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I'm simply looking for a newer, high quality and fairly popular MUD to play. I'm willing to pay for a good experience. I've been out of the arena for quite awhile and I'm not even sure where to look.
"In online gaming, a MUD (Multi-User Dungeon), pronounced /mʌd/, is a multi-user real-time virtual world described entirely in text. It combines elements of role-playing games, hack and slash, interactive fiction, and online chat. Players can read descriptions of rooms, objects, other players, non-player characters, and actions performed in the virtual world. Players interact with each other and the world by typing commands that resemble a natural language.
Traditional MUDs implement a fantasy world populated by fictional races and monsters, with players being able to choose from a number of classes in order to gain specific skills or powers. The object of this sort of game is to slay monsters, explore a fantasy world, complete quests, go on adventures, create a story by roleplaying, and advance the created character. Many MUDs were fashioned around the dice rolling rules of the Dungeons & Dragons series of games."
I played jedimud for a long while in high school, but I can't vouch for it now since I haven't played in years. You might check reviews on mud connector, if those are still current?
Legend is pretty awesome, it has a level/skill/combat system and quests are fucking fun. There are various time periods and you create a character from one of them giving them aptitudes for certain things. Someone from arabia will end out better at magic (if you go that route) where someone from celtic ireland will be able to become a druid. It's all very hard to explain, but awesome and worth trying out. Last I played the eras ranged from celtic ireland to industrial england and the wild american west.
Empire is more classic, it is hard and I used to know the authors/builders. The amount of detail and awesome in this world is amazing. Problem being with the decline of muds the population sort of went away.
Edit: Legend is probably the most active and coolest thing I've ever played by the way. It would be my dream to play an MMO based on it.
dispatch.o on
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Dac VinS-s-screw you! I only listen to DOUBLE MUSIC!Registered Userregular
Legend is pretty awesome, it has a level/skill/combat system and quests are fucking fun. There are various time periods and you create a character from one of them giving them aptitudes for certain things. Someone from arabia will end out better at magic (if you go that route) where someone from celtic ireland will be able to become a druid. It's all very hard to explain, but awesome and worth trying out. Last I played the eras ranged from celtic ireland to industrial england and the wild american west.
Empire is more classic, it is hard and I used to know the authors/builders. The amount of detail and awesome in this world is amazing. Problem being with the decline of muds the population sort of went away.
Edit: Legend is probably the most active and coolest thing I've ever played by the way. It would be my dream to play an MMO based on it.
Well, Legend certainly appears to be a candidate, I wasn't expecting to have one so quickly. So thanks, Uncle; I appreciate the effort (or lack thereof) but Lensmoor can eat a dick
MindLib on
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EvilBadmanDO NOT TRUST THIS MANRegistered Userregular
MetalbourneInside a cluster b personalityRegistered Userregular
edited June 2009
gizmo dikumud is the one that popped my cherry. It's been around for probably 15 years, heavily modified, stable, allows multiplaying up to four characters, has special incentives for solo players, and is basically huge.
I used to play A Moment in Tyme, which is a fantastic, heavily role-playing based MUD, but is best played by fans of Robert Jordan's Wheel of Time. If yo'ure not, it's still fairly good, but it'll take some time getting used to the WOT universe before you can really get some of the background context of the characters/setttings/etc.
I tried Discworld way back in the day and I still enjoyed legend more. It doesn't take itself that seriously while at the same time having an awesome atmosphere and some really helpful cool people. Along with very involved GM's and a quasi-pvp community it was great fun.
Plus if you want to travel into a different era you have to do a little quest. To get from dark ages sherwood to celtic ireland you give a bunny a carrot, it follow you to a grove, you /kill rabbit, and then /ponder self. It's just awesome.
That's about the only MUD I've ever played, and I had pretty good time with it.
I'll second this, it's also the only mud I've ever played, although I also tried WOT mud and just didn't get it, discworld is way more user friendly, also noob friendly. If you've read the books it's a pretty accurate re-creation of the universe, it's also pretty hilarious at times, the npcs and the quests are really entertaining.
If your a number chaser like me the challenge isn't to max your primaries it's to get well beyond all guild maxes. Progression is a bit slow once you've gone past guild max, which is when you hit the wall and where I usually end up giving up for a period or making a new character. I'm well overdue for a wander back come to think of it. Damn you time consuming trophies!
Even though it might not meet the requirements of popularity, I have to throw out a recommendation for Necromium. That MUD has got me going back constantly for about 8 years or so now. Multi class system, multiple continents, pretty awesome PK system and a really nice visual map.
friend of mine plays Armaggeddon which is apparently quite good. The engine is hidden and everyone RPs, and there's a great deal of political maneuvering, backstabbing, etc. Character death is permanent, but you can gain "karma" to use for your next character, allowing you to be a more powerful species or class - that's the only way to be a (reviled and exiled) wizard, who everyone hates and targets anyways.
Posts
http://www.lensmoor.org/
Empire
Legend is pretty awesome, it has a level/skill/combat system and quests are fucking fun. There are various time periods and you create a character from one of them giving them aptitudes for certain things. Someone from arabia will end out better at magic (if you go that route) where someone from celtic ireland will be able to become a druid. It's all very hard to explain, but awesome and worth trying out. Last I played the eras ranged from celtic ireland to industrial england and the wild american west.
Empire is more classic, it is hard and I used to know the authors/builders. The amount of detail and awesome in this world is amazing. Problem being with the decline of muds the population sort of went away.
Edit: Legend is probably the most active and coolest thing I've ever played by the way. It would be my dream to play an MMO based on it.
That's about the only MUD I've ever played, and I had pretty good time with it.
Well, Legend certainly appears to be a candidate, I wasn't expecting to have one so quickly. So thanks, Uncle; I appreciate the effort (or lack thereof) but Lensmoor can eat a dick
uh, it's been around since 1997, i've played on and off since then
it's kinda quiet nowadays, i rarely play, they average about 40-60 people in pop.
lol mind lib, did you use to play lensmoor? seems like you have an attitude of somebody who had a run in with the imp of the MUD
most of all, most of all
someone said true love was dead
but i'm bound to fall
bound to fall for you
oh what can i do
oh yeah, gizmomud.com 6969
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Same here - it took up many hours of my life one holiday.
Plus if you want to travel into a different era you have to do a little quest. To get from dark ages sherwood to celtic ireland you give a bunny a carrot, it follow you to a grove, you /kill rabbit, and then /ponder self. It's just awesome.
I'll second this, it's also the only mud I've ever played, although I also tried WOT mud and just didn't get it, discworld is way more user friendly, also noob friendly. If you've read the books it's a pretty accurate re-creation of the universe, it's also pretty hilarious at times, the npcs and the quests are really entertaining.
If your a number chaser like me the challenge isn't to max your primaries it's to get well beyond all guild maxes. Progression is a bit slow once you've gone past guild max, which is when you hit the wall and where I usually end up giving up for a period or making a new character. I'm well overdue for a wander back come to think of it. Damn you time consuming trophies!
By quite a way =/