New Argent Crusade Tabard: Ports you directly to the Tournament grounds.
Nice little extra hearth at the very least.
An Upgraded Squire: As any good squire should, this upgraded squire now has a mount.
Now that I'm "done" with the mount grind, maybe in the future I can collect mounts for my pets!
Also, this just in:
We just updated the information about the squire with the following bit.
* An Upgraded Squire: As any good squire should, this upgraded squire now has a mount and can be called forth every eight hours for three minutes of duty. The upgrade cost is 150 Champion Seals and your squire will also offer one of three services: bank, mail, or vendor access.
New Argent Crusade Tabard: Ports you directly to the Tournament grounds.
Nice little extra hearth at the very least.
An Upgraded Squire: As any good squire should, this upgraded squire now has a mount.
Now that I'm "done" with the mount grind, maybe in the future I can collect mounts for my pets!
Also, this just in:
We just updated the information about the squire with the following bit.
* An Upgraded Squire: As any good squire should, this upgraded squire now has a mount and can be called forth every eight hours for three minutes of duty. The upgrade cost is 150 Champion Seals and your squire will also offer one of three services: bank, mail, or vendor access.
I'm happy because the new squire does a lot of new stuff.
I'm sad because it's chipping away yet more reasons to be an engineer (mobile mailbox and scapbot/vendorbot).
Does it give that access to just you or to anyone who talks to him?
Metacortex on
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SmasherStarting to get dizzyRegistered Userregular
edited June 2009
I'm most interested in if you can use the Squire in an instance. It says he's mounted, but since the regular squire can keep up with you anyway I'm thinking that might just be a flavor thing.
Does it give that access to just you or to anyone who talks to him?
It would be amazing if it was for the whole group; there's at least 5 of us who will have one and we stalk the Engineers enough to keep their mailboxes on cooldown... >.>
i've tried googling that sort of thing but couldn't find it, and i can't really tell what sells fast on my server without actually selling them
i can only tell what there is a lot of on the AH, which could mean they sell fast or slow
hard to tell where demand is meeting supply
Cunty on
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HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
edited June 2009
The squire's "mount" should be two coconut halves. Make it so, Blizzard.
i've tried googling that sort of thing but couldn't find it, and i can't really tell what sells fast on my server without actually selling them
i can only tell what there is a lot of on the AH, which could mean they sell fast or slow
hard to tell where demand is meeting supply
It's really unique to each server; You'd need to start doing like a daily auctioneer scan for a few weeks to determine your specific market... Which will end up varying anyway over time.
One thing I can tell you is that chest piece heirlooms will be available in the next content patch. They will provide a 10% experience bonus that stacks with the shoulder bonus.
I still remember the first time I pugged it, and somehow the group stayed together long enough to run the entire thing, which of course took hours, and only wiped maybe once or twice.
Running someone through it is difficult, though. At least near the end, with those tons upon tons of non-elite dwarves placed before the last two bosses.
Blackrock Depths is the best instance. It always has been, and remains so to this day.
Also, newsflash: All of the old instances already are duoable by level-appropriate people in level-appropriate gear. Even the TBC instances are only a little harder. These instances were always 3- or 4-mannable, but the massive boosts to bonuses per talent point investment, as well as better talents in the first place, have made it easier than ever to run them with even fewer people.
I did all of Stratholme except the final bosses on live side and undead side with a team of 56 mage, 55 shaman, 55 warrior. We couldn't do the Baron because he was crushing our tank unceasingly (he's 61 or 62), and the only reason we couldn't do the boss on live side is because all of our warrior's gear was broken. This wouldn't have been a problem if we could've found him a weapon, since even wearing the grey trash plate armor that we'd found up to that point let us get the boss to 60%, but without a weapon there just wasn't enough threat generation.
The point is that it's plenty doable. It's fun. I highly recommend that people bring their alts into old instances; they're good experience and it's way more fun than questing.
I did all of Stratholme except the final bosses on live side and undead side with a team of 56 mage, 55 shaman, 55 warrior. We couldn't do the Baron because he was crushing our tank unceasingly (he's 61 or 62), and the only reason we couldn't do the boss on live side is because all of our warrior's gear was broken. This wouldn't have been a problem if we could've found him a weapon, since even wearing the grey trash plate armor that we'd found up to that point let us get the boss to 60%, but without a weapon there just wasn't enough threat generation.
The point is that it's plenty doable. It's fun. I highly recommend that people bring their alts into old instances; they're good experience and it's way more fun than questing.
Stratholme might be the single most aggravating instance to leave and return to, especially for repairs. I guess Uldaman might be a runner up. Even if your hearth is set to Light's Hope it's still a pain in the ass. We'd been in there for a while and didn't really care to fight our way back out, since the undead between the entrance and live side respawn fairly quickly (and had, by that point). We figured we'd just give it one shot even with him in dire need of repair. We didn't really care whether Balnazzar died, since he doesn't drop much of interest.
I love all the old world instances. I find them the most interesting instances in the game. Strat, Scholo, BRD, and BRS are probably my four favorite instances in the game.
