man I am such an Alt whore, taking a break from my champ to build rested xp and to level up my armorcrafter who is a Loremaster. Totally in love with the class despite her squishiness, would still be unkilled until I decided to run through Great Barrows with people who had never been through it before and even then it was only when we had 7 elites on us that I fell.
The nice thing about Lotr is I dont feel like I am grinding the same stuff over and over (even tho technically I am, once you get to bree the paths are fairly similiar for levelling, havent touched my lifetime Champions online account since I fired up Lotr again, now that was a game where it was painful to level an alt.
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GlorntI'm the Bob Ross of Wombats.And I just had a "happy accident"... in my pants!Registered Userregular
I just read about this legendary weapon thing. That is badass. You get to keep your awesome weapons and they get XP with you? Fucking sweet.
I'm considering trying out the Minstrel, since you all seem to hate captains.
Not hate -- just pointing out the challenges. It's one of those classes that I think a lot of people, especially those who want to go on autopilot, would like to team with but not play themselves (kind of how I used to feel about WoW paladins before they got tweaked a while back).
I'm considering trying out the Minstrel, since you all seem to hate captains.
My main is a captain, and I her with a that is pure and good. I've had a lot of fun with a burglar alt and a warden alt, but I keep on coming back to my captain (I'm even one of those weird cappys who don't really group up very much if at all, just run around with my oathbreaker archer pew pewing things for me. My guardian and lore-master have been less fun (although I'll be leveling/rep grinding with the LM a bit more just for non-combat pets and the sword + staff legendary trait), but not terrible; just not very inspiring. I'm pushing a minstrel to 48 at the moment just for bagpipe mentoring. Warspeech = lots of ranged killing action, very different from my cappy, that's for sure!
Yeah, honestly the idea of just smashing things with a huge sword while my little friend pelts them with arrows while I wear giant armor is just too much to pass up. And i'm already like, level 13! haha.
Volume I Book 2 is now soloable, the assault on Weathertop is now (sort of) part of the epic quest line because lots of people didn't even know that guy was out there, the elite goblins and spiders south of the Forgotten Inn aren't elite anymore, there's a reputation faction in Ost Guruth, GA has been completely revamped, everything has been rebalanced so that you don't come in from Bree at level 22 and then have to do level 15 quests, the trolls in the SE corner of the map had something done to them, but I don't know what, and there's a lot less running back and forth across half the map.
Can't. The borders snap back in to be seen. And there's like an inch sized bar at the top with the title of the game. Not to mention the fucking start bar.
That's interesting, because in the 2 years I've been playing, the only way I've seen anyone get trained is by being where the mobs run back to after they give up on chasing the original aggroer. Is this what happened to you? Or did they actually break off from attacking horse guy to attack you?
edit: Now that I think about it, where were you that was level appropriate at 15, yet still had mobs that could aggro someone high enough level to ride a horse?
edit2: Undying's just a title, anyway. If you want cool titles, hit me up when you hit your 50s, we'll run some instances to get you the good ones.
You get an introduction by doing the quests leading up to your first legendary items (v2bk1) that shoudl give you enough knowledge to figure out a lot by yourself.
sorry to hear about the undying loss; that's a pain. I have a bunch of alts and only one made it to the undying title. But none through the carelessness of others, I suppose.
I have been playing my captain a lot. It was tough at first, but things kinda pick up past 30, when you get the last attack in your attack chain. At 52, just ran the library and the school in eregion and got a bunch of those aforementioned cool titles.
I would second s3rial one's assesment of the captain's benefits. Especially in the three-man instances. Sure, in a 12 man, there's room for a captain, and in a 6 man, sure, if you can't get someone else, but in the 3-man groups, all I had was mediocre dps, a few buffs, and, oh yeah, turning one almost wipe into a victory. But perhaps if they had brought a champ or an LM, they coulda done the same thing more reliably.
Especially the LM; I was burning through power like nobody else in the group. Unfortunately, they seem to believe that only the guard and healer deserve more power.
The think the one thing you really need to know about LIs is that deconstructing at level 2/11/21/etc. is miles better than deconstructing at level 1/10/20/etc. Everything else you can learn by doing without costing yourself too much.
Some bastard rode by on a horse and trained a camp of bandits on me, killing me at level 15. Fuck fuck fuck. SO CLOSE TO UNDYING GAAH.
How is that even possible? o_O
As of Siege of Mirkwood, mounts are available at level 20. IIRC, they're similar, if not exactly the same, as the Bree-Horse that lifetime subs used to get at 25 (slightly slower & more fragile than the lvl 35 mounts).
Captain/tank/RK or Captain/healer/champ or Captain/ranged dps/melee dps are all viable combinations. It just requires you to buff/debuff properly so the other two can kill shit really fast. Also realise that with heavy armour on you can off-tank stuff for a while.
