Man, I'd love to have been a fly on the wall the development team found out about this...
CEO: Hey guys, guess what? You'll never believe the license we just acquired! It'll blow your mind!
Team: Oh? What is it?
CEO: Home Improvement!
Team: ...the TV show? With Tim Allen?
CEO: Yes!
Team: ...
That said, the video looks like they honestly did the best with what they had to work with. That may not be saying much, but then, you really have to wonder what it was like for the guys who had to make it.
Team: ...what the hell can we possibly do with this?
LBD_Nytetrayn on
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
I always liked the fact that, to set it in the time period/year they did, the elves and dwarves would have been five or six years old, max.
It's so shitty, I refuse to trade it in for something else, since that means someone else might end up buying it instead.
It makes me sad that there were 2 indy shadowrun rpg projects in the works at the time when this atrocity showed up and lawyered everything else into oblivion. The fact that it did ho-hum in sales probly means that there won't be any other atempts to make a good game out of it any time soon.
You know I never thought about it before, but video games, novelizations, and even TV series based on other properties are usually quite faithful to their source material. It's only movies that get away with tossing the original in the trash and making a movie about whatever the hell the director feels like making it about.
Be it turning a swords and sorcery epic adventure into a somber sci-fi ghostbuster story, or an invasion of demons from Hell on Mars that doesn't involve Hell or Mars, or turning a collection of stories about robots aiding humanity into a story about robots enslaving humanity. Hollywood gets a free pass to change anything and everything in ways that video games never can.
Naruto: ROAN and Naruto: TBB had a bunch of crap that is not in the anime/manga in the game. In the manga, Naurto doesn't spend his day collecting coins for random people.
That game, to me, didn't seem to deviate hugely. And for some reason I still have really fond memories of it, especially the multiplayer. Setting traps, counterspelling, dispelling, it was pretty damn hectic.
That game, to me, didn't seem to deviate hugely. And for some reason I still have really fond memories of it, especially the multiplayer. Setting traps, counterspelling, dispelling, it was pretty damn hectic.
I agree, that game was pretty cool. I had almost forgotten about it until this thread.
That was my first exposure to the Wheel of Time franchise.
brynstar on
Xbox Live: Xander51
PSN ID : Xander51 Steam ID : Xander51
0
freakish lightbutterdick jonesand his heavenly asshole machineRegistered Userregular
edited July 2009
Well, it might be that I'm bitter I could never find it. :P
I've bought it like 3 times! First time was off Amazon and didn't get the disc error (about half the copies printed had 1 corrupted file on them that made installation impossible), second copy was found rummaging around the local Walmart while drunk and didn't get the disc error, third copy was bought second hand off some online retailer and now I have the disc error. God damnit >.<
All Civilization games post Civ2: Inclusion of questionable Civilizations.
Hi America! Did you enjoy your medieval era?
...
You realize that:
1. America was in Civ1
2. England, Japan, France, Germany, India, Aztecs, etc. ALSO weren't around in 4000 BC, and any resonable arguement to exclude America could also be used to exclude at least a few of those?
If you were only going to include civilizations that were around throughout the entire scope of the game, you'd have China, and pretty much no one else.
Jealous Deva on
0
freakish lightbutterdick jonesand his heavenly asshole machineRegistered Userregular
edited July 2009
neanderthal civilization
must be where the cavemen in the geico commercials come from
That JAWS game has you, playing as the shark, eating people to obtain keycards.
The_Scarab on
0
freakish lightbutterdick jonesand his heavenly asshole machineRegistered Userregular
edited July 2009
Isn't that the one that was going to be a new IP about a shark and then toward the end of the development cycle they decided, "Hey, let's make this a Jaws game instead!"?
must be where the cavemen in the geico commercials come from
While playing Civ 4 and loving it, I do somewhat wish that, while you can choose "China", or "Russia" as the civ, the game should start everybody out as generic peoples, who grow into "Americans", or "Japanese". So the American civ would actually pass through a number of stages - one of which would be the English. The English civ, of course, would simply stop "evolving" (for lack of a better word) at that point.
And then I realize that I can imagine that happening, which saves development time, money and brains, and has the exact same affect on the game.
The Die Hard game was pretty amazing because it was made more then 10 years after the film, and it contains alot of dialogue from the film. At the point where mcclain states he took out 2-3 of the bad guys, you have actually rampaged through dozens.
DiannaoChong on
0
DrakeEdgelord TrashBelow the ecliptic plane.Registered Userregular
edited July 2009
Oh yeah, Tron 2.0 is a really nice use of the Tron license. Fun FPS with some RPG Lite mechanics, and awesome lightcycle races. It's nice that they didn't try to make a game version of the film, but a sequel to the film in a game. The Lithtech engine does a great job of recreating the world.
Posts
CEO: Hey guys, guess what? You'll never believe the license we just acquired! It'll blow your mind!
Team: Oh? What is it?
CEO: Home Improvement!
Team: ...the TV show? With Tim Allen?
CEO: Yes!
Team: ...
That said, the video looks like they honestly did the best with what they had to work with. That may not be saying much, but then, you really have to wonder what it was like for the guys who had to make it.
Team: ...what the hell can we possibly do with this?
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
Oh, yes.
I always liked the fact that, to set it in the time period/year they did, the elves and dwarves would have been five or six years old, max.
It's so shitty, I refuse to trade it in for something else, since that means someone else might end up buying it instead.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
It makes me sad that there were 2 indy shadowrun rpg projects in the works at the time when this atrocity showed up and lawyered everything else into oblivion. The fact that it did ho-hum in sales probly means that there won't be any other atempts to make a good game out of it any time soon.
Be it turning a swords and sorcery epic adventure into a somber sci-fi ghostbuster story, or an invasion of demons from Hell on Mars that doesn't involve Hell or Mars, or turning a collection of stories about robots aiding humanity into a story about robots enslaving humanity. Hollywood gets a free pass to change anything and everything in ways that video games never can.
Roughly a quarter of the game is spent in a maze-like area hidden in the chateaux which contains kung fu fighting super ants.
I shit you not.
There are many others like it, but this one is mine.
This game was worthwhile only for the WTFness of the finale.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
That game, to me, didn't seem to deviate hugely. And for some reason I still have really fond memories of it, especially the multiplayer. Setting traps, counterspelling, dispelling, it was pretty damn hectic.
I agree, that game was pretty cool. I had almost forgotten about it until this thread.
That was my first exposure to the Wheel of Time franchise.
PSN ID : Xander51 Steam ID : Xander51
...
You realize that:
1. America was in Civ1
2. England, Japan, France, Germany, India, Aztecs, etc. ALSO weren't around in 4000 BC, and any resonable arguement to exclude America could also be used to exclude at least a few of those?
If you were only going to include civilizations that were around throughout the entire scope of the game, you'd have China, and pretty much no one else.
must be where the cavemen in the geico commercials come from
While playing Civ 4 and loving it, I do somewhat wish that, while you can choose "China", or "Russia" as the civ, the game should start everybody out as generic peoples, who grow into "Americans", or "Japanese". So the American civ would actually pass through a number of stages - one of which would be the English. The English civ, of course, would simply stop "evolving" (for lack of a better word) at that point.
And then I realize that I can imagine that happening, which saves development time, money and brains, and has the exact same affect on the game.