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Mechwarrior 5, Confirmed! For PC and Xbox360

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Posts

  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited July 2009
    Synthesis wrote: »
    HamHamJ wrote: »
    The relationship between mass and speed is going to be a lot less direct for a mech than a plane or a car. The power of the engine has more to do with how fast the legs can move rather than moving the weight of the whole mech. Sure, if you are running with a full pack and then drop it, you will be able to run faster. But not by such a huge amount that attempting to model that in game is going be worthwhile.

    Except an Atlas mounting no weapons moves the exact same speed as an Atlas mounting its standard weapons package, so long as the engine size is the same.

    And we're talking a difference in weight comparable to an entire Mech, or even more. Hence, the notion that they fill them up with ballast. At that point, it should make a serious difference.
    Hint: Its standard weapons package is pretty much an integral part of the mech.

    Also, it'd be a 4/6 mech without any weapons and ammo, though speed is based on the chassis weight itself, rather than the actual weight.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    edited July 2009
    Box wrote: »
    I wanna use my Steel Battalion controller on this.

    One of the bigger things that's making me want to switch to windows 7 (from vista 64) is that I will be able to get drivers that work for my SB controllers.

    The SB controller might looks really awesome, but it's not the most practical interface. There are crazy buttons all over the place. A "normal" joystick or HOTAS are a hell lot better. And I've found out that all MW games play VERY WELL with mouse and keyboard.

    But sure, it looks like a dream, it's soooo cool and all etc.

    Stormwatcher on
    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
    camo_sig2.png
  • SyngyneSyngyne Registered User regular
    edited July 2009
    Synthesis wrote: »
    HamHamJ wrote: »
    The relationship between mass and speed is going to be a lot less direct for a mech than a plane or a car. The power of the engine has more to do with how fast the legs can move rather than moving the weight of the whole mech. Sure, if you are running with a full pack and then drop it, you will be able to run faster. But not by such a huge amount that attempting to model that in game is going be worthwhile.

    Except an Atlas mounting no weapons moves the exact same speed as an Atlas mounting its standard weapons package, so long as the engine size is the same.

    And we're talking a difference in weight comparable to an entire Mech, or even more. Hence, the notion that they fill them up with ballast. At that point, it should make a serious difference.

    It's a weirdness that comes from the board game rules, nothing more. They wanted a construction system that would let you build a shiny beweaponed killing machine in a relatively streamlined fashion so you could go blow your friends up over beer & peanuts instead of having to break out MATLAB to figure out what wattage your reactor needs to throw out so your Atlas could haul an AC/20 around at 50kph and still have enough power in the hand actuators left to give the smoking remains of your target the middle finger.

    Syngyne on
    5gsowHm.png
  • HamHamJHamHamJ Registered User regular
    edited July 2009
    Synthesis wrote: »
    HamHamJ wrote: »
    The relationship between mass and speed is going to be a lot less direct for a mech than a plane or a car. The power of the engine has more to do with how fast the legs can move rather than moving the weight of the whole mech. Sure, if you are running with a full pack and then drop it, you will be able to run faster. But not by such a huge amount that attempting to model that in game is going be worthwhile.

    Except an Atlas mounting no weapons moves the exact same speed as an Atlas mounting its standard weapons package, so long as the engine size is the same.

    And we're talking a difference in weight comparable to an entire Mech, or even more. Hence, the notion that they fill them up with ballast. At that point, it should make a serious difference.

    But the weight of the Atlas fully armed, and one with it's ammo spent is not going to be a huge difference. So in the normal course of gameplay, it is not going to come up.

    If you want to manufacture extreme examples such as Atlas's that only actually weigh 40 tons, go ahead but that is really not relevant to the game.

    HamHamJ on
    While racing light mechs, your Urbanmech comes in second place, but only because it ran out of ammo.
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited July 2009
    For the mech losing weight as it gets damaged/fired ammo.

    It's is probably configured to keep the same speed, no matter how much weight it loses, that way the gyro stays calibrated properly.

    Morkath on
  • TetraNitroCubaneTetraNitroCubane The Djinnerator At the bottom of a bottleRegistered User regular
    edited July 2009
    Box wrote: »
    I wanna use my Steel Battalion controller on this.

