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Roguelikes: Was I supposed to take a left back there?
Roguelike games are games that are like Rogue. In general this means that the dungeon the player traverses is random every time, and the items are also randomly enchanted and cursed every time. This leads to a very high amount of replayability in these games. Other common features are permadeath, ie once you die, you have to start another character. Also, the game is turn-based, meaning you can wait and think about every move with the utmost consideration!
What follows is a list of common roguelikes, although it is highly incomplete at this point. If you know a good deal about a game that isn't on this list yet, please post a description or a link and I will edit it in.Also, if you like how most of these games are free and are stand alone developers, why not go find more games of that kind at The Indie Games Thread(some game links & descriptions borrowed with much thanks to Henroid).
Nethack is a roguelike dungeon crawler, boasting a wide assortment of classes and items to use on your journey down through the Dungeons of Doom, into Gehennom to retrieve the Amulet of Yendor, get to the Astral plane and offer it to your god!
This game is known to be hard to win, in fact some people have been playing for decades and haven't ascended, even with the entire game being dissected and analyzed! As a roguelike game, it is mostly random every playthrough. One time, an ebony wand may be a wand of wishing; the next, a wand of death. This gives the game unlimited replayability and shocking surprises everytime!
I really liked Alphaman when I was about 15 or 16. It was a bit of a simpler roguelike, but it had some funny items and context. I remember it was my first roguelike and it kept me playing mainly because I thought it was funny that after a nuclear disaster the only foods remaining were beef-a-roni and spam.
It was a based in a post-apocalyptic world and that graphics were pretty understandable (for the most part)
So I downloaded Dungeon Crawl Stone Soup. I am loving it so far. It even has a tutorial for newbies like me! The only other rougelike I really played was Dwarf Fortress.
The great thing about Crawl - and I apologize if this has already been mentioned - is that they (rightly) think it's silly that you need a FAQ to do most anything in other roguelikes. So the interface and the game world provides you with much, much more information on request. Like, in ADOM, only time, experience, or a spoiler list will tell you what happens when you eat a certain corpse. In Crawl? Right-click and it tells you. They even color code the poison- and sickness-inducing ones.
Which isn't to say a peek at the Wiki wouldn't be prudent now and again. It's just not really necessary to progress when right-clicking any identified object tells you what it does.
www.gearheadrpg.com
GearHead is a futuristic roguelike game, created by Joseph Hewitt. It's the first roguelike centered around GIANT FRIKKING ROBOTS. Choose from over twenty careers, each affecting your skills and starting relationships. A sequel, creatively named GearHead 2, is in development, with a drastically different skill system(Jo's promised to roll the new system into the first game) and the eventual promise of being able to diplomance your way through most of the game.
Welcome to Liberal Crime Squad!The Conservatives have taken the Executive, Legislative, and Judicial branches of government. Over time, the Liberal laws of this nation will erode and turn the country into a BACKWOODS YET CORPORATE NIGHTMARE. To prevent this from happening, the Liberal Crime Squad was established. The mood of the country is shifting, and we need to turn things around. Go out on the streets and indoctrinate Conservative automatons. That is, let them see their True Liberal Nature. Then arm them and send them forth to Stop Evil. Eventually the public will fall behind us, and we will put more Elite Liberals in government.
Description: (someone provide some details please) Site:Clicky! Additional Info:
Lost Legends
Description: A very poor graphics roguelike that is none the less in the First Person Perspective. Soon to have random terrain generation, it will prove well to keep an eye on it. Site:Clicky! Additional Info:
Angband
Description: A Tolkien inspired rogue like choose from many races and classes to try and help them defeat the evil Sauron and Morgoth. Site:Clicky! Additional Info: Link to official site within the link above?
Powder
Description: A tradtional roguelike through and through, players will try for the goal to get to the 25th level of the dungeon, retrieve the Heart of Baezl'bub, and then return to the surface world. What makes this difficult is the requirement to not die on the way. Site:Clicky! Additional Info:
Description: A classic, journey with your dog(or cat) through various levels of dungeons in your quest for the amulet of Yendor. Site:Clicky! Additional Info: We have a thread on this game.
