The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
Please vote in the Forum Structure Poll. Polling will close at 2PM EST on January 21, 2025.
and grabbing people and running them up the tallest buildings, then power throwing them and gliding along right behind them watching them twist and scream as they fly six blocks and splat into the next neighborhood
A great thing in inFamous is that I can be nice to people and they actually respond, systemically, to the fact that I am gradually becoming their hero. Where I am now, sometimes if a huge band of criminals closes in out of nowhere and I actually start getting hurt, civilians will throw rocks at them, sometimes knocking them unconscious. Cops will come out and start firing pistols at my enemies, too. Being careful not to kill civilians during my fights throughout the game, and making Moral Choices to help people has led to people helping me, and despite the civilians kind of acting dumb/weird, it does feel like the game responds at a systemic level to the way I've treated people.
A great thing in inFamous is that I can be nice to people and they actually respond, systemically, to the fact that I am gradually becoming their hero. Where I am now, sometimes if a huge band of criminals closes in out of nowhere and I actually start getting hurt, civilians will throw rocks at them, sometimes knocking them unconscious. Cops will come out and start firing pistols at my enemies, too. Being careful not to kill civilians during my fights throughout the game, and making Moral Choices to help people has led to people helping me, and despite the civilians kind of acting dumb/weird, it does feel like the game responds at a systemic level to the way I've treated people.
I was not going to get this game, but hot damn.
It is pretty neat the first time you're fighting badguys, things start looking like they're going to go badly for you and suddenly there's a barrage of rocks and other impromptu missiles flying at the enemies. Basically I was Jesus in this game, and it's nice that for once my choice to be a good guy was vindicated by the game itself.
A great thing in inFamous is that I can be nice to people and they actually respond, systemically, to the fact that I am gradually becoming their hero. Where I am now, sometimes if a huge band of criminals closes in out of nowhere and I actually start getting hurt, civilians will throw rocks at them, sometimes knocking them unconscious. Cops will come out and start firing pistols at my enemies, too. Being careful not to kill civilians during my fights throughout the game, and making Moral Choices to help people has led to people helping me, and despite the civilians kind of acting dumb/weird, it does feel like the game responds at a systemic level to the way I've treated people.
I was not going to get this game, but hot damn.
It is pretty neat the first time you're fighting badguys, things start looking like they're going to go badly for you and suddenly there's a barrage of rocks and other impromptu missiles flying at the enemies. Basically I was Jesus in this game, and it's nice that for once my choice to be a good guy was vindicated by the game itself.
I also, if I can afford to, heal people during combat. Especially downed cops, if there are any around. Sometimes there's a swarm of bad guys and we (me + cops + civilians) whittle them down, and then there's one bad guy left who can't get a shot off because as soon as he recovers his balance, another rock hits him in the head from a different angle. It's like my enemy has accidentally traveled back to the Old Testament and pissed off the town.
Or the modern middle east, and is a rape victim.
Defender on
0
BroloBroseidonLord of the BroceanRegistered Userregular
edited June 2009
I love how the morality choices in Prototype boil down to how you're going to rip someone to shreds and devour them to fuel your campaign of horrible destruction.
I thought with being able to choose between destroying hives or millitary bases, it would devolve into an order vs. chaos thing but it turns out they're both just great EP sources!
I love how the morality choices in Prototype boil down to how you're going to rip someone to shreds and devour them to fuel your campaign of horrible destruction.
Personally, I enjoy the musclemass pull.
I love just running past someone, snagging them and running up the nearest roof
Edit: Stealth-Consuming a whole military base is fun, too
No one noticing that suddenly there are only two people instead of 50
Probably vacation!
Stealth consume is for pussies especially once you finish upgrading your weapon and vehicle skills, and all that might be in there is a Web target if there are any military ones left
Grab him, eat him, switch back to Mercer, fuck shit up
Never mind that the Splinter Cell games are some of my favorite ever and taking out every guard in a room one by one is awesome as hell
No
I'm clearly just too dumb to prefer sucking down fifty soldiers versus hitting them with a razor-sharp whip arm
Also stealth consume is a pain because you basically have to be fucking the guy in the ass for it to work
You ever think about not flipping the fuck out any time anyone says anything negative to you? I'm just saying it might dissuade people from the popular and well researched hypothesis that you're a floundering retard
Also I really love Prototype, but I really want a sequel to it right now because they could do a lot more with it.
If they could somehow fuse Mass Effects dialogue system into Prototype I would be thrilled. Instead of paragon/renegade they could do some sort of chaotic evil/lawful evil type deal. The problem with that is that I don't think Mercer is the type to stop and chat much.
Posts
kpop appreciation station i also like to tweet some
SteamID: Baroque And Roll
wasn't she like
five pixels
rad
a sandbox-style video game where you make your own damn super hero
that would be so fucking amazing
Although once they actually started using the good weapons it was fucking hard.
Or I just suck at games.
And then rolling superhero battles
http://www.audioentropy.com/
It is pretty neat the first time you're fighting badguys, things start looking like they're going to go badly for you and suddenly there's a barrage of rocks and other impromptu missiles flying at the enemies. Basically I was Jesus in this game, and it's nice that for once my choice to be a good guy was vindicated by the game itself.
I also, if I can afford to, heal people during combat. Especially downed cops, if there are any around. Sometimes there's a swarm of bad guys and we (me + cops + civilians) whittle them down, and then there's one bad guy left who can't get a shot off because as soon as he recovers his balance, another rock hits him in the head from a different angle. It's like my enemy has accidentally traveled back to the Old Testament and pissed off the town.
Personally, I enjoy the musclemass pull.
I thought with being able to choose between destroying hives or millitary bases, it would devolve into an order vs. chaos thing but it turns out they're both just great EP sources!
I love just running past someone, snagging them and running up the nearest roof
Edit: Stealth-Consuming a whole military base is fun, too
No one noticing that suddenly there are only two people instead of 50
Probably vacation!
Grab him, eat him, switch back to Mercer, fuck shit up
vs
I was seen and then I punched a guy so hard his legs flew off
Yes this is surely why I prefer action over stealth is a lack of intelligence
No
I'm clearly just too dumb to prefer sucking down fifty soldiers versus hitting them with a razor-sharp whip arm
Also stealth consume is a pain because you basically have to be fucking the guy in the ass for it to work
and what is wrong with that
As opposed to moving past undetected, such that it was like you were never there. Right. Good point.
Why would a super hero want to jack a car?
idiot
You ever think about not flipping the fuck out any time anyone says anything negative to you? I'm just saying it might dissuade people from the popular and well researched hypothesis that you're a floundering retard
Also I really love Prototype, but I really want a sequel to it right now because they could do a lot more with it.
Yes why make it easier on myself by removing that which might detect me
Good thing I have you here to tell me how to enjoy things and how I'm enjoying them wrong
I believe it did
A swing and a miss.
Wiggin if you are playing Splinter Cell and you are Killing people you are not exactly being stealthy.
Satans..... hints.....
You can tell the developers agree because your "stealth score" drops dramatically every time you kill someone.
You still have to engage them but your score either doesn't drop or takes the slightest of dips if all you do is knock people out
1-point drop for KO, actually, but it's not much of a drop.