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Big smelly head [DOODLE] face with words that make me go ARAHAHREIAHRIA

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Posts

  • DelzhandDelzhand Hard to miss. Registered User regular
    edited September 2009
    F87 wrote: »
    Delzhand wrote:
    I like cheese and Blender both. Behold the fruits of my own labors.

    So, how's that shoot 'em cowboy game coming along? I was really enjoying the updates on that.

    Well, I ended up buying a new monitor so I could develop at the resolution recommended by XNA's best practices. And I realized that scaling things up made the sprites look really bad. About that time the semester started, and since I was taking a 3d modeling class, I've been exploring that. Yesterday I modeled and skinned the hero and his gun, and now I'm converting the engine to 2.5d. Mainly it's just a few changes in the camera class, all the physics and logic are still 2d.

    Edit: I used the existing sprites as the orthogonal views, so it retains the exaggerated square jaw, the costume is the same, etc.

    Delzhand on
  • Guy BellGuy Bell Registered User regular
    edited September 2009
    Delzhand, what are you using for a render engine? I never could get Lux to work with Blender so I usually used the internal or Yafray. I gave up on some of the other unbiased renderers because they took days to render a scene. I was on a forum where a guy let a scene render for 3 weeks with one of them.

    Guy Bell on
  • F87F87 So Say We All Registered User regular
    edited September 2009
    Radar6590 wrote:

    This is pretty cool, as is most of your stuff. Both here and on your website. But what I am noticing as a trend is that you always only use static poses. All of your characters look fairly stiff. Even weight distribution for the legs, straightforward pose, mostly front or three-quarters views. I get that you're coming up with concepts, but even then, you can give them movement. For example, this is very conceptual, but remains interesting, flowing, and natural to the eye.

    Perhaps try to expand on your repertoire a bit?

    Word. It has been said before and you are correct. That image you linked is fucking sweet.

    F87 on
  • MKRMKR Registered User regular
    edited September 2009
    Guy Bell wrote: »
    Delzhand, what are you using for a render engine? I never could get Lux to work with Blender so I usually used the internal or Yafray. I gave up on some of the other unbiased renderers because they took days to render a scene. I was on a forum where a guy let a scene render for 3 weeks with one of them.

    Lux is so alpha that you shouldn't bother with it for anything near production. The inegrated yafaray is antique, so you should grab the latest version and the latest beta of Blender (you need python 2.6 support). The latest yafaray produces some good quality renders:
    http://www.yafaray.org/gallery?g2_itemId=39

    Yafaray's photon renderer beats the crap out of Lux and many things I've seen produced by commercial renderers.

    MKR on
  • DelzhandDelzhand Hard to miss. Registered User regular
    edited September 2009
    I don't render in Blender, all of my models and animations are exported in fbx format, and I just load them into XNA. Once there, I'm just using the stock shaders for skinned models.

    Delzhand on
  • desperaterobotsdesperaterobots perth, ausRegistered User regular
    edited September 2009
    srsizzy wrote: »
    BOTP
    This photo blows but gives a good idea of this half finished piece.
    city-blob-1.jpg
    DR...you really like doing those geometric cities. I hope you're adding some texture or lighting effects to the top and bottom canvases to make those expanses of shapes more dynamic.

    Nah, the contrast is sort of the point with this piece. :)

    desperaterobots on
  • MetalbourneMetalbourne Inside a cluster b personalityRegistered User regular
    edited September 2009
    This is three and a half hours of work.
    I don't know if I'm spending too long or not long enough on these. Tomorrow I'm going to go to the book store and draw some real people.

    georgeburns.jpg

    Metalbourne on
  • DeeLockDeeLock Registered User regular
    edited September 2009
    Hey DR: That monster looks like we are viewing him from straight on and seems out of place because we are viewing the buildings from the top.

    I'd think we would be able to see more tentacles on the back side of him or even some eyeballs sticking out on the far side.

