As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
We're funding a new Acquisitions Incorporated series on Kickstarter right now! Check it out at https://www.kickstarter.com/projects/pennyarcade/acquisitions-incorporated-the-series-2

[WoW] [Chat] The Horde Employs Cylon Paladins!

1151618202164

Posts

  • reVersereVerse Attack and Dethrone God Registered User regular
    edited July 2009
    Nocturne wrote: »
    Nocturne wrote: »
    Also I don't think anyone is saying those are the final and only textures if they were the new races. Just masks.

    In fact I kinda fail to see what started the conversation in the first place. Those are masks for Halloween, correct? So where is the logical jump made that they are going to be new races?

    Can you not read the last... two pages? I know its a lot, but hey, you might find the information you are looking for. Reading. ITS CRAZY.

    Thanks for the douchey non-answer, but I did read. Maybe, because 99% of what has been on the last couple of pages has been nothing but theorizing, I missed it.

    The current speculation of why they could be the new player races is thusly:

    1) Current Halloween masks portray only player races, and these are Halloween masks of goblins and worgen.

    2) There have been no female worgen before, but there's one on the mask. It could be concluded that this means worgen will be a playable race, as no one really cares if there are females of NPC Race X, but there'd be hell to pay if you couldn't make a female version of one of the playable races.

    reVerse on
  • SabreMauSabreMau ネトゲしよう 판다리아Registered User regular
    edited July 2009
    Fuga wrote: »
    and why the hell would the worgen go to alliance and the goblins to horde?
    The goblins do have Warcraft 2 as precedent.

    SabreMau on
  • NocturneNocturne Registered User regular
    edited July 2009
    reVerse wrote: »
    Nocturne wrote: »
    Nocturne wrote: »
    Also I don't think anyone is saying those are the final and only textures if they were the new races. Just masks.

    In fact I kinda fail to see what started the conversation in the first place. Those are masks for Halloween, correct? So where is the logical jump made that they are going to be new races?

    Can you not read the last... two pages? I know its a lot, but hey, you might find the information you are looking for. Reading. ITS CRAZY.

    Thanks for the douchey non-answer, but I did read. Maybe, because 99% of what has been on the last couple of pages has been nothing but theorizing, I missed it.

    The current speculation of why they could be the new player races is thusly:

    1) Current Halloween masks portray only player races, and these are Halloween masks of goblins and worgen.

    2) There have been no female worgen before, but there's one on the mask. It could be concluded that this means worgen will be a playable race, as no one really cares if there are females of NPC Race X, but there'd be hell to pay if you couldn't make a female version of one of the playable races.

    Thanks. A summary of facts in a sea of speculation is much appreciated.

    Nocturne on
  • DisDis Registered User regular
    edited July 2009
    If Goblins and Worgen.
    Which will join Alliance and which will join Horde?

    Dis on
    [SIGPIC][/SIGPIC]
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited July 2009
    Goblins are obviously for the Horde, so that leaves the Worgen for the Alliance.

    reVerse on
  • Undead ScottsmanUndead Scottsman Registered User regular
    edited July 2009
    Henroid wrote: »
    Okay, I'll hop on board.

    Goblins and Worgen are new races. Now then. What classes are available for them? Or are they, perhaps, classes of their own? Hero classes that is. Goblins a ranged support class, Worgen a melee class perhaps?

    And if they're just out and out new races, classes for them would be what? Warrior for both? No casters for goblins, because that's not what they do.

    I don't see why they couldn't use magic. Gnomes are more technically inclined and they have mages and warlocks. In fact, isn't there a goblin warlock in durotar?

    EDIT: Seems some already mentioned that guy.

    Undead Scottsman on
  • ExistentialSoundandFuryExistentialSoundandFury Registered User regular
    edited July 2009
    There are plenty of caster Goblins, I wouldn't be surprised to see shaman in there list at least.

    Warrior
    Rogue
    Shaman
    Deathknight (lol!)
    Hunter(??)

    ExistentialSoundandFury on
    399831.jpg
  • WassermeloneWassermelone Registered User regular
    edited July 2009
    Nocturne wrote: »
    Nocturne wrote: »
    Also I don't think anyone is saying those are the final and only textures if they were the new races. Just masks.

    In fact I kinda fail to see what started the conversation in the first place. Those are masks for Halloween, correct? So where is the logical jump made that they are going to be new races?

    Can you not read the last... two pages? I know its a lot, but hey, you might find the information you are looking for. Reading. ITS CRAZY.

    Thanks for the douchey non-answer, but I did read. Maybe, because 99% of what has been on the last couple of pages has been nothing but theorizing, I missed it.

    Its... at the top of the page ages ago. And by ages ago, I mean the page before you asked.
    Henroid wrote: »
    well the worgen would likely be the residents of gilneas, hidden behind the graymane wall for so long

    the goblins would just be a particular trade prince who decides to offer permanent services to the horde

    really the why is not the issue here.

    The issue is Gilneas built the wall to display not wanting to have anything to do with the Alliance.

    Politics might change when your entire country gets turned into slavering evil Worgen.

    Wassermelone on
  • NocturneNocturne Registered User regular
    edited July 2009
    Like previously stated, I wouldn't be surprised at all if new races were not allowed to be DKs.

    In fact I would prefer that. Enough of those fuckers running around already.

    Nocturne on
  • NocturneNocturne Registered User regular
    edited July 2009
    Nocturne wrote: »
    Nocturne wrote: »
    Also I don't think anyone is saying those are the final and only textures if they were the new races. Just masks.

    In fact I kinda fail to see what started the conversation in the first place. Those are masks for Halloween, correct? So where is the logical jump made that they are going to be new races?

    Can you not read the last... two pages? I know its a lot, but hey, you might find the information you are looking for. Reading. ITS CRAZY.

    Thanks for the douchey non-answer, but I did read. Maybe, because 99% of what has been on the last couple of pages has been nothing but theorizing, I missed it.

    Its... at the top of the page ages ago. And by ages ago, I mean the page before you asked.

    Unless you have your posts/page set differently, it's not at the TOTP.

    But don't worry about it anymore, someone else was already helpful.

    Nocturne on
  • WassermeloneWassermelone Registered User regular
    edited July 2009
    Nocturne wrote: »
    Unless you have your posts