    One of the bigger things that's making me want to switch to windows 7 (from vista 64) is that I will be able to get drivers that work for my SB controllers.

    If you want that, you'll be wanting to reinstall XP. The drivers are confirmed to only work with 32-bit XP, and nothing else. Vista and Win7 are right out until someone makes new drivers, which seems highly unlikely at this point.

    EDIT: Ditto for PPJoy and PPJoyJoy, both of which are pretty much required across the board to get decent functionality out of the beast.

    TetraNitroCubane on
    VuIBhrs.png
  • Phoenix-DPhoenix-D Registered User regular
    edited July 2009
    PPjoy works on Vista, just not x64 Vista.

    Phoenix-D on
  • KasanagiKasanagi Registered User regular
    edited July 2009
    Seeing the steel batallion controller, I'm a bit intimidated by it. I think I'd rather use one of these and maybe a pair of pedals (if saitek made a cheaper rudder pedal design, that'd be perfect). It would be a bit tedious mapping all the controls, but once it's all figured out I would be in heaven.

    I did some reading about the Tesla II systems, and apparently the pedals are for torso twisting? I would think that the more intuitive solution would be to have the joystick control all torso movement, while the pedals control leg turning. Has anyone been in one of the BT pod systems that can speak on this?

    Kasanagi on
    steam_sig.png
  • SurikoSuriko AustraliaRegistered User regular
    edited July 2009
    Having played MW4 on a Saitek X45 for a long time:
    Saitek-X45-Digital-Joystick.jpg

    I can definitely say that taking the time to remap the controls is worth it. Mechwarrior is so much more immersive on a nice HOTAS setup, and much more intuitive to control.

    Suriko on
  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    edited July 2009
    I wish I lived in the USA, then I'd have an X-52 Pro. Not only it's very awesome, it's also not all colorful and happy.

    Stormwatcher on
    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
    camo_sig2.png
  • AiserouAiserou Registered User regular
    edited July 2009
    I love my X45 and relish any opportunity to break it out. I hope they hurry up with the free mw4 stuff, I have a dire need to pilot a walking death machine.



    Dire
    .

    Aiserou on
  • ACSISACSIS Registered User regular
    edited July 2009
    Aiserou wrote: »
    I love my X45 and relish any opportunity to break it out. I hope they hurry up with the free mw4 stuff, I have a dire need to pilot a walking death machine.



    Dire
    .

    Oh, they got the images for download in the forums already. If you do not want to wait for the full-blown installation you can download and manually patch it. You will mis the mekpack mechs tho because those require a serial wich will be removed in the future release of course. So you miss a few mechs. No biggie.

    The reason for the delay is the simple fact it will be bundeled with mechpack 4 wich is currently in the last stages of final betatesting.

    I look forward to meeting you guys online.

    I have compiled a short video so you guys know what to expect form MW4M multiplayer.

    http://www.youtube.com/watch?v=SYtY2rE0FeE

    ACSIS on
  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    edited July 2009
    ACSIS wrote: »
    Aiserou wrote: »
    I love my X45 and relish any opportunity to break it out. I hope they hurry up with the free mw4 stuff, I have a dire need to pilot a walking death machine.



    Dire
    .

    Oh, they got the images for download in the forums already. If you do not want to wait for the full-blown installation you can download and manually patch it. You will mis the mekpack mechs tho because those require a serial wich will be removed in the future release of course. So you miss a few mechs. No biggie.

    The reason for the delay is the simple fact it will be bundeled with mechpack 4 wich is currently in the last stages of final betatesting.

    I look forward to meeting you guys online.

    I have compiled a short video so you guys know what to expect form MW4M multiplayer.

    LINKY!

    EDIT: OH GOD the anime is searing my brain it HURTS!

    Edit2: purple letters agains blue background are not very readable, especially when you have 0.002 seconds to read it.

    Stormwatcher on
    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
    camo_sig2.png
  • DarkewolfeDarkewolfe Registered User regular
    edited July 2009
    "You have to use it to fight again, or the scary things will come."

    Ugh, I hate anime. That's why I like Battletech, it might be a Westernization of an anime idea, but it's well removed from it.