    DeeLock on
  • desperaterobotsdesperaterobots perth, ausRegistered User regular
    edited September 2009
    Thanks DeeLock.. There's a tentacle at the back amongst the buildings I haven't monster-fied yet that will help, but yeah, the lighting on the monster doesn't completely match the city yet which probably isn't helping either.

    desperaterobots on
  • MustangMustang Registered User regular
    edited September 2009
    That's horrible DR, you should finish it and send it to me for destruction.

    Mustang on
  • D-RobeD-Robe Registered User regular
    edited September 2009
    I do not agree with that.
    It would be much cheaper for him to dispose of it himself.

    D-Robe on
    Cheese.
  • beavotronbeavotron Registered User regular
    edited September 2009
    i am in art school hurrah!
    here's a drawing i had to make for my drawing class of some of my shoes

    shoes.jpg

    it's graphite on mayfair, pic taken with my shitty iphone camera.

    i should explain that the task was to draw some found objects around your house and to be able to still see the underpinnings of the drawing
    so to still see some of the contours and more rough work
    i just left the background all contour lines and rough shit.

    beavotron on
  • D-RobeD-Robe Registered User regular
    edited September 2009
    Those shoes look good. But uncomfortable.

    D-Robe on
    Cheese.
  • MustangMustang Registered User regular
    edited September 2009
    The upper rear part of the left shoe is off, which either means you made a mistake, or you need some new shoes.

    Mustang on
  • desperaterobotsdesperaterobots perth, ausRegistered User regular
    edited September 2009
    Your feet are too pointy! F MINUS!

    desperaterobots on
  • TamTam Registered User regular
    edited September 2009
    there's a tangent

    other than that, I wouldn't even know how to crit that

    Tam on
  • NibCromNibCrom Registered User regular
    edited September 2009
    Guy Bell wrote: »
    More Blender work (but rendered in Carrara)

    3942210872_4a8990bcb2_o.jpg

    This is sweet. I wish I knew how to do 3D. Great stuff!

    NibCrom on
  • MKRMKR Registered User regular
    edited September 2009
    3D is just like any art. Practice->Skill

    MKR on
  • desperaterobotsdesperaterobots perth, ausRegistered User regular
    edited September 2009
    Oh hey. I didn't exactly pay a lot of attention to that, I thought it was just a photo. Impressive! Although under scrutiny it does look a little bit... 3D. Needs more.. shiney?

    desperaterobots on
  • beavotronbeavotron Registered User regular
    edited September 2009
    Mustang wrote: »
    The upper rear part of the left shoe is off, which either means you made a mistake, or you need some new shoes.

    it's not off, they stretch out when you put them on
    like all heels
    white_high_heels.jpg
    beavotron wrote: »
    i am in art school hurrah!
    here's a drawing i had to make for my drawing class of some of my shoes

    shoes.jpg

    it's graphite on mayfair, pic taken with my shitty iphone camera.

    i should explain that the task was to draw some found objects around your house and to be able to still see the underpinnings of the drawing
    so to still see some of the contours and more rough work
    i just left the background all contour lines and rough shit.

    beavotron on
  • ScosglenScosglen Registered User regular
    edited September 2009
    Oh god I'm posting something.

    I am figure drawing from a live model 2-3 times a week now. So that's something.

    img008.jpg
    img009.jpg
    img010.jpg
    img007.jpg
    img011.jpg

    I have like nine quadrillion paintings in varying stages of half completion. Hopefully I will post something soon.

    Scosglen on
  • MustangMustang Registered User regular
    edited September 2009
    Beavs wrote:
    it's not off, they stretch out when you put them on
    like all heels

    The point still feels a little extreme and unnatural to me.
    shoes1.png
    It's a nitpick I know, the rest of the drawing is totally fabulous, so y'know, mucho ass pats.


    EDIT: Than again, maybe it's just the angle and I'm not reading it right?

