"a horrifying truth becomes apparent: The Old Republic is a credible World of Warcraft killer"
ugh, this makes me sick, i hate sensationalism
the reason wow is huge is not just the quality of wow, tor could be a better game and would still not kill wow. stop comparing it to wow.
"a horrifying truth becomes apparent: The Old Republic is a credible World of Warcraft killer"
ugh, this makes me sick, i hate sensationalism
the reason wow is huge is not just the quality of wow, tor could be a better game and would still not kill wow. stop comparing it to wow.
The Jedi and Sith are melee-focused magic users, while smuggler and trooper classes will use cover to keep out of trouble, and fight with blasters.
I thought they'd said before that the cover system would be unique to smugglers? Hmm. Also, yeah, the interview makes me even more confident I'm going to like this game.
Everything else we've seen points to cover as unique to Smugglers. It's probably a mistake.
Looks as if every class gets a unique game mechanic, which is brilliant.
Might be a difference between using cover, and using a cover based game mechanic.
I mean, I'd imagine anyone would be able to duck behind a rock to avoid an incoming shitstorm, but only the smuggler would be able to return fire without losing the benefit of being behind cover.
Other games that could be WoW killers, during their development
WAR
AoC
Darkfall
MoM
Every halfway popular MMO made since WoW
People need to shut the hell up, even if a game is better than WoW, doesnt mean that blizzard is going to explode and commit mass suicide. These are the same tards that say the console wars are actually wars, and think that whoever has the 3rd most system sales is gonna go chapter 11 soon.
Back on topic: SWG actually had fun space combat. Not quite as indepth at XvT, but not a bad star. If they had that in tOR, along with boarding enemy ships/vessels, i'd be in.
between the six and eight person discrepancy as well as the trooper discrepancy i'm not sure what to take from this statement -
"Where are the PvP arenas? Or the large, 25+ player raids? Or auction houses? Or, hey, space-combat? Vogel raises an eyebrow. “Oh, we have all that too. We’re just going to wait a little bit to show you that.” That’s a promise that seems too good to be true. Stay tuned. The Old Republic is going to be huge."
are you going to have 25+ player raids (25 is doable, anything more than 25, please no)? or something like it? are you going to have all those things? or just some of them?
Boba Fett, in the extended universe, as the tribal leader of millions of warriors who have incorporated a culture with functional, murderous psycopathy with strong family values and have been the galaxy's best killers for thousands of years, is fucking awesome.
Who is still defeated by a combination of a blind man with a stick and physical comedy...
Boba Fett, in the extended universe, as the tribal leader of millions of warriors who have incorporated a culture with functional, murderous psycopathy with strong family values and have been the galaxy's best killers for thousands of years, is fucking awesome.
Who is still defeated by a combination of a blind man with a stick and physical comedy...
yeah i felt like that wasn't the right way to go for a bounty hunter
This will be represented in the game by a random chance of critical failure resulting in instant death each time your bounty hunter uses his/her jetpack for anything.
As you walk through the streets of mos eisley a random player makes a bad jet pack roll and goes flying and screaming across the sky before crashing into the side of a building and exploding on impact.
As you walk through the streets of mos eisley a random player makes a bad jet pack roll and goes flying and screaming across the sky before crashing into the side of a building and exploding on impact.
Yeah something like that, no instant death. It has to be initiated by some silly flight and crashing into a wall. Either that or a sky rocketing corkscrew that results in an engine failure 50ft up and a big fall.
As you walk through the streets of mos eisley a random player makes a bad jet pack roll and goes flying and screaming across the sky before crashing into the side of a building and exploding on impact.
YES
Finally, we meet, Darth Okun, the bounty on your head is too high for me to allow it remain on your shoulders I dare you try remove it
:Bounty Hunter is force pushed off a cliff:
:Jetpack allows Bounty Hunter to hover for a moment:
:Explodes:
As you walk through the streets of mos eisley a random player makes a bad jet pack roll and goes flying and screaming across the sky before crashing into the side of a building and exploding on impact.