    Darkewolfe on
    What is this I don't even.
  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    edited July 2009
    Darkewolfe wrote: »
    "You have to use it to fight again, or the scary things will come."

    Ugh, I hate anime. That's why I like Battletech, it might be a Westernization of an anime idea, but it's well removed from it.

    Yeah, I don't get their hard-on for making the best Mecha pilots 9 year old retards. Even in Evangelion Shinji was a terribly annoying whinny bitch.

    And why does the dude has that ridiculous hair under that ridiculous mask?


    MAJOR EDIT: WOW, MW4: Vengeance and Black Knight are not going to be included in the free download anymore!!!

    Apparently because the mektek guys "do not have the technology to support it or the capabilities to remove the copy protection and everything else that goes along with these."

    Well, pirate groups in the internets had no trouble dealing with those issues. Good thing I bought them, then.

    Stormwatcher on
    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
    camo_sig2.png
  • Casually HardcoreCasually Hardcore Once an Asshole. Trying to be better. Registered User regular
    edited July 2009
    Darkewolfe wrote: »
    "You have to use it to fight again, or the scary things will come."

    Ugh, I hate anime. That's why I like Battletech, it might be a Westernization of an anime idea, but it's well removed from it.

    Yeah, I don't get their hard-on for making the best Mecha pilots 9 year old retards. Even in Evangelion Shinji was a terribly annoying whinny bitch.

    And why does the dude has that ridiculous hair under that ridiculous mask?

    The reason why the mech pilots are teenagers is because their audience are teenagers. Why they're a bunch of annoying whiny bitches....well because their audience are a bunch of annoying whiny bitches.
    MAJOR EDIT: WOW, MW4: Vengeance and Black Knight are not going to be included in the free download anymore!!!

    Arnt those the shitty expansions?

    Casually Hardcore on
  • psycojesterpsycojester Registered User regular
    edited July 2009
    Even in Evangelion Shinji was a terribly annoying whinny bitch.

    I'm not stepping up to defend all of anime or anything like that, it's a medium thats produced the the occasional good show and a lot of shit. But Shinji is suppose to be an incredibly annoying whiny bitch, he's basically a deconstruction of what the shows creator thought the average anime-mecha fan would be like if placed in that situation.

    psycojester on
    [SIGPIC][/SIGPIC]
  • InfidelInfidel Heretic Registered User regular
    edited July 2009
    Aiserou wrote: »
    I love my X45 and relish any opportunity to break it out. I hope they hurry up with the free mw4 stuff, I have a dire need to pilot a walking death machine.



    Dire
    .

    For sure. My X45s already came out.

    They sit there. Waiting.

    Infidel on
    OrokosPA.png
  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    edited July 2009
    Darkewolfe wrote: »
    "You have to use it to fight again, or the scary things will come."

    Ugh, I hate anime. That's why I like Battletech, it might be a Westernization of an anime idea, but it's well removed from it.

    Yeah, I don't get their hard-on for making the best Mecha pilots 9 year old retards. Even in Evangelion Shinji was a terribly annoying whinny bitch.

    And why does the dude has that ridiculous hair under that ridiculous mask?

    The reason why the mech pilots are teenagers is because their audience are teenagers. Why they're a bunch of annoying whiny bitches....well because their audience are a bunch of annoying whiny bitches.
    MAJOR EDIT: WOW, MW4: Vengeance and Black Knight are not going to be included in the free download anymore!!!

    Arnt those the shitty expansions?

    Erm, no, Vengeance is the original MW4 base game. I don't know if Black Knight is shitty, I never played it to the end.
    And well, Vengeance and BK are just single player campaigns nowadays, the whole multiplayer aspect is handled by MW4: Mercs and the fan packs, but I actually like the single player.

    For the exclusive MP people, the news are not important at all.

    Stormwatcher on
    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
    camo_sig2.png
  • SynthesisSynthesis Honda Today! Registered User regular
    edited July 2009
    Darkewolfe wrote: »
    "You have to use it to fight again, or the scary things will come."

    Ugh, I hate anime. That's why I like Battletech, it might be a Westernization of an anime idea, but it's well removed from it.

    Yeah, I don't get their hard-on for making the best Mecha pilots 9 year old retards. Especially in Evangelion Shinji was a terribly annoying whinny bitch.

