Considering the game spent its entirety training you that you can't fly over the goal poles, it wasn't exactly foolish to deduce that there was no way of getting past the goal.
Yeah, that one was definitely a Guide Damn It. There must have been a conspiracy between game developers and magazine/strategy guide publishers. Thankfully I had a Nintendo Power subscription back then and was provided with the awesome Mario Mania guide.
I do think that was a rather cheap-ass era in game design, and I much prefer some of today's games that are reasonably 100%able without much, if any, looking stuff up.
Weak. I 100% completed SMW without a guide. Yes, even that stage. It was tricky, but since the game tells you which stages have secrets in them, it's easy to search.
Pata on
Episode 5: Mecha-World, Mecha-nisim, Mecha-beasts
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AbsoluteZeroThe new film by Quentin KoopantinoRegistered Userregular
Yeah, that one was definitely a Guide Damn It. There must have been a conspiracy between game developers and magazine/strategy guide publishers. Thankfully I had a Nintendo Power subscription back then and was provided with the awesome Mario Mania guide.
I do think that was a rather cheap-ass era in game design, and I much prefer some of today's games that are reasonably 100%able without much, if any, looking stuff up.
Weak. I 100% completed SMW without a guide. Yes, even that stage. It was tricky, but since the game tells you which stages have secrets in them, it's easy to search.
I also 100%d SMW without a guide. It just takes observation, curiosity, and experimentation. Oh and time. I had lots and lots of time as a child.
AbsoluteZero on
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KorKnown to detonate from time to timeRegistered Userregular
Considering the game spent its entirety training you that you can't fly over the goal poles, it wasn't exactly foolish to deduce that there was no way of getting past the goal.
So maybe I didn't see a save file that was completed to find that trick. All I know was that save file had everything done and I did figure that shit out by myself.
Now I feel less manly. Nostalgia made it seem more mysterious than it is.
Yeah, that one was definitely a Guide Damn It. There must have been a conspiracy between game developers and magazine/strategy guide publishers. Thankfully I had a Nintendo Power subscription back then and was provided with the awesome Mario Mania guide.
I do think that was a rather cheap-ass era in game design, and I much prefer some of today's games that are reasonably 100%able without much, if any, looking stuff up.
Weak. I 100% completed SMW without a guide. Yes, even that stage. It was tricky, but since the game tells you which stages have secrets in them, it's easy to search.
More to the point if you get high enough you can fly over goals. I did so on the Special world level where Yoshi has to eat Berries Turbo flew right over the mofo( then uh I died). This was on the GBA version though so they might have altered it a bit.
King Riptor on
I have a podcast now. It's about video games and anime!Find it here.
Crap! I never noticed that second sign. It blows my mind how much completely optional content Nintendo put into that game. Probably 95% of the people who played it never even saw everything.
Yeah, that one was definitely a Guide Damn It. There must have been a conspiracy between game developers and magazine/strategy guide publishers. Thankfully I had a Nintendo Power subscription back then and was provided with the awesome Mario Mania guide.
I do think that was a rather cheap-ass era in game design, and I much prefer some of today's games that are reasonably 100%able without much, if any, looking stuff up.
Weak. I 100% completed SMW without a guide. Yes, even that stage. It was tricky, but since the game tells you which stages have secrets in them, it's easy to search.
More to the point if you get high enough you can fly over goals. I did so on the Special world level where Yoshi has to eat Berries Turbo flew right over the mofo( then uh I died). This was on the GBA version though so they might have altered it a bit.
There are a couple levels where you can fly over the goal (even in the SNES version). In particular the level that is completely moving platforms in the Forest of Illusion area (the level where the background zips by super fast as you float through the level on moving platforms... I don't remember what the name of the level is)... you can fly over the goal to collect some one ups on the other side.
5 Sparkling Stars and countless deaths to the game's poor interpretation of waggles later, I've started watching the movies in Peach's castle.
The four-player Luigi-juggling and four-player upward flying runs were amazing. The micro mario bouncing on an army of bullet bills through an entire level run was also fun to watch. And some of the one-up generating schemes are pretty brilliant too.
