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Castlevania: Lords of Shadow; It's out! Mind ye spoilers!
HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Well, it's true. Hideo Kojima is directing the next installment of Castlevania. It's being made by the studio responsible for Jericho. The game will feature an open-world and apparently God of War styled combat.
The voice cast in English is pretty phenominal. And after seeing the trailer myself the doubts I was having slightly faded. Let's see what this is about in the coming months!
TGA Update: Kojima has made his own trailer for the TGS. Here it is:
This would be terrible. Castlevania is already skating a thin line with it's ridiculous stories but people tolerate them because their short. You kill Dracula, his castle falls down, the main character and friends have a few words outside of the rubble, credits. That's Castlevania.
Kojima might not be able to resist a ten minute intro explaining why we should fear nukes more than Dracula.
emnmnme on
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Olivawgood name, isn't it?the foot of mt fujiRegistered Userregular
edited June 2009
I just hope that if this is true it doesn't interfere with his work on the new Snatcher game
Castlevania is awesome on portable consoles because they're sidescrollers. I refuse to play any 3D castlevania, unless the gameplay is like Devil May Cry.
Castlevania is awesome on portable consoles because they're sidescrollers. I refuse to play any 3D castlevania, unless the gameplay is like Devil May Cry.
Looking at the three and a half 3D Castlevanias, you have to admit they were always improving. I wouldn't want to play any of them a second time through, though.
emnmnme on
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Castlevania is awesome on portable consoles because they're sidescrollers. I refuse to play any 3D castlevania, unless the gameplay is like Devil May Cry.
Looking at the three and a half 3D Castlevanias, you have to admit they were always improving. I wouldn't want to play any of them a second time through, though.
They looked like the were improving, yes, but not to the point where I'd want to play them. Their poor reviews have always put me off. That doesn't mean that written off all 3D castlevania games, I've just yet to see the franchise successfully jump to 3D.
This game better have a Belmont in it. Even better, a resurrected Simon Belmont. They could have the Belmont line end and Simon comes back to fill the void.
This would be terrible. Castlevania is already skating a thin line with it's ridiculous stories but people tolerate them because their short. You kill Dracula, his castle falls down, the main character and friends have a few words outside of the rubble, credits. That's Castlevania.
Kojima might not be able to resist a ten minute intro explaining why we should fear nukes more than Dracula.
Prety much spot-on.
Kojima isn't a remotely appropriate choice for the licence. Here's hoping this is wrong.
This would be terrible. Castlevania is already skating a thin line with it's ridiculous stories but people tolerate them because their short. You kill Dracula, his castle falls down, the main character and friends have a few words outside of the rubble, credits. That's Castlevania.
Kojima might not be able to resist a ten minute intro explaining why we should fear nukes more than Dracula.
Prety much spot-on.
Kojima isn't a remotely appropriate choice for the licence. Here's hoping this is wrong.
I'm optimistic. Zone of the Enders proves that he can do fast paced action games.
This would be terrible. Castlevania is already skating a thin line with it's ridiculous stories but people tolerate them because their short. You kill Dracula, his castle falls down, the main character and friends have a few words outside of the rubble, credits. That's Castlevania.
Kojima might not be able to resist a ten minute intro explaining why we should fear nukes more than Dracula.
Prety much spot-on.
Kojima isn't a remotely appropriate choice for the licence. Here's hoping this is wrong.
I'm optimistic. Zone of the Enders proves that he can do fast paced action games.
so is this game going to have vamp as a special guest? On a slightly more serious note, I really hope if this is true the characters don't act nearly as homoerotic as him.
I hope to god he isn't. I haven't enjoyed a Metal Gear game since Metal Gear Solid. Well, I take that back, I enjoyed Twin Snakes... to a lesser extent because of the different soundtrack.
This would be terrible. Castlevania is already skating a thin line with it's ridiculous stories but people tolerate them because their short. You kill Dracula, his castle falls down, the main character and friends have a few words outside of the rubble, credits. That's Castlevania.
Kojima might not be able to resist a ten minute intro explaining why we should fear nukes more than Dracula.
Prety much spot-on.
Kojima isn't a remotely appropriate choice for the licence. Here's hoping this is wrong.
I'm optimistic. Zone of the Enders proves that he can do fast paced action games.
But fails to prove he can do exploratory ones.
ZoE was just produced by Kojima. It's Shuyo Murata's series.
I really dug Lament of Innocence (and I hear Curse of Darkness was near the same quality), so if it's like those in gameplay-style I will be happy.
I enjoyed both these games too, although they definitely felt like they were missing something. Hopefully if the next game is 3D, they can make it work as well as they've done with the 2D games.
Of course, what I'd love the most is a 2D game on XBLA or PSN or whatever, but I'm not sure that'll happen.
I have no idea what to think if Kojima were to take over Castlevania.