3059
Description: A very deep, real time, futuristic roguelike. Form parties, fight aliens, or kill the townsfolk as you make your way as a colonist on a strange planet. Site:Clicky! Additional Info:
Triangle Wizard
Description: A geometry based wizard real time roguelike. Buy spells, shatter walls, and choose from a variety of races and disciplines of magic. Site:Clicky! Additional Info:
Description: You must command a small band of dwarves to construct a home, dealing with all hardships societies must eventually face - immigrants, emotional breakdowns, trading wood to piss off elves, goblin raids, man-eating carp, and the occasional OH JESUS THAT DEMON IS RIPPING MY FORT APART! Site:Click! Additional Info: We have a thread on this game.
Transcendence
Description: A space-based roguelike it looks like. Someone try it and fill us in! Site:Clicky! Additional Info:
SoulFu
Description: (ask forumer Frem for details) Site:Clicky! Additional Info:
Dungeon Crawl Stone Soup
Description: (ask forumer TVs_Frank for details!) Site:Clicky! Additional Info:
Spelunky
Description: This is actually a platformer with the randomized roguelike element of going down down down a cave. Collect treasure and save dames for score, and for God's sake don't anger the shop keeper! Site:Click! (someone check if there's a more official link, please) Additional Info: We have a thread located here. (link pending) Also listed as a platformer.
One more reason to see if I can salvage anything from my crashed Linux HDD. I had an extensive FAQ I made from what I've experienced. Why must data recovery services be so expensive?
Furthest I've made it is the Fortress leading to Hell (Gehenna?) where an especially angry air elemental ate me. Still so much fun.
One more reason to see if I can salvage anything from my crashed Linux HDD. I had an extensive FAQ I made from what I've experienced. Why must data recovery services be so expensive?
Furthest I've made it is the Fortress leading to Hell (Gehenna?) where an especially angry air elemental ate me. Still so much fun.
I'll tell you what, the one most notable tip I ever learned was Elbereth.
For those who don't know, you can engrave by pressing E (capital is important), which then lets you choose what to engrave with. Engraving with different objects has different effects, for example, if you engrave with your fingers(by choosing -), then the engraving might not engrave all of the letters, and the engraving will wear away quickly. If you use a wand of fire or lightning, the engraving will be permanent. This is very useful when you engrave the word Elbereth, which as long as the entire word stays intact on the floor, every monster except those represented by @, minotaurs, any which are represented by A, and the three Riders on the astral plane.
Saved my ass many times, especially in places like the Castle where many big monsters come at you at once (also Liches eek).
Ah nethack... just because I love nethack so much... and thanks to PA and alt.nethack, I just want to point out my only true (without offline save cheating) ascension with a Tourist; an effort that literally took me years to accomplish. I think I've been playing nethack since I was in the early teens.
That is the definition of perseverance. Looks like the harddrive crash there lost my stats for my ascension, but I'm positive I copied and pasted that somewhere on my PC if anyone's interested in spoiling themselves a bit and seeing what kind of gear ascensions have.
Ah nethack... just because I love nethack so much... and thanks to PA and alt.nethack, I just want to point out my only true (without offline save cheating) ascension with a Tourist; an effort that literally took me years to accomplish. I think I've been playing nethack since I was in the early teens.
That is the definition of perseverance. Looks like the harddrive crash there lost my stats for my ascension, but I'm positive I copied and pasted that somewhere on my PC if anyone's interested in spoiling themselves a bit and seeing what kind of gear ascensions have.
Only true ascension is with a Tourist? Bad ass in my opinion. I've never ascended on NAO. :? But, I have ascended a Barbarian and a Samurai before I knew of NAO. Never been able to work that magic again.
I am literally playing this for the first time as we speak. I'm a caveman gnome. I'm probably spending more time looking up buttons than actually playing. Any general tips?
EDIT: Also, I leveled up. Is there some screen where I can allocate points after leveling or is it all done automatically like in a JRPG?
I am literally playing this for the first time as we speak. I'm a caveman gnome. I'm probably spending more time looking up buttons than actually playing. Any general tips?
Play Crawl instead.
I am serious, nethack is pretty bad compared to modern roguelikes.
I am literally playing this for the first time as we speak. I'm a caveman gnome. I'm probably spending more time looking up buttons than actually playing. Any general tips?