I would buy three copies of this game if this happened
increasing the chances that one person will fuck over the whole raid doesn't sit well with me
40 man raids did the opposite. They made it so 5+ people could AFK-Autoshot, grab a bite to eat, and be back in time for epics. At least with 25 Mans, everyone has to pay attention, somewhat. 10 mans, moreso.
increasing the chances that one person will fuck over the whole raid doesn't sit well with me
40 man raids did the opposite. They made it so 5+ people could AFK-Autoshot, grab a bite to eat, and be back in time for epics. At least with 25 Mans, everyone has to pay attention, somewhat. 10 mans, moreso.
I think 25-person raids should be the absolute maximum. 40-person has all the problems you illustrated, not to mention seriously limits who can experience the content (the vast majority of players will not have the time to spend in 40-person raids, nor will they belong to a guild who can do them). 40- raids are boring and generally unfun; a thing of the past.
the only thing close to a 40+ man raid should be a large scale battle in a world event type thing for control ove a spacestation or something. things that have consequences and arent scripted shitfests where you have to spend hours figuring out where to stand when the rancor wiggles his left hand twice before charging or something
Dey don't gots no [strike]all consuming rage[/strike] love.
Dey don't make with the pretty lights like forty mans did.
The kill shots, you gots to wipe nearly twice as often to obscure the floor with corpses.
And, and the easier to digest wafer format killed the raid group as a separate entity from the guild.
That's a tragedy.
I preferred the full short bus party to the smaller but even more devastating handful that the larger number of raid groups ended up dragging along. It's one thing entirely for me to carry half another person's output when there are a bunch of other guys available to pick up the rest of the slack, but a full person's worth? Or two full people's worth? Irritating, that was.
'Course, the raids also sometimes got much, much easier to clear with the greater importance of lynch pin players, so long as they were present, and with the smaller number of people who'd normally take thirty or more wipes to learn a pattern.
Basil on
0
AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
Other games that could be WoW killers, during their development
WAR
AoC
Darkfall
MoM
Every halfway popular MMO made since WoW
People need to shut the hell up, even if a game is better than WoW, doesnt mean that blizzard is going to explode and commit mass suicide. These are the same tards that say the console wars are actually wars, and think that whoever has the 3rd most system sales is gonna go chapter 11 soon.
Back on topic: SWG actually had fun space combat. Not quite as indepth at XvT, but not a bad star. If they had that in tOR, along with boarding enemy ships/vessels, i'd be in.
In regards to AoC the devs themselves said in numerous interviews that there was no way they could touch WoW.
Heh, I doubt they knew just how true their statement would be.
When WoW came it, it was a perfect storm IMO. WoW was in the right place at the right time. I am willing to bet good money that at least half the people playing WoW had never heard of Warcraft before they played WoW. I remember forcing a couple buddies of mine to play WC3 and TFT. They ended up just cheating through it to get the story, guess that is good enough. Still they had a lot more respect for all the little touches afterwards.
I personally doubt that TOR can be a WoW killer, but if any game has a real chance it would be TOR. It has a fantastic Dev house behind it and the untold legions of Star Wars fans.
Axen on
A Capellan's favorite sheath for any blade is your back.
People need to shut the hell up, even if a game is better than WoW, doesnt mean that blizzard is going to explode and commit mass suicide. These are the same tards that say the console wars are actually wars, and think that whoever has the 3rd most system sales is gonna go chapter 11 soon
To be fair though, I think the Star Wars franchise actually has a lot more pull than the Warcraft one.
SWG never appealed to a lot of people because it tried to keep the characters that everyone wanted to play locked away.
As for you second point, I lost a kid in the console wars buddy. Don't tell me it wasn't real.
People need to shut the hell up, even if a game is better than WoW, doesnt mean that blizzard is going to explode and commit mass suicide. These are the same tards that say the console wars are actually wars, and think that whoever has the 3rd most system sales is gonna go chapter 11 soon
To be fair though, I think the Star Wars franchise actually has a lot more pull than the Warcraft one.
