Ok, I'm in Hong Kong. The voice acting isn't as bad as I expected. I mean, it's bad, but it's not terrible. I mean, my last game was Star Ocean 4. Also, I glanced at a FAQ to get an idea for how far I was into the game. This game is long.
The worst part was the French Cathedral. You play it a few times and you start to memorize where all the snipers and traps are but you're in confined hallways the entire time. One patrolling sniper will ruin your day. One exploding she-mech will ruin your week.
EDIT: Also, for laughs, I maxed out swimming in my last playthrough. I found a collapsed, flooded tunnel in Hong Kong with two of those alligator monsters swimming around. I'd never seen them swimming around before; they're twice as fast and you're twice as slow in the water.
The worst part was the French Cathedral. You play it a few times and you start to memorize where all the snipers and traps are but you're in confined hallways the entire time. One patrolling sniper will ruin your day. One exploding she-mech will ruin your week.
EDIT: Also, for laughs, I maxed out swimming in my last playthrough. I found a collapsed, flooded tunnel in Hong Kong with two of those alligator monsters swimming around. I'd never seen them swimming around before; they're twice as fast and you're twice as slow in the water.
if you go far enough you find weapon mods and I think an upgrade canister (could be wrong, though)
you can hear people talking about it all over hong kong, and it's in a couple of newspapers
Yeah, but it's ridiculously hard to get there the first time through. I was pleasantly surprised when I finally figured out how to get into the area.
I usually drop points on a level of swimming, get that aqualung aug (because radiation is either less common or more avoiadable than water) and break out a respirator. I have trouble with the monsters but I can usually swim away sharpish.
Ah, Deus Ex. I don't know how many times I've played through this (although I have a feeling that I'm going to be adding one to that number now).
Hey, anyone here run into
Lucius DeBeers and Morpheus
Gotta love the little things like that.
edit: Oh, and creepiest part of the game for me:
you log into a public news terminal in France to check on the news (having earlier gotten some cryptic message from Icarus in the middle of a mission and likely ignored it), and see "ICARUS HAS YOU! RUN WHILE YOU CAN!" over and over.
Ah, Deus Ex. I don't know how many times I've played through this (although I have a feeling that I'm going to be adding one to that number now).
Hey, anyone here run into
Lucius DeBeers and Morpheus
Gotta love the little things like that.
edit: Oh, and creepiest part of the game for me:
you log into a public news terminal in France to check on the news (having earlier gotten some cryptic message from Icarus in the middle of a mission and likely ignored it), and see "ICARUS HAS YOU! RUN WHILE YOU CAN!" over and over.
love deus ex. Being a sneaky character is the best.
it's too bad the second game was such a pale shadow of the first
I really didn't mind Deus Ex 2. I mean it made the game more of an action game than stealth. Which I will admit that I am awful at first person stealth. It's main story was mostly forgettable but It really had some interesting side quests (Mainly most of Cairo and most of New Seattle).
On another note:
Did anybody use strength to move one of the large boxes that blocked everywhere but a certain area when you are being arrested by Gunther? I know I did. I also spent hours trying to kill the guy.
The biggest problem about DX2, other than the inventory and lack of skills, was the shitty shitty small tiny levels. The germany one was really fucking sad.
"Oh, the café is at the OTHER SIDE OF THE CITY."
Then you find out that it's 10 meters away. and the whole city is one street that goes around one block. and the Black Castle is shitty and annoying.
With DX1 sized levels and better inventory, DX2 would have been really cool. I even liked the story, and could live without the skills.
love deus ex. Being a sneaky character is the best.
it's too bad the second game was such a pale shadow of the first
I really didn't mind Deus Ex 2. I mean it made the game more of an action game than stealth. Which I will admit that I am awful at first person stealth. It's main story was mostly forgettable but It really had some interesting side quests (Mainly most of Cairo and most of New Seattle).
On another note:
Did anybody use strength to move one of the large boxes that blocked everywhere but a certain area when you are being arrested by Gunther? I know I did. I also spent hours trying to kill the guy.
I've busted out of the little enclosure before and you can't go anywhere. Was hoping for a couple of Easter Eggs but nothing. Most of Battery Park is empty and there's nowhere to go.
With DX1 sized levels and better inventory, DX2 would have been really cool. I even liked the story, and could live without the skills.
