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Fallout Thread: Old Fallout thread, move along.

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Posts

  • The SnertThe Snert Registered User regular
    edited June 2009
    I just got this as well, what level are the bad guys at? I have two level 25 characters having done almost everything, and I'm wondering if it wouldnt be a challenge unless i made a new guy.

    The Snert on
  • StrikerkcStrikerkc Registered User regular
    edited June 2009
    The Snert wrote: »
    I just got this as well, what level are the bad guys at? I have two level 25 characters having done almost everything, and I'm wondering if it wouldnt be a challenge unless i made a new guy.

    I took one of my most bad ass guys (from a damage causing point of view) at level 20 to point lookout and I'm getting my lungs handed to me. The blackhawk I usualy use isn't even cutting it any more, unloading a whole round of vats into a tribal's head will often not bring them down.

    They made point lookout hard. It's meant to duff over most PC's

    Strikerkc on
  • FrontierPsychiatryFrontierPsychiatry Registered User regular
    edited June 2009
    The enemies are pretty tough, lots of ghoul reavers, some of the hillbillies have tons of health, and the tribals swarm you and do good damage. Probably harder than anything else in the game except for multiple overlords.

    FrontierPsychiatry on
  • FrontierPsychiatryFrontierPsychiatry Registered User regular
    edited June 2009
    Yeah things don't really drop in one round of VATS anymore, which I'm glad for. Big Guns is actually the most powerful skill now, as it should be (especially with the heavy incinerator and vengeance with superior defender).

    It was a little too powerul before the DLC when everything in the game went down in one VATS session with the plasma rifle/lincoln's repeater. Try killing a reaver with lincoln's repeater now!

    FrontierPsychiatry on
  • StrikerkcStrikerkc Registered User regular
    edited June 2009
    Yea, Overkill is king in point lookout. I've found myself using the Fat-Man on groups of tribals.... Tribals

    Strikerkc on
  • The SnertThe Snert Registered User regular
    edited June 2009
    lol sweet. so these mutant hillbillies can hold their own against my max melee and unarmed level 24 super bitch wearing power armor? thats hilarious. must be the dirty overalls.

    i love how this kinda thing FAILED in oblivion.. but in fallout? IT WORKS

    The Snert on
  • StrikerkcStrikerkc Registered User regular
    edited June 2009
    The Snert wrote: »
    lol sweet. so these mutant hillbillies can hold their own against my max melee and unarmed level 24 super bitch wearing power armor? thats hilarious. must be the dirty overalls.

    i love how this kinda thing FAILED in oblivion.. but in fallout? IT WORKS

    I just know from a damage dealing aspect, things in point lookout are very very durable.

    My first combat was with a group of three feral dogs. Blasted one with the shot gun and it kept coming. After a desperate struggle, I found myself nearly dead and surpounded by dead dogs, reflecting on the fact that they weren't screwing around when they said it would be hard.

    But on the plus side, Confederate war era hats are in bountifull supply

    Strikerkc on
  • The SnertThe Snert Registered User regular
    edited June 2009
    confederate war era hats?!

    i cant wait to get home

    The Snert on
  • StrikerkcStrikerkc Registered User regular
    edited June 2009
    The Snert wrote: »
    confederate war era hats?!

    i cant wait to get home

    Heck yea, you're basicaly tripping over the things, they're everywhere. And they actualy look pretty good to.

    Strikerkc on
  • freakish lightfreakish light butterdick jones and his heavenly asshole machineRegistered User regular
    edited June 2009
    Going through the game again with all my mods and a melee/unarmed playthrough.

    I'm only into Springvale but smashing things with the regular sledgehammer is so satisfying.

    freakish light on
  • Fartacus_the_MightyFartacus_the_Mighty Brought to you by the letter A.Registered User regular
    edited June 2009
    Speaking of heavy firepower, is it wrong that I modded the MIRV to fire 250 mini-nukes per shot? Because it feels so right.

    It also makes my system feel slow, but that's another matter entirely.

