One game that quite a few people seem to not like was Jedi Academy. Aparently it wasn't as good as playing as kyle katarn, the story was weak and it the levels lacked cohesion (also, deathpits and snipers). This was the first real star wars game I played (discounting Episode 1 and podracing on pc, which I both loved, but nevermind), so I loved it to death. I would still play it if the disk hadn't gotten scratched.
Motherfucking Jedi Power battles. Played the shit out of that when I was kid. Had some good times with me and my dad kicking droid ass fucking everywhere.
One game that quite a few people seem to not like was Jedi Academy. Aparently it wasn't as good as playing as kyle katarn, the story was weak and it the levels lacked cohesion (also, deathpits and snipers). This was the first real star wars game I played (discounting Episode 1 and podracing on pc, which I both loved, but nevermind), so I loved it to death. I would still play it if the disk hadn't gotten scratched.
Mods were quite good also.
Jedi Academy really was the best game of the Jedi Knight games. While Jedi Knight and Jedi Knight 2 were good, Jedi Academy has the most consistently good level design and offers much more opportunity for saber fighting as well as more variety in the different saber styles.
Also, yes, the lack of deathpits and snipers. There are honestly only a couple levels in JK2 where there isn't at least one deathpit and the snipers are terrible and tend to fill the levels they're in so that the levels can be filled with deathpits and snipers. Also, the shooting segments are just terrible. The first Jedi Knight just hasn't aged well at all.
Crimson Sea. I don't know what about it, but I loved that game. Though the love story in it was the worst I've ever come across. I think they shared a total of ten words between each other before "I can't live without you!"
I don't know why, but somewhere around once a year I dig out this game and dive into it again. I play it for hours and hours but never get anywhere because I can't figure out where I am at any given time, much less what to do. And yet... I keep playing. Then I stop.
Then, some months later, the cycle repeats. I've never beaten the game. Hell I dont think I've even ever gotten one of the 'crowns' Ive heard you are supposed to get. Hell, the only thing I am good at is falling. Yet, I can't stop.
APODionysus on
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ViscountalphaThe pen is mightier than the swordhttp://youtu.be/G_sBOsh-vyIRegistered Userregular
I don't know why, but somewhere around once a year I dig out this game and dive into it again. I play it for hours and hours but never get anywhere because I can't figure out where I am at any given time, much less what to do. And yet... I keep playing. Then I stop.
Then, some months later, the cycle repeats. I've never beaten the game. Hell I dont think I've even ever gotten one of the 'crowns' Ive heard you are supposed to get. Hell, the only thing I am good at is falling. Yet, I can't stop.
Just go get a guide. I swear that game is horribly unplayable without one.
I am currently playing and deeply enjoying Sea Monsters: A Prehistoric Adventure. This is a bad game, make no mistake about it. So far I've had it so the camera was upside down, glitched through walls, been stuck in an attacking animation for an hour, and general suckiness, like your guys will just stop moving for no reason or the creatures you're attacking just despawn at half health so you can't eat them for health. The environment is bland as hell too, and since what you're doing is going from portal to portal unlocking new monsters, you get lost easily.
I still love it though. I love ocean based games and there's so few of them that I'll take what I can get. It's just so fun to swim around and leap out of the water even if half the time I hit a tree and die.
I don't know why, but somewhere around once a year I dig out this game and dive into it again. I play it for hours and hours but never get anywhere because I can't figure out where I am at any given time, much less what to do. And yet... I keep playing. Then I stop.
Then, some months later, the cycle repeats. I've never beaten the game. Hell I dont think I've even ever gotten one of the 'crowns' Ive heard you are supposed to get. Hell, the only thing I am good at is falling. Yet, I can't stop.
Just go get a guide. I swear that game is horribly unplayable without one.
No kidding. I love the game too but it's so "here's some shit, good luck!"
I dunno if these applied but I loved and played to exhaustion Mission Impossible and Shadows of the Empire on the N64. Also, Rebellion on the PC, but I suppose this one has some following around here.
I don't know why, but somewhere around once a year I dig out this game and dive into it again. I play it for hours and hours but never get anywhere because I can't figure out where I am at any given time, much less what to do. And yet... I keep playing. Then I stop.
