There is a FANTASTIC ARMA II guide HERE. We suggest you read it.
READ THIS:
ARMA II is a BIG game. It is very system intensive and very persnickity. IF YOU GET THE GAME UNDERSTAND YOU HAVE A GOOD CHANCE OF HAVING TO MESS WITH CONFIG FILES TO GET IT STABLE. You have been warned. (It's totally worth it.)
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acidlacedpenguin wrote:
Well, first things first. We need a list of all the people that are:
1: For sure getting the game on/around release.
2: Who will get the game, but some time later.
Continue quoting this.
*People who are getting the game at/around release*
XOCentric - Down Range
Basil - Friendly Fire
Taranis - Vanguard
Rend - Painboy
jdarksun - Lead Farmer
dietarysupplement - Dirty Stick
Sladvan - Stovepipe
meepzero - Spearhead
krylon666 -
Axen - Big Boom
The Count of Midget Fisto - Law
Ethugs4life - Affirmative Action
Dashui - Dr. Feel Good
Redlance-
acidlacedpenguin - Body Massage
Voro - Face Plate
Yall - Road Kill
PolishElvis- Fire Control
Snake101st - Snake
kaliyama - White Collar
lookfreegrenade - Rook
Pyromaniac221 - Long Shot
Digito -
AngryPuppy -
Littleboots - Router-Mouth
Veevee -
PolloDiablo- Sandbag
Docken - Dragon
Doctor Deimos -
Icy -
Kendrik -
Ryke - High Caliber
GalagaGalaxian - Wizard
Sonork
*People who will get the game later*
magicprime (July 4th) - Fireside
ChildeRoland (Mid July, with a box) - BackStop
Daemonion (July 2nd boxed retail) -
ARMA II now has a release date:
July 7th for American Retailers and world wide release
Optimization Needed? Look here:
"ArmA 2 Optimization"
http://forums.bistudio.com/showthread.php?t=73947
"Optimisation/FPS with ArmA II"
http://www.armaholic.com/forums.php?m=posts&q=6713
ARMA II is a combined arms tactical simulator.
Think of it like Battlefield 2: Modern Combat.
Except the battlefield encompasses hundreds of square miles of accurately recreated real world terrain:
The names are fictional but the place is real. This is taken from an area near the Black Sea.
And the players conform to real world physics. You fight your body weight, you have inertia, bullets drop and are affected by wind (rumor) the whole shebang of physics are there.
ARMA II can accurately be described as a soldier simulator. In fact it's taken from an
actual soldier simulator available for sale for a measly few thousand dollars.
Bohemian Interactive, the creators, have packed in as much realism as they could into the game. Soldiers have a full range of real world military doctrine hand gestures for example. Sim enthusiasts can employ their 'Track IR' and move their head independently from their bodies. (I do this in ARMA I and it's more useful than you may think)
There are more commands than you can shake a stick at. The only think they've dumbed down is vehicles, to allow for players to actually be able to use them without a full HOTAS set up and a few years training.
Oh and yes it's multiplayer. Hundreds can jump onto a server to battle it out for control of the land, or simple death match.
Hundreds of pieces of equipment have been recreated here for the six factions in game. Russian, US Marines, Chernarussian Defence Forces, Chernarussian Movement of the Red Star, National Party, and Citizens of Chernarus aka civilians. You may be tempted to think of them as targets but that would be a mistake. In the single player campaign how you treat citizens effects how they treat you. Be cool and they'll give you valuable info. Be a shit and they'll fire bomb your jeep. Have fun walking back those ten miles to base because distances isn't compressed here. Ten miles is ten miles.
It's gonna be a blast for the hard core.
http://www.arma2.com/http://en.wikipedia.org/wiki/ArmA_IIhttp://store.steampowered.com/app/33900/
If you want to Admin you'll need this link:
http://community.bistudio.com/wiki/Multiplayer_Server_Commands
Oh and this has caused quite a stir:
http://www.youtube.com/watch?v=9wXx3vMy_AQ
For those who want to compare ARMA 1 with ARMA 2 I recommend this guy:
http://www.youtube.com/user/JohnnyBoy755
And to see if this game is for you watch this video:
http://www.youtube.com/watch?v=8KK6Fo3Y0AU
Did you:
A)Shit your pants imagining it was you playing that.
B)Thought how immersive and over arcing the game play was.
C)Immediatly wrote an Email to Bohemian Interactive bitching about how unfair it is to die to something you can't see in a war sim.
D) A combination of A and B.
If you picked D. Welcome to 90% of this threads posters. Have a beer and proceed to have your socks blown off.
I'm building a real pirate ship. Really. Wanna help?
Click here!
caffron said: "and cat pee is not a laughing matter"
Posts
Whether it's this, or OFP 2, remains to be seen.
It's about as close as saying the moon is like the sun. Their both heavenly bodies but that's about it. However for people who have no idea what a hard core sim like ARMA is like it's a good starting off point.