    And why does the dude has that ridiculous hair under that ridiculous mask?

    Fix'd. Seriously, there's no reason for an 'even'.

    Granted, it's the unflattering truth on how a bunch of nerds like us would respond to the situation if it were forced upon us, but there's still a lot of annoying whining.
    Synthesis wrote: »
    HamHamJ wrote: »
    The relationship between mass and speed is going to be a lot less direct for a mech than a plane or a car. The power of the engine has more to do with how fast the legs can move rather than moving the weight of the whole mech. Sure, if you are running with a full pack and then drop it, you will be able to run faster. But not by such a huge amount that attempting to model that in game is going be worthwhile.

    Except an Atlas mounting no weapons moves the exact same speed as an Atlas mounting its standard weapons package, so long as the engine size is the same.

    And we're talking a difference in weight comparable to an entire Mech, or even more. Hence, the notion that they fill them up with ballast. At that point, it should make a serious difference.
    Hint: Its standard weapons package is pretty much an integral part of the mech.

    Also, it'd be a 4/6 mech without any weapons and ammo, though speed is based on the chassis weight itself, rather than the actual weight.

    Hint: This isn't about weapons, this is about simple physics. So there really isn't an answer besides laziness. Then again, the games are not intended to be strict simulations anyway. I was just curious as to why they overlooked this--perhaps if there was a greater reason overall.

    The notion of chassis weight without weapons could be plausible, but then it would need to address why you're assault mech isn't slowed by 10 km/h when fully packed. I suppose it's possible the engine could automatically throttle itself, as silly as that sounds.

    Synthesis on
  • KiTAKiTA Registered User regular
    edited July 2009
    MAJOR EDIT: WOW, MW4: Vengeance and Black Knight are not going to be included in the free download anymore!!!

    Arnt those the shitty expansions?

    Where are you hearing this?

    Edit: I'm blind

    KiTA on
  • acidlacedpenguinacidlacedpenguin Institutionalized Safe in jail.Registered User regular
    edited July 2009
    Box wrote: »
    I wanna use my Steel Battalion controller on this.

    One of the bigger things that's making me want to switch to windows 7 (from vista 64) is that I will be able to get drivers that work for my SB controllers.

    If you want that, you'll be wanting to reinstall XP. The drivers are confirmed to only work with 32-bit XP, and nothing else. Vista and Win7 are right out until someone makes new drivers, which seems highly unlikely at this point.

    EDIT: Ditto for PPJoy and PPJoyJoy, both of which are pretty much required across the board to get decent functionality out of the beast.

    I was thinking of virtualizing an xp32 simply for games that would require the sb controller.

    If the guest-host swapping feature isn't as robust as I've been told it is then I'll be prepared to write my own 64 bit drivers for it.

    also, I'm sure hotas would end up being better as a joystick, but why should I spend another $100 for a joystick when I've already got 2 completely functional sets of joysticks and pedals. . .

    acidlacedpenguin on
    GT: Acidboogie PSNid: AcidLacedPenguiN
  • SynthesisSynthesis Honda Today! Registered User regular
    edited July 2009
    Shame that even simple inputs aren't recognized for something as huge and impressive as the SB controller in anything other that XP. Then again, this is Capcom we're talking about--I don't think they intended to market the controller by itself as a gigantic peripheral for PC games. A shame, to be sure, but it also guaranteed their limited efforts at support.

    Synthesis on
  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    edited July 2009
    Box wrote: »
    I wanna use my Steel Battalion controller on this.

    One of the bigger things that's making me want to switch to windows 7 (from vista 64) is that I will be able to get drivers that work for my SB controllers.

    If you want that, you'll be wanting to reinstall XP. The drivers are confirmed to only work with 32-bit XP, and nothing else. Vista and Win7 are right out until someone makes new drivers, which seems highly unlikely at this point.

    EDIT: Ditto for PPJoy and PPJoyJoy, both of which are pretty much required across the board to get decent functionality out of the beast.

    I was thinking of virtualizing an xp32 simply for games that would require the sb controller.

    If the guest-host swapping feature isn't as robust as I've been told it is then I'll be prepared to write my own 64 bit drivers for it.

    also, I'm sure hotas would end up being better as a joystick, but why should I spend another $100 for a joystick when I've already got 2 completely functional sets of joysticks and pedals. . .