Play Crawl instead.
I am serious, nethack is pretty bad compared to modern roguelikes.
I agree with the limed section, but Nethack can still be fun.
I've finished Nethack countless times, now I play Crawl. It's better, Nethack is just too easy.
That's because you have a mental checklist, Crawl requires more than than that.
Edith Upwards on
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ViscountalphaThe pen is mightier than the swordhttp://youtu.be/G_sBOsh-vyIRegistered Userregular
edited June 2009
I dunno. Nethack feels cumbersome with little reason for it to be that way. Its a neat idea and I kinda like how it gives me that old ascii game feel but to go through so many commands? bleh.
I dunno. Nethack feels cumbersome with little reason for it to be that way. Its a neat idea and I kinda like how it gives me that old ascii game feel but to go through so many commands? bleh.
Considering the Nethack developers threw in everything, including the kitchen sink, that feeling is understandable.
I am literally playing this for the first time as we speak. I'm a caveman gnome. I'm probably spending more time looking up buttons than actually playing. Any general tips?
Play Crawl instead.
I am serious, nethack is pretty bad compared to modern roguelikes.
I agree with the limed section, but Nethack can still be fun.
Nethack may be the elder statesman, but Crawl blows it out the water. Reigns in the worst excessives of the sadism, adds a nice UI and graphical tile set if you want it (if you use stonesoup) and yet is still hard as balls. I couldn't go back now.
Nethack is practically a right of passage for gamers. Its really good, but really hard. There are a million little things you need to know and any number of things can kill you in short order. I managed to ascend once, a wizard. Played it for years off and on. Had tons of fun trying things out and learning in the game. My only issue with it was the game goes backwards in difficulty. The farther along you are, the easier it gets. If you can clear the castle, you are practically golden. Too early in the game something as simple as a pack of rothes can take you down. Ants and you fail elbereth? Good bye. Mind flayers before you got your greased helm? Better start running. And virtually anything tougher than an orc stands a good chance of killing you before your AC is -10.
However, once you got your ascension kit done (which it should be before Gehenna) you're almost an unstoppable juggernaut. Even a wizard with something as simple as Athame is rough in melee when you are at 18 str, -25 AC and Expert in your weapon style.
I should give Crawl a try considering how well people are talking about it in this thread though.
Deaus on
We, are all heroes! You and boo and I... hamsters and rangers everywhere, rejoice!
I couldn't stand nethack or angband for more than a few hours each, but I put a LONG time into ADOM - only roguelike I've ever won. I LOVED that game. Would I like crawl? I liked the story/overworld touches in ADOM - nethack just seemed... really restrictive in comparison.
I couldn't stand nethack or angband for more than a few hours each, but I put a LONG time into ADOM - only roguelike I've ever won. I LOVED that game. Would I like crawl? I liked the story/overworld touches in ADOM - nethack just seemed... really restrictive in comparison.
Honestly, the reverse is true. Crawl is a dungeon crawler through and through. There is literally no point in time, EVER, that you should either be killing doods, or getting killed by doods. (the ecunumical temple doesn't count, ) There isn't an overworld, it's just one massive ass dungeon, with nothing but you and thousands upon thousands of creatures wishing your demise.
I couldn't stand nethack or angband for more than a few hours each, but I put a LONG time into ADOM - only roguelike I've ever won. I LOVED that game. Would I like crawl? I liked the story/overworld touches in ADOM - nethack just seemed... really restrictive in comparison.
Honestly? You'd be better off trying out Elona than Crawl, if story/overworld exploration is what you're after.
I've never beaten nethack, but I did touch the amulet for the first time ever this month. I think its only a matter of time until I figure out how to beat the end game.
Hmm, i don't know. If we talk Nethack i am on save ground. I have played Crawl but only gave it a short try. Okay you can butcher corpses and eat em and it looks nice (Falcon's Eye looks nice too BTW) but can it stand the comparision?
Nethack has classquests. Is there anything like that in Crawl?
Nethack generates dungeons random each time, except for the (changing) classquest and few fixed levels (oracle, Abyss). I am pretty sure Crawl does that too, but to be honest i have no clue how far randomization goes.