SWG never appealed to a lot of people because it tried to keep the characters that everyone wanted to play locked away.
As for you second point, I lost a kid in the console wars buddy. Don't tell me it wasn't real.
CangoFett probably believes that the Vietnam War never happened or the War on Drugs was imaginary and that ten years humans spent fighting machines was all in my head. . . you bastard. :P
Axen on
A Capellan's favorite sheath for any blade is your back.
0
GnomeTankWhat the what?Portland, OregonRegistered Userregular
edited July 2009
I kind of agree with CongoFett. The constant "haha, this is gonna kill WoW, you just wait" talk is silly. First off, every "WoW killer" that's come along has fallen flat on it's face, so it's probably not something you want to brand this with. Second, even if by some chance fate it did start to drain players from WoW, WoW has a fuck of a lot of players to drain. It would literally take years to drain all their players away, and I doubt SW:ToR is enough to do it alone.
Has anything been said for how raiding is gonna work on this? I feel like it's gonna be very hard to make raids that fit this type of setting, what exactly do you need a small army of guys to take out in the star wars mythos? Hey guys we need at least 4 jedi to take down this rancor.... Hey we need like 20 of us at least to take out a single sith master.... Unless raiding is going to be some sort of bosses are like 10 single npcs set up I don't really see how it could be entertaining. ATM I am pretty indifferent to this game because I can't figure how it will work for end game at all.
TheUnsane1 on
0
GnomeTankWhat the what?Portland, OregonRegistered Userregular
edited July 2009
I think your first problem is that you assume end game must equal raiding. It could be PVP, it could be challenging normal group content, it could be regular story updates (like Asheron's Call did). It could be a lot of things.
I think your first problem is that you assume end game must equal raiding. It could be PVP, it could be challenging normal group content, it could be regular story updates (like Asheron's Call did). It could be a lot of things.
No, I honestly think it has to be raiding. For me, anyway. In the long run, that's the only thing that keeps me playing WoW. I log on 3 days a week to raid, and don't log in at any other time for any reason. PvP raids work though. I don't know, we'll see how into the story we actually get. If it's riveting, sure I'll play more to see it unfold. I'm still a little curious as to how that's all going to work.
Posts
Perhaps, but not before I played the fuck out of that!
chair to Creation and then suplex the Void.
ugh, this makes me sick, i hate sensationalism
the reason wow is huge is not just the quality of wow, tor could be a better game and would still not kill wow. stop comparing it to wow.
also:
"Each of the six player classes"
six? what happened to 8?
Ps4 : Gigawatt666
Steam I.D. : Gigawatt666
LoL : GiG4W4TT
EDIT: Durr some totp context
I want to know more PA people on Twitter.
It would be a pretty big statement if it came from Rich Vogel and not 'Tim Edwards, PC Gamer UK'.
I want to know more PA people on Twitter.
I mean, I'd imagine anyone would be able to duck behind a rock to avoid an incoming shitstorm, but only the smuggler would be able to return fire without losing the benefit of being behind cover.
WAR
AoC
Darkfall
MoM
Every halfway popular MMO made since WoW
People need to shut the hell up, even if a game is better than WoW, doesnt mean that blizzard is going to explode and commit mass suicide. These are the same tards that say the console wars are actually wars, and think that whoever has the 3rd most system sales is gonna go chapter 11 soon.
Back on topic: SWG actually had fun space combat. Not quite as indepth at XvT, but not a bad star. If they had that in tOR, along with boarding enemy ships/vessels, i'd be in.
I want to know more PA people on Twitter.
"Where are the PvP arenas? Or the large, 25+ player raids? Or auction houses? Or, hey, space-combat? Vogel raises an eyebrow. “Oh, we have all that too. We’re just going to wait a little bit to show you that.” That’s a promise that seems too good to be true. Stay tuned. The Old Republic is going to be huge."
are you going to have 25+ player raids (25 is doable, anything more than 25, please no)? or something like it? are you going to have all those things? or just some of them?
space combat?