    Fartacus_the_Mighty on
  • DuffelDuffel jacobkosh Registered User regular
    edited June 2009
    Dayum I can't wait till the GOTY stuff comes out

    I haven't played any of the DLC yet and it's going to be like getting a whole new fuckin game

    Duffel on
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited June 2009
    I have the PC version and haven't bought a single piece of DLC yet, should I wait for an inevitable DLC bundle that has everything included or should I really buy one or two of the better ones now?

    The_Spaniard on
    Playstation/Origin/GoG: Span_Wolf Xbox/uPlay/Bnet: SpanWolf Nintendo: Span_Wolf SW-7097-4917-9392 Steam: http://steamcommunity.com/id/Span_Wolf/
  • StrikerkcStrikerkc Registered User regular
    edited June 2009
    Well, I don't know what they will cost all bundled up together, but I'd dexpect all 4 at a discount to be more expensive than just two that you want.

    -If you need an expanded elvel cap to have fun the you want broken steel
    -If you want some of the whacky gear like the stealth suit and gauss rifle then you want operation anchorage (this seems the least required on the PC since you can cheat to get things like power armor training, or stealth boys with unlimited time limits and such already)
    -The Pitt is... nifty. There's some cool gear for doing the fetch quest. But again, on the PC, nifty gear is one simple (and free) mod away
    -Point look out adds a bunch of new places to explore, so this one (and to a lesser extent, The Pitt) are the only ones modding can't really replace.

    Strikerkc on
  • IDDQDIDDQD Registered User regular
    edited June 2009
    There are quite a few new unique weapons in Point Lookout as well as a nice new hat:
    Backwater Rifle - unique lever-action rifle (quite powerful), Dismemberer - unique Axe, you get this from the arena/safari quest, Ritual Knife - stuck in the head of a corpse when you go looking for the book. I hope to find a unique double barrel. Pint-sized slasher helmet? Yes please!

    IDDQD on
    Live: Flynnt Loch | PSN: FlynntLoch | Steam: flynnt_loch
  • StrikerkcStrikerkc Registered User regular
    edited June 2009
    IDDQD wrote: »
    There are quite a few new unique weapons in Point Lookout as well as a nice new hat:
    Backwater Rifle - unique lever-action rifle (quite powerful), Dismemberer - unique Axe, you get this from the arena/safari quest, Ritual Knife - stuck in the head of a corpse when you go looking for the book. I hope to find a unique double barrel. Pint-sized slasher helmet? Yes please!
    Oh yea, I compleetly forgot about the pint sized slasher helmet! I've no use for it what so ever, but it's nice that they finaly put it in outside of tranquility lane.

    Strikerkc on
  • StrikerkcStrikerkc Registered User regular
    edited June 2009
    Is there any place in point lookout where you can cure addictions? It's be miserable to have to do it without chems, or to pay for a boat ticket each way to go back and see a doctor.

    Strikerkc on
  • Bill CosbyBill Cosby Registered User regular
    edited June 2009
    IDDQD wrote: »
    There are quite a few new unique weapons in Point Lookout as well as a nice new hat:
    Backwater Rifle - unique lever-action rifle (quite powerful), Dismemberer - unique Axe, you get this from the arena/safari quest, Ritual Knife - stuck in the head of a corpse when you go looking for the book. I hope to find a unique double barrel. Pint-sized slasher helmet? Yes please!
    Unfortunately, there doesn't seem to be a unique double barreled shotgun, which is pretty disappointing even if the regular shotty is so powerful.

    Bill Cosby on
  • deowolfdeowolf is allowed to do that. Traffic.Registered User regular
    edited June 2009
    You only have to buy the boat ticket once. Plus, chems-a-plenty in this vacation hotspot!

    deowolf on
    [SIGPIC]acocoSig.jpg[/SIGPIC]
  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited June 2009
    One of the more interesting additions to F3, the only interesting DLC I've seen so far though I was sad to lose that special part of me.

    The scene in the bog
    was pretty interesting, your mother on the party table and the horrible pip boys, then Amatas body in the swamp.

    I didnt get why there was a random settler body in there nor Lyons, I couldnt give two shits about Lyons and I dont see why my character would either.

    Who was Mr Break though? I thought it was Burke at first but nope. Do i meet him later?

