The new forums will be named Coin Return (based on the most recent
vote)! You can check on the status and timeline of the transition to the new forums
here.
We now return to our regularly scheduled PA Forums. Please let me (Hahnsoo1) know if something isn't working. The Holiday Forum will remain up until January 10, 2025.
What do you do in a VAST UNIVERSE? Blow stuff up! Browser game invasion!
Posts
Do they have rounds and resets, or will the leaders forever benefit from their six-month head start.
I guess I'm asking what our context is here.
Seeing new things at 0 pop up to build my first of is fun. But I don't seem to be, you know, going anywhere. Just slowly building/researching things.
Oh, launched a probe. It can't...do anything. Hmm. Well I've sent it to orbit a planet. It doesn't really give me any more information or anything...so what's the point of probes? I'm one step away from being able to start a new colony or two, just need the last piece of technology.
Argh, out of energy...can't build colony rocket. I want those moons. Speaking of which...on the star map, what does it mean if a planet's name is underlined? And what's an asterisk after a player's name on that screen mean?
A single probe isn't going to see much further than the star you station it in, due to its small size. You don't need it in stars where you have colonies, since your planets have radars about as strong as a probe's. Just move it around to neighboring stars, so you can look for more colonization spots. Stack a bunch of radars in a larger hull, though... There does seem to be a a point where putting more radars ends up giving you diminishing returns. Just find a balance that works for you.
Do you get your resources on the hour, or...? I need 1000 energy to build a ship...and I have 97.
http://beta.humugus.com/index.php/nav/index/-2:10:60.hum
My ships are on their way. They should arrive in about six hours. Is 10k energy enough?
I can see the fleet on radar, actually. Thanks! Yes, that should be enough to build the ships and take over those moons. I sent my probe wandering off to check other systems...does it keep track of where it's been, or do you have to leave it in a system to get a reading on it?
Planet Name: Cadia
Available : 316 20100 19223 164135
Basically, I need some damn energy. I will gladly pay someone sweet sweet moneys for such a thing. I dont know how to load up a ship of my own with crap. But i will spraypaint your name on the side of a shuttle and fill that bitch with hundred dollar bills.
Command Center 5 456 304 608 380 1:24:58 s busy
Habitat 6 342 456 912 342 1:03:44 s busy
Power Plant 9 1538 2307 2307 1154 5:22:37 s busy
Farm 7 855 684 684 1026 2:23:23 s busy
Mines 5 380 304 304 456 1:03:44 s busy
World Bank 4 304 304 152 304 42:29 s busy
Shipyard 4 405 355 355 507 1:10:48 s busy
University 5 760 532 608 760 1:46:13 s busy
Automated Factories 3 675 507 507 844 47:12 s busy
Nuclear Plants 4(5) 1519 1899 1519 2279 2:07:27 s busy
Hydroponics Farm 3 675 507 1182 844 56:39 s busy
Deep Core Mining 1(2) 675 450 338 450 37:46 s busy
Embassy 2 338 563 338 675 1:15:31 s
Also, someone was asking earlier about the 'Tick' rate for the game. Resources are dolled out on the 15's and the 45's of the hour. Two ticks an hour.
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
Guess I'll have to wait until morning.
Is it hidden in a fleet somewhere? Maybe go into the empire -> designs screen and see if you have a colony ship built.
Nuclear power plants consume 2, but output 3, in addition to costing way more and consuming more of everything else. Does that mean the net output of a nuclear power plant is 1? How is that better?
This seems to be true of all the upgraded production structures. They produce 3, but consume 2 of whatever they produce.
You're right, false alarm. It merged with the probe that was already there. I didn't realize the fleets auto-merged.
Six: Someone can correct me if I'm wrong, but my understanding is that the costs are flat but the outputs are more like multipliers that will generate an output based on the planet's resource values.
[Edit]
Shipyards seem to have a limit on the number of fleets they can support. Fleets auto-merging are a sign of reaching your limit. Build higher level shipyards, and build them at more of your colonies.
TheRoadVirus: Don't bother with a cargo *shuttle*. Cargo modules require no crew, and can be crammed into satellites, which are cheaper and quicker to build than shuttles.
The Division, Warframe (XB1)
GT: Tanith 6227
Racial consumption rates have to total 3, and the other attributes have to total 100. Any lower or higher, and it won't be accepted.
[Edit]
I think those asterisks that show up by the name of a planet's owner are there to mark planets that have debris that's available to collect.
Ok, now it seems that if I leave everything at the defaults, it will let me proceed, but if I go back and try to alter them, it just resets the form again. Argh!
The Division, Warframe (XB1)
GT: Tanith 6227
I'll get an embassy up asap, then ask for an invite.
Oh, and since we're apparently doing this:
http://beta.humugus.com/index.php/auth/register/inv/1840
The Division, Warframe (XB1)
GT: Tanith 6227
Looks like we get a week to build up our defenses before we can be attacked. Sweet. I can stop compulsivly checking my scanner
My ships have arrived at their destination, but the game won't let me unload their cargo.
[Edit]
Damn it. Really sorry, TRV, but it looks like I can't transfer any of my resources to you.
e: HOLY CRAP. Level 5 space station required for solar collectors... Level 1 space station is 5000 energy, 12000 organic, 8000 mineral and 35000 money... level 2 is 7500 energy, 18000 organic, 12000 mineral and 52500 money... Solar collectors will wait.
Orbital Labs and Orbital Shipyards come at level 2, and orbital biospheres at level 3.
Also, taking my ninth planet now... someone snatched my Toxic planet from my just after I launched my own colony in that direction... hopefully my crystal planet with 39 energy production and 41 mineral will not fall to some wayward conqueror.
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion