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Minecraft! The last craft you'll ever need!

Burning OrganBurning Organ Registered User regular
edited August 2010 in Social Entropy++
What is minecraft, you might ask?

It's a java game about crafting mines.

So how do I play you might ask?

Well you just visit this link http://www.minecraft.net/

The basics are pretty simple and all the controls are right there.
You can create blocks and remove blocks. You can jump around. Make whatever you want.

Create a profile so you can save your stuff. You can then get a link to that saved level and other people can look around in it.

For example if you click on http://www.minecraft.net/play.jsp?user=urgelos&id=0 you'll be able to run around in my level, make changes in it and even save it on your own account!

There is also some way to do multiplayer I think, but I don't know how yet, someone tell me and I'll edit this.




Sorry for sucky OP, but it will grow I think.
I hope.
(Someone can make me a better one later maybe.)




As a rule whoever is working on the community map should announce so visibly (coloured big text) and also do so when he finishes and posts the new link.




FUTURE PLANS THANKS TO META T. DUST
Notch wrote: »
I plan on having several game modes: (copied and pasted from the blog)

Creative mode

You’ve got infinite materials and build without any delay. Can be played both as singleplayer and as multi player.
You can share the maps with other players somehow. Perhaps just share the actual .level file manually?

Survival mode

Singleplayer / cooperative. You have a health bar and need to eat in order to keep healthy. You have to gather the materials you wish to use, and construction takes time. Mining through stone is slower than through dirt.
Monsters, animals, play on levels made in Creative mode, or play on random levels.

Does this mode need a goal?

Team survival mode

Same as Survival mode, except players are divided into two or more teams.

Fortress mode

After having built a level in Creative or Survival mode, you and your friends connect to another fortress made by some other people. The map gets bigger so it fits both maps, and you play a game on this map. Perhaps Capture the Flag, perhaps something else


The last two modes will have weapons and fighting. Probably with arrows with proper physics, so you'd aim diagonally up towards whatever you want to hit.


The game engine was written from scratch in java. The visibility culling is very naive still, it just culls against the view frustum. I'd like to do some occlusion culling as well as that would really speed up the indoors areas.


The map is randomly generated.

This is what minecraft is to become




EVEN MORE STUFF THANKS TO META T. DUST

News From The Front
Notch wrote: »
Gone 'til sunday

The MP server stuff is looking really good. I need to clean up some bugs, reduce bandwith use, add some server admin commands (ban, kick, new map), and add some startup commands (generate a new map, load a map).

Then I have to add some web site infrastructure to show running minecraft servers. This could probably take a while to get right, but a quick first version shouldn’t take many hours to do.

After that, multiplayer for the masses!

And then, I start work on survival mode.

Also, donate!

Get out your Fucking checkbooks











NEW STUFF!


Notch wrote: »
When generating a new level or loading a creative mode level, you also select a difficulty. Difficulty levels will probably vary from “challenging” to “impossible”, since I want the game to be difficult. If it’s not fun to always be challenged, I’ll add easier difficulties.

At the bottom of the game screen, you’ll have an inventory list and a health bar. Selecting things from the inventory list will work pretty much like it does now, you can use the scroll wheel, or press buttons directly.

Construction:

You’ll start out with just a pickaxe in your inventory, and possibly some seeds. Selecting the pickaxe and clicking on a tile will destroy it, but different tiles will take differently long to remove. Stone will be tougher than dirt, and so. Either way, the delay won’t be long. Perhaps one full second for stone.

When you destroy a block, most blocks will release resources. In the case of stone, they will spawn small stone blocks. You can pick these up by walking over them if you’ve got an empty inventory slot, or a slot with the same resource type in it, up to some certain maximum.

To build, just select a slot with a tile resource in it, and click in the world as you do now. There will be no delay on building, only on breaking blocks, but it balances out since you have to get the resouce to be able to build in the first place.

No block tile will produce more than one resource of the same time, as that would allow you to farm a single rock tile over and over. The exception to this is wood, which will produce several plan resources. You can never directly build wood, but if you plant seeds on grass, you get a small plant. After some time, the plant will pop into a large beautiful tree.

Combat and health:


There will be hostile mobs roaming the map. Goblins, trolls, wolves, whatever fits. They will be blocky. ;)

To attack a monster, select a pickaxe or a sword, and simply click the monster like you would a tile. Each click damages the monster (with a minimum time between clicks, perhaps 250 ms), and once the health is gone, it’s dead.

You can also push monsters by walking into them. Both you and the monster will be shoved away from each other. This should let you push goblins into firery lava pits of doom.

Monsters will hurt you and take away from your health.
The only way to regain health is to eat food.
You get food from either hunting or from farming.