Nethack offers branches. The first being Gnomish Mines. Crawl?
Nethack has boss monsters (the dark lord for example wich i beat with an invisibility ring the first time).
Crawl?
Nethack has neat things like polymorph, lyncantropea, psycic powers, cursed items and simply lotsa stuff to spice up the gameplay. I am not entirely versed in the gameplay depth Crawl offers but it seemed less. Maybe i did not try hard enough.
However if you like grapical mousedriven dungeon crawls i recommend http://en.wikipedia.org/wiki/Dungeon_Hack
or Diablo2 (but a huge grief is the dungeons are NOT randomized, it would be so great if they did this to D3)
Hmm, i don't know. If we talk Nethack i am on save ground. I have played Crawl but only gave it a short try. Okay you can butcher corpses and eat em and it looks nice (Falcon's Eye looks nice too BTW) but can it stand the comparision?
Nethack has classquests. Is there anything like that in Crawl?
Nethack generates dungeons random each time, except for the (changing) classquest and few fixed levels (oracle, Abyss). I am pretty sure Crawl does that too, but to be honest i have no clue how far randomization goes.
Nethack offers branches. The first being Gnomish Mines. Crawl?
Nethack has boss monsters (the dark lord for example wich i beat with an invisibility ring the first time).
Crawl?
Nethack has neat things like polymorph, lyncantropea, psycic powers, cursed items and simply lotsa stuff to spice up the gameplay. I am not entirely versed in the gameplay depth Crawl offers but it seemed less. Maybe i did not try hard enough.
However if you like grapical mousedriven dungeon crawls i recommend http://en.wikipedia.org/wiki/Dungeon_Hack
or Diablo2 (but a huge grief is the dungeons are NOT randomized, it would be so great if they did this to D3)
- No class quests it must be said.
- Yes random.
- Yes yes yes branches.
- Yes to random 'boss' monsters. (Sigmund!)
- Vast spell system, all the item variation you could desire, polymorph is in but more random.
To me the main difference is that Crawl is a lot less random killy than Nethack. When you die it's usually more your fault than just unavaoidable bad luck. You still get out of depth beasts and cursed items to fuck you up, but the bad items will rarely insta-kill you. Nethack for me has too many utterly random moments. A sink for example could bring great disaster or great boon when kicked. Only way to find out is to try it, and given the price of 'doom' coming up on the dice you just don't tend to try.
Some people like that! Different strokes for different folks.
Well, not random. Its always a risk/gain thing. If you know what you are doing you are fine. Should be fine... oh well, YES it is sometimes unfair. Bad things happen. But only on your decision. It never forces you to kill yourself. But its pretty easy to die to greed i agree. Sometimes certain things are better left untouched. On the other side exactly those things give the game a charme that...
I remember one particular session as the worst death EVER in a computer game i played through.
My capable and trusted mage steped onto a unnoticed firetrap. Spellbooks, scrolls, cloak... *puff*
And my boots. At this point i knew that it would not end pretty. Shorlty after that i discovered a locked chest. I tried to force the lock with my dagger wich promtly broke. I kicked it open but without boots it was a rather painful process. And what was inside? Can you imagine? Boots. As if telling me "come on sucker there you have it - haha". I put them on and floated. MAGIC boots! Boots o' levitation, pal! I quickly discovered those were not only boots o' levy but ALSO being cursed. I couldn't remove them and starved to death in frustration hanging under the ceiling because my remove curse scrolls burned up in that thrice dammed firetrap.
That was cruel, yes. But thats also gameplay depth. I still remember it. Everytime i come across boots in loot i am EXTREMELY careful from now on. It happened only once but that was totally sufficient.
"Come on crazy old man, that are only boots no need to poke em with that stick of yours. And those will remain boots now matter how long you keep the poking up."
"Just shut up the fuck, will you?" *keeps poking*
ACSIS on
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AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
edited June 2009
So I downloaded Dungeon Crawl Stone Soup. I am loving it so far. It even has a tutorial for newbies like me! The only other rougelike I really played was Dwarf Fortress.
Axen on
A Capellan's favorite sheath for any blade is your back.