Chaff chaff chaff chaff chaff nya nya nya.
Stupid rebels and their stupid energy shields and their one hit kill missiles grumble grumble
And 40 man raids ruled.
increasing the chances that one person will fuck over the whole raid doesn't sit well with me
Jaster mereel died from a bad jetpack
Jango died when he replied on his jetpack, which failed
Boba's jetpack got triggered, which sent him into the sarlacc pit.
Jetpacks, the achilles heel of the Mandalorian design
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
Yeah something like that, no instant death. It has to be initiated by some silly flight and crashing into a wall. Either that or a sky rocketing corkscrew that results in an engine failure 50ft up and a big fall.
I want to know more PA people on Twitter.
YES
Finally, we meet, Darth Okun, the bounty on your head is too high for me to allow it remain on your shoulders
I dare you try remove it
:Bounty Hunter is force pushed off a cliff:
:Jetpack allows Bounty Hunter to hover for a moment:
:Explodes:
and some thermoptic camo
I would buy three copies of this game if this happened
40 man raids did the opposite. They made it so 5+ people could AFK-Autoshot, grab a bite to eat, and be back in time for epics. At least with 25 Mans, everyone has to pay attention, somewhat. 10 mans, moreso.
I think 25-person raids should be the absolute maximum. 40-person has all the problems you illustrated, not to mention seriously limits who can experience the content (the vast majority of players will not have the time to spend in 40-person raids, nor will they belong to a guild who can do them). 40- raids are boring and generally unfun; a thing of the past.
PSN: Threeve703
Dey don't gots no drama.
Dey don't gots no [strike]all consuming rage[/strike] love.
Dey don't make with the pretty lights like forty mans did.
The kill shots, you gots to wipe nearly twice as often to obscure the floor with corpses.
And, and the easier to digest wafer format killed the raid group as a separate entity from the guild.
That's a tragedy.
I preferred the full short bus party to the smaller but even more devastating handful that the larger number of raid groups ended up dragging along. It's one thing entirely for me to carry half another person's output when there are a bunch of other guys available to pick up the rest of the slack, but a full person's worth? Or two full people's worth? Irritating, that was.
'Course, the raids also sometimes got much, much easier to clear with the greater importance of lynch pin players, so long as they were present, and with the smaller number of people who'd normally take thirty or more wipes to learn a pattern.
In regards to AoC the devs themselves said in numerous interviews that there was no way they could touch WoW.
Heh, I doubt they knew just how true their statement would be.
When WoW came it, it was a perfect storm IMO. WoW was in the right place at the right time. I am willing to bet good money that at least half the people playing WoW had never heard of Warcraft before they played WoW. I remember forcing a couple buddies of mine to play WC3 and TFT. They ended up just cheating through it to get the story, guess that is good enough. Still they had a lot more respect for all the little touches afterwards.
I personally doubt that TOR can be a WoW killer, but if any game has a real chance it would be TOR. It has a fantastic Dev house behind it and the untold legions of Star Wars fans.
To be fair though, I think the Star Wars franchise actually has a lot more pull than the Warcraft one.
SWG never appealed to a lot of people because it tried to keep the characters that everyone wanted to play locked away.
As for you second point, I lost a kid in the console wars buddy. Don't tell me it wasn't real.
CangoFett probably believes that the Vietnam War never happened or the War on Drugs was imaginary and that ten years humans spent fighting machines was all in my head. . . you bastard. :P
Sure you can kill one rancor.
But can you kill eight?
No, I honestly think it has to be raiding. For me, anyway. In the long run, that's the only thing that keeps me playing WoW. I log on 3 days a week to raid, and don't log in at any other time for any reason. PvP raids work though. I don't know, we'll see how into the story we actually get. If it's riveting, sure I'll play more to see it unfold. I'm still a little curious as to how that's all going to work.
They've said that you'll mostly be outnumbered in fights, so I'm assuming it's like one pretty strong guy and a bunch of his minions.