This thread is really making me want to reinstall my Command & Conquer: First Decade pack. Every C&C ever made up until C&C3 and RA3. God, if I install that I will lose days
To this day, the original Dune video game is one of my favorite games.
Megarace
Lost Eden
And my first and favorite MMORTS, Mankind. God damn that game was cool.
It was one of the last adventure game companies. Frankly, when a game costs several million to make, you need to sell a lot to make money. Sadly, it didn't happen.
Maybe the advent of mobile gaming will give adventure games a second life? Art need only display on a 32 bit 640x480ish display, so art costs can be a fraction of before.
I love Dungeon Keeper SO MUCH. I could play that game over and over again if it ran properly on my PC. It's much too fast for the game now, plus the sound fucks up constantly. I tried to play, believe me.
V:TM needs no explanation.
Black Isle and Fallout... I like FO3, it's really great, but FO and FO2 have that childhood nostalgia... wish I could experience those for the first time again.
That's just the tip of the iceberg. Bullfrog made lots of great games, like Zzulu stated earlier. It's too bad they had to go.
I'm on board for pretty much all of these; Origin, Black Isle, Westwood, and Dynamix especially. I don't think I've played any Bullfrog games, which makes me sad, thinking about it.
I'm on board for pretty much all of these; Origin, Black Isle, Westwood, and Dynamix especially. I don't think I've played any Bullfrog games, which makes me sad, thinking about it.
I'll toss in Mucky Foot.
Startopia come baaaaaaaaaack
OH MY GOD! I forgot about them.
Yes, Mucky Foot was damn cool. I loved Startopia. Hell, I played it again just the other week. I couldn't get the damn CD to work (scratches) so I went and bought a digital copy online.
I love Dungeon Keeper SO MUCH. I could play that game over and over again if it ran properly on my PC. It's much too fast for the game now, plus the sound fucks up constantly. I tried to play, believe me.
V:TM needs no explanation.
Black Isle and Fallout... I like FO3, it's really great, but FO and FO2 have that childhood nostalgia... wish I could experience those for the first time again.
That's just the tip of the iceberg. Bullfrog made lots of great games, like Zzulu stated earlier. It's too bad they had to go.
FO2 was just so good. I remember making a sex machine (hey, I was a young teen at the time) and sleeping with everyone I could. I never clued into the fact that I'd make enemies with the mob family leader for banging his wife. Oh well, they died quickly enough, and the tommy guns were awesome.
I'll echo Dynamix and Microprose for their amazing combat flight sims, which leads into Spectrum Holobyte. I loved Falcon 3.0 so very much. Digital Integration, Ltd for Tornado. Hell, even Janes for their great sims. I miss having the time to truly get into the meat of a combat flight sim. I have Falcon 4.0 still sitting, awaiting time for me to play it.
ironsizide on
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Oo\ Ironsizide
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Captain ElevenThe last card is a kronkRegistered Userregular
Since people have already mention Looking Glass Studios, Origin Systems and Black Isle I will only add this.
If we sacrifice all other developers in the world in some sort of Mayan fashion can we please, PLEASE have these three back? Come on Cthulhu make it happen!
Since people have already mention Looking Glass Studios, Origin Systems and Black Isle I will only add this.
If we sacrifice all other developers in the world in some sort of Mayan fashion can we please, PLEASE have these three back? Come on Cthulhu make it happen!
I'm sorry, that would include BioWare, and I can't condone that action.
Game dev houses go bust all the time. It's sad, but it's business.
Also, firing everyone might have been the best decision Lucasarts has made in years. Go scorched fucking earth, and contract out games. Look at how good Jedi Outcast was, and that was produced by Raven.
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MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited July 2009
*cue cries of "Motherfucking death pits and snipers man deathpits and snipers! in 10....9.....8....7....*
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
Imagine how much better Fallout 3 would have been if it was made by Troika. It may have actually been good.
I tried to think of some other devs to mourn but mainly Clover and Troika, yeah.
Except it WAS good.
So ya, the main quest was pretty ham-fisted, but not any worse than FO2 main quest. God that was pretty awful. But the atmosphere and side quests, they were fucking great!
Troika's problem was that they could't stay in business. They certainly had some great writers, but everything else needed help. They had genius design decisions followed up immediately by some of the most idiotic and obtuse actions in the world. And the art, almost always awesome, but with a peppering of garbage just to make it look... off.
Saying FO3 was bad pretty much excludes you from the realm of reasonable discussion. There were so many good characters, and saying that the main plotline was bad is ignoring how dumb the final boss of FO2 was.
I was going to say Overworks (The guys who did Skies of Arcadia), but I'm honestly a little confused as to what happened to them.
Did they just get renamed, or 'merged' into another Sega team?
They are still around *points at Valkyria Chronicles*.
I am sad New World Computing went under during 3DO's demise. The old Heroes of Might and Magic games were the greatest time sinks ever.
Y'know, I hadn't spared that thread a second glance until 5 minutes ago, when this told me OverWorks made the game. Now, I want it.
Anyone know if there's even a hint of a rumor of a PC port?
I came in here to say Troika but you guys got me covered. Why someone like MS didn't come in and buy the studio is beyond me. They were obviously insanely talented and just under funded. Imagine what they could have done with the Shadowrun license...
I came in here to say Troika but you guys got me covered. Why someone like MS didn't come in and buy the studio is beyond me. They were obviously insanely talented and just under funded. Imagine what they could have done with the Shadowrun license...
Hmm, imagine Temple of Elemental Evil (after all the pacthes) in the Shadowrun universe.
I came in here to say Troika but you guys got me covered. Why someone like MS didn't come in and buy the studio is beyond me. They were obviously insanely talented and just under funded. Imagine what they could have done with the Shadowrun license...
Hmm, imagine Temple of Elemental Evil (after all the pacthes) in the Shadowrun universe.
:winky:
It was such a great engine. It still looks beautiful.
Since people have already mention Looking Glass Studios, Origin Systems and Black Isle I will only add this.
If we sacrifice all other developers in the world in some sort of Mayan fashion can we please, PLEASE have these three back? Come on Cthulhu make it happen!
I'm sorry, that would include BioWare, and I can't condone that action.
Can't we reach a compromise? We'll only sacrifice the writers who insists on shoehorning you into either Superhero Jesus or Snidely Mc Babyeater?
Imagine how much better Fallout 3 would have been if it was made by Troika. It may have actually been good.
I tried to think of some other devs to mourn but mainly Clover and Troika, yeah.
Written by Troika, then outsourced the coding bit to Bioware.
fixed that for you
It's not like Bethesda has all that great a reputation for avoiding bugs either.
Oh well, at least we still have Obsidian doing new vegas. Maybe they can salvage some of the stuff from Van Buren. *Cough*Hoover Dam*
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freakish lightbutterdick jonesand his heavenly asshole machineRegistered Userregular
edited July 2009
Hopefully they modify the engine to a point where the world and the NPC don't both freeze when you initiate a conversation. It's the most ridiculous, jarring thing.
And I'm gonna say Broderbund. I only played two of their games on gametap - the original Prince of Persia and Last Express - and they deserved a better 'death' than being bought up for pennies on the dollar by Ubisoft.
I'm not clear on what happened to Irrational Games. They made SWAT 4 and the Freedom Force sequel and then somehow they died and then their zombified corpse made Bioshock.
Most of the ones mentioned, especially Black Isle and Looking Glass.
Two companies that I probably wouldn't be playing games today if not for:
Brøderbund. Lode Runner, Choplifter, Carmen Sandiego, Prince of Persia.
Infocom. Zork, Leather Goddesses of Phobos, Hitchiker's Guide to the Galaxy
Others:
Papyrus - greatest racing sim developer ever
Sega AM3, aka Hitmaker, AM5, Sega Rosso - Crazy Taxi, Virtua Tennis, Virtual On, Star Wars Trilogy Arcade
Iron Lore - talk about a flash in the pan. They show up, put out a kickass game in Titan Quest, and then vanish.
SSI - Panzer General, 15 years' worth of Gary Grigsby games
Blizzard North - Diablo series
Flagship - Kirby & the Amazing Mirror, Zelda Oracle of Seasons/Ages, Zelda Four Swords, Zelda Minish Cap
Posts
Black Isle
To this day, the original Dune video game is one of my favorite games.
Megarace
Lost Eden
And my first and favorite MMORTS, Mankind. God damn that game was cool.
It was one of the last adventure game companies. Frankly, when a game costs several million to make, you need to sell a lot to make money. Sadly, it didn't happen.
Maybe the advent of mobile gaming will give adventure games a second life? Art need only display on a 32 bit 640x480ish display, so art costs can be a fraction of before.