    I thought 3D hardware didn't work in virtualized OS's.

    And I still didn't find any downloads in the Mektek forums

    Stormwatcher on
    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
    camo_sig2.png
  • enc0reenc0re Registered User regular
    edited July 2009
    Kasanagi wrote: »
    I did some reading about the Tesla II systems, and apparently the pedals are for torso twisting? I would think that the more intuitive solution would be to have the joystick control all torso movement, while the pedals control leg turning. Has anyone been in one of the BT pod systems that can speak on this?

    First thing I did when I first came to the US was to sneak (I was 16) into a Dave & Busters to play Tesla-style BT non-stop until I couldn't stay awake anymore. Awesomely, someone I know has ended up buying the company, so I still get to play now and then.

    To answer your question: There are 3 levels of piloting control on that system. On expert (and perhaps on advanced, never used that mode), the pedals control movement ("legs") and the stick controls torso twisting. It's actually quite intuitive.

    What I love the most are the oodles of secondary and tertiary screens that are customizable to a crazy degree and really keep you up to date on how/what your mech is doing.

    Anyway, since I'm crazy late to this thread, I have to ask a quick question. My favorite time-period and designs have always been 3025 and the unseen mechs. Judging by the trailer, am I to understand that we will get to play those? I saw both a Warhammer and a Rifleman. If so, I want to give them my monies as soon as possible.

    enc0re on
  • OrogogusOrogogus San DiegoRegistered User regular
    edited July 2009
    MAJOR EDIT: WOW, MW4: Vengeance and Black Knight are not going to be included in the free download anymore!!!

    Apparently because the mektek guys "do not have the technology to support it or the capabilities to remove the copy protection and everything else that goes along with these."

    Well, pirate groups in the internets had no trouble dealing with those issues. Good thing I bought them, then.

    I read the thread, and it seems to me that they're saying that it would take too much time to get them up to speed with what they've done with MW4:Mercs, compared to how much people would play them.
    1) Mercs has everything these other products have. We have spent all the last 5 years or so modifying Mercs, not the others. This has been made clear to everyone higher up in the food chain. The choice of words they used was probably a little too broad.
    2) Vengenace and BK are security risks and hack fests. You wouldn't get any decent MP play out of these because there are cheats and hacks out the wazoo for these games. Mercs on the other hand is much more secure, alot of it due to our own work in that area.
    3) There is no zone server anymore to support MP matchmaking. Mercs on the other hand we have created one. V/BK vs Mercs operate with a completely different protocol, we never reverse engineered the zone protocol but were able to do so for mercs. Also, zonematch is gone, but we have our own replaced version.
    4) We have no wish at this time to spend inordinate amount of time on ancient products that we know only a handful of people are going to play anyway. I am sure if someone else out there really wants to make these products available they are more than welcome to try, i am sure S&T will be glad to talk about it with you.
    5) We do not get paid for any of this work. It is time consuming, tedious and difficult. That being the case, my limited time and others on the staff is being directed where we will be able to provide something that we know most if not all of the new community are going to be able to play for years to come and will be able to maintain it going forward. Such a thing is not possible for V/BK.
    6) We will likely open up the campaigns in those games in addition to the one in Mercs as a campaign add on of sort. It is unlikely to be in the intiial release but we plan on issuing updates to the game periodically so likely these will become available as time permits.
    7) As far as a schedule goes, we will release Mercs:MT 3.1 when we feel it is ready to be released and has passed rigorous testing and not a moment sooner, especially with regards to the updating facility. This is essential for the future.
    8) Some may see this as "bad news", we are sorry you feel that way.

    Also, it's being bundled with MP3.1, not MP4.

    Orogogus on
  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    edited July 2009
    Orogogus wrote: »
    MAJOR EDIT: WOW, MW4: Vengeance and Black Knight are not going to be included in the free download anymore!!!

    Apparently because the mektek guys "do not have the technology to support it or the capabilities to remove the copy protection and everything else that goes along with these."

    Well, pirate groups in the internets had no trouble dealing with those issues. Good thing I bought them, then.