I lovvvvvvvvveeeeeeeeeeeee Powder on the DS. I can't really get into nethack again unless they update the UI. I just don't want to remember 300 different commands.
Well, seeing as a lot of the thread likes Crawl, I think I'll just make this the general roguelikes thread. That being the case, I really haven't played any others than Nethack that much, so if someone wants to do a small writeup for others like Crawl or ADOM, I'll put them in the OP.
Bleh, loading nethack for the first time, for surivability, what should I play?
Generally, you want a tough melee class, as the spellcasting classes are generally low on hp and hard to kill monsters with at first. Most recommend a Lawful Human Valkyrie or a Samurai, and I would agree with that. With the Valkyrie, you get a shield and food from the get go, allowing you to wander around the dungeon a bit more and have some easy AC. With the Samurai, you get a ranged weapon and some decent armor, allowing you to take on some harder monsters earlier on.
My recomendation would be ranger or a monk for starters. Tourist is really hard, archaeologist (less geared for combat but brings the right tools) for experienced players and the others come in different flavours of melee and magic (Samurai is the premieer dualwield class for example).
Bleh, loading nethack for the first time, for surivability, what should I play?
Generally, you want a tough melee class, as the spellcasting classes are generally low on hp and hard to kill monsters with at first. Most recommend a Lawful Human Valkyrie or a Samurai, and I would agree with that. With the Valkyrie, you get a shield and food from the get go, allowing you to wander around the dungeon a bit more and have some easy AC. With the Samurai, you get a ranged weapon and some decent armor, allowing you to take on some harder monsters earlier on.
Ok, and is their a tileset mod i can use. I am unfortunately of the graphic age >.<
And i was looking on thw wikia, and couldn't find any.
As for crawl, IDK. I will probably try that next, the closest thing to this i've ever played was a MUD called Mume. Which actually I still occasionally play.
Look for Falcon's Eye. The version is a little behind in development but the best UI you can get. There are instructions how to implement it in a current build but i have not been through that yet. I find the windows non ASCII with 2D tiles more than sufficient.
ACSIS on
0
AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
edited June 2009
Shit. My minotaur is dead. Lvl 3, Dungeon 3. I opened a door only to find 3 gnolls behind it. I tried to go for a "tactical withdraw" chucking darts at the Gnolls while making for the door. Unfortunately they reached the door same time I did and proceeded to murderlize me.
Axen on
A Capellan's favorite sheath for any blade is your back.
Bleh, loading nethack for the first time, for surivability, what should I play?
Generally, you want a tough melee class, as the spellcasting classes are generally low on hp and hard to kill monsters with at first. Most recommend a Lawful Human Valkyrie or a Samurai, and I would agree with that. With the Valkyrie, you get a shield and food from the get go, allowing you to wander around the dungeon a bit more and have some easy AC. With the Samurai, you get a ranged weapon and some decent armor, allowing you to take on some harder monsters earlier on.
Ok, and is their a tileset mod i can use. I am unfortunately of the graphic age >.<
And i was looking on thw wikia, and couldn't find any.
As for crawl, IDK. I will probably try that next, the closest thing to this i've ever played was a MUD called Mume. Which actually I still occasionally play.
For nethack tileset, in the folder of the default download, there is a file called NethackW. That is the default tileset client in Nethack.
Bleh, loading nethack for the first time, for surivability, what should I play?
Generally, you want a tough melee class, as the spellcasting classes are generally low on hp and hard to kill monsters with at first. Most recommend a Lawful Human Valkyrie or a Samurai, and I would agree with that. With the Valkyrie, you get a shield and food from the get go, allowing you to wander around the dungeon a bit more and have some easy AC. With the Samurai, you get a ranged weapon and some decent armor, allowing you to take on some harder monsters earlier on.
Ok, and is their a tileset mod i can use. I am unfortunately of the graphic age >.<
And i was looking on thw wikia, and couldn't find any.
As for crawl, IDK. I will probably try that next, the closest thing to this i've ever played was a MUD called Mume. Which actually I still occasionally play.
For nethack tileset, in the folder of the default download, there is a file called NethackW. That is the default tileset client in Nethack.
Yea, I found it, and quickly died on level 3 because I walked into a bear trap, fainted from hunger, ate a rotten gnome corpse (that wasn't rotten until I ate it apparently) kept fainted and ended up dyin g of an illness while stuck in a bear trap. What a way to go...
Most Roguelike threads on the Internet turn into a place for everyone to describe their latest death on whatever game the group happens to be playing.
That said, I find it interesting that I originally got hooked on ADOM years ago and haven't bothered to play anything else, whether it's Nethack or modern stuff like Crawl. I am not playing ADOM now but if I wanted to play a regular fantasy Roguelike, that would be it. Do people just stick with their favorites? I suppose I should try some others for completeness.
I'm currently loving DoomRL. Extremely well done and lots of features and role playing elements that I never knew existed in the game since I had only played one or two levels back when I first heard about it.
I need to explore more of the 7DRL competitions. I loved the SRPG SpiritsRL from this year, and I see the DoomRL author has a few others. His AliensRL tactical game has me most interested.
Posts
Furthest I've made it is the Fortress leading to Hell (Gehenna?) where an especially angry air elemental ate me. Still so much fun.
I'll tell you what, the one most notable tip I ever learned was Elbereth.
For those who don't know, you can engrave by pressing E (capital is important), which then lets you choose what to engrave with. Engraving with different objects has different effects, for example, if you engrave with your fingers(by choosing -), then the engraving might not engrave all of the letters, and the engraving will wear away quickly. If you use a wand of fire or lightning, the engraving will be permanent. This is very useful when you engrave the word Elbereth, which as long as the entire word stays intact on the floor, every monster except those represented by @, minotaurs, any which are represented by A, and the three Riders on the astral plane.
Saved my ass many times, especially in places like the Castle where many big monsters come at you at once (also Liches eek).
The game does a decent job of telling you how to win - it's just going to take thousands of lives.
And with that, I should probably leave the thread.
One day, I'll win. Damnit, one day...
I'm ranked 1431 as Cobell on the list of ascensions per player.
http://alt.org/nethack/perplayer.html
That is the definition of perseverance. Looks like the harddrive crash there lost my stats for my ascension, but I'm positive I copied and pasted that somewhere on my PC if anyone's interested in spoiling themselves a bit and seeing what kind of gear ascensions have.
:?
I don't give a damn how divine or super you are, horses will end you.
Only true ascension is with a Tourist? Bad ass in my opinion. I've never ascended on NAO. :? But, I have ascended a Barbarian and a Samurai before I knew of NAO. Never been able to work that magic again.
EDIT: Also, I leveled up. Is there some screen where I can allocate points after leveling or is it all done automatically like in a JRPG?
Play Crawl instead.
I am serious, nethack is pretty bad compared to modern roguelikes.
That's because you have a mental checklist, Crawl requires more than than that.
Considering the Nethack developers threw in everything, including the kitchen sink, that feeling is understandable.
Nethack may be the elder statesman, but Crawl blows it out the water. Reigns in the worst excessives of the sadism, adds a nice UI and graphical tile set if you want it (if you use stonesoup) and yet is still hard as balls. I couldn't go back now.
However, once you got your ascension kit done (which it should be before Gehenna) you're almost an unstoppable juggernaut. Even a wizard with something as simple as Athame is rough in melee when you are at 18 str, -25 AC and Expert in your weapon style.
I should give Crawl a try considering how well people are talking about it in this thread though.
Honestly, the reverse is true. Crawl is a dungeon crawler through and through. There is literally no point in time, EVER, that you should either be killing doods, or getting killed by doods. (the ecunumical temple doesn't count, ) There isn't an overworld, it's just one massive ass dungeon, with nothing but you and thousands upon thousands of creatures wishing your demise.
Honestly? You'd be better off trying out Elona than Crawl, if story/overworld exploration is what you're after.
Nethack has classquests. Is there anything like that in Crawl?
Nethack generates dungeons random each time, except for the (changing) classquest and few fixed levels (oracle, Abyss). I am pretty sure Crawl does that too, but to be honest i have no clue how far randomization goes.
Nethack offers branches. The first being Gnomish Mines. Crawl?
Nethack has boss monsters (the dark lord for example wich i beat with an invisibility ring the first time).
Crawl?