I love Dungeon Keeper SO MUCH. I could play that game over and over again if it ran properly on my PC. It's much too fast for the game now, plus the sound fucks up constantly. I tried to play, believe me.
V:TM needs no explanation.
Black Isle and Fallout... I like FO3, it's really great, but FO and FO2 have that childhood nostalgia... wish I could experience those for the first time again.
That's just the tip of the iceberg. Bullfrog made lots of great games, like Zzulu stated earlier. It's too bad they had to go.
I'll toss in Mucky Foot.
Startopia come baaaaaaaaaack
OH MY GOD! I forgot about them.
Yes, Mucky Foot was damn cool. I loved Startopia. Hell, I played it again just the other week. I couldn't get the damn CD to work (scratches) so I went and bought a digital copy online.
FO2 was just so good. I remember making a sex machine (hey, I was a young teen at the time) and sleeping with everyone I could. I never clued into the fact that I'd make enemies with the mob family leader for banging his wife. Oh well, they died quickly enough, and the tommy guns were awesome.
Oo\ Ironsizide
Imagine how much better Fallout 3 would have been if it was made by Troika. It may have actually been good.
I tried to think of some other devs to mourn but mainly Clover and Troika, yeah.
They are dead to me.
You should read the latest LucasArts news...
Written by Troika, then outsourced the coding bit to Bethesda.
I have, and while it makes me happy, they haven't made a good game in years. That makes me sad.
If we sacrifice all other developers in the world in some sort of Mayan fashion can we please, PLEASE have these three back? Come on Cthulhu make it happen!
No.
I like a lot of the current ones. :P
Step away from the squid man.
I'm sorry, that would include BioWare, and I can't condone that action.
Also, firing everyone might have been the best decision Lucasarts has made in years. Go scorched fucking earth, and contract out games. Look at how good Jedi Outcast was, and that was produced by Raven.
Except it WAS good.
So ya, the main quest was pretty ham-fisted, but not any worse than FO2 main quest. God that was pretty awful. But the atmosphere and side quests, they were fucking great!
Troika's problem was that they could't stay in business. They certainly had some great writers, but everything else needed help. They had genius design decisions followed up immediately by some of the most idiotic and obtuse actions in the world. And the art, almost always awesome, but with a peppering of garbage just to make it look... off.
I am pretty sure we have seen the last of the Timesplitters series.
Y'know, I hadn't spared that thread a second glance until 5 minutes ago, when this told me OverWorks made the game. Now, I want it.
Anyone know if there's even a hint of a rumor of a PC port?
Hmm, imagine Temple of Elemental Evil (after all the pacthes) in the Shadowrun universe.
:winky:
Haze aside, everything they ever made was pure fucking gold.
It was such a great engine. It still looks beautiful.
Published by Majesco, but created by GlyphX.
It is the only game they have ever done.
Well, it was a great one. A super buggy, constantly-crashing, fantastic game. And it needs a sequel.
It's not like Bethesda has all that great a reputation for avoiding bugs either.
Oh well, at least we still have Obsidian doing new vegas. Maybe they can salvage some of the stuff from Van Buren. *Cough*Hoover Dam*
http://www.youtube.com/watch?v=xjqAN72DoyU&feature=related
And I'm gonna say Broderbund. I only played two of their games on gametap - the original Prince of Persia and Last Express - and they deserved a better 'death' than being bought up for pennies on the dollar by Ubisoft.
Pretty sure I was the first.
I really wanna play Haze some day.
Two companies that I probably wouldn't be playing games today if not for:
Brøderbund. Lode Runner, Choplifter, Carmen Sandiego, Prince of Persia.
Infocom. Zork, Leather Goddesses of Phobos, Hitchiker's Guide to the Galaxy
Others:
Papyrus - greatest racing sim developer ever
Sega AM3, aka Hitmaker, AM5, Sega Rosso - Crazy Taxi, Virtua Tennis, Virtual On, Star Wars Trilogy Arcade
Iron Lore - talk about a flash in the pan. They show up, put out a kickass game in Titan Quest, and then vanish.
SSI - Panzer General, 15 years' worth of Gary Grigsby games
Blizzard North - Diablo series
Flagship - Kirby & the Amazing Mirror, Zelda Oracle of Seasons/Ages, Zelda Four Swords, Zelda Minish Cap