Then, some months later, the cycle repeats. I've never beaten the game. Hell I dont think I've even ever gotten one of the 'crowns' Ive heard you are supposed to get. Hell, the only thing I am good at is falling. Yet, I can't stop.
Just go get a guide. I swear that game is horribly unplayable without one.
No kidding. I love the game too but it's so "here's some shit, good luck!"
4 hours? The first Mystical Ninja? I don't think so. But what the hell, that game is awesome and not UNpopular.
Maybe I'm exaggerating, it's been a while. But the game isn't very long. I've beaten it like 6 times, and it doesn't take more than an afternoon of playing; it's not like it's very complicated or difficult.
Cherrn on
All creature will die and all the things will be broken. That's the law of samurai.
I don't know why, but somewhere around once a year I dig out this game and dive into it again. I play it for hours and hours but never get anywhere because I can't figure out where I am at any given time, much less what to do. And yet... I keep playing. Then I stop.
Then, some months later, the cycle repeats. I've never beaten the game. Hell I dont think I've even ever gotten one of the 'crowns' Ive heard you are supposed to get. Hell, the only thing I am good at is falling. Yet, I can't stop.
Just go get a guide. I swear that game is horribly unplayable without one.
No kidding. I love the game too but it's so "here's some shit, good luck!"
Just like life, dude. Only with more awesome and magic. Love that game.
Yea, one of the boss battles, so you could never win...
Oh well, it was awesome and me and friends plugged way too many hours into it. I am trying to remember which weapons were hilariously overpowered.
I remember some hilarious glitches would come up with infinite ammo with the miniguns secondary fire, such as it never allowing your "special power" thing you could pick up to run out.
I thought Shadows of the Empire was a well-received game. Shit, it had so much cool shit in it, I assumed everyone liked it.
Most people just remember it for the Hoth mission.
I distinctly remember beating this game without cheats one time, but looking back I have no idea how I managed it (just like when I try replaying Rouge Squadron and think "how did I ever manage to get all the gold medals in this game?!").
JONJONAUG on
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MongerI got the ham stink.Dallas, TXRegistered Userregular
I thought Shadows of the Empire was a well-received game. Shit, it had so much cool shit in it, I assumed everyone liked it.
Most people just remember it for the Hoth mission.
I distinctly remember beating this game without cheats one time, but looking back I have no idea how I managed it (just like when I try replaying Rouge Squadron and think "how did I ever manage to get all the gold medals in this game?!").
I remember playing and beating Shadows of the Empire. I remember enjoying the hell out of it at the time. I have absolutely no memory of how easy or hard it was to play.
MX Superfly and I spent many a night together, racing and doing stunts. But perhaps it wasn't unpopular because of its quality, which still was rather poor, perhaps it was just unpopular because it was a game about racing motocross bikes.
RichardTauber on
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StormwaltzBeyond the Perseus VeilRegistered Userregular
edited July 2009
*tiptoes out of the Mass Effect thread*
I have an abiding love for Empire II: The Art of War (1995), the virtually unknown (and unloved when known) sequel to the classic Empire. E2 played nothing like Empire. Existing fans gave it a "WTH?" and new fans didn't appear.
E2 was a simple turn-based tactical game that offered PBEM and network play with I-go-you-go and simultaneous execution -- a play mechanic Combat Mission: Beyond Overlord (2000) was lavishly praised for, but released five years earlier. It included a full editor that allowed you to build maps, define units, and cobble the two together into scenarios. It even came with a simple bitmap editor to design your own unit icons.
Posts
Mods were quite good also.
Steam // Secret Satan
Jedi Academy really was the best game of the Jedi Knight games. While Jedi Knight and Jedi Knight 2 were good, Jedi Academy has the most consistently good level design and offers much more opportunity for saber fighting as well as more variety in the different saber styles.
Also, yes, the lack of deathpits and snipers. There are honestly only a couple levels in JK2 where there isn't at least one deathpit and the snipers are terrible and tend to fill the levels they're in so that the levels can be filled with deathpits and snipers. Also, the shooting segments are just terrible. The first Jedi Knight just hasn't aged well at all.
I don't know why, but somewhere around once a year I dig out this game and dive into it again. I play it for hours and hours but never get anywhere because I can't figure out where I am at any given time, much less what to do. And yet... I keep playing. Then I stop.
Then, some months later, the cycle repeats. I've never beaten the game. Hell I dont think I've even ever gotten one of the 'crowns' Ive heard you are supposed to get. Hell, the only thing I am good at is falling. Yet, I can't stop.
Just go get a guide. I swear that game is horribly unplayable without one.
Yeah, I liked it. No, I didn't finish it. But I did try to, at least.
I still love it though. I love ocean based games and there's so few of them that I'll take what I can get. It's just so fun to swim around and leap out of the water even if half the time I hit a tree and die.
Also Cybernator on SNES. It was the first anime giant robot smashing game I'd ever played though.
No kidding. I love the game too but it's so "here's some shit, good luck!"
Pokémon HGSS: 1205 1613 4041
Hahaha. I actually picked that up about 6 months ago to go back through.
I'm fairly sure I beat it when it first came out, but it's a lot harder than I remember.
"Oh, here, how about a fight with an AT-ST?" or "Do some pitch-perfect jumps over a bottomless pit".
And then there's the fact that you die in roughly 2 shots, which is fine, it fits the universe, but holy shit.
Man IG-88 was haaard!
Pokémon HGSS: 1205 1613 4041
I highly recommend watching this LP of it.
http://www.youtube.com/watch?v=Ha2W_zsEJoM&feature=PlayList&p=B848212CA9F6F247&playnext=1&playnext_from=PL&index=28
I played the SHIT out of that game for two days while I rented it. Awesome. Still didn't finish it. Then I bought it a few years later on ebay....
...stil didn't finish it.
Man what.
You can't highly recommend anything from Deceased Crab. He is terrible.
Like a terrible game that you like.
That game is universally awesome. It is an absolute masterpiece of puns in videogaming.
PLASMA!!!!!
You should finish it. It might be hard to go back to, but it's beatable in like 4 hours, and the music is still amazing.
I AM IMPACT!
Maybe I'm exaggerating, it's been a while. But the game isn't very long. I've beaten it like 6 times, and it doesn't take more than an afternoon of playing; it's not like it's very complicated or difficult.
DASH DASH DASH!!
Just like life, dude. Only with more awesome and magic. Love that game.
Oh god, I loved that game as a kid! I prolly played through it as many times as I did Ocarina.
Anytime I think about how much I loved that game, IG-88 comes to mind, as he was probably one of the toughest bosses I have fought of any game.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Steam - http://steamcommunity.com/id/BRAINIAC8/
Add me!
I fucking loved Endless Ocean. Such a fun, relaxing game. So much to see and do.
Also, Turok: Rage Wars, which is also abominable.
Oh well, it was awesome and me and friends plugged way too many hours into it. I am trying to remember which weapons were hilariously overpowered.
I remember some hilarious glitches would come up with infinite ammo with the miniguns secondary fire, such as it never allowing your "special power" thing you could pick up to run out.
That game was honestly very bad.
I know, I realized how horrible it was later on by watching videos on YouTube.
...But I always want to go back to it
Most people just remember it for the Hoth mission.
I distinctly remember beating this game without cheats one time, but looking back I have no idea how I managed it (just like when I try replaying Rouge Squadron and think "how did I ever manage to get all the gold medals in this game?!").
Did... Did that game do something to me?
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
I have an abiding love for Empire II: The Art of War (1995), the virtually unknown (and unloved when known) sequel to the classic Empire. E2 played nothing like Empire. Existing fans gave it a "WTH?" and new fans didn't appear.
E2 was a simple turn-based tactical game that offered PBEM and network play with I-go-you-go and simultaneous execution -- a play mechanic Combat Mission: Beyond Overlord (2000) was lavishly praised for, but released five years earlier. It included a full editor that allowed you to build maps, define units, and cobble the two together into scenarios. It even came with a simple bitmap editor to design your own unit icons.
I played the hell out of this game for five years. At one point, I even hosted a website where you could download scenarios. A memorable one by Jean-Claude Bésida recreated the entire invasion of France and the Low Countries with a 90x64 map, 32-hour turns, and 488 units. I built a number of science fiction scenarios myself, on scales ranging from 1 unit = 1 man to 1 unit = 1 division.