    I read the thread, and it seems to me that they're saying that it would take too much time to get them up to speed with what they've done with MW4:Mercs, compared to how much people would play them.
    1) Mercs has everything these other products have. We have spent all the last 5 years or so modifying Mercs, not the others. This has been made clear to everyone higher up in the food chain. The choice of words they used was probably a little too broad.
    2) Vengenace and BK are security risks and hack fests. You wouldn't get any decent MP play out of these because there are cheats and hacks out the wazoo for these games. Mercs on the other hand is much more secure, alot of it due to our own work in that area.
    3) There is no zone server anymore to support MP matchmaking. Mercs on the other hand we have created one. V/BK vs Mercs operate with a completely different protocol, we never reverse engineered the zone protocol but were able to do so for mercs. Also, zonematch is gone, but we have our own replaced version.
    4) We have no wish at this time to spend inordinate amount of time on ancient products that we know only a handful of people are going to play anyway. I am sure if someone else out there really wants to make these products available they are more than welcome to try, i am sure S&T will be glad to talk about it with you.
    5) We do not get paid for any of this work. It is time consuming, tedious and difficult. That being the case, my limited time and others on the staff is being directed where we will be able to provide something that we know most if not all of the new community are going to be able to play for years to come and will be able to maintain it going forward. Such a thing is not possible for V/BK.
    6) We will likely open up the campaigns in those games in addition to the one in Mercs as a campaign add on of sort. It is unlikely to be in the intiial release but we plan on issuing updates to the game periodically so likely these will become available as time permits.
    7) As far as a schedule goes, we will release Mercs:MT 3.1 when we feel it is ready to be released and has passed rigorous testing and not a moment sooner, especially with regards to the updating facility. This is essential for the future.
    8) Some may see this as "bad news", we are sorry you feel that way.

    Also, it's being bundled with MP3.1, not MP4.


    Yeah, as I said, it doesn't make any difference at all for Multi-play, and I just bought Vengeance (which I already had) and BK for the single player.

    It doesn't really matter.

    Stormwatcher on
    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
    camo_sig2.png
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited July 2009
    Are we really missing out much by only getting Mercenaries now? I mean, free is free so I'm not really complaining anyway, but is it the clearly superior game of out of the packs?

    Ninja Snarl P on
  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    edited July 2009
    Are we really missing out much by only getting Mercenaries now? I mean, free is free so I'm not really complaining anyway, but is it the clearly superior game of out of the packs?

    refer to the post above :)

    Stormwatcher on
    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
    camo_sig2.png
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited July 2009
    Q: What will be free?

    A: Clan Pack, Is Pack, Mech 4 Mercs. Mech 4 Vengeance, Blackknight will not be included.
    Q: What all will be included?

    A: Clan Pack, Is Pack, Mech 4 Mercs, MekPak 3.1. Maps that are confirmed working. Basically everything we can.

    Error, error.

    Morkath on
  • Professor PhobosProfessor Phobos Registered User regular
    edited July 2009
    Morkath wrote: »
    Q: What will be free?

    A: Clan Pack, Is Pack, Mech 4 Mercs. Mech 4 Vengeance, Blackknight will not be included.
    Q: What all will be included?

    A: Clan Pack, Is Pack, Mech 4 Mercs, MekPak 3.1. Maps that are confirmed working. Basically everything we can.

    Error, error.

    That confused me too, but then I realized that the first sentence is the answer to "what will be free."

    Q: What will be free?
    A: Clan Pack, IS Pack, MW4: Mercs.

    Then the second sentence says what will not be free- Vengeance and Black Knight. That period is vital.

    Professor Phobos on
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited July 2009
    Morkath wrote: »
    Q: What will be free?

    A: Clan Pack, Is Pack, Mech 4 Mercs. Mech 4 Vengeance, Blackknight will not be included.
    Q: What all will be included?

    A: Clan Pack, Is Pack, Mech 4 Mercs, MekPak 3.1. Maps that are confirmed working. Basically everything we can.

    Error, error.

    That confused me too, but then I realized that the first sentence is the answer to "what will be free."

    Q: What will be free?
    A: Clan Pack, IS Pack, MW4: Mercs.

    Then the second sentence says what will not be free- Vengeance and Black Knight. That period is vital.