Nethack has neat things like polymorph, lyncantropea, psycic powers, cursed items and simply lotsa stuff to spice up the gameplay. I am not entirely versed in the gameplay depth Crawl offers but it seemed less. Maybe i did not try hard enough.
However if you like grapical mousedriven dungeon crawls i recommend http://en.wikipedia.org/wiki/Dungeon_Hack
or Diablo2 (but a huge grief is the dungeons are NOT randomized, it would be so great if they did this to D3)
- No class quests it must be said.
- Yes random.
- Yes yes yes branches.
- Yes to random 'boss' monsters. (Sigmund!)
- Vast spell system, all the item variation you could desire, polymorph is in but more random.
To me the main difference is that Crawl is a lot less random killy than Nethack. When you die it's usually more your fault than just unavaoidable bad luck. You still get out of depth beasts and cursed items to fuck you up, but the bad items will rarely insta-kill you. Nethack for me has too many utterly random moments. A sink for example could bring great disaster or great boon when kicked. Only way to find out is to try it, and given the price of 'doom' coming up on the dice you just don't tend to try.
Some people like that! Different strokes for different folks.
I remember one particular session as the worst death EVER in a computer game i played through.
My capable and trusted mage steped onto a unnoticed firetrap. Spellbooks, scrolls, cloak... *puff*
And my boots. At this point i knew that it would not end pretty. Shorlty after that i discovered a locked chest. I tried to force the lock with my dagger wich promtly broke. I kicked it open but without boots it was a rather painful process. And what was inside? Can you imagine? Boots. As if telling me "come on sucker there you have it - haha". I put them on and floated. MAGIC boots! Boots o' levitation, pal! I quickly discovered those were not only boots o' levy but ALSO being cursed. I couldn't remove them and starved to death in frustration hanging under the ceiling because my remove curse scrolls burned up in that thrice dammed firetrap.
That was cruel, yes. But thats also gameplay depth. I still remember it. Everytime i come across boots in loot i am EXTREMELY careful from now on. It happened only once but that was totally sufficient.
"Come on crazy old man, that are only boots no need to poke em with that stick of yours. And those will remain boots now matter how long you keep the poking up."
"Just shut up the fuck, will you?" *keeps poking*
I lovvvvvvvvveeeeeeeeeeeee Powder on the DS. I can't really get into nethack again unless they update the UI. I just don't want to remember 300 different commands.
edit: I know they aren't going to change the UI.
Crawl
Generally, you want a tough melee class, as the spellcasting classes are generally low on hp and hard to kill monsters with at first. Most recommend a Lawful Human Valkyrie or a Samurai, and I would agree with that. With the Valkyrie, you get a shield and food from the get go, allowing you to wander around the dungeon a bit more and have some easy AC. With the Samurai, you get a ranged weapon and some decent armor, allowing you to take on some harder monsters earlier on.
Ok, and is their a tileset mod i can use. I am unfortunately of the graphic age >.<
And i was looking on thw wikia, and couldn't find any.
As for crawl, IDK. I will probably try that next, the closest thing to this i've ever played was a MUD called Mume. Which actually I still occasionally play.
For nethack tileset, in the folder of the default download, there is a file called NethackW. That is the default tileset client in Nethack.
One of my favorite roguelikes is Incursion. As far as i know it is the only D&D based roguelike
Yea, I found it, and quickly died on level 3 because I walked into a bear trap, fainted from hunger, ate a rotten gnome corpse (that wasn't rotten until I ate it apparently) kept fainted and ended up dyin g of an illness while stuck in a bear trap. What a way to go...
Crawl time!
That said, I find it interesting that I originally got hooked on ADOM years ago and haven't bothered to play anything else, whether it's Nethack or modern stuff like Crawl. I am not playing ADOM now but if I wanted to play a regular fantasy Roguelike, that would be it. Do people just stick with their favorites? I suppose I should try some others for completeness.
I'm currently loving DoomRL. Extremely well done and lots of features and role playing elements that I never knew existed in the game since I had only played one or two levels back when I first heard about it.
I need to explore more of the 7DRL competitions. I loved the SRPG SpiritsRL from this year, and I see the DoomRL author has a few others. His AliensRL tactical game has me most interested.