Tools and equipment:

There will be very basic crafting.
Two types of swords, two types of armor, two types of helmets. The basic versions require iron. The advanced versions require steel, which you make by combining iron and coal.
Carrying swords, armor or helmets take up inventory slots, but otherwise have no penalty and work pretty much as you expect (prevent some damage, or cause more damage)

I haven’t fully solved how crafting should work in detail. I’ll do that once I get there in development.

Bows and arrows can be made out of wood. To use it, select the bow from your inventory and make sure you’ve got some arrows. Click in front of you, and an arrow goes flying using real physics.
To actually HIT something, aim above it.

It'll go a little something like that, and along with LUA scripting, you can modify the game however the fuck you like, want more shit, want shit to be different? go for it.



http://www.youtube.com/watch?v=ubDJT1KamSE&eurl=http%3A%2F%2Fnotch.tumblr.com%2F&feature=player_embedded#t=282

Awesome new shit that I love

Probably buying this, yeah.

Also if you buy before September first, for the month of september you can play survival mode singleplayer, until notch gets back from where ever, and begins to work on any reported issues and shit, to make the game multiplayerable.

Burning Organ on
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Posts

  • NotASenatorNotASenator Registered User regular
    edited June 2009
    HI_ban_landmines_now.JPG

    NotASenator on
  • AbracadanielAbracadaniel Registered User regular
    edited June 2009
    aw NaS :(

    that makes me sad

    Abracadaniel on
  • NotASenatorNotASenator Registered User regular
    edited June 2009
    Think how he must feel.

    NotASenator on
  • AbracadanielAbracadaniel Registered User regular
    edited June 2009
    :(:(

    Abracadaniel on
  • tsplittertsplitter Registered User regular
    edited June 2009
    bad EVE onlne jokes are brewing

    tsplitter on
    FqmsaJ6.png
  • Cilla BlackCilla Black Priscilla!!! Registered User regular
    edited June 2009
    look i only need one answer here

    is this or is this not better than minesweeper

    Cilla Black on
  • Burning OrganBurning Organ Registered User regular
    edited June 2009
    look i only need one answer here

    is this or is this not better than minesweeper

    Well you could just visit the link.

    I have asked people the same question and the answer is always different.

    Burning Organ on
  • sarukunsarukun RIESLING OCEANRegistered User regular
    edited June 2009
    Smart Hero wrote: »
    aw NaS :(

    that makes me sad

    How can that make you sad?


    Dude looks like a complete boss.

    sarukun on
  • MrMonroeMrMonroe passed out on the floor nowRegistered User regular
    edited June 2009
    OK I am working on "Campion's" map right now, I'll post the link when I'm done with the shipyard.

    MrMonroe on
  • redfenixredfenix Aka'd as rfix Registered User regular
    edited June 2009
    alright, i want to work on one, which is available?

    redfenix on
  • Burning OrganBurning Organ Registered User regular
    edited June 2009
    You can work on any ones. It should save it to your own account so you shouldn't be able to do any harm (I think.)

    Burning Organ on
  • redfenixredfenix Aka'd as rfix Registered User regular
    edited June 2009
    alright organ, ill work on yours

    redfenix on
  • Burning OrganBurning Organ Registered User regular
    edited June 2009
    Really need to work out the multiplayer details.

    Burning Organ on
  • GumpyGumpy There is always a greater powerRegistered User regular
    edited June 2009
    I don't get how multiplayer works

    Do you just go into a map and if someone else is there you see them?

    Gumpy on
  • Burning OrganBurning Organ Registered User regular
    edited June 2009
    That would make sense, but I'm not seeing redfenix

    Then again it is a pretty big map.

    EDIT: Doesn't look like that is how it works :(

    Burning Organ on
  • redfenixredfenix Aka'd as rfix Registered User regular
    edited June 2009
    no, i'm working on yours solo, afaik

    ill post it in a bit

    redfenix on
  • RankenphileRankenphile Passersby were amazed by the unusually large amounts of blood.Registered User, Moderator mod
    edited June 2009
    there is no multiplayer yet

    Rankenphile on
    8406wWN.png
  • Burning OrganBurning Organ Registered User regular
    edited June 2009
    Oh.
    I thought Marsh and Meta played in multiplayer once, but apparently not.

    EDIT: Fenix, I'm also working and updating it pretty often....

    Then again you might have better stuff going on in your version.

    Burning Organ on
  • redfenixredfenix Aka'd as rfix Registered User regular
    edited June 2009
    redfenix on
  • Burning OrganBurning Organ Registered User regular
    edited June 2009
    redfenix wrote: »

    Uhh, that's my version. You need to look at your own maps.

