With perfect unit control, zerg is probably the best race in SC1. Unfortunately no one has ever been fast enough to control the ~300 units in a maxed zerg army with a 12 unit selection cap. Guess we'll see how SC2 goes.
With perfect unit control, zerg is probably the best race in SC1. Unfortunately no one has ever been fast enough to control the ~300 units in a maxed zerg army with a 12 unit selection cap. Guess we'll see how SC2 goes.
They need to just stop talking about LAN. They're comparing it to DOS now and saying they'll support "legitimate" LAN settings like eSports. They can't make anything better than LAN for the game experience, friends lists wont reduce lag. Granted the vast majority of people don't care, but they're just talking out their ass now. Unless Bnet 2.0 is composed of pure magic. That would kick ass.
Single player looks all kinds of nifty. Wonder if Battleships are going to be that big with that much firepower in multiplayer. Seems unlikely :P
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They need to just stop talking about LAN. They're comparing it to DOS now and saying they'll support "legitimate" LAN settings like eSports. They can't make anything better than LAN for the game experience, friends lists wont reduce lag. Granted the vast majority of people don't care, but they're just talking out their ass now. Unless Bnet 2.0 is composed of pure magic. That would kick ass.
Single player looks all kinds of nifty. Wonder if Battleships are going to be that big with that much firepower in multiplayer. Seems unlikely :P
thats probably a special ability that is on a 0 cost/cooldown trigger for that scene. i dont think it's a player controlled battlecruiser since its coming to the rescue or whatever
Ugh. People are still on about LAN? This isn't fucking rocket science. Chances are it'll be a Peer to Peer game. BNet2.0 is just matchmaking. You log on, your LAN friend(s) log on, you start a game, and now you're playing what is effectively a LAN game, as traffic is being routed directly between clients through the shortest path available, in this case, directly between you and your LAN buddy(ies), at LAN speeds.
The only valid complaint is the "I'll have to have an internet connection to play multiplayer." Yes. Yes you will. But it could be a good ol' 56k modem if all you plan on doing is lanning with your buddies.
This is not the way they think of LAN mode, however. At the time of the interview, 80.000 fans had signed an online petition to convince Blizzard to include it. Today that number is 98.000. Since LAN mode is one of the main reasons for Blizzards "-Craft" games' [WarCraft & StarCraft] popularity, many have speculated what could be behind this decision, and most have attributed it to piracy. Pardo said it was not, explaining "I'm just saying that getting rid of LAN is not getting rid of piracy."
Dustin added "that's really not why it was done either." Piracy, he said, is not the motivating factor to remove LAN. "The really big reason for looking at this is we're trying to create an integrated experience. When you log into StarCraft you're logging into Battle.Net. When you sit down to play, when you're playing solo play - hopefully - you'll play on Battle.net with us. You'll have access to your friends list [and] you'll have access to your achievements."
He argued that if you add LAN to the equation, players can't get achievements or take part of Battle.net features, so it feels "a little bit dumb". There is also a lot of content "that really comes from Battle.net that we would have to duplicate again specifically for LAN." For Blizzard "it was a combination of making a better user experienceand also just trying to get the game done. These are some of the bigger issues there."
While they did not say so specifically, it seems the extra work, and lack of offline achievements are worth it for single player, but not LAN. They were, however, thinking of not even allowing single player offline at one time. Pardo said Blizzard "actually thought about, 'well, what if we just go full ahead'," but decided "maybe it's not quite time for this game."
This is not the way they think of LAN mode, however. At the time of the interview, 80.000 fans had signed an online petition to convince Blizzard to include it. Today that number is 98.000. Since LAN mode is one of the main reasons for Blizzards "-Craft" games' [WarCraft & StarCraft] popularity, many have speculated what could be behind this decision, and most have attributed it to piracy. Pardo said it was not, explaining "I'm just saying that getting rid of LAN is not getting rid of piracy."
Dustin added "that's really not why it was done either." Piracy, he said, is not the motivating factor to remove LAN. "The really big reason for looking at this is we're trying to create an integrated experience. When you log into StarCraft you're logging into Battle.Net. When you sit down to play, when you're playing solo play - hopefully - you'll play on Battle.net with us. You'll have access to your friends list [and] you'll have access to your achievements."
He argued that if you add LAN to the equation, players can't get achievements or take part of Battle.net features, so it feels "a little bit dumb". There is also a lot of content "that really comes from Battle.net that we would have to duplicate again specifically for LAN." For Blizzard "it was a combination of making a better user experienceand also just trying to get the game done. These are some of the bigger issues there."
While they did not say so specifically, it seems the extra work, and lack of offline achievements are worth it for single player, but not LAN. They were, however, thinking of not even allowing single player offline at one time. Pardo said Blizzard "actually thought about, 'well, what if we just go full ahead'," but decided "maybe it's not quite time for this game."
...It's due to achievements? Seriously?
It's pretty much the same excuse that EA are giving for making C&C4 online only (not even lack of LAN play, you literally need to be online at all times, even for skirmish and singleplayer).
I give that reasoning the same amount of credence. Which is to say none at all and you have got to be freaking kidding me with that crappy excuse.