Anyways, I took my level 42 shaman to the dwarf starting zone last night, and between that and Loch Modan I netted about 10000 rep for iron forge! So I'm at like 11000/21000 to exalted. I'm trying to do every ironforge quest I can find, but I'm starting to run low now. I've already done wetlands, are there any other high population dwarf zones I'm missing?
I've been solo'ing some of the old world 5-mans out of boredom and for the achievements, starting with the lowest level instances and working my way up. I'm a warlock in mostly Naxx 25 gear w/ 2 - 3 heroic blues, I'm going through them as Demo spec with the Felguard or Blueberry. I'm up to the Cathedral in SM. My question is, when am I going to hit the wall and not be able to solo any more dungeons? Realistically, how far can I expect to make it, taking into account my inability to decurse/purify?
As demo specced? Probably the middle to upper 60's in outlands. You might be able to pull off shadowlabs.
bowen on
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
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UnbrokenEvaHIGH ON THE WIREBUT I WON'T TRIP ITRegistered Userregular
edited June 2009
I'd be surprised if anything prior to ZG/MC turned out to be unbeatable. I'm not sure how ZG would be for a warlock, but it's soloable as a Naxx25 geared death knight in tanking gear/dps spec.
You really should be able to handle everything up to and including UBRS without too much trouble if you're smart about it.
EDIT: I thought you were just asking about pre-BC content. Otherwise, Bowen's right.
Well fuck them in the mouths for that. It better be like 20-25 seals, like the epic pieces of gear are, then. Or maybe even 15, like the blue pieces of gear.
Because if it's something horrid like 100, I'll start shaking babies.
I'm not certain off hand, it could be an existing emblem or a new one.
So just enough of a glimmer of hope that it will be badge/emblems off dungeons, (he does say emblem after all) which I can farm to my hearts content actually doing something I enjoy, for them to come along later and reveal that it's champions seals and I can curse them and come to grips with never being able to get any of them because I hate those dailies with the fury of a thousand exploding suns.
Posts
Did anyone get Crusader and NOT get exalted with Silverwing / Sunreaver? It's not like it's a hard grind at all.
I'm guessing that's what they were counting on, and why the new dailies are split between the factions (so they're not all tied to having Crusader).
Also, this just in:
I'm happy because the new squire does a lot of new stuff.
I'm sad because it's chipping away yet more reasons to be an engineer (mobile mailbox and scapbot/vendorbot).
/builds stash of seals
I might have to start doing these on two characters.
It would be amazing if it was for the whole group; there's at least 5 of us who will have one and we stalk the Engineers enough to keep their mailboxes on cooldown... >.>
http://www.wowwiki.com/Dalaran_Jewelcrafter%27s_Token
i've tried googling that sort of thing but couldn't find it, and i can't really tell what sells fast on my server without actually selling them
i can only tell what there is a lot of on the AH, which could mean they sell fast or slow
hard to tell where demand is meeting supply
It's really unique to each server; You'd need to start doing like a daily auctioneer scan for a few weeks to determine your specific market... Which will end up varying anyway over time.
This would be worth at least 500 champion seals. It would be that awesome.
I would have a hard time not re-subscribing if this happened. Just long enough to get one and revel in it.
One of us. One of us.
Doing them on two characters erodes your soul and will to live. Any more than that could bring about the end of the world.
Which is coming out Soon®.
http://www.mmo-champion.com/index.php?topic=36727.0
I still remember the first time I pugged it, and somehow the group stayed together long enough to run the entire thing, which of course took hours, and only wiped maybe once or twice.
Running someone through it is difficult, though. At least near the end, with those tons upon tons of non-elite dwarves placed before the last two bosses.
Also, newsflash: All of the old instances already are duoable by level-appropriate people in level-appropriate gear. Even the TBC instances are only a little harder. These instances were always 3- or 4-mannable, but the massive boosts to bonuses per talent point investment, as well as better talents in the first place, have made it easier than ever to run them with even fewer people.
The point is that it's plenty doable. It's fun. I highly recommend that people bring their alts into old instances; they're good experience and it's way more fun than questing.
Err
Why didn't he zone and repair
Anyways, I took my level 42 shaman to the dwarf starting zone last night, and between that and Loch Modan I netted about 10000 rep for iron forge! So I'm at like 11000/21000 to exalted. I'm trying to do every ironforge quest I can find, but I'm starting to run low now. I've already done wetlands, are there any other high population dwarf zones I'm missing?
I remember seeing the Eye of Naxxramas popping up and thinking, "Who is this Naxxramas guy?"
You really should be able to handle everything up to and including UBRS without too much trouble if you're smart about it.
EDIT: I thought you were just asking about pre-BC content. Otherwise, Bowen's right.
The method of purchasing those better be farmable and not rely on limiting dailies.
Why the hell wouldn't it be?
Because if it's something horrid like 100, I'll start shaking babies.
So just enough of a glimmer of hope that it will be badge/emblems off dungeons, (he does say emblem after all) which I can farm to my hearts content actually doing something I enjoy, for them to come along later and reveal that it's champions seals and I can curse them and come to grips with never being able to get any of them because I hate those dailies with the fury of a thousand exploding suns.