I should really put a disclaimer at the top of these things but I think most of you have "experienced" my GM-manship by now so you're duly warned. Anyway, I would like to run a DnD 3.5 game here on the forums taking place in the Forgotten Realms area of the Moonsea. I will be running canned adventures with maps, etc. where heroes start at level 4 and progress from there.
Currently I am looking for 4 characters who can work in a group together. I'm not really familiar with Tome of Battle or Psionics but other books are up for grabs (with approval) so go ahead and make whatever you want. Obviously, I will not be accepting Pun Puns or similar and because it's a JacquesCousteau game, feel free to skimp on backgrounds, etc. Because this is Forgotten Realms, however, I would like everyone to have a home region (as described in the FR campaign setting).
I'll say straight up that I'm going to make this DM experience as painless as possible which means I might railroad you for a while until I get comfortable. My other games I have tried way too hard with the metaplot so this time I'm gonna play it straight from the book. Specifically, this book:
I don't care about alignments, characters are 30 point buy (plus level 4 increase) and start with standard gold of 5400gp. This adventure is a mix of combat, information gathering and wilderness adventure so be prepared in whatever way you deem fit. I will start the game when I get the desired number of applicants.
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"Go up, thou bald head." -2 Kings 2:23
Any of these play big trouble?
EDIT: As long as you have a reason for a samurai to be in the Forgotten Realms. AKA: Out of the two, warlock would probably be your best bet.
Melvaunt, the City of Swords, is a bustling center of commerce carved out of the unforgiving marshlands on the northern coast of the Moonsea. As wealthy in corruption as it is in trade, the city is ruled over by a collective of three noble families; currently the Leiyraghons, the Bruils and the heroes' patrons, the Nanthers.
Openly vying for a controlling interest of the city's vast wealth, supporters of the three families (and several minor families, as well) are everywhere and fights in broad daylight between them are a constant happening. Of course, political maneuvering and subterfuge are often where the real victories are won as each family vies for the upper hand with all the guile at their disposal.
The city reflects the people and is covered nearly everywhere in a greasy residue that is a mixture of ash from the city's factories and moisture from the nearby sea. Even the otherwise pristine Crow's Nest where the heroes are staying is coated in the stuff, much to the chagrin of their zealously-cleanly host Pluarty Crow.
The heroes have come to Melvaunt at the request of Nanther's new Lord, Woarsten to find his son Oreal Nanther, who has gone missing.
Edited for accuracy.
I'll take that as a no, then? haha...