Of course Blizzard! I'm sure people would get really upset about not getting achievements and not having the "fully integrated experience" while playing together with friends at a lan party! How considerate of their feelings!
Eh, I'm still fairly convinced that they'll still have LAN through a battle.net authentication process. I mean they're billing this as a competitive game, and the big competitions are usually over LAN. This new info doesn't really say anything to the contrary.
That said even if it doesn't happen, I still won't mind. I rarely go to LAN parties and I'm not going to be pirating it so it doesn't really effect me in the slightest.
Since the WoW WoTLK Beta they've hinted at such a system. A Blizz account where you can check your WoW, SC2 and Diablo 3 Achievements. An other stuff. They've had quite a few hiccups trying to set up battle.net accounts tho. I wouldn't count on it working on launch.
I wish people would just accept our Valve content delivery overlords. They're good people and Gabe seems like a geniune benevolent dictator to lead us to electronic paradise.
Blizzard is really trying to funnel in the money, if they give no option whatsoever for future LAN.
This is bad taboo for Diablo 3. But goddamn if a mod hasn't come out eventually that circumvents the problem. Can't complain too much about Blizzard but they want $China and other huge pirating nations, I don't blame them. $$$
New video on the previous page is fucking awesome by the way. I don't like huge Protoss statues, especially since they treat them like WoW donkies. They should have huge energy blades, not the same shit every statue that comes alive has. But nit picking ala
Maybe they will make some smart system like MSN messenger. For example, obviously you need to be online to connect, but if two computers are on the same network it takes advantage of it for high bandwidth uses, such as file transfer and video calls.
Sounds like they're trying to build up Bnet to be a Steam type platform.
To be honest, I'd rather have them use Steam. I'd much rather have a single service for all of my games, than a single service for all of my games from a specific developer.
I can understand Blizzard being interested in using their own system, but unless they make some kind of Battle.net client, there won't be an out of game friends list.Of course I still have the ability to use Steam to communicate with people and see when they play, but not everyone that I might want to play Starcraft 2 with uses Steam.
I assume that the new Battle.net will have a shared friends list between SC2 and D3, but I wonder if they'll update WoW, WC3, D2 or SC to use it. It's already possible to tie a WoW account to a B.net account, but I don't think that's used for anything other than logging in.
just wanted to post that all battlecruisers will rip apart all carriers
that is all
Commencing.
A question for Starcraft fans. I always had it in the back of my head that the battlecruiser admiral was meant to be a reference to the 80's series "Robotech". Anyone else get that impression?
Sounds like they're trying to build up Bnet to be a Steam type platform.
To be honest, I'd rather have them use Steam. I'd much rather have a single service for all of my games, than a single service for all of my games from a specific developer.
I can understand Blizzard being interested in using their own system, but unless they make some kind of Battle.net client, there won't be an out of game friends list.Of course I still have the ability to use Steam to communicate with people and see when they play, but not everyone that I might want to play Starcraft 2 with uses Steam.
I assume that the new Battle.net will have a shared friends list between SC2 and D3, but I wonder if they'll update WoW, WC3, D2 or SC to use it. It's already possible to tie a WoW account to a B.net account, but I don't think that's used for anything other than logging in.
Well it could be a lot worse. They could have said "We were looking around for community systems, and GFW Live looked really promising so..."
Sounds like they're trying to build up Bnet to be a Steam type platform.
To be honest, I'd rather have them use Steam. I'd much rather have a single service for all of my games, than a single service for all of my games from a specific developer.
I can understand Blizzard being interested in using their own system, but unless they make some kind of Battle.net client, there won't be an out of game friends list.Of course I still have the ability to use Steam to communicate with people and see when they play, but not everyone that I might want to play Starcraft 2 with uses Steam.
I assume that the new Battle.net will have a shared friends list between SC2 and D3, but I wonder if they'll update WoW, WC3, D2 or SC to use it. It's already possible to tie a WoW account to a B.net account, but I don't think that's used for anything other than logging in.
Well it could be a lot worse. They could have said "We were looking around for community systems, and GFW Live looked really promising so..."
I think they might. I think (someone might want to clarify this) you can register your old Diablo2/LoD/Starcraft CD Keys on the site so that you can download them immediatly from your Battle.net account. I don't think it's a stretch that they might implement some sort of tracking for past titles.
Ya, you can register your old keys so you can download games. I think that must be losing Blizzard money for sure. I'm not a rare case in buying Warcraft 3 twice and Starcraft three times from lost cd-keys and lost cds.
Sounds like they're trying to build up Bnet to be a Steam type platform.
To be honest, I'd rather have them use Steam. I'd much rather have a single service for all of my games, than a single service for all of my games from a specific developer.
I can understand Blizzard being interested in using their own system, but unless they make some kind of Battle.net client, there won't be an out of game friends list.Of course I still have the ability to use Steam to communicate with people and see when they play, but not everyone that I might want to play Starcraft 2 with uses Steam.
I assume that the new Battle.net will have a shared friends list between SC2 and D3, but I wonder if they'll update WoW, WC3, D2 or SC to use it. It's already possible to tie a WoW account to a B.net account, but I don't think that's used for anything other than logging in.