There's this idea that you *need* certain classes in 3man groups (people think guardian(cuzz wardens cant tank)/minstrell (cuzz RKs can't heal)/LM (cuzz stuns duh) is the only way to win these instances), but with proper equipment and traits a lot of stuff is ok.
Hell, i almost got Stars & Shadows (3man quest) done with warden/hunter/hunter, I think we would have managed just fine with proper kiting and hunters healing themselves more. We didn't try, we were kind of haphazardly put together without discussing a strategy.
The think the one thing you really need to know about LIs is that deconstructing at level 2/11/21/etc. is miles better than deconstructing at level 1/10/20/etc. Everything else you can learn by doing without costing yourself too much.
That, and LIs are the opposite of legendary.
From the moment you set foot in Moria, you're tripping over the damned things. Your pack will constantly be full of them, and almost all of them are complete crap.
Would've been nice if they amped up the RPG elements of the LIs and made them more customizable and less random.
Are you kidding? Guards have a hell of a time getting into 3-mans, because most people would rather have a Champ in the heavy slot. Still. If you go to the forums and read any strategies, almost all of them start with "Have the champ tank ..."
Most groups end up Champ/healer/anybody else, so every once in a while, you can talk a group into going Guard/Champ/healer, but that's not the norm.
Anyway, after watching a captain heal the Hall of Mirrors, I've decided that so long as you have 3 different classes, once of which can heal in some capacity, most 3-man combinations will work.
edit: Epilogue spoilers
During the epilogue regarding Zigilburk, you talk to the dwarf from Eregion who gives you your first LI. He asks how it is, and gets disappointed to hear that you got rid of it.
Are you kidding? Guards have a hell of a time getting into 3-mans, because most people would rather have a Champ in the heavy slot. Still. If you go to the forums and read any strategies, almost all of them start with "Have the champ tank ..."
Most groups end up Champ/healer/anybody else, so every once in a while, you can talk a group into going Guard/Champ/healer, but that's not the norm.
Anyway, after watching a captain heal the Hall of Mirrors, I've decided that so long as you have 3 different classes, once of which can heal in some capacity, most 3-man combinations will work.
edit: Epilogue spoilers
During the epilogue regarding Zigilburk, you talk to the dwarf from Eregion who gives you your first LI. He asks how it is, and gets disappointed to hear that you got rid of it.
i wasnt kidding, but i was just going on what I saw in glff from time to time.
Some bastard rode by on a horse and trained a camp of bandits on me, killing me at level 15. Fuck fuck fuck. SO CLOSE TO UNDYING GAAH.
Fifteen isn't really that close anyway; you haven't even gotten the level seventeen title yet. Bitch about it when you're level nineteen, one quest turn in from twenty, and you die because you get disconnected.
Gentlemen, all of this excited talk of Middle Earth has my curiosity piqued. How forgiving or helpful is it to someone who picks it up and starts fumbling around?
Gentlemen, all of this excited talk of Middle Earth has my curiosity piqued. How forgiving or helpful is it to someone who picks it up and starts fumbling around?
pretty damn forgiving I'd say as long as you don't try for the Undying title on your first go
Gentlemen, all of this excited talk of Middle Earth has my curiosity piqued. How forgiving or helpful is it to someone who picks it up and starts fumbling around?
The think the one thing you really need to know about LIs is that deconstructing at level 2/11/21/etc. is miles better than deconstructing at level 1/10/20/etc. Everything else you can learn by doing without costing yourself too much.
That, and LIs are the opposite of legendary.
From the moment you set foot in Moria, you're tripping over the damned things. Your pack will constantly be full of them, and almost all of them are complete crap.
Would've been nice if they amped up the RPG elements of the LIs and made them more customizable and less random.
Yea, I love the legendary weapon system except that they're treated so casually, legendary items shouldn't be broken apart for scrap metal so often. It makes me wish for a game where you kept the same weapon for 30+ levels, like it was a part of the character.
So .. like I could go in there and not get faceraped at 51?
darkmayo on
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AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
edited December 2009
I played LotRO off and on for a long while. Hell, I think I was with the The Barrovian Society when it was first formed. It wasn't till yesterday that I found out why it was called "The Barrovian Society". All I gotta say about it is, nice. 8-)
Axen on
A Capellan's favorite sheath for any blade is your back.
At 51 Moria is pretty much the only place for you.
Nah not really, you can get up to 51 by doing places like forochel and angmar, especially doing all of eregion. You should be around 52 by the time you do moria at the earliest if you are doing it solo.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
Posts
I'm considering trying out the Minstrel, since you all seem to hate captains.
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
Legendary weapons really make me think someone over at Turbine plays TOME.
The nice thing about Lotr is I dont feel like I am grinding the same stuff over and over (even tho technically I am, once you get to bree the paths are fairly similiar for levelling, havent touched my lifetime Champions online account since I fired up Lotr again, now that was a game where it was painful to level an alt.