So after watching all the game play movies in the castle, I did the one final thing I wanted to do with this game last weekend. I watched Luigi play through the final level. It turns out Luigi can use the "B" button after all, although he does so sparingly.
Now that I think about it, it makes little sense for the super guide videos to be recorded at a fast pace. It may make people who have to use the video feel a little useless after seeing a highly skilled person breeze through a section they had difficulty with.
Also, I don't think the super guide should be any sort of reward. The players skilled enough to get the star coins are the ones awarded the ability to see the crazy videos unlockable in the castle.
Now that I think about it, it makes little sense for the super guide videos to be recorded at a fast pace. It may make people who have to use the video feel a little useless after seeing a highly skilled person breeze through a section they had difficulty with.
Also, I don't think the super guide should be any sort of reward. The players skilled enough to get the star coins are the ones awarded the ability to see the crazy videos unlockable in the castle.
Finding all the star coins isn't that hard skill wise, it's just having a good eye for where they could be hiding things.
enlightenedbum on
Self-righteousness is incompatible with coalition building.
Now that I think about it, it makes little sense for the super guide videos to be recorded at a fast pace.
Now? I thought that was obvious the first time I heard of the super guide.
I also don't understand what you mean by saying that it should not be a reward.
forty on
Officially the unluckiest CCG player ever.
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SteevLWhat can I do for you?Registered Userregular
edited February 2010
I haven't been to this thread in many weeks, but I just thought I'd say that I attempted to bring this game in for my library's Teen Game Night tonight. I think the kids had fun with it, but I don't think I'll be bringing it in for future game nights because it really just takes too much time to play for an event like that. They made it to the halfway point in the first world and I told them we were switching to another game. Oh well.
That being said, my friends and I have had a blast with it when we get the opportunities to play together.
So I am really late to the party and I have a question that I am sure has been asked before, but I am weak and cannot read through 99 pages.
My ultimate goal is to get the sparkling stars. I understand that I cannot have the super guide appear at all. My problem is that I seem to die a lot when I go back through levels trying to find the coins I missed. If I have already completed a level, will the guide appear if I die 8 times?
iirc, yes. But if after dieing 5 or 6 times, you change levels and then come back, I believe that resets the super guide counter. It's been a while since I played, and I'm not near my copy right now.
iirc, yes. But if after dieing 5 or 6 times, you change levels and then come back, I believe that resets the super guide counter. It's been a while since I played, and I'm not near my copy right now.
Totally just used the Super Guide for the first time. Seriously whoever designed the mini-castle in world 7 needs to eat dick filled with nails while swimming in a fucking volcano.
Totally just used the Super Guide for the first time. Seriously whoever designed the mini-castle in world 7 needs to eat dick filled with nails while swimming in a fucking volcano.
KorKnown to detonate from time to timeRegistered Userregular
edited May 2010
I don't understand? Is it just a sequel (a very lost levels style sequel from the looks of it)? or is it just a bunch of fan made stuff, since that level editor came out.
I don't understand? Is it just a sequel (a very lost levels style sequel from the looks of it)? or is it just a bunch of fan made stuff, since that level editor came out.
I don't understand? Is it just a sequel (a very lost levels style sequel from the looks of it)? or is it just a bunch of fan made stuff, since that level editor came out.
Fanmade.
Which means I'll have to go through the trouble of hacking my Wii for a level pack that will inherently won't be as good as what the game originally came with.
I don't understand? Is it just a sequel (a very lost levels style sequel from the looks of it)? or is it just a bunch of fan made stuff, since that level editor came out.
Fanmade.
Which means I'll have to go through the trouble of hacking my Wii for a level pack that will inherently won't be as good as what the game originally came with.
Right.
The levels looked pretty good in that video. I wouldn't naysay it just because it was fanmade.
I haven't tried it, but it just sounds like it is using the homebrew channel. Which isn't much trouble to setup but will stop Nintendo from servicing your Wii. EDIT- Hmm and replacing the IOS. It is a bit riskier than just loading the HBC.