    Mustang on
  • beavotronbeavotron Registered User regular
    edited September 2009
    the heel isn't rounded out like that on new shoes like these ones
    they take a bit to break in... it results in fierce blisters :(

    but you're right, the fixed heel looks more comfortable hahah

    beavotron on
  • Guy BellGuy Bell Registered User regular
    edited September 2009
    Scosglen, great work. You conveyed a lot of information with minimal lines.

    Guy Bell on
  • rtsrts Registered User regular
    edited September 2009
    Nice sketches Scos, watch the feet as they are getting small in all of them.

    rts on
    skype: rtschutter
  • Guy BellGuy Bell Registered User regular
    edited September 2009
    I obviously have too much time on my hands.
    Note: outlining flames should automatically qualify you to be a surgeon.

    3939858197_0c05a11916_o.jpg

    Guy Bell on
  • TamTam Registered User regular
    edited September 2009
    Outlining a fractal maybe

    30a9tg7.jpg

    Tam on
  • MustangMustang Registered User regular
    edited September 2009
    Guy Bell wrote:
    I obviously have too much time on my hands.
    Note: outlining flames should automatically qualify you to be a surgeon.

    There has to be an American Graffiti joke in here somewhere.

    Mustang on
  • Guy BellGuy Bell Registered User regular
    edited September 2009
    Tam, inkscape?

    Guy Bell on
  • Radar6590Radar6590 Registered User regular
    edited September 2009
    Tam: I enjoy that pose.

    Radar6590 on
    My DeviantArt
    Loomdun wrote: »
    ...And I am being hulked enraged by multiple things right now and I will destroy you
  • TamTam Registered User regular
    edited September 2009
    nope

    Sketchbook Pro

    also, thanks Radar

    also, anybody have some references for people laying on the ground with ground-level perspective?

    Tam on
  • Guy BellGuy Bell Registered User regular
    edited September 2009
    I love Sketchbook Pro. I frequent a site where all the Industrial Design guys use it. I'm missing a lot by using it on an Intuos 3 instead of a Cintiq, though. Just don't have the cash right now for a Cintiq.

    Guy Bell on
  • Radar6590Radar6590 Registered User regular
    edited September 2009
    Mmm, Cintiqs are nice. I love mine. I also have an intuos 1 special edition.

    Though, I really should study more with like, ink and brushwork...

    Radar6590 on
    My DeviantArt
    Loomdun wrote: »
    ...And I am being hulked enraged by multiple things right now and I will destroy you
  • Guy BellGuy Bell Registered User regular
    edited September 2009
    I get much satisfaction from oiling and organizing my brushes. Then I just look at them and feel very powerful.

    3936566601_0d6b4e4a9c_o.jpg

    Guy Bell on
  • D-RobeD-Robe Registered User regular
    edited September 2009
    I spend a lot of time oiling my brush too.
    I only have one.

    D-Robe on
    Cheese.
  • Guy BellGuy Bell Registered User regular
    edited September 2009
    kinda' walked into that, didn't I...

    Guy Bell on
  • TamTam Registered User regular
    edited September 2009
    I am seriously going to have a lot of trouble drawing dead bodies strewn around that guy. I don't regret starting a drawing of a serial mass murderer, but I both rue and lament it.

    Tam on
  • D-RobeD-Robe Registered User regular
    edited September 2009
    But do you deplore it?

    D-Robe on
    Cheese.
  • Guy BellGuy Bell Registered User regular
    edited September 2009
    Just don't suffer any remorse or contrition. That would be bad.

    Guy Bell on
  • Radar6590Radar6590 Registered User regular
    edited September 2009
    Tam wrote: »
    I am seriously going to have a lot of trouble drawing dead bodies strewn around that guy. I don't regret starting a drawing of a serial mass murderer, but I both rue and lament it.

    Best I can give you is this page out of Kentaro Miura's Berserk, where he draws a shitton of dead bodies on the ground.

    here

    Radar6590 on
    My DeviantArt
    Loomdun wrote: »
    ...And I am being hulked enraged by multiple things right now and I will destroy you
This discussion has been closed.