Not hate -- just pointing out the challenges. It's one of those classes that I think a lot of people, especially those who want to go on autopilot, would like to team with but not play themselves (kind of how I used to feel about WoW paladins before they got tweaked a while back).
Glorntisms
My main is a captain, and I
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
http://steamcommunity.com/profiles/76561198006524737
see for reference: Bree.
Let's see...
Volume I Book 2 is now soloable, the assault on Weathertop is now (sort of) part of the epic quest line because lots of people didn't even know that guy was out there, the elite goblins and spiders south of the Forgotten Inn aren't elite anymore, there's a reputation faction in Ost Guruth, GA has been completely revamped, everything has been rebalanced so that you don't come in from Bree at level 22 and then have to do level 15 quests, the trolls in the SE corner of the map had something done to them, but I don't know what, and there's a lot less running back and forth across half the map.
Other than that, not much.
Some bastard rode by on a horse and trained a camp of bandits on me, killing me at level 15. Fuck fuck fuck. SO CLOSE TO UNDYING GAAH.
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
Can't. The borders snap back in to be seen. And there's like an inch sized bar at the top with the title of the game. Not to mention the fucking start bar.
God I'm pissed at that horse guy.
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
edit: Now that I think about it, where were you that was level appropriate at 15, yet still had mobs that could aggro someone high enough level to ride a horse?
edit2: Undying's just a title, anyway. If you want cool titles, hit me up when you hit your 50s, we'll run some instances to get you the good ones.
Is there a wiki or a guide out there?
http://lorebook.lotro.com/wiki/Legendary_Items_Guide is a short lorebook entry. They skip over a lot of subtleties I think.
You get an introduction by doing the quests leading up to your first legendary items (v2bk1) that shoudl give you enough knowledge to figure out a lot by yourself.
I have been playing my captain a lot. It was tough at first, but things kinda pick up past 30, when you get the last attack in your attack chain. At 52, just ran the library and the school in eregion and got a bunch of those aforementioned cool titles.
I would second s3rial one's assesment of the captain's benefits. Especially in the three-man instances. Sure, in a 12 man, there's room for a captain, and in a 6 man, sure, if you can't get someone else, but in the 3-man groups, all I had was mediocre dps, a few buffs, and, oh yeah, turning one almost wipe into a victory. But perhaps if they had brought a champ or an LM, they coulda done the same thing more reliably.
Especially the LM; I was burning through power like nobody else in the group. Unfortunately, they seem to believe that only the guard and healer deserve more power.
As of Siege of Mirkwood, mounts are available at level 20. IIRC, they're similar, if not exactly the same, as the Bree-Horse that lifetime subs used to get at 25 (slightly slower & more fragile than the lvl 35 mounts).
There's this idea that you *need* certain classes in 3man groups (people think guardian(cuzz wardens cant tank)/minstrell (cuzz RKs can't heal)/LM (cuzz stuns duh) is the only way to win these instances), but with proper equipment and traits a lot of stuff is ok.
Hell, i almost got Stars & Shadows (3man quest) done with warden/hunter/hunter, I think we would have managed just fine with proper kiting and hunters healing themselves more. We didn't try, we were kind of haphazardly put together without discussing a strategy.
That, and LIs are the opposite of legendary.
From the moment you set foot in Moria, you're tripping over the damned things. Your pack will constantly be full of them, and almost all of them are complete crap.
Would've been nice if they amped up the RPG elements of the LIs and made them more customizable and less random.
Most groups end up Champ/healer/anybody else, so every once in a while, you can talk a group into going Guard/Champ/healer, but that's not the norm.
Anyway, after watching a captain heal the Hall of Mirrors, I've decided that so long as you have 3 different classes, once of which can heal in some capacity, most 3-man combinations will work.
edit: Epilogue spoilers
He grabs everything in the camp, then runs away. When it all starts to run back, it sees me instead.
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
i wasnt kidding, but i was just going on what I saw in glff from time to time.
You being in their spot when the mobs that guy trained away come back isn't his fault
Fifteen isn't really that close anyway; you haven't even gotten the level seventeen title yet. Bitch about it when you're level nineteen, one quest turn in from twenty, and you die because you get disconnected.
That's happened to me. Twice.
pretty damn forgiving I'd say as long as you don't try for the Undying title on your first go
Yea, I love the legendary weapon system except that they're treated so casually, legendary items shouldn't be broken apart for scrap metal so often. It makes me wish for a game where you kept the same weapon for 30+ levels, like it was a part of the character.
Oh, you know, whenever.
Nah not really, you can get up to 51 by doing places like forochel and angmar, especially doing all of eregion. You should be around 52 by the time you do moria at the earliest if you are doing it solo.
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