Shens on
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Andy JoeWe claim the land for the highlord!The AdirondacksRegistered Userregular
edited May 2010
You can't just have ice and water floating in lava like that!
AbsoluteZeroThe new film by Quentin KoopantinoRegistered Userregular
edited May 2010
This is why Nintendo should have included a level editor and the ability to share your creations online. But we can't expect Nintendo to be that forward thinking, can we?
You can't just have ice and water floating in lava like that!
Mario can clearly handle fireballs. I would assume they do not ignite after he tosses them, but before. His flesh is resistant to fire. So why is it Mario always dies in the lava? :x
One, lava is hotter than fire (Professor! Lava! Hot!) and two, his fireballs only touch his gloves for a second or two whereas if he took a lava bath he'd be touching it for a while.
This is why Nintendo should have included a level editor and the ability to share your creations online. But we can't expect Nintendo to be that forward thinking, can we?
They've done that before.
It;'s just in this case they made a " Everyone can play!" game and those features are decidedly not for everyone.
King Riptor on
I have a podcast now. It's about video games and anime!Find it here.
Posts
Weak. I 100% completed SMW without a guide. Yes, even that stage. It was tricky, but since the game tells you which stages have secrets in them, it's easy to search.
I also 100%d SMW without a guide. It just takes observation, curiosity, and experimentation. Oh and time. I had lots and lots of time as a child.
Except for the very obvious signs seen at 1:18
http://www.youtube.com/watch?v=AJzLJBoiNnc&feature=PlayList&p=AE975FA417DCDB5F&playnext=1&playnext_from=PL&index=36
Pokemon Safari - Sneasel, Pawniard, ????
So maybe I didn't see a save file that was completed to find that trick. All I know was that save file had everything done and I did figure that shit out by myself.
Now I feel less manly. Nostalgia made it seem more mysterious than it is.
More to the point if you get high enough you can fly over goals. I did so on the Special world level where Yoshi has to eat Berries Turbo flew right over the mofo( then uh I died). This was on the GBA version though so they might have altered it a bit.
There are a couple levels where you can fly over the goal (even in the SNES version). In particular the level that is completely moving platforms in the Forest of Illusion area (the level where the background zips by super fast as you float through the level on moving platforms... I don't remember what the name of the level is)... you can fly over the goal to collect some one ups on the other side.
The four-player Luigi-juggling and four-player upward flying runs were amazing. The micro mario bouncing on an army of bullet bills through an entire level run was also fun to watch. And some of the one-up generating schemes are pretty brilliant too.
Also, I don't think the super guide should be any sort of reward. The players skilled enough to get the star coins are the ones awarded the ability to see the crazy videos unlockable in the castle.
Finding all the star coins isn't that hard skill wise, it's just having a good eye for where they could be hiding things.
I also don't understand what you mean by saying that it should not be a reward.
That being said, my friends and I have had a blast with it when we get the opportunities to play together.
My ultimate goal is to get the sparkling stars. I understand that I cannot have the super guide appear at all. My problem is that I seem to die a lot when I go back through levels trying to find the coins I missed. If I have already completed a level, will the guide appear if I die 8 times?
Steam ID: Good Life
Nice. I'll give that a shot.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
take the secret exit
:shock:
Pokemon Safari - Sneasel, Pawniard, ????
Fanmade.
NNID: Glenn565
Which means I'll have to go through the trouble of hacking my Wii for a level pack that will inherently won't be as good as what the game originally came with.
Right.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
The levels looked pretty good in that video. I wouldn't naysay it just because it was fanmade.
I haven't tried it, but it just sounds like it is using the homebrew channel. Which isn't much trouble to setup but will stop Nintendo from servicing your Wii. EDIT- Hmm and replacing the IOS. It is a bit riskier than just loading the HBC.
Mario can clearly handle fireballs. I would assume they do not ignite after he tosses them, but before. His flesh is resistant to fire. So why is it Mario always dies in the lava? :x
They've done that before.
It;'s just in this case they made a " Everyone can play!" game and those features are decidedly not for everyone.