRAZY character are ya ready?

    Here

    We

    GO!

    Gilder on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited January 2010
    Where the fuck is Amy in that trailer?

    Henroid on
  • cloudeaglecloudeagle Registered User regular
    edited January 2010
    Uh... which crazy character were we supposed to see?

    cloudeagle on
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  • Brainiac 8Brainiac 8 Don't call me Shirley... Registered User regular
    edited January 2010
    I'm wondering that too?

    I know that Hooch be crazy!

    Brainiac 8 on
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  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited January 2010
    B.D. Joe. You know, from Crazy Taxi? He's a little hard to spot but he's definitely there. Pause when you see the taxi on screen and you can see his hat.

    Edit: Or if he's not CRAZY enough for you, Ulala.

    Gilder on
  • cloudeaglecloudeagle Registered User regular
    edited January 2010
    Heh, that's actually kind of cool.

    Though I'm not sure I could play him without blasting Offspring. Every time I hear those early Offspring songs I can't help but think of hurtling downhill in Crazy Taxi.

    cloudeagle on
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  • BlitzAce1981BlitzAce1981 Registered User regular
    edited January 2010
    BlitzAce1981 on
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  • Brainiac 8Brainiac 8 Don't call me Shirley... Registered User regular
    edited January 2010
    Opa Opa! :D

    Brainiac 8 on
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  • TheSonicRetardTheSonicRetard Registered User regular
    edited January 2010
    HOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOLLLLLLLLLLLLLLLLLLYYYYYYYYYYYYY SHIT

    OPA MOTHER FUCKING OPA

    My smile is god damn ten-thousand miles wide at the moment

    Fucking misty eyed and everything

    God damn I can't believe they actually brought out Opa-Opa. Only Tom Tom/Hu-Man/Shion could possibly top Opa-Opa.

    SHIT, I can't believe it. I hope his special move is to call out Space Harrier. The two have been linked since before Opa-Opa even existed, but they've rarely ever actually interacted. The only direct, main connections (besides obviously taking place in the same war/time period/universe) is that A) One of the levels in the x86000 port of Fantasy Zone is literally a level from space harrier (level 5, complete with boss), B) The last level in Super Fantasy Zone is the Assemble (the last level from Space Harrier), C) Opa Opa appeared as a helper in Planet Harriers, and D) In the bad ending to Fantasy Zone II DX where Opa-Opa goes crazy, Space Harrier kills him.

    one of the developers for the game already said there could be more characters via DLC, but there are other characters who have unusual cameos that'll expand the roster, and that "one in particular will be note worthy."

    Having Space Harrier come in to help Opa-Opa would be fucking epic.

    TheSonicRetard on
  • TheSonicRetardTheSonicRetard Registered User regular
    edited January 2010
    Also, holy shit, can you imagine how bizarre and surreal The Fantasy Zone level is gonna be? I hope it takes us across several planets instead of one. And I hope its dripping with both Space Harrier and Fantasy Zone references. Maybe have a cameo by the Dragon Prince Euria?

    TheSonicRetard on
  • CantidoCantido Registered User regular
    edited January 2010
    HOLY SHIT

    215051729_Nxnch-L-2.jpg]

    Why...WHY IS THERE NO CHU CHU ROCKET ARCADE?!?!

    Cantido on
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  • Nick SoapdishNick Soapdish Registered User regular
    edited January 2010
    Cantido wrote: »
    HOLY SHIT

    215051729_Nxnch-L-2.jpg]

    Why...WHY IS THERE NO CHU CHU ROCKET ARCADE?!?!

    Because Sega has been busy flushing Sonic's head down the toilet for the last decade.

    HEY SEGA I WOULD PAY FULL PRICE FOR ONLINE CHUCHU ROCKET AGAIN PLEASE MAKE IT.

    Nick Soapdish on
  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    edited January 2010
    So, the latest word is that there are 27 levels being advertised in Germany, rather than 24. Also, the PlayStation 3 has Sixaxis controls. Yay?

    LBD_Nytetrayn on
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  • DunxcoDunxco Should get a suit Never skips breakfastRegistered User regular
    edited January 2010
    Bonanza Bros?

    CASH CASH CASH!

    Dunxco on
  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    edited January 2010
    HOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOLLLLLLLLLLLLLLLLLLYYYYYYYYYYYYY SHIT

    OPA MOTHER FUCKING OPA

    My smile is god damn ten-thousand miles wide at the moment

    Fucking misty eyed and everything

    God damn I can't believe they actually brought out Opa-Opa. Only Tom Tom/Hu-Man/Shion could possibly top Opa-Opa.