That and if it got rid of the Universal Ammo thing it had going for it, which was awful. Hopefully DX3 can do the DX1 sized levels and better inventory.
love deus ex. Being a sneaky character is the best.
it's too bad the second game was such a pale shadow of the first
I really didn't mind Deus Ex 2. I mean it made the game more of an action game than stealth. Which I will admit that I am awful at first person stealth. It's main story was mostly forgettable but It really had some interesting side quests (Mainly most of Cairo and most of New Seattle).
On another note:
Did anybody use strength to move one of the large boxes that blocked everywhere but a certain area when you are being arrested by Gunther? I know I did. I also spent hours trying to kill the guy.
I've busted out of the little enclosure before and you can't go anywhere. Was hoping for a couple of Easter Eggs but nothing. Most of Battery Park is empty and there's nowhere to go.
Me too. I was hoping that you get to the chopper that is supposedly there and go on a different story path, but no dice.
This game is actually starting to fade from my memory. The last half of the game is kind of a blur. But I am working on The Nameless Mod now so I'll have to wait to replay it.
COD4 will suck you dry like an experience hooker, don't worry. But it's always nice to revisit DE and whistfully wonder why the dystopian near-future hit it's high water mark so early in gaming
COD4 will suck you dry like an experience hooker, don't worry. But it's always nice to revisit DE and whistfully wonder why the dystopian near-future hit it's high water mark so early in gaming
It doesn't help that I just started reading Snow Crash, which kinda already put me in the proper frame of mind.
ProTip: Deus Ex Predicted 9/11. It is truly Nostradamus' Game.
With DX1 sized levels and better inventory, DX2 would have been really cool. I even liked the story, and could live without the skills.
That and if it got rid of the Universal Ammo thing it had going for it, which was awful. Hopefully DX3 can do the DX1 sized levels and better inventory.
Yeah, of course, I was bunching the ammo thing with the inventory as a whole.
Seriously, it's a lot less bad then people say.
It is a bit of a let down, but a decent game nonetheless. And it's better to have a kinda lame DX-like game than no DX-like games at all.
Seriously, it's a lot less bad then people say.
It is a bit of a let down, but a decent game nonetheless. And it's better to have a kinda lame DX-like game than no DX-like games at all.
Yeah, it was okay. I also never got the hate for the universal ammo. Obviously, it was a lame feature, but people talk about it as if it was the worst feature in any game ever sometimes, and it was just kind of lame. I thought the small levels and the very long and very common loading screens were worse. I was just happy to be using multitools and crawling through vents again.
Universal ammo was kind of neat and felt very high tech. It would have been nice to have some guns use nanoammo or w/e and other, older guns use the good stuff.
The best Easter Egg that wasn't really an egg was snooping on Walten Simons while he was interrogating NSF prisoners. You were told not to go down to the cells. You were reminded by guards to leave. You were scolded if you stayed but there was a three minute interaction between Simons and a goon that the player was not meant to see and instead of sticking a locked door (with INF strength) or guards you can't pass, the devs rewarded your curiosity. That was a nice touch.
Also, if you angle it juuust right, you can snatch items out of locked cases without opening them. I made the mistake of trying to open one of those locked cases in the UNATCO conference room with force. That mod in the case looked great and I didn't want to waste lockpicks ... so what was my genius plan? Toss a grenade in there. The blast opened the cases ... and made everyone in the building hostile towards me.
My problem with IW is that you could betray everyone multiple times and there would be no lasting consequence. "You killed my subordinate. That's alright. I'm willing to forgive you if you give the datacube to my other guy. You killed him, too. That's alright..." Not to mention the bastardization of everyone's characters from the first game.
The move back to pre-nanoaug in DE3 is promising. That way you visibly show your augs, and people are like "whoa dude, you've got a metal skull". So taking combat mods would become a tactical decision in that normal people would stop talking to you like you're not a walking fucking death machine.
The move back to pre-nanoaug in DE3 is promising. That way you visibly show your augs, and people are like "whoa dude, you've got a skull GUN". So taking combat mods would become a tactical decision in that normal people would stop talking to you like you're not a walking fucking death machine.
Arg. So I am also playing this for the first time (due to this infernal thread), and I've run into a bit of a snag. I've gotten to a part where every time I load the save game it freezes within 5 seconds, closes, and I get this error:
Any ideas? I would reload an earlier save but its a few hours of play before this one (because I am a quicksave tard).
