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Starcraft 2: No Lan Support

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Posts

  • ExarchExarch Registered User regular
    edited August 2009
    Darkewolfe wrote: »
    I mean, it's obvious. They say that now, but eventually they're going to charge $100 and a quart of blood for the full game.

    For SC2? I'd pay it. It'd need to be installments for the blood though.

    Exarch on
    No gods or kings, only man.
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  • HounHoun Registered User regular
    edited August 2009
    Zerg need unlimited unit selection. To better support the tactic born from their name.

    Houn on
  • DangeriskDangerisk Registered User regular
    edited August 2009
    With perfect unit control, zerg is probably the best race in SC1. Unfortunately no one has ever been fast enough to control the ~300 units in a maxed zerg army with a 12 unit selection cap. Guess we'll see how SC2 goes.
    Aegeri wrote: »
    I still am not really that excited of 40 missions of Terran when by mission 8 I'll be dying to play as Zerg.
    They've mentioned that there will be a couple Protoss missions within the Terran campaign actually. Doubt you'll get any Zerg though.

    Dangerisk on
    If what you say is true, the Shaolin and the Wu-Tang could be DANGERISK.
  • AJAlkaline40AJAlkaline40 __BANNED USERS regular
    edited August 2009
    Dangerisk wrote: »
    With perfect unit control, zerg is probably the best race in SC1. Unfortunately no one has ever been fast enough to control the ~300 units in a maxed zerg army with a 12 unit selection cap. Guess we'll see how SC2 goes.
    Aegeri wrote: »
    I still am not really that excited of 40 missions of Terran when by mission 8 I'll be dying to play as Zerg.
    They've mentioned that there will be a couple Protoss missions within the Terran campaign actually. Doubt you'll get any Zerg though.

    It's a possibility. There may be something like how in Brood War the Terrans were controlling the Zerg they had taken over.

    AJAlkaline40 on
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  • eatmosushieatmosushi __BANNED USERS regular
    edited August 2009
    i heard that this game was going to come out as world of starcraft: wrath of the burning protoss zerg crusade

    eatmosushi on
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  • XeddicusXeddicus Registered User regular
    edited August 2009
    They need to just stop talking about LAN. They're comparing it to DOS now and saying they'll support "legitimate" LAN settings like eSports. They can't make anything better than LAN for the game experience, friends lists wont reduce lag. Granted the vast majority of people don't care, but they're just talking out their ass now. Unless Bnet 2.0 is composed of pure magic. That would kick ass.

    Single player looks all kinds of nifty. Wonder if Battleships are going to be that big with that much firepower in multiplayer. Seems unlikely :P

    Xeddicus on
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  • TK-42-1TK-42-1 Registered User regular
    edited August 2009
    Xeddicus wrote: »
    They need to just stop talking about LAN. They're comparing it to DOS now and saying they'll support "legitimate" LAN settings like eSports. They can't make anything better than LAN for the game experience, friends lists wont reduce lag. Granted the vast majority of people don't care, but they're just talking out their ass now. Unless Bnet 2.0 is composed of pure magic. That would kick ass.

    Single player looks all kinds of nifty. Wonder if Battleships are going to be that big with that much firepower in multiplayer. Seems unlikely :P

    thats probably a special ability that is on a 0 cost/cooldown trigger for that scene. i dont think it's a player controlled battlecruiser since its coming to the rescue or whatever

    TK-42-1 on
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  • Cynic JesterCynic Jester Registered User regular
    edited August 2009
    Ugh. People are still on about LAN? This isn't fucking rocket science. Chances are it'll be a Peer to Peer game. BNet2.0 is just matchmaking. You log on, your LAN friend(s) log on, you start a game, and now you're playing what is effectively a LAN game, as traffic is being routed directly between clients through the shortest path available, in this case, directly between you and your LAN buddy(ies), at LAN speeds.

    The only valid complaint is the "I'll have to have an internet connection to play multiplayer." Yes. Yes you will. But it could be a good ol' 56k modem if all you plan on doing is lanning with your buddies.

    Cynic Jester on
  • SurikoSuriko AustraliaRegistered User regular
    edited August 2009
    http://www.incgamers.com/Interviews/204/starcraft-ii-developers-talk-single-player

    Tons of informaton. About LAN specifically:
    This is not the way they think of LAN mode, however. At the time of the interview, 80.000 fans had signed an online petition to convince Blizzard to include it. Today that number is 98.000. Since LAN mode is one of the main reasons for Blizzards "-Craft" games' [WarCraft & StarCraft] popularity, many have speculated what could be behind this decision, and most have attributed it to piracy. Pardo said it was not, explaining "I'm just saying that getting rid of LAN is not getting rid of piracy."

    Dustin added "that's really not why it was done either." Piracy, he said, is not the motivating factor to remove LAN. "The really big reason for looking at this is we're trying to create an integrated experience. When you log into StarCraft you're logging into Battle.Net. When you sit down to play, when you're playing solo play - hopefully - you'll play on Battle.net with us. You'll have access to your friends list [and] you'll have access to your achievements."

    He argued that if you add LAN to the equation, players can't get achievements or take part of Battle.net features, so it feels "a little bit dumb". There is also a lot of content "that really comes from Battle.net that we would have to duplicate again specifically for LAN." For Blizzard "it was a combination of making a better user experienceand also just trying to get the game done. These are some of the bigger issues there."

    While they did not say so specifically, it seems the extra work, and lack of offline achievements are worth it for single player, but not LAN. They were, however, thinking of not even allowing single player offline at one time. Pardo said Blizzard "actually thought about, 'well, what if we just go full ahead'," but decided "maybe it's not quite time for this game."

    ...It's due to achievements? Seriously?

    Suriko on
  • SkutSkutSkutSkut Registered User regular
    edited August 2009
    That is a little bit dumb, and by little bit I mean fucking retarded.

    SkutSkut on
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited August 2009
    Sometimes Blizzard makes me think they are geniuses and other times they convince me they are total tools.

    Aegeri on
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  • subediisubedii Registered User regular
    edited August 2009
    Suriko wrote: »
    http://www.incgamers.com/Interviews/204/starcraft-ii-developers-talk-single-player

    Tons of informaton. About LAN specifically:
    This is not the way they think of LAN mode, however. At the time of the interview, 80.000 fans had signed an online petition to convince Blizzard to include it. Today that number is 98.000. Since LAN mode is one of the main reasons for Blizzards "-Craft" games' [WarCraft & StarCraft] popularity, many have speculated what could be behind this decision, and most have attributed it to piracy. Pardo said it was not, explaining "I'm just saying that getting rid of LAN is not getting rid of piracy."

    Dustin added "that's really not why it was done either." Piracy, he said, is not the motivating factor to remove LAN. "The really big reason for looking at this is we're trying to create an integrated experience. When you log into StarCraft you're logging into Battle.Net. When you sit down to play, when you're playing solo play - hopefully - you'll play on Battle.net with us. You'll have access to your friends list [and] you'll have access to your achievements."

    He argued that if you add LAN to the equation, players can't get achievements or take part of Battle.net features, so it feels "a little bit dumb". There is also a lot of content "that really comes from Battle.net that we would have to duplicate again specifically for LAN." For Blizzard "it was a combination of making a better user experienceand also just trying to get the game done. These are some of the bigger issues there."

    While they did not say so specifically, it seems the extra work, and lack of offline achievements are worth it for single player, but not LAN. They were, however, thinking of not even allowing single player offline at one time. Pardo said Blizzard "actually thought about, 'well, what if we just go full ahead'," but decided "maybe it's not quite time for this game."

    ...It's due to achievements? Seriously?

    It's pretty much the same excuse that EA are giving for making C&C4 online only (not even lack of LAN play, you literally need to be online at all times, even for skirmish and singleplayer).

    I give that reasoning the same amount of credence. Which is to say none at all and you have got to be freaking kidding me with that crappy excuse.

    subedii on
  • TK-42-1TK-42-1 Registered User regular
    edited August 2009
    yeah 'doing it for achievements' is a load of shit. its basically just a non-invasive DRM system under the guise of record keeping for worthless shit.

    TK-42-1 on
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  • lionheart_mlionheart_m Registered User regular
    edited August 2009
    It is piracy. If you need to be online all the time to play, guess what they'll be doing every now and then?

    lionheart_m on
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  • FireflashFireflash Montreal, QCRegistered User regular
    edited August 2009
    Of course Blizzard! I'm sure people would get really upset about not getting achievements and not having the "fully integrated experience" while playing together with friends at a lan party! How considerate of their feelings!

    Fireflash on
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  • McAllenMcAllen Registered User regular
    edited August 2009
    The new video looks amazing. Thread title should change accordingly, Lan support bullshit was a month ago.

    McAllen on
  • SlicerSlicer Registered User regular
    edited August 2009
    Eh, I'm still fairly convinced that they'll still have LAN through a battle.net authentication process. I mean they're billing this as a competitive game, and the big competitions are usually over LAN. This new info doesn't really say anything to the contrary.

    That said even if it doesn't happen, I still won't mind. I rarely go to LAN parties and I'm not going to be pirating it so it doesn't really effect me in the slightest.

    Slicer on
  • KetherialKetherial Registered User regular
    edited August 2009
    is there some reason they don't want to come out and just say, "it's because of piracy."? it weirds me out that they are treating us like retards.

    Ketherial on
  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    edited August 2009
    "It's because of piracy" as an excuse holds just as much water as "you won't be able to enjoy the achievements".

    Aegis on
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  • TK-42-1TK-42-1 Registered User regular
    edited August 2009
    Ketherial wrote: »
    is there some reason they don't want to come out and just say, "it's because of piracy."? it weirds me out that they are treating us like retards.

    have you read this thread?

    TK-42-1 on
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  • KetherialKetherial Registered User regular
    edited August 2009
    well, only online multiplayer makes it so pirates can't have lan parties, effectively killing the whole point of playing sc.

    Ketherial on
  • KetherialKetherial Registered User regular
    edited August 2009
    TK-42-1 wrote: »
    Ketherial wrote: »
    is there some reason they don't want to come out and just say, "it's because of piracy."? it weirds me out that they are treating us like retards.

    have you read this thread?

    much of it, but admittedly not all. did i miss the portion that we talk about this?

    apologies.

    Ketherial on
  • TK-42-1TK-42-1 Registered User regular
    edited August 2009
    well i meant more about the retards part but yeah

    TK-42-1 on
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  • ExarchExarch Registered User regular
    edited August 2009
    Sounds like they're trying to build up Bnet to be a Steam type platform.

    Exarch on
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  • MrDelishMrDelish Registered User regular
    edited August 2009
    just wanted to post that all battlecruisers will rip apart all carriers

    that is all

    MrDelish on
  • BorysBorys Registered User regular
    edited August 2009
    Hot damn @ the Protoss trap in that video.

    Borys on
  • lionheart_mlionheart_m Registered User regular
    edited August 2009
    Since the WoW WoTLK Beta they've hinted at such a system. A Blizz account where you can check your WoW, SC2 and Diablo 3 Achievements. An other stuff. They've had quite a few hiccups trying to set up battle.net accounts tho. I wouldn't count on it working on launch.

    lionheart_m on
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  • RobmanRobman Registered User regular
    edited August 2009
    I wish people would just accept our Valve content delivery overlords. They're good people and Gabe seems like a geniune benevolent dictator to lead us to electronic paradise.

    Robman on
  • McAllenMcAllen Registered User regular
    edited August 2009
    Blizzard is really trying to funnel in the money, if they give no option whatsoever for future LAN.

    This is bad taboo for Diablo 3. But goddamn if a mod hasn't come out eventually that circumvents the problem. Can't complain too much about Blizzard but they want $China and other huge pirating nations, I don't blame them. $$$

    New video on the previous page is fucking awesome by the way. I don't like huge Protoss statues, especially since they treat them like WoW donkies. They should have huge energy blades, not the same shit every statue that comes alive has. But nit picking ala

    McAllen on
  • SatsumomoSatsumomo Rated PG! Registered User regular
    edited August 2009
    Maybe they will make some smart system like MSN messenger. For example, obviously you need to be online to connect, but if two computers are on the same network it takes advantage of it for high bandwidth uses, such as file transfer and video calls.

    Satsumomo on
  • el_vicioel_vicio Registered User regular
    edited August 2009
    MrDelish wrote: »
    just wanted to post that all battlecruisers will rip apart all carriers

    that is all

    Commencing.

    el_vicio on
    ouxsemmi8rm9.png

  • PeewiPeewi Registered User regular
    edited August 2009
    Exarch wrote: »
    Sounds like they're trying to build up Bnet to be a Steam type platform.

    To be honest, I'd rather have them use Steam. I'd much rather have a single service for all of my games, than a single service for all of my games from a specific developer.

    I can understand Blizzard being interested in using their own system, but unless they make some kind of Battle.net client, there won't be an out of game friends list.Of course I still have the ability to use Steam to communicate with people and see when they play, but not everyone that I might want to play Starcraft 2 with uses Steam.

    I assume that the new Battle.net will have a shared friends list between SC2 and D3, but I wonder if they'll update WoW, WC3, D2 or SC to use it. It's already possible to tie a WoW account to a B.net account, but I don't think that's used for anything other than logging in.

    Peewi on
  • subediisubedii Registered User regular
    edited August 2009
    el_vicio wrote: »
    MrDelish wrote: »
    just wanted to post that all battlecruisers will rip apart all carriers

    that is all

    Commencing.

    A question for Starcraft fans. I always had it in the back of my head that the battlecruiser admiral was meant to be a reference to the 80's series "Robotech". Anyone else get that impression?

    subedii on
  • subediisubedii Registered User regular
    edited August 2009
    Peewi wrote: »
    Exarch wrote: »
    Sounds like they're trying to build up Bnet to be a Steam type platform.

    To be honest, I'd rather have them use Steam. I'd much rather have a single service for all of my games, than a single service for all of my games from a specific developer.

    I can understand Blizzard being interested in using their own system, but unless they make some kind of Battle.net client, there won't be an out of game friends list.Of course I still have the ability to use Steam to communicate with people and see when they play, but not everyone that I might want to play Starcraft 2 with uses Steam.

    I assume that the new Battle.net will have a shared friends list between SC2 and D3, but I wonder if they'll update WoW, WC3, D2 or SC to use it. It's already possible to tie a WoW account to a B.net account, but I don't think that's used for anything other than logging in.

    Well it could be a lot worse. They could have said "We were looking around for community systems, and GFW Live looked really promising so..."

    subedii on
  • lionheart_mlionheart_m Registered User regular
    edited August 2009
    subedii wrote: »
    Peewi wrote: »
    Exarch wrote: »
    Sounds like they're trying to build up Bnet to be a Steam type platform.

    To be honest, I'd rather have them use Steam. I'd much rather have a single service for all of my games, than a single service for all of my games from a specific developer.

    I can understand Blizzard being interested in using their own system, but unless they make some kind of Battle.net client, there won't be an out of game friends list.Of course I still have the ability to use Steam to communicate with people and see when they play, but not everyone that I might want to play Starcraft 2 with uses Steam.

    I assume that the new Battle.net will have a shared friends list between SC2 and D3, but I wonder if they'll update WoW, WC3, D2 or SC to use it. It's already possible to tie a WoW account to a B.net account, but I don't think that's used for anything other than logging in.

    Well it could be a lot worse. They could have said "We were looking around for community systems, and GFW Live looked really promising so..."

    I think they might. I think (someone might want to clarify this) you can register your old Diablo2/LoD/Starcraft CD Keys on the site so that you can download them immediatly from your Battle.net account. I don't think it's a stretch that they might implement some sort of tracking for past titles.

    lionheart_m on
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  • GogoKodoGogoKodo Registered User regular
    edited August 2009
    Ya, you can register your old keys so you can download games. I think that must be losing Blizzard money for sure. I'm not a rare case in buying Warcraft 3 twice and Starcraft three times from lost cd-keys and lost cds.

    GogoKodo on
  • PeewiPeewi Registered User regular
    edited August 2009
    subedii wrote: »
    Peewi wrote: »
    Exarch wrote: »
    Sounds like they're trying to build up Bnet to be a Steam type platform.

    To be honest, I'd rather have them use Steam. I'd much rather have a single service for all of my games, than a single service for all of my games from a specific developer.

    I can understand Blizzard being interested in using their own system, but unless they make some kind of Battle.net client, there won't be an out of game friends list.Of course I still have the ability to use Steam to communicate with people and see when they play, but not everyone that I might want to play Starcraft 2 with uses Steam.

    I assume that the new Battle.net will have a shared friends list between SC2 and D3, but I wonder if they'll update WoW, WC3, D2 or SC to use it. It's already possible to tie a WoW account to a B.net account, but I don't think that's used for anything other than logging in.

    Well it could be a lot worse. They could have said "We were looking around for community systems, and GFW Live looked really promising so..."

    I think they might. I think (someone might want to clarify this) you can register your old Diablo2/LoD/Starcraft CD Keys on the site so that you can download them immediatly from your Battle.net account. I don't think it's a stretch that they might implement some sort of tracking for past titles.

    You can indeed register a number of Blizzard games with Battle.net for download.

    Peewi on
  • el_vicioel_vicio Registered User regular
    edited August 2009
    subedii wrote: »
    el_vicio wrote: »
    MrDelish wrote: »
    just wanted to post that all battlecruisers will rip apart all carriers

    that is all

    Commencing.

    A question for Starcraft fans. I always had it in the back of my head that the battlecruiser admiral was meant to be a reference to the 80's series "Robotech". Anyone else get that impression?

    Well, quoting the starcraft wiki
    Note: The voice of the battlecruiser is homage to Admiral Gloval from the anime Robotech. Just as the Yamato cannon it fires is homage to the anime Space Battleship Yamato.
    It seems that you're not the only one who noticed that - I don't know Robotech though, but I'd be surprised if this isn't intentional (depending on how close the resemblance is), Blizz games (especially rts) being filled with references and eastereggs like this to the brim.

    el_vicio on
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  • Dr.ObliviousDr.Oblivious Registered User regular
    edited August 2009
    subedii wrote: »

    Well it could be a lot worse. They could have said "We were looking around for community systems, and GFW Live looked really promising so..."

    GFW Live is something that needs to die...like today...at this very moment.

    Dr.Oblivious on
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  • darkenedwingdarkenedwing Registered User regular
    edited August 2009
    subedii wrote: »

    Well it could be a lot worse. They could have said "We were looking around for community systems, and GFW Live looked really promising so..."

    GFW Live is something that needs to die...like today...at this very moment.

    I agree.
    I disabled my mic on GFW live and the next day started to play on my xbox and spent a whole day wondering why the fuck my mic wouldnt work at all.
    Once I figured it out I changed the setting on GFW live and went back to my 360... and it red ringed D:

    darkenedwing on
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