    Ok that makes sense, must be too early to process badly written statements.

    Morkath on
  • WulfWulf Disciple of Tzeentch The Void... (New Jersey)Registered User regular
    edited July 2009
    kaliyama wrote: »
    Six wrote: »
    kaliyama wrote: »
    Triple B wrote: »
    Any word on whether this is PC only? Sorry if it's been posted, but 38 pages is more than I intend to scour. Also, if it *is* PC only, they're fools for ignoring all the console owners that would eat this one up.

    Yes, but console owners wouldn't eat a proper mechwarrior sim up, because their controllers don't have enough buttons for a proper mechwarrior sim. PC players generally want a sim, not an action game. The thing PC owners would like is to have two separate games so ours retains the rigor and complexity of MW2 and 3.
    If you don't got two joysticks, foot-pedals, a full hand-throttle, and a helmet that measures your balance, it really isn't much of a sim.

    I have all that!

    Can't wait.
    I really wish I knew where those battletech VR centers were. :(
    http://www.virtualworld.com/main/sites/
    Goddamn, I still have my battle report from when those Virtual Worlds were still shiny and new :D. Loved the hell out of that thing.

    Wulf on
    Everyone needs a little Chaos!
  • GaddezGaddez Registered User regular
    edited July 2009
    Aren't the mek packs and Mercenaries expanisons on the main game? Or will they be playable stand alone?

    If it's the Latter then ~while less impressive~ I'll still be fairly happy. If it's the former Then there will be much rage over how my hopes have been raised and dashed.

    Gaddez on
  • Professor PhobosProfessor Phobos Registered User regular
    edited July 2009
    Can anyone actually fill me in on what MW4 was like? What was in the IS/Clan Packs, what did MekTek do to the game?

    What were the Mercenaries/Black Knight/Vengeance campaigns like?

    Professor Phobos on
  • SynthesisSynthesis Honda Today! Registered User regular
    edited July 2009
    The IS and Clan Packs were additional content packs for Mercenaries--which, by itself, was a stand-alone game based on the same engine (you did not need MW4: Vengeance to run it).

    Mektek's 3.02 pack is similar, adding various graphical revisions and extra additional mechs.

    Synthesis on
  • BasilBasil Registered User regular
    edited July 2009
    Mercs is essentially a slightly enhanced version of Vengeance with a different campaign system. Vengeance had a linear story driven campaign, Mercs has a slightly branching, choose your own mission campaign spread out over the inner sphere.

    The IS and Clan packs both added a fair number of new mechs to Mercs, and the Mektek packs add way, way more, change some old ones a little, and introduce a whole slew of weapons to use.

    I never played Black Knight, sadly.

    Basil on
    9KmX8eN.jpg
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited July 2009
    vengance was the original, the storyline had two branches and was kinda meh. Blacknight improved upon it, but didn't allow any branching and made the main character a douche.

    Mercs is pretty similar to mw2:mercs.

    IS/Clan packs added a couple mechs each, a couple new weapons/equipment, ad\nd a few maps. Usually just one good of each per pack.

    Morkath on
  • Professor PhobosProfessor Phobos Registered User regular
    edited July 2009
    Morkath wrote: »
    vengance was the original, the storyline had two branches and was kinda meh. Blacknight improved upon it, but didn't allow any branching and made the main character a douche.

    Mercs is pretty similar to mw2:mercs.

    IS/Clan packs added a couple mechs each, a couple new weapons/equipment, ad\nd a few maps. Usually just one good of each per pack.

    Awesome. All I needed to hear, really.

    Professor Phobos on
  • SynthesisSynthesis Honda Today! Registered User regular
    edited July 2009
    Morkath wrote: »
    vengance was the original, the storyline had two branches and was kinda meh. Blacknight improved upon it, but didn't allow any branching and made the main character a douche.

    Mercs is pretty similar to mw2:mercs.

    IS/Clan packs added a couple mechs each, a couple new weapons/equipment, ad\nd a few maps. Usually just one good of each per pack.

    Awesome. All I needed to hear, really.

    Then consider this a bonus: the Solaris VII competitive aspect is dramatically expanded to include several tiers of competition and several different championships. As well as Duncan Fischer.

    Synthesis on
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