    SHIT, I can't believe it. I hope his special move is to call out Space Harrier. The two have been linked since before Opa-Opa even existed, but they've rarely ever actually interacted. The only direct, main connections (besides obviously taking place in the same war/time period/universe) is that A) One of the levels in the x86000 port of Fantasy Zone is literally a level from space harrier (level 5, complete with boss), B) The last level in Super Fantasy Zone is the Assemble (the last level from Space Harrier), C) Opa Opa appeared as a helper in Planet Harriers, and D) In the bad ending to Fantasy Zone II DX where Opa-Opa goes crazy, Space Harrier kills him.

    one of the developers for the game already said there could be more characters via DLC, but there are other characters who have unusual cameos that'll expand the roster, and that "one in particular will be note worthy."

    Having Space Harrier come in to help Opa-Opa would be fucking epic.

    This all intrigues me; I like the idea of this expanded world covering different series and playtypes, and not in a Mega Man/Mega Man X/MegaMan Legends sort of way. Is there a place I can learn more about how it all crosses together?

    LBD_Nytetrayn on
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  • MC MysteryMC Mystery Registered User regular
    edited January 2010
    Wait a second. Is that Ryu Hazuki on a fucking Fork Lift?

    MC Mystery on
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  • GlalGlal AiredaleRegistered User regular
    edited January 2010
    Yes. :D

    Glal on
  • MC MysteryMC Mystery Registered User regular
    edited January 2010
    Oh, well in that case I am fucking sold on this game no questions asked.

    MC Mystery on
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  • cloudeaglecloudeagle Registered User regular
    edited January 2010
    Behold the selling power of nostalgia.

    cloudeagle on
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  • DunxcoDunxco Should get a suit Never skips breakfastRegistered User regular
    edited January 2010
    I'm not sold until I see Bonanza Bros. in action other than a brief character select tease screenie in another language.

    CASHCASHCASH!

    Dunxco on
  • BlitzAce1981BlitzAce1981 Registered User regular
    edited January 2010
    I'm still debating which character to use as my main. I mean, Sonic's a default, but I want to see how the vehicle mechanics work out; if you get more boost from doing more tricks in a single jump, I might favour one of the flying characters, e.g. Opa Opa, Tails; if the bikes really have noticably superior handling and acceleration, I'll use Shadow or Ryo for twisty circuits.

    I like what they've done with Jacky/Akira though - their special is VF Kids mode, and given that VF Kids was ~20% faster than vanilla VF...

    BlitzAce1981 on
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  • AaronKIAaronKI Registered User regular
    edited January 2010
    Has anything been said about the soundtrack aside from the main theme?

    AaronKI on
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  • KyouguKyougu Registered User regular
    edited January 2010
    AaronKI wrote: »
    Has anything been said about the soundtrack aside from the main theme?

    Only that it won't be as good's as Sonic R's.

    Kyougu on
  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    edited January 2010
    I'm still debating which character to use as my main. I mean, Sonic's a default, but I want to see how the vehicle mechanics work out; if you get more boost from doing more tricks in a single jump, I might favour one of the flying characters, e.g. Opa Opa, Tails; if the bikes really have noticably superior handling and acceleration, I'll use Shadow or Ryo for twisty circuits.

    I like what they've done with Jacky/Akira though - their special is VF Kids mode, and given that VF Kids was ~20% faster than vanilla VF...

    Hmm, now there is an enticing thought: what if you could assemble racing teams in a game like this?

    With some characters handling better for some people than others on some circuits, wouldn't it be nice to be able to switch for each track as you work towards winning a cup?

    Of course, I'm not talking about a huge group or anything; two, maybe three racers at the most.

    As an aside, forming different teams might have the possibility of different ending/winning animations for the racers...

    LBD_Nytetrayn on
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  • BlitzAce1981BlitzAce1981 Registered User regular
    edited February 2010
    So, apparently GamesMaster magazine over here in the UK have got the first review.

    PS360 version got 83%, Wii got 83%, DS got 70%. Haven't got a copy of the mag myself, so I don't know what they marked it down on, but that's definitely an encouraging score.

    BlitzAce1981 on
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  • TeeManTeeMan BrainSpoon Registered User regular
    edited February 2010
    Hey that trailer didn't look too bad at all, I think I'm finally going to clue one of my Sonic friends in on this. She was pretty disappointed with the Bioware RPG so I didn't want to get her hopes up.

    TeeMan on
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