Posts
EDIT: Also, for laughs, I maxed out swimming in my last playthrough. I found a collapsed, flooded tunnel in Hong Kong with two of those alligator monsters swimming around. I'd never seen them swimming around before; they're twice as fast and you're twice as slow in the water.
if you go far enough you find weapon mods and I think an upgrade canister (could be wrong, though)
you can hear people talking about it all over hong kong, and it's in a couple of newspapers
it's too bad the second game was such a pale shadow of the first
that's why we call it the struggle, you're supposed to sweat
I usually drop points on a level of swimming, get that aqualung aug (because radiation is either less common or more avoiadable than water) and break out a respirator. I have trouble with the monsters but I can usually swim away sharpish.
Hey, anyone here run into
edit: Oh, and creepiest part of the game for me:
I'm wondering how (if) it runs on Vista. I may get it for PC if I can find it for cheap.
http://store.steampowered.com/app/6910/
Runs just fine on Vista for me, I just had to do a .ini tweak to get widescreen resolution and it's as good as ever.
simultaneously the best part of the game for me
I really didn't mind Deus Ex 2. I mean it made the game more of an action game than stealth. Which I will admit that I am awful at first person stealth. It's main story was mostly forgettable but It really had some interesting side quests (Mainly most of Cairo and most of New Seattle).
On another note:
"Oh, the café is at the OTHER SIDE OF THE CITY."
Then you find out that it's 10 meters away. and the whole city is one street that goes around one block. and the Black Castle is shitty and annoying.
With DX1 sized levels and better inventory, DX2 would have been really cool. I even liked the story, and could live without the skills.
Sometimes I Stream Games: http://www.ustream.tv/channel/italax-plays-video-games
That and if it got rid of the Universal Ammo thing it had going for it, which was awful. Hopefully DX3 can do the DX1 sized levels and better inventory.
Steam: MightyPotatoKing
"Losing focus" sounds more likely for the guy who confuses the French city in which everyone speaks with French accents with London.
Fuck you. Fuck all of you right in the ass. God damn it!
To this day, I name my server Helios, and my desktops Daedalus and Icarus.
It doesn't help that I just started reading Snow Crash, which kinda already put me in the proper frame of mind.
ProTip: Deus Ex Predicted 9/11. It is truly Nostradamus' Game.
Yeah, of course, I was bunching the ammo thing with the inventory as a whole.
But let's face it, any sequel would have been disappointing after DX1.
Because there is no sequel to Deus Ex so far and to say otherwise is heresy.
Can trade TF2 items or whatever else you're interested in. PM me.
Hey at least it wasn't MoO3 bad
Can trade TF2 items or whatever else you're interested in. PM me.
It is a bit of a let down, but a decent game nonetheless. And it's better to have a kinda lame DX-like game than no DX-like games at all.
Yeah, it was okay. I also never got the hate for the universal ammo. Obviously, it was a lame feature, but people talk about it as if it was the worst feature in any game ever sometimes, and it was just kind of lame. I thought the small levels and the very long and very common loading screens were worse. I was just happy to be using multitools and crawling through vents again.
Paul! I thought you were in Hong Kong.
You know the rest. INSTALL.
http://www.youtube.com/watch?v=ZCk8ByyCsks
The best Easter Egg that wasn't really an egg was snooping on Walten Simons while he was interrogating NSF prisoners. You were told not to go down to the cells. You were reminded by guards to leave. You were scolded if you stayed but there was a three minute interaction between Simons and a goon that the player was not meant to see and instead of sticking a locked door (with INF strength) or guards you can't pass, the devs rewarded your curiosity. That was a nice touch.
Also, if you angle it juuust right, you can snatch items out of locked cases without opening them. I made the mistake of trying to open one of those locked cases in the UNATCO conference room with force. That mod in the case looked great and I didn't want to waste lockpicks ... so what was my genius plan? Toss a grenade in there. The blast opened the cases ... and made everyone in the building hostile towards me.
Most of what I said was from memory. I only really remembered that it was European Major City and that it had Catacombs.
I love the music that plays when you're in Hell's Kitchen. One of the catchiest tunes from a game, ever.
Now I'm going to have to reinstall that shit.
Any ideas? I would reload an earlier save but its a few hours of play before this one (because I am a quicksave tard).