Well it could be a lot worse. They could have said "We were looking around for community systems, and GFW Live looked really promising so..."
I think they might. I think (someone might want to clarify this) you can register your old Diablo2/LoD/Starcraft CD Keys on the site so that you can download them immediatly from your Battle.net account. I don't think it's a stretch that they might implement some sort of tracking for past titles.
You can indeed register a number of Blizzard games with Battle.net for download.
just wanted to post that all battlecruisers will rip apart all carriers
that is all
Commencing.
A question for Starcraft fans. I always had it in the back of my head that the battlecruiser admiral was meant to be a reference to the 80's series "Robotech". Anyone else get that impression?
Well, quoting the starcraft wiki
Note: The voice of the battlecruiser is homage to Admiral Gloval from the anime Robotech. Just as the Yamato cannon it fires is homage to the anime Space Battleship Yamato.
It seems that you're not the only one who noticed that - I don't know Robotech though, but I'd be surprised if this isn't intentional (depending on how close the resemblance is), Blizz games (especially rts) being filled with references and eastereggs like this to the brim.
Well it could be a lot worse. They could have said "We were looking around for community systems, and GFW Live looked really promising so..."
GFW Live is something that needs to die...like today...at this very moment.
I agree.
I disabled my mic on GFW live and the next day started to play on my xbox and spent a whole day wondering why the fuck my mic wouldnt work at all.
Once I figured it out I changed the setting on GFW live and went back to my 360... and it red ringed
Posts
For SC2? I'd pay it. It'd need to be installments for the blood though.
LoL: BunyipAristocrat
They've mentioned that there will be a couple Protoss missions within the Terran campaign actually. Doubt you'll get any Zerg though.
It's a possibility. There may be something like how in Brood War the Terrans were controlling the Zerg they had taken over.
Single player looks all kinds of nifty. Wonder if Battleships are going to be that big with that much firepower in multiplayer. Seems unlikely :P
thats probably a special ability that is on a 0 cost/cooldown trigger for that scene. i dont think it's a player controlled battlecruiser since its coming to the rescue or whatever
The only valid complaint is the "I'll have to have an internet connection to play multiplayer." Yes. Yes you will. But it could be a good ol' 56k modem if all you plan on doing is lanning with your buddies.
Tons of informaton. About LAN specifically:
...It's due to achievements? Seriously?
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It's pretty much the same excuse that EA are giving for making C&C4 online only (not even lack of LAN play, you literally need to be online at all times, even for skirmish and singleplayer).
I give that reasoning the same amount of credence. Which is to say none at all and you have got to be freaking kidding me with that crappy excuse.
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That said even if it doesn't happen, I still won't mind. I rarely go to LAN parties and I'm not going to be pirating it so it doesn't really effect me in the slightest.
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have you read this thread?
much of it, but admittedly not all. did i miss the portion that we talk about this?
apologies.
LoL: BunyipAristocrat
that is all
This is bad taboo for Diablo 3. But goddamn if a mod hasn't come out eventually that circumvents the problem. Can't complain too much about Blizzard but they want $China and other huge pirating nations, I don't blame them. $$$
New video on the previous page is fucking awesome by the way. I don't like huge Protoss statues, especially since they treat them like WoW donkies. They should have huge energy blades, not the same shit every statue that comes alive has. But nit picking ala
Commencing.
To be honest, I'd rather have them use Steam. I'd much rather have a single service for all of my games, than a single service for all of my games from a specific developer.
I can understand Blizzard being interested in using their own system, but unless they make some kind of Battle.net client, there won't be an out of game friends list.Of course I still have the ability to use Steam to communicate with people and see when they play, but not everyone that I might want to play Starcraft 2 with uses Steam.
I assume that the new Battle.net will have a shared friends list between SC2 and D3, but I wonder if they'll update WoW, WC3, D2 or SC to use it. It's already possible to tie a WoW account to a B.net account, but I don't think that's used for anything other than logging in.
A question for Starcraft fans. I always had it in the back of my head that the battlecruiser admiral was meant to be a reference to the 80's series "Robotech". Anyone else get that impression?
Well it could be a lot worse. They could have said "We were looking around for community systems, and GFW Live looked really promising so..."
I think they might. I think (someone might want to clarify this) you can register your old Diablo2/LoD/Starcraft CD Keys on the site so that you can download them immediatly from your Battle.net account. I don't think it's a stretch that they might implement some sort of tracking for past titles.
You can indeed register a number of Blizzard games with Battle.net for download.
Well, quoting the starcraft wiki It seems that you're not the only one who noticed that - I don't know Robotech though, but I'd be surprised if this isn't intentional (depending on how close the resemblance is), Blizz games (especially rts) being filled with references and eastereggs like this to the brim.
GFW Live is something that needs to die...like today...at this very moment.
Steam Name: Dr.Oblivious
If you can't live for the now, at least live for the future.
I agree.
I disabled my mic on GFW live and the next day started to play on my xbox and spent a whole day wondering why the fuck my mic wouldnt work at all.
Once I figured it out I changed the setting on GFW live and went back to my 360... and it red ringed