Feel free to add stuff in, I'll drop it in the OP as the release date gets closer.
caffron said: "and cat pee is not a laughing matter"
I thought ARMA (the first one) was a worthy successor to OFP.
OFP 2 looks to be going more action-y Call of Duty-esque, while ARMA is staying true to OFP's sim gameplay.
Hmmmm. I dunno, just remember ArmA getting some unenthusiastic middling reviews when it came out.
Kinda like the post right below me.
Also, ArmA is nothing like Battlefield.
BIS have so far done a couple of things consistently with all their games. The first is that their games are horribly buggy and the second is that their AI is horrible. Being shot from a mile away through a forrest, bushes and small huts by an enemy with an AK-47 isn't very good AI.
Knowing me i'll probably end up buying this though.
---
I've got a spare copy of Portal, if anyone wants it message me.
I'll probably buy the hell outta this.
edit: New and old cathedrals in the middle of the map, eh?
With regards to it having been buggy as hell in Germany, I rather get the impression that they've patched it a few times since release already (3 i think) and it has been greatly improved for general release.
I gotta say, the review i read did admit there were a few bugs (mainly AI doing immersion breaking things like poor driving) but overall, gushed rainbows. The Map editor is supposedly very easy to use and MP wise, you can set up a custom game with your own objectives et al. pretty quick.
Lastly, the review mentioned that on his second play through on mission one, the mission dynamically changed from his first play through. He patrol was interrupted by an emergency rescue for a downed helicopter crew. That didn't happen the first time he did it. That is all kinds of awsome right?
I'll let you know the mag later, cos I haven't seen any reviews online yet.
UPDATE: The Magazing is PC Gamer, issue 202.
Reminds me how badly I want Steel Beasts 2 but the dev seems to be content working on his $100+ edition for soldiers.
http://en.wikipedia.org/wiki/VBS2
ArmA 2 is the most realistic game ever!
It also has a mode where you control a chicken around an obstacle course.
I never asked for this!
"Nothing is gonna save us forever but a lot of things can save us today." - Night in the Woods
I'm playing through OFP now. Never tackled the game, maybe because it was so ugly and buggy and cumbersome, but a realistic soldier sim shooter is exactly something I could really get into. (Other than the multiplayer, because I avoid that stuff generally to save time.)
So you can take cover behind a low wall, and pop your head up to observe the enemy and fire rather than just crouch/ go prone and merely hope that the object in front of happens to be the right height or you're screwed? Can you direct your team to do the same? Do the enemy use cover in this manner? I havn't played the game but from what I've heard so far this isn't the case. A game doesn't have to be Gears of War to strive for a reliable cover system for christsakes. The next Red Orchestra game is meant to try and simulate this.
I used to know a guy who's on that dev team.
He was into gay dragon fucking. It was really really weird.
I don't know how you'd do this with keyboard/mouse or gamepad. Still curious what RO is going to do because I too would love to see something both realistic and useful.
Click the links and watch in hi-def.
http://www.rockpapershotgun.com/2009/06/12/bloody-hell-arma-2-vids/
http://www.youtube.com/watch?v=khG8pVEmzO4
http://www.youtube.com/watch?v=5zhS4DuML5Q
There's plenty of other videos on youtube.
I'm interested as to how the multiplayer will pan out, because it looks like it could either be mindblowingly awesome or boring as hell.
wanna see how she goes
Replace mindblowingly awesome with pants-shittingly terrifying and that's war
If you enjoyed OFP and haven't played ArmA, consider getting ArmA 2. The campaign in ArmA was hardly compelling and (IMO) was quite a bit suckier than it needed to be, but it looks like ArmA 2 has taken steps to remedy this and to allow for a whole new level of immersion.
Of course, if it is glitchy and runs like crap on my machine I'll change my tune, but from what I've heard it is able to utilize dual-core processors now and, as a result, is able to provide much better graphics with the same hardware you're using to play ArmA (1) now.
I'd also like to see how multiplayer games handle those massive AI firefights. I imagine that aspect of ArmA has not been improved upon, though it's honestly quite good right now. If they improved the netcode in ArmA 2 from ArmA 1 I can't wait to see how battles scale up from what they have been in ArmA.
jesus christ
holy fuck
oh my god
Will be buying this. Hoping it runs as smooth as it looks and is not Stalker levels of buggy
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
Word on the street is that arma2 is looking really promising and SWIM is really confident that it will be great.
It's not simulation level, this isn't the version that the military uses for training, but it's still going heavy on the realism.
Yeah, the version they made for the military costs several thousand dollars I guess
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
The specs of the guy who did the 1500 AI video:
Windows xp 32 bit/Windows 7 64 bit (Dual boot)
ATI Radeon 4870 512mb
4GB DDR2 RAM (2x 2GB sticks)
Intel Dual Core E8500 @ 3.7ghz
And a crap sound card :P
I think you'd probably be able to manage quite a large number of units, if not maybe the full 1000.