The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.

Mass Effect - Threads EVERYWHERE!

2456762

Posts

  • TaminTamin Registered User regular
    edited June 2009
    No, this would be either for a NG+ type of environment (you're just coasting through the game, enjoying the sights and the combat), or for
    fine-tuning Your Perfect Shepard.

    Each profile would have its own responses.txt

    For example, I've played through the first 1/20 of the game 300 times; I *know* what I want Shepard to say to each of those people. On my 301st playthrough, I create a responses.txt (or borrow it from another playthrough) and modify it to my specifications. Shepard then makes those responses for that part of the game, and the wheel re-appears on the first conversation of the 2/20th part.

    Tamin on
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited June 2009
    VoodooV wrote: »
    takyris wrote: »
    As I understand it, it's an ejectable heat sink.

    EDIT: Beat'd.

    But good gameplay mechanics are always gonna trump IP -- the whole "cutting off little slivers to fire" thing was invented to explain the lack of ammo, so if we need to come up with a reason for ammo, then we'll edit the IP to account for that.

    I'm sorry, but this is the kind of think nerds just need to shut up about. At a certain point, I get sick of people trying to come up with a "reality" explanation for gameplay mechanics. If the devs want to change the gameplay, fine. Too bad if it becomes tougher for the nerds to make up an explanation for it. I'm not exactly choked up over it not fitting nicely into some dweeb's personal universe.

    Er, you do realize Tak works for Bioware, right?

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • GoombaGoomba __BANNED USERS regular
    edited June 2009
    VoodooV wrote: »
    takyris wrote: »
    As I understand it, it's an ejectable heat sink.

    EDIT: Beat'd.

    But good gameplay mechanics are always gonna trump IP -- the whole "cutting off little slivers to fire" thing was invented to explain the lack of ammo, so if we need to come up with a reason for ammo, then we'll edit the IP to account for that.

    I'm sorry, but this is the kind of think nerds just need to shut up about. At a certain point, I get sick of people trying to come up with a "reality" explanation for gameplay mechanics. If the devs want to change the gameplay, fine. Too bad if it becomes tougher for the nerds to make up an explanation for it. I'm not exactly choked up over it not fitting nicely into some dweeb's personal universe.
    *posts on two internet forums both dedicated to games, one dedicated to a specific console*

    Fuckin' NERDS.

    Goomba on
    [SIGPIC][/SIGPIC]
  • AntithesisAntithesis Registered User regular
    edited June 2009
    VoodooV wrote: »
    takyris wrote: »
    As I understand it, it's an ejectable heat sink.

    EDIT: Beat'd.

    But good gameplay mechanics are always gonna trump IP -- the whole "cutting off little slivers to fire" thing was invented to explain the lack of ammo, so if we need to come up with a reason for ammo, then we'll edit the IP to account for that.

    I'm sorry, but this is the kind of think nerds just need to shut up about. At a certain point, I get sick of people trying to come up with a "reality" explanation for gameplay mechanics. If the devs want to change the gameplay, fine. Too bad if it becomes tougher for the nerds to make up an explanation for it. I'm not exactly choked up over it not fitting nicely into some dweeb's personal universe.

    Er, you do realize Tak works for Bioware, right?

    I think he's just saying that he dislikes the need to explain gameplay mechanics, it usually happening regardless. Personally I like the way that everything's handled. There's a world of intricate mechanics that you can delve into if you want to, but otherwise you can just go all shootey shootey BOOM BOOM.

    Antithesis on
  • NartwakNartwak Registered User regular
    edited June 2009
    The amount of people declaring that the games is now a "rental" due to a lack of a newgame+ is completely bizarre.

    Why would I buy a game I'm only going to complete once.

    Nartwak on
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited June 2009
    Antithesis wrote: »
    VoodooV wrote: »
    takyris wrote: »
    As I understand it, it's an ejectable heat sink.

    EDIT: Beat'd.

    But good gameplay mechanics are always gonna trump IP -- the whole "cutting off little slivers to fire" thing was invented to explain the lack of ammo, so if we need to come up with a reason for ammo, then we'll edit the IP to account for that.

    I'm sorry, but this is the kind of think nerds just need to shut up about. At a certain point, I get sick of people trying to come up with a "reality" explanation for gameplay mechanics. If the devs want to change the gameplay, fine. Too bad if it becomes tougher for the nerds to make up an explanation for it. I'm not exactly choked up over it not fitting nicely into some dweeb's personal universe.

    Er, you do realize Tak works for Bioware, right?

    I think he's just saying that he dislikes the need to explain gameplay mechanics, it usually happening regardless. Personally I like the way that everything's handled. There's a world of intricate mechanics that you can delve into if you want to, but otherwise you can just go all shootey shootey BOOM BOOM.


    Oh.

    Well fine then.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited June 2009
    Nartwak wrote: »
    The amount of people declaring that the games is now a "rental" due to a lack of a newgame+ is completely bizarre.

    Why would I buy a game I'm only going to complete once.

    What does that have to do with a newgame+?

    Enemies level with you already. If you start at 50 so do the enemies. Yes, you have more skills at your disposable, but by the time you leave Eden Prime you can, if you choose, have most of the skills already anyway.

    ME wasn't replayable because it had a NG+. It was replayable because every time you played it you could get a different story, play a different character, save/kill different mates, etc. Added to the fact that there are a lot of different profession choices, the replayability came from that. Not starting at a higher level.

    Don't buy it, I don't care. But don't try to act like it's the one feature that makes it not worth it.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited June 2009
    Then you shouldn't care what level you start out as! If you're not playing for the mechanics then it doesn't matter!

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • DashuiDashui Registered User regular
    edited June 2009
    Nartwak wrote: »
    The amount of people declaring that the games is now a "rental" due to a lack of a newgame+ is completely bizarre.

    Why would I buy a game I'm only going to complete once.

    What does that have to do with a newgame+?

    Enemies level with you already. If you start at 50 so do the enemies. Yes, you have more skills at your disposable, but by the time you leave Eden Prime you can, if you choose, have most of the skills already anyway.

    ME wasn't replayable because it had a NG+. It was replayable because every time you played it you could get a different story, play a different character, save/kill different mates, etc. Added to the fact that there are a lot of different profession choices, the replayability came from that. Not starting at a higher level.

    Don't buy it, I don't care. But don't try to act like it's the one feature that makes it not worth it.

    Om nom nom. I agree wholeheartedly. NG+ was not what made it replayable. I didn't start the fucking game again just so I could put those extra few points into Intimidate. I did it to do something differently. What the fuck, guys?

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • PancakePancake Registered User regular
    edited June 2009
    I hate trying new things. I've played through ME eight times, but I did it with the same character every time.

    And that character was a soldier because I like shooters and not spells or whatever stupid crap you people play with.

    Pancake on
    wAgWt.jpg
  • UnbreakableVowUnbreakableVow Registered User regular
    edited June 2009
    :(

    While it doesn't kill the game or whatever, New Game+ is a feature that will be sorely missed. Any word on why exactly it was taken out, when it was implemented in the first game?

    UnbreakableVow on
  • PancakePancake Registered User regular
    edited June 2009
    :(

    While it doesn't kill the game or whatever, New Game+ is a feature that will be sorely missed. Any word on why exactly it was taken out, when it was implemented in the first game?

    They've said now that you can continue playing once you've beaten the game, and the game doesn't just end at the credits. So there's not much need for it anymore.

    Pancake on
    wAgWt.jpg
  • UnbreakableVowUnbreakableVow Registered User regular
    edited June 2009
    Oh.

    Well then.

    That's certainly a more-than-fair tradeoff.

    People are bitching about that?

    UnbreakableVow on
  • CronusCronus Registered User regular
    edited June 2009
    Pancake wrote: »
    :(

    While it doesn't kill the game or whatever, New Game+ is a feature that will be sorely missed. Any word on why exactly it was taken out, when it was implemented in the first game?

    They've said now that you can continue playing once you've beaten the game, and the game doesn't just end at the credits. So there's not much need for it anymore.

    I'm fine with them taking it out it does mean that you can't play the main missions again with the same character. I've always like using a different character to make the next play through as different as possible.

    Cronus on
    camo_sig.png
    "Read twice, post once. It's almost like 'measure twice, cut once' only with reading." - MetaverseNomad
  • TaminTamin Registered User regular
    edited June 2009
    VoodooV wrote: »
    takyris wrote: »
    As I understand it, it's an ejectable heat sink.

    EDIT: Beat'd.

    But good gameplay mechanics are always gonna trump IP -- the whole "cutting off little slivers to fire" thing was invented to explain the lack of ammo, so if we need to come up with a reason for ammo, then we'll edit the IP to account for that.

    I'm sorry, but this is the kind of think nerds just need to shut up about. At a certain point, I get sick of people trying to come up with a "reality" explanation for gameplay mechanics. If the devs want to change the gameplay, fine. Too bad if it becomes tougher for the nerds to make up an explanation for it. I'm not exactly choked up over it not fitting nicely into some dweeb's personal universe.

    While I do agree for the most part, something must be said in the defense of internal consistency.

    Half-Life had a flashlight, and you were constantly running.
    Half-Life 2 had a flashlight, and an energy requirement for running - which were tied together.
    Half-Life 2: Episode 2 gave the flashlight a separate battery. This bothered* me until the commentary guy said something like "blahblah, we just say around the office that when the train crashed, the suit wires got crossed." - editing the IP to account for it.

    I, being a fan of consistency in most things, would prefer that a patch be released for HL2 and Episode 1 giving the flashlight it's own battery; I'm actually ok with the movement restriction as I feel it fits the game better.

    Similar issues with the graphical upgrades between the game and the episodes - but they keep claiming they'll update it to all be on the same level.

    * and before anybody starts, when I say 'bothered', I mean like one specific piece of dandruff bothers a hobo.

    Tamin on
  • NuzakNuzak Registered User regular
    edited June 2009
    The_Scarab wrote: »
    All the guns were essentially some kind of railgun weren't they? Tiny objects propelled to insane velocities.

    I'd imagine you would need heavier weapons, like a mini nuke or a rocket launcher because you can only kill someone once with a gun, but you can kill them a thousand times with a nuke.

    you can kill somebody like a thousand times in one second if you have a minigun

    or a wrex-launcher

    Nuzak on
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited June 2009
    No NG+? Oh well.

    I did muck around with a bit of NG+ on my Soldier, but that was mostly to get the level 50 achievement, and to ruin a bunch of people's day with said badass weaponry.

    So I guess I won't miss the feature much, given that I barely put it to use as it were, but I did like having the option.

    Doesn't faze me in the least as to getting ME2 however. Put that shit out on Steam and I'll have my credit card ready to go.

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • Captain ElevenCaptain Eleven The last card is a kronk Registered User regular
    edited June 2009
    So, I've decided I very much dislike the Turian council member. Every reply that's addressed at him is renegade (just got to tell him to go to hell, it was awesome). Basically my current Sheperd is paragon to his crew, but if anyone else crosses him he doesn't have time for their shit. It's a pretty funny way to play actually, going from being all goody goody to telling the council what they can do with themselves.

    Although in my defense, the council are kind of being dicks.

    Captain Eleven on
    steam_sig.png
  • dark_porpoisedark_porpoise Registered User regular
    edited June 2009
    Cryo84R wrote: »
    Just because you didn't use it doesn't mean no one else did. I had a renegade soilder and a paragon adept that I played at least 6 times each. I HATE the noob days of RPGs. Scrapping and grinding with the intent to one day not suck. I don't mind doing it, but why make me do it every single time I want to play?

    Where is the reward in having a badass character to own the credits with?
    takyris wrote: »
    You won't be starting at Mass Effect 1's level 1, where your assault rifle fires somewhere in a cone the size of the Normandy when you're trying to hit a guy eight meters away. If you watch the gameplay videos from E3, you'll see that that has been changed as part of the overall revamp of skills and talents.

    dark_porpoise on
  • FaynorFaynor Registered User regular
    edited June 2009
    Only reason I have ever used NG+ was to re-perfect my characters who I'll bring over.

    And yeah, Eleven, that councilor pisses me off. I kind of wish you got to learn more about them though. You never even get to know their names, or much beyond their personality save "Asari girl is fair" and "Turian guy hates your guts."

    Seriously, I got so pissed when I found out he bitched me out for saving the Rachni, and he would have bitched me out for not.

    Faynor on
    do you wanna see me eat a hotdog
  • Captain ElevenCaptain Eleven The last card is a kronk Registered User regular
    edited June 2009
    Faynor wrote: »
    Only reason I have ever used NG+ was to re-perfect my characters who I'll bring over.

    And yeah, Eleven, that councilor pisses me off. I kind of wish you got to learn more about them though. You never even get to know their names, or much beyond their personality save "Asari girl is fair" and "Turian guy hates your guts."

    Seriously, I got so pissed when I found out he bitched me out for saving the Rachni, and he would have bitched me out for not.

    I loved the renegade reply to that. "Three... no four."

    The Salarian dude seems to kinda like me so he's cool. Which means I'll probably save them this time through.

    Captain Eleven on
    steam_sig.png
  • FaynorFaynor Registered User regular
    edited June 2009
    People always say "FUCK THE COUNCIL THEY CAN EAT A BAG OF DICKS" but I still think they weren't that bad to you during the game (except the Turian. Garrus for rep! Vote now). The Asari went so far as to say "Look, we want to believe you, but we can't make decisions that affect milions of lives based on visions. We need something solid."

    Their mission statement isn't "take out every threat in the universe", it's "facilitate peace", so I guess it makes sense when they're like "Uh, that might cause a war, so let's avoid thaaaaaaaaat."

    Faynor on
    do you wanna see me eat a hotdog
  • Captain ElevenCaptain Eleven The last card is a kronk Registered User regular
    edited June 2009
    Faynor wrote: »
    People always say "FUCK THE COUNCIL THEY CAN EAT A BAG OF DICKS" but I still think they weren't that bad to you during the game (except the Turian. Garrus for rep! Vote now). The Asari went so far as to say "Look, we want to believe you, but we can't make decisions that affect milions of lives based on visions. We need something solid."

    Their mission statement isn't "take out every threat in the universe", it's "facilitate peace", so I guess it makes sense when they're like "Uh, that might cause a war, so let's avoid thaaaaaaaaat."

    Yeah the Turian is the only huge dick. The Asari grates on me a little but she is reasonably level headed, and the Salarian dude isn't bad.

    The biggest dick is Udina, all double-crossing you to get in good with the council. That's why
    I always send Anderson to punch his face in and then back Anderson for the council. Udina is such a dick.

    Captain Eleven on
    steam_sig.png
  • FaynorFaynor Registered User regular
    edited June 2009
    Unless you're a bigot irl, or playing as Asshole Shepard, Xenophobic For Life!, I really can't see backing Uldina ever.

    I mean, the game has Shepard use the "Uldina's a politician, so he knows how to be a politician" explanation, don't they? I'm not sure if I think that really holds up.

    Faynor on
    do you wanna see me eat a hotdog
  • Captain ElevenCaptain Eleven The last card is a kronk Registered User regular
    edited June 2009
    Faynor wrote: »
    Unless you're a bigot irl, or playing as Asshole Shepard, Xenophobic For Life!, I really can't see backing Uldina ever.

    I mean, the game has Shepard use the "Uldina's a politician, so he knows how to be a politician" explanation, don't they? I'm not sure if I think that really holds up.

    He is a good politician. That's why he's a dick.

    Captain Eleven on
    steam_sig.png
  • FaynorFaynor Registered User regular
    edited June 2009
    Faynor wrote: »
    Unless you're a bigot irl, or playing as Asshole Shepard, Xenophobic For Life!, I really can't see backing Uldina ever.

    I mean, the game has Shepard use the "Uldina's a politician, so he knows how to be a politician" explanation, don't they? I'm not sure if I think that really holds up.

    He is a good politician. That's why he's a dick.

    He's not a good politician! He literally said to the council, "I AM SO TIRED OF YOUR ANTI HUMAN BULLSHIT!"

    Guy needs a filter.

    Faynor on
    do you wanna see me eat a hotdog
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited June 2009
    Faynor wrote: »
    Faynor wrote: »
    Unless you're a bigot irl, or playing as Asshole Shepard, Xenophobic For Life!, I really can't see backing Uldina ever.

    I mean, the game has Shepard use the "Uldina's a politician, so he knows how to be a politician" explanation, don't they? I'm not sure if I think that really holds up.

    He is a good politician. That's why he's a dick.

    He's not a good politician! He literally said to the council, "I AM SO TIRED OF YOUR ANTI HUMAN BULLSHIT!"

    Guy needs a filter.

    You should watch CSPAN sometimes. There's a large population in America who think that this is a legitimate way that politicians should behave. :(
    Yes, on both sides of the isle

    I really hope that your decision on this part plays into ME2. If I could have an Udina free game, it would be glorious. Or at worst, Udina still being an ambassador while Anderson makes him eat it regularly.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • FaynorFaynor Registered User regular
    edited June 2009
    I think once you get a councilor, you don't get an Ambassador. I mean, what's the point? Your ambassador is there to talk to the councilors, since you don't have one.

    I'd rather he be Anderson's bitch (I said two sugars! Two!), or some random minor politician.

    Or dead.

    Faynor on
    do you wanna see me eat a hotdog
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited June 2009
    Yeah that makes sense. There aren't any ambassadors of the council races, that you can see anyway.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • Walrus PeteWalrus Pete Registered User regular
    edited June 2009
    I'd like to see Udina unemployed and/or a drunk if Anderson's on the council. Running into belligerent, sauced-up Udina in a seedy bar somewhere would be awesome.

    All making the Doomfist at the bartender, "send your beers in!"

    Walrus Pete on
  • FaynorFaynor Registered User regular
    edited June 2009
    That, or all the decisions he got pissed at you about and that you defended him affect him adversely.

    I was thinking getting eaten by the Rachni Queen.

    Faynor on
    do you wanna see me eat a hotdog
  • KanamitKanamit Registered User regular
    edited June 2009
    My problem with the Council isn't so much how they treat Shepard but rather how they fancy themselves enlightened, all-powerful despots. They determine what races in their corner of the galaxy can and cannot do yet deny them representation beyond a paltry ambassador.

    Kanamit on
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited June 2009
    I'm sorry. But, for as much of an asshole Udina was, he still had the fist of powah. That more than makes up for his betrayal.

    Dragkonias on
  • FaynorFaynor Registered User regular
    edited June 2009
    Kanamit wrote: »
    My problem with the Council isn't so much how they treat Shepard but rather how they fancy themselves enlightened, all-powerful despots. They determine what races in their corner of the galaxy can and cannot do yet deny them representation beyond a paltry ambassador.

    While I think it's bullshit the Volus don't have a representative (They fucking designed the entire galaxy's currency, or whatever, and you're saying they aren't important enough?), I think you might be projecting the BITCH YOU DON'T BELIEVEEEE MEEEE onto them with the all-powerful despots thing. They're not tyrants.
    I'm sorry. But, for as much of an asshole Udina was, he still had the fist of powah. That more than makes up for his betrayal.

    Uldina punched someone? How did I miss this?

    Faynor on
    do you wanna see me eat a hotdog
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited June 2009
    Faynor wrote: »
    I think once you get a councilor, you don't get an Ambassador. I mean, what's the point? Your ambassador is there to talk to the councilors, since you don't have one.

    I'd rather he be Anderson's bitch (I said two sugars! Two!), or some random minor politician.

    Or dead.

    You believe a council member should answer directly to their 'homeworld', then? I'm sure that won't create some cross-purposes at any point...

    And Udina's methods are out of line if the only style of government you expect is the 'respectable hostility' of US-style government. Parliamentary governments are a tad more in-your-face about th—

    Oh! What's all this, then?
    ME Wiki wrote:
    The Alliance is responsible for the government and defence of all extra-solar human colonies, and represents humanity on the galactic stage. It is a supranational government, and is based on a parliamentary system, with the Alliance Parliament based at Arcturus Station. It is unknown if the representation is based on the population of member nations on Earth and the colonies, or if all nations and colonies involved receive the same amount of parliamentary members.

    The Terra First guy sure seems to suggest that a kind of parliament exists. I wonder if it's possible that Udina spent any time there...

    Santa Claustrophobia on
    You're muckin' with a G!

    Do not engage the Watermelons.
  • KanamitKanamit Registered User regular
    edited June 2009
    While I think it's bullshit the Volus don't have a representative (They fucking designed the entire galaxy's currency, or whatever, and you're saying they aren't important enough?), I think you might be projecting the BITCH YOU DON'T BELIEVEEEE MEEEE onto them with the all-powerful despots thing. They're not tyrants.

    Perhaps not tyrants, but certainly "enlightened" despots. They routinely send out super soldiers who don't have to obey any laws to do their bidding. They seem to have a veto over other races' foreign policy, and thus have taken their sovereignty. And even a benevolent dictator is still a dictator.

    Kanamit on
  • FaynorFaynor Registered User regular
    edited June 2009
    Faynor wrote: »
    I think once you get a councilor, you don't get an Ambassador. I mean, what's the point? Your ambassador is there to talk to the councilors, since you don't have one.

    I'd rather he be Anderson's bitch (I said two sugars! Two!), or some random minor politician.

    Or dead.

    You believe a council member should answer directly to their 'homeworld', then? I'm sure that won't create some cross-purposes at any point...

    And Udina's methods are out of line if the only style of government you expect is the 'respectable hostility' of US-style government. Parliamentary governments are a tad more in-your-face about th—

    Oh! What's all this, then?
    ME Wiki wrote:
    The Alliance is responsible for the government and defence of all extra-solar human colonies, and represents humanity on the galactic stage. It is a supranational government, and is based on a parliamentary system, with the Alliance Parliament based at Arcturus Station. It is unknown if the representation is based on the population of member nations on Earth and the colonies, or if all nations and colonies involved receive the same amount of parliamentary members.

    The Terra First guy sure seems to suggest that a kind of parliament exists. I wonder if it's possible that Udina spent any time there...

    I'm not saying how I think it should be, I'm saying how I presumed it was since there's never any mention of an Asari, Salarian, or Turian. I think cross-purposes are pretty apparent when the Turian guy clearly was slagging along at every turn, whether it's because Shepard is a human or because he still believed in Saren is hard to say.

    And, so, the Alliance has some form of parliamentary government. You're saying that excuses Uldina acting completely unprofessional to what constitutes both the highest echelon of Citadel space and our political allies? That's kind of like saying, "Oh! At home we call everyone bitch, so don't be offended, you bitch."
    Perhaps not tyrants, but certainly "enlightened" despots. They routinely send out super soldiers who don't have to obey any laws to do their bidding. They seem to have a veto over other races' foreign policy, and thus have taken their sovereignty. And even a benevolent dictator is still a dictator.

    Who's sovereignty did they take? The Batarians? You can't even say they did that. They just didn't support them when they came whining about us.

    And Spectres do the Council's will, you could say, but I don't think they really do their bidding. They are there to keep civilization stable, and to do things others couldn't. The Council never said, "Hunt down Saren, kill him, and bring us his head for disobeying us." They left it up to the discretion of the agent. As long as they have stable individuals (and they usually do, since the selection process is so, erm, select) I think that's preferable to some bureaucrat telling them how to do their job when he's not really connected to the situation.

    Faynor on
    do you wanna see me eat a hotdog
  • Undead ScottsmanUndead Scottsman Cybertronian Paranormal Eliminator Registered User regular
    edited June 2009
    Tamin wrote: »
    VoodooV wrote: »
    takyris wrote: »
    As I understand it, it's an ejectable heat sink.

    EDIT: Beat'd.

    But good gameplay mechanics are always gonna trump IP -- the whole "cutting off little slivers to fire" thing was invented to explain the lack of ammo, so if we need to come up with a reason for ammo, then we'll edit the IP to account for that.

    I'm sorry, but this is the kind of think nerds just need to shut up about. At a certain point, I get sick of people trying to come up with a "reality" explanation for gameplay mechanics. If the devs want to change the gameplay, fine. Too bad if it becomes tougher for the nerds to make up an explanation for it. I'm not exactly choked up over it not fitting nicely into some dweeb's personal universe.

    While I do agree for the most part, something must be said in the defense of internal consistency.

    Half-Life had a flashlight, and you were constantly running.
    Half-Life 2 had a flashlight, and an energy requirement for running - which were tied together.
    Half-Life 2: Episode 2 gave the flashlight a separate battery. This bothered* me until the commentary guy said something like "blahblah, we just say around the office that when the train crashed, the suit wires got crossed." - editing the IP to account for it.

    I, being a fan of consistency in most things, would prefer that a patch be released for HL2 and Episode 1 giving the flashlight it's own battery; I'm actually ok with the movement restriction as I feel it fits the game better.

    Similar issues with the graphical upgrades between the game and the episodes - but they keep claiming they'll update it to all be on the same level.

    * and before anybody starts, when I say 'bothered', I mean like one specific piece of dandruff bothers a hobo.

    Well, not that it affects your argument, but the suit in HL1 was upgraded in HL2 (HEV mark IV vs mark V)

    Undead Scottsman on
  • NuzakNuzak Registered User regular
    edited June 2009
    pretty shit upgrade if it lost features the original suit had

    Nuzak on
  • FaynorFaynor Registered User regular
    edited June 2009
    What do you mean, Nuzak? Samus upgrades her suit between games all the time.

    Faynor on
    do you wanna see me eat a hotdog
Sign In or Register to comment.