    Burning Organ on
  • redfenixredfenix Aka'd as rfix Registered User regular
    edited June 2009
    probably not that great, but hey, it was fun

    also, here's a level (small)
    that i started to clear out, so we can use it as a blank canvas, as it were

    if anyone wants to continue working on it, feel free

    http://www.minecraft.net/play.jsp?user=redfenix99&id=1

    redfenix on
  • redfenixredfenix Aka'd as rfix Registered User regular
    edited June 2009
    redfenix on
  • DadouwDadouw Registered User regular
    edited June 2009
    man I've been digging the craziest underground passage

    until I found some lava that filled the whole thing

    Dadouw on
  • JordanthehuttJordanthehutt Registered User regular
    edited June 2009
    dang this game is really cool.

    Jordanthehutt on
  • ArtreusArtreus I'm a wizard And that looks fucked upRegistered User regular
    edited June 2009
    It will be so rad when multi works. Also if they got Dorf fortress to look like this. Maan.

    Artreus on
    http://atlanticus.tumblr.com/ PSN: Atlanticus 3DS: 1590-4692-3954 Steam: Artreus
  • redfenixredfenix Aka'd as rfix Registered User regular
    edited June 2009
    alright, flatland updated

    not yet flat, though

    http://www.minecraft.net/play.jsp?user=redfenix99&id=1

    redfenix on
  • Indie WinterIndie Winter die Krähe Rudi Hurzlmeier (German, b. 1952)Registered User regular
    edited June 2009
    oh my god

    this thing

    this greatest thing

    I have dreamed of games like this

    they need to add furniture

    or combine this with Dwarf Fortress

    something

    Indie Winter on
    wY6K6Jb.gif
  • redfenixredfenix Aka'd as rfix Registered User regular
    edited June 2009
    just a warning, one block of water, opened to a place to go, can fill any amount of space.

    redfenix on
  • DadouwDadouw Registered User regular
    edited June 2009
    redfenix wrote: »
    just a warning, one block of water, opened to a place to go, can fill any amount of space.

    same for lava

    Dadouw on
  • RepoxRepox Registered User regular
    edited June 2009
    Dadouw wrote: »
    redfenix wrote: »
    just a warning, one block of water, opened to a place to go, can fill any amount of space.

    same for lava
    Remember to block the upper section if you are trying to flood one tile into a channel. That's how I accidentally made that mine flooded on the community map.
    Diagram like this, water comes from w, floods the entire section if B isn't there. (sorry for terrible ASCII makings)
    W_
    |B|B|
    |_|_|

    Repox on
  • Burning OrganBurning Organ Registered User regular
    edited June 2009
    That's why you save often.

    Burning Organ on
  • redfenixredfenix Aka'd as rfix Registered User regular
    edited June 2009
    redfenix on
  • Burning OrganBurning Organ Registered User regular
    edited June 2009
    redfenix wrote: »

    Mayan temple?

    Burning Organ on
  • redfenixredfenix Aka'd as rfix Registered User regular
    edited June 2009
    redfenix wrote: »

    Mayan temple?

    yeah, that's what it ended up looking like, which is ok with me

    notice the drop from the clouds to the lava
    weeeeee

    redfenix on
  • RaneadosRaneados police apologist you shouldn't have been there, obviouslyRegistered User regular
    edited June 2009
    how do you add water?

    Raneados on
  • Burning OrganBurning Organ Registered User regular
    edited June 2009
    Raneados wrote: »
    how do you add water?

    Divert.

    Burning Organ on
  • RaneadosRaneados police apologist you shouldn't have been there, obviouslyRegistered User regular
    edited June 2009
    aha

    Raneados on
  • ArtreusArtreus I'm a wizard And that looks fucked upRegistered User regular
    edited June 2009
    Damn, I've been working on a sky-dock so I could build a sky-fleet, but I can't save anything. At least all I managed to do was build some ineffective scaffolding.

    Artreus on
    http://atlanticus.tumblr.com/ PSN: Atlanticus 3DS: 1590-4692-3954 Steam: Artreus
  • redfenixredfenix Aka'd as rfix Registered User regular
    edited June 2009
    redfenix wrote: »
    redfenix wrote: »

    Mayan temple?

    yeah, that's what it ended up looking like, which is ok with me

    notice the drop from the clouds to the lava
    weeeeee

    updated it some more, woo for pathways and little arches

    redfenix on
  • MrMonroeMrMonroe passed out on the floor nowRegistered User regular
    edited June 2009
    ok jesus christ someone else take this one from me:

    http://www.minecraft.net/play.jsp?user=MrMonroe&id=2

    I used Campion's level to start, added a dockyard made out of staircases, a ship, (see if you can find the not-entirely-secret tunnel inside) and a giant suspension bridge across the bay (sans suspension wires) that was entirely too annoying to build.

    MrMonroe on
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