    DarkWarrior on
  • mr-razzcocksmr-razzcocks Registered User regular
    edited June 2009
    One of the more interesting additions to F3, the only interesting DLC I've seen so far though I was sad to lose that special part of me.

    The scene in the bog
    was pretty interesting, your mother on the party table and the horrible pip boys, then Amatas body in the swamp.

    I didnt get why there was a random settler body in there nor Lyons, I couldnt give two shits about Lyons and I dont see why my character would either.

    Who was Mr Break though? I thought it was Burke at first but nope. Do i meet him later?

    I guess the scene in the bog changes?
    I saw Lyons and fucking MOIRA of all people. I guess it must choose who you've been nice to? I didn't see Amata in there

    mr-razzcocks on
  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited June 2009
    One of the more interesting additions to F3, the only interesting DLC I've seen so far though I was sad to lose that special part of me.

    The scene in the bog
    was pretty interesting, your mother on the party table and the horrible pip boys, then Amatas body in the swamp.

    I didnt get why there was a random settler body in there nor Lyons, I couldnt give two shits about Lyons and I dont see why my character would either.

    Who was Mr Break though? I thought it was Burke at first but nope. Do i meet him later?

    I guess the scene in the bog changes?
    I saw Lyons and fucking MOIRA of all people. I guess it must choose who you've been nice to? I didn't see Amata in there

    No I saw her to though Id forgotten untily ou said it.

    DarkWarrior on
  • mr-razzcocksmr-razzcocks Registered User regular
    edited June 2009
    One of the more interesting additions to F3, the only interesting DLC I've seen so far though I was sad to lose that special part of me.

    The scene in the bog
    was pretty interesting, your mother on the party table and the horrible pip boys, then Amatas body in the swamp.

    I didnt get why there was a random settler body in there nor Lyons, I couldnt give two shits about Lyons and I dont see why my character would either.

    Who was Mr Break though? I thought it was Burke at first but nope. Do i meet him later?

    I guess the scene in the bog changes?
    I saw Lyons and fucking MOIRA of all people. I guess it must choose who you've been nice to? I didn't see Amata in there

    No I saw her to though Id forgotten untily ou said it.

    Oh. Guess I just missed
    Amata
    then.

    mr-razzcocks on
  • StrikerkcStrikerkc Registered User regular
    edited June 2009
    deowolf wrote: »
    You only have to buy the boat ticket once. Plus, chems-a-plenty in this vacation hotspot!

    You have to buy a ticket for every crossing, I had to buy another ticket to get back to the wasteland. He even says as much... "Don't get stuck short on caps or you won't make it back to DC" or something to that effect.

    Does any one know if there is a place to cure addictions in Lookout Point?

    Strikerkc on
  • mr-razzcocksmr-razzcocks Registered User regular
    edited June 2009
    Strikerkc wrote: »
    deowolf wrote: »
    You only have to buy the boat ticket once. Plus, chems-a-plenty in this vacation hotspot!

    You have to buy a ticket for every crossing, I had to buy another ticket to get back to the wasteland. He even says as much... "Don't get stuck short on caps or you won't make it back to DC" or something to that effect.

    I didn't get caught out with this, but once you finish the main questline, some bitch takes over the boat and rides you around for free

    mr-razzcocks on
  • leafleaf Registered User regular
    edited June 2009
    Embrace your chemical dependancy, it's the only thing you really have in the wasteland

    leaf on
    newsig-notweed.jpg
  • CarcharodontosaurusCarcharodontosaurus Registered User regular
    edited June 2009
    Strikerkc wrote: »
    deowolf wrote: »
    You only have to buy the boat ticket once. Plus, chems-a-plenty in this vacation hotspot!

    You have to buy a ticket for every crossing, I had to buy another ticket to get back to the wasteland. He even says as much... "Don't get stuck short on caps or you won't make it back to DC" or something to that effect.

    Does any one know if there is a place to cure addictions in Lookout Point?

    Why yes, there is a way to cure addictions temporarily in Point Lookout!

    Take more drugs.

    Carcharodontosaurus on
    steam_sig.png
  • deowolfdeowolf is allowed to do that. Traffic.Registered User regular
    edited June 2009
    Strikerkc wrote: »
    deowolf wrote: »
    You only have to buy the boat ticket once. Plus, chems-a-plenty in this vacation hotspot!

    You have to buy a ticket for every crossing, I had to buy another ticket to get back to the wasteland. He even says as much... "Don't get stuck short on caps or you won't make it back to DC" or something to that effect.

    Does any one know if there is a place to cure addictions in Lookout Point?

    Why yes, there is a way to cure addictions temporarily in Point Lookout!

    Take more drugs.

    If you didn't head off with enough of a stash, man, like, that's totally your problem.

    Sorry I didn't know you had to buy a new ticket everytime - I just kinda blazed through it's main quest - but by the time you're doing this DLC, what's 300 caps anyway?

    deowolf on
    [SIGPIC]acocoSig.jpg[/SIGPIC]
  • freakish lightfreakish light butterdick jones and his heavenly asshole machineRegistered User regular
    edited June 2009
    So I just finished Operation: Anchorage. I didn't hate it, it was kind of an interesting diversion. Plus the power armor and loot is pretty sweet.

    The sword just absolutely wrecks everything. Just for spite I went back to the Reflecting Pool and massacred every Super Mutant there for when they ganged up on me.

    freakish light on
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited June 2009
    Any reviews for Point Outlook yet?

    The_Spaniard on
    Playstation/Origin/GoG: Span_Wolf Xbox/uPlay/Bnet: SpanWolf Nintendo: Span_Wolf SW-7097-4917-9392 Steam: http://steamcommunity.com/id/Span_Wolf/
  • ClevingerClevinger Registered User regular
    edited June 2009
    Any reviews for Point Outlook yet?

    I don't know where reviews are, but the general consensus I've seen from buyers is it's one of the best DLCs or the best.

    Clevinger on
  • CarcharodontosaurusCarcharodontosaurus Registered User regular
    edited June 2009
    Well, Point Lookout is clearly the best DLC released so far, easily on par with The Pitt in terms of atmosphere while being far superior in terms of exploration. I did like the very end though;
    When I got to Tobar in the engine room, I calmly listened to what he had to say, holstered my Xuanlong Assault Rifle, and beat him to death with my bare hands.

    Also, I know why the Ghoul Ecology perk is so horrifically broken. Looking in the G.E.C.K., the entry conditions for the perk are completely superfluous, and for that matter in the wrong place. When you make a perk that changes weapon damage, you need to go to the window in the bottom, and change the effect of the perk. The end result is that Ghoul Ecology provides a more or less blanket bonus in damage for most weapons, and thanks to the superfluous entry conditions it also seems to have some further strange effects with damage.

    Carcharodontosaurus on
    steam_sig.png
  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited June 2009
    Point Lookout is the only good DLC released so far IMO, Anchorage, the less said the better, Pitt, total letdown and Steel? Pretty boring as well, only exists to carry on the core game and still finds a way to fuck that up.

    DarkWarrior on
  • CarcharodontosaurusCarcharodontosaurus Registered User regular
    edited June 2009
    Point Lookout is the only good DLC released so far IMO, Anchorage, the less said the better, Pitt, total letdown and Steel? Pretty boring as well, only exists to carry on the core game and still finds a way to fuck that up.

    I rather liked The Pitt. Sure, it wasn't anywhere near as expansive as Point Lookout, but the overall experience was still very distinct. It really felt like an industrial hellhole, and though more could have been done it still impressed me a lot.

    Operation: Anchorage was hugely disappointing though. It should have been a training program with broken parameters or something. You know, starts out reasonably normal in that it drills you on a mission based on your skills and attributes, and then things start getting really weird as it goes on. Unfinished areas, soldiers that are inhumanly tough due to programming errors, beta versions of foes that exist based only on scant intelligence reports, that kind of thing. Instead, boring if pretty looking shooter that dragged on about an hour or two longer than it should have.

    Broken Steel was pretty damn good, but it still felt clumsy in how it modified the original ending. Really though, that's about it as far as bad points go. Do keep in mind I'm almost blind in my fondness for Fallout 3, so I'm not exactly unbiased.

    Carcharodontosaurus on
    steam_sig.png
  • IDDQDIDDQD Registered User regular
    edited June 2009
    I give Point Lookout high marks compared to O:A and The Pitt. I categorize Broken Steel a bit differently as it does things the other three DLC packs did not (continuing the Main Story Line, and raising the level cap). If I were to recommend the DLC to someone who was not yet lvl 20, I would say get Point Lookout first then Broken Steel. Vice-versa for someone who has already hit the level cap. O:A and The Pitt I would only recommend to the completionists, or to unique weapon/armor collectors that want some new goodies.

    So, have we even gotten a screenshot for Mothership Zeta? It's due next month is it not?

    Oh, another thing about Point Lookout that I love:
    In the Questline "The Dark Heart of Blackhall", I love how one of the options in completing the quest makes you travel back the the wastes to the infamous Dunwich Building.. I'm hoping that when I go back there the building has been repopulated, as I cleared it out forever ago. I'll let you guys know when I do.

    IDDQD on
    Live: Flynnt Loch | PSN: FlynntLoch | Steam: flynnt_loch
  • RobmanRobman Registered User regular
    edited June 2009
    I really need to get this new DLC. Of course, I'm also being so neglectful of the main quests in favour of free roaming that I'm level 17 and
    haven't rescued Dad from the VR vault yet

    Robman on
  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited June 2009
    Could you get the pint size slasher mask before this DLC?

    DarkWarrior on
  • HalfmexHalfmex I mock your value system You also appear foolish in the eyes of othersRegistered User regular
    edited June 2009
    Anchorage is awesome if for no other reason than the stealth suit. Broken though it may be, that thing is goddamned invaluable for people like me who like to scout their battles before firing a shot. Being able to take out a camp of Smugglers with the Blackhawk without any retaliation = :^:

    The Pitt was fun, though the collect-a-thon bit was really tedious. I've never been a fan of platforming in FPSes. It does contain probably the single best "moral decision" in the entire game so far (or in just about any game). Kudos to Bethesda for not making it blindingly obvious which is the "right" route to take.

    Broken Steel, eh, it's great for fixing the ending. The rest is icing on the cake.

    But yeah, Point Lookout is atmosphere central. Having a lot of fun with it so far.

    They need to add a perk that allows you to make robots into friendlies, at least for a period of time. I'd love to sneak up to a Security Bot and 're-program' it to start taking out some of the enemies in the area.

    Halfmex on
  • ZulkirZulkir Registered User regular
    edited June 2009
    Halfmex wrote: »
    Anchorage is awesome if for no other reason than the stealth suit. Broken though it may be, that thing is goddamned invaluable for people like me who like to scout their battles before firing a shot. Being able to take out a camp of Smugglers with the Blackhawk without any retaliation = :^:

    The Pitt was fun, though the collect-a-thon bit was really tedious. I've never been a fan of platforming in FPSes. It does contain probably the single best "moral decision" in the entire game so far (or in just about any game). Kudos to Bethesda for not making it blindingly obvious which is the "right" route to take.

    Broken Steel, eh, it's great for fixing the ending. The rest is icing on the cake.

    But yeah, Point Lookout is atmosphere central. Having a lot of fun with it so far.

    They need to add a perk that allows you to make robots into friendlies, at least for a period of time. I'd love to sneak up to a Security Bot and 're-program' it to start taking out some of the enemies in the area.

    The RobCo Certified mod does exactly that, sans the sneaking, you still have to take them out before reprogramming them. There's also Build-a-Bot which lets you loot parts off the "corpses" to, you guessed it, build your own bots.

    As for Point Lookout all I can say is; thank god for FOOK and the Warhammer power armor mods, because DAMN. In related news, has anyone complete the Velvet Curtain? Because
    I've input the code sequence like 50 times and the hatch isn't appearing, which is irking the bejeezus out of me.

    Zulkir on
  • HalfmexHalfmex I mock your value system You also appear foolish in the eyes of othersRegistered User regular
    edited June 2009
    Are you wearing the special glasses found in the tank of the toilet in "your" hotel room?

    Edit: And yeah, I've really got to get this game on the PC. I'm just skittish since every page of this thread seems to have at least one post of "So Fallout crashed on me again" or "GFWL suuuuuuucks".

    Halfmex on
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