Castlevania is one of the few game series - along with the likes of Mario, Zelda and maybe Final Fantasy - where the formula they have is pretty much all they need.
Explore shit, find secrets, kick enemy ass, kick boss ass. Find a new gothic-themed dungeon and do it again. Throw in just enough plot/characterization that it feels like it has a purpose. Optionally, find awesome items like the Claimh Solais or Crissaegrim to spice up the action.
I really hope they don't tamper with it too much should they make a new Castlevania game. I can do without them trying to make Castlevania into a movie/anime or whatever it is people accuse MGS of being these days.
I really can't claim to know much about Kojima or MGS, though; I haven't followed that series too closely since grade school.
Duffel on
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
edited June 2009
Okay the rumor is true. OP will be updated as soon as the presentation finishes.
If there is one series they should be copying it is not the shallow, dreary antics of God of War.
Open-world's not a bad thing, but it needs more than superficial combat to fill it.
Xagarath on
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JebralThe guy nobody pays attention toDown South in the land of free thinkingRegistered Userregular
edited June 2009
I wonder if IGA will continue to make portable games?....
Anyway, new blood for console Castlevania.
And fucking Kojima for God's sake. WTF in a good way.
Jebral on
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
If there is one series they should be copying it is not the shallow, dreary antics of God of War.
Open-world's not a bad thing, but it needs more than superficial combat to fill it.
"Big empty spaces with superficial combat to fill the tedium" is what pretty much all the Castlevanias have been since Harmony or so. Here's hoping Kojima's involvement will mean that the series finally gets the budget, polish and development time the series deserves so we get an environment that's more than just a series of identical hallways and rooms with enemies randomly scattered about, and we get back to the full-budget, spit-and-polish shine of Symphony.
Posts
I looked at the original image and didn't see the little man, so I thought you were just dicking around. I want to say I spite your prediction.
Kojima might not be able to resist a ten minute intro explaining why we should fear nukes more than Dracula.
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
An anti-vampire peptide.
Looking at the three and a half 3D Castlevanias, you have to admit they were always improving. I wouldn't want to play any of them a second time through, though.
This is going to be the worst meme ever.
They looked like the were improving, yes, but not to the point where I'd want to play them. Their poor reviews have always put me off. That doesn't mean that written off all 3D castlevania games, I've just yet to see the franchise successfully jump to 3D.
Take it easy, I'm grateful.
If it weren't for this whip and your shot I would have turned into a bloodsucker out there.
Do you think love can bloom in a haunted castle?
"Dracula! Did you like my Holy Glasses?!"
"You're no dog. You're a man. What is a man? A miserable little pile of secrets!"
MercurySteam IGN page
Lords of Shadow
This is oldish stuff, and IGN, so take that as you will. Just thought I'd put that out there.
http://www.konami.jp/kojima_pro/mask/
Belmont! TURN OFF THE GAME CONSOLE RIGHT NOW!
Prety much spot-on.
Kojima isn't a remotely appropriate choice for the licence. Here's hoping this is wrong.
We should fear nukes more than Dracula.
I'm optimistic. Zone of the Enders proves that he can do fast paced action games.
Boktai wasn't super-talky or preachy and he did that.
ZoE was just produced by Kojima. It's Shuyo Murata's series.
I enjoyed both these games too, although they definitely felt like they were missing something. Hopefully if the next game is 3D, they can make it work as well as they've done with the 2D games.
Of course, what I'd love the most is a 2D game on XBLA or PSN or whatever, but I'm not sure that'll happen.
I have no idea what to think if Kojima were to take over Castlevania.
My Backloggery
Explore shit, find secrets, kick enemy ass, kick boss ass. Find a new gothic-themed dungeon and do it again. Throw in just enough plot/characterization that it feels like it has a purpose. Optionally, find awesome items like the Claimh Solais or Crissaegrim to spice up the action.
I really hope they don't tamper with it too much should they make a new Castlevania game. I can do without them trying to make Castlevania into a movie/anime or whatever it is people accuse MGS of being these days.
I really can't claim to know much about Kojima or MGS, though; I haven't followed that series too closely since grade school.
Open-world's not a bad thing, but it needs more than superficial combat to fill it.
Anyway, new blood for console Castlevania.
And fucking Kojima for God's sake. WTF in a good way.
Kojima's style does not scream "This would work for Castlevania."
Everything I've heard about this title has me thinking it's going to be bad.
"Big empty spaces with superficial combat to fill the tedium" is what pretty much all the Castlevanias have been since Harmony or so. Here's hoping Kojima's involvement will mean that the series finally gets the budget, polish and development time the series deserves so we get an environment that's more than just a series of identical hallways and rooms with enemies randomly scattered about, and we get back to the full-budget, spit-and-polish shine of Symphony.
My Backloggery