Rolo wrote: »
The easiest way to beat Greene is to just jack a tank. It will protect you from most damage, and you can very quickly spam shells and the cannon to do damage to her. I had to jack maybe three or four tanks to finish her off, the entire process took maybe five minutes.
Morninglord wrote: »
Yeah I forgot that one. That's an easy way to get the 20 helicopter achievment too.
mxmarks wrote: »
Ugh I HATE to bump this thread but I have a question.
Do the side mission things ever go away?
I was SO excited for this game, and it has just totally underwhelmed me. Almost every time I play it it's because I see it sitting there, half finished, and FORCE myself to. It just seems to be an exercise in frusteration for me. I haven't gotten the hang of a lot of the powers (Whipfist I see no point in, which is frusterating when everyone is excited about it) and more often than not I just want to get on with the story, because the only thing I really ENJOY is the stealthy, hunting down guys who know about my past and eating thier brains.
So I kind of want to just plow through the main story, but I know some of those little side missions (I do enjoy the consume events when Im in the mood for one) I dont feel like doing at the moment. Will they vanish when I beat the main story? Or do they just continue to accumulate as I progress and I can play them in the endgame?
This is a private video. If you have been sent this video, please make sure you accept the sender's friend request
Morninglord wrote: »
That scene:The bloodtox disables the zombies completely. He's covered in that stuff, so the good doctor assumed he was out for the count. Since he wanted to cut up mercer and find out how he works, he had him on a slab. you can see mercer lying on the doctors table at the very start of the scene on one of the doctors computer monitors which is obviously a camera feed. Then the doctor looks away from the monitor to do something, looks back, and mercer is no longer on the table. The doctor then spins around and is all "oh fuck" as mercer walks up to him from the table.
So, basically, the trick worked, because they got overconfident that their anti-zombie stuff worked.
I don't see the problem there?