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[LOTRO] 1/21 - 1/25 Free Return Weekend
Posts
I bought the Putrid slime off of the AH for 6 gold because I didn't want to go there. Are you saying in order to complete the book I still do? Oops.
I got a founders invite by posting on their trial forums begging for one. Got one in my email the next day.
Well all I meant was that Turbine *did* make up a lot of stuff. That said, I think they did a really good job of integrating their material seamlessly into Tolkien's.
I thought as you got closer that those debuffs start stacking up and will eventually kill you. Maybe they toned it down a bit from launch though.
I'm pretty sure that all it does is drain your power.
Now, those towers out in Angmar...
Also, for the 'epic' quest chain - I think im on volume 1, book 1, chapter... 3? I just did a quest involving the unfortunate liching of a ranger. How many books/volumes/chapters are there?
LAST QUESTION
Were all in Bree currently and I want to know if the shire is the starting hobbit area - we just got to bree and arent really sure where to quest.
So, it looks like I convinced my friend to roll a character up on Landroval. Is there any chance he could become a Barrovian as a friend of a Penny Arcade forumer?
I want to know more PA people on Twitter.
Vol.1 is the base game and I believe it has 15 books. Vol.2 is, naturally, the MoM expansion, which just had the 8th book released in the most recent patch.
The Shire is the starting Hobbit area, at your level there isn't much left to do there. Like Archet/Combe, it's designed to get you up to 15 or so. You'll want to go to the Lone-Lands when you run out of quests in Bree-land, and also the North Downs around level 20.
Steam (Ansatz) || GW2 officer (Ansatz.6498)
I think they've moved all the GB quest givers out to the entrance to the GB itself.
Really? Was that in the book 8 patch? I did GB a week or two ago and I had to find the quests in Bree, including running back and forth for that annoying Barrows quest chain from the guy by the Loremaster trainer. Too bad I missed that change, I guess.
Steam (Ansatz) || GW2 officer (Ansatz.6498)
Also remember that Bree-Land is bigger than it first appears. Don't forget about all the stuff in the Old Forest and Barrow Downs. Also there are a couple quests up by the horse people that head out into that huge unpopulated area north of Archet.
If you do all the stuff in Bree land you should be about level 21-22.
I did the beta, but didn't buy the game after. I was thinking of starting it up with some friends, and I see the founders thing talked about like as long as you played in the Beta, you can still do it. Is that true? Do I just need to do the 9.99 buy the game offer I keep getting in my e-mail and make sure I use the same e-mail address, and I get the price?
Thanks.
Edit: For what it's worth, I had a beta account too, and while it seems like it'll let me upgrade on it for 9.99$ to the MoM expansion, it also didn't offer the special 9.99$ rate anymore.
Thank you for the reply, I see the $9.99 thing, and yeah, it says $14.99 for my monthly. Not the end of the world, not like I followed the rules from the start (buying the game after beta), so no complaints. Thought I would try it out and give WoW a break.
Thanks again!
This is the point where you hang up, buddy. And then maybe destroy your phone with fire.
I want to know more PA people on Twitter.
I'd say at around level 12-15. Do starting zones for each race and head to Bree. There will be plenty to do at that level.
Alternatively, do prologue for each race, do some quests in each starting zone and then head to Shire at about 9-10. At that level the quests there still give some xp, and the two of you can breeze through the zone. Word of warning though, Shire is a very “special†zone that people either love or hate. I loved it, but I'm a known masochist....
There are fast travels available from each of the starting zones to each of the other starting zones, so once you both get through your respective intro sections (e.g. Archet for the human), you can join up wherever.
That's not a problem, man. You take care of yours, and your spot will be there waiting for you no matter how long you take to get back.
In WoW, I really liked playing my Paladin. I liked doing DPS, but being able to heal when needed. I kind of want something like that in here. I see there is Minstrel and Rune-Keeper. But some skimming on Google shows people talking about Champion as well?
Thanks for any advice you long-time guys can give me, I don't want to regret it 20 levels later.
Rune-Keeper is more of a priest/mage hybrid that works on a 'combo point' meter. Do you want to be a melee class?
Otherwise I think a captain may be closer to a paladin, but they can't heal (as far as I know)
I don't mind being Melee, but I don't need it. Healing with the option to do damage, thats what I want. So maybe Rune-Keeper. Thank you!
Minstrel, straight up. I didn't even need to group until lvl 20 and that was just because it was an Instance.
Minstrels can do some impressive damage, but similar to above, in a group, you're probably going to be expected to be healing traited. RKs, however, can typically go either way, although most high level groups tend to ask for minstrels for healing, and expect the RK to dish out their mad damage.
If you're considering PvP at all, RK and hunter seem to be the only class you see that can really do much before they near max level.
As usual, Warden needs a mention. Good tanks, decent DPS and plenty of self-heals. You won't be able to heal anyone else until level 58 when you get weak group heal, but you will have a lot of HOT's to heal yourself.
Edit: Looks like Human is a decent way to go.
The best part: The instigator who started the whole thing by calling me out for giving bad advice, and calling everyone who claimed they had done it liars, is in my kin.
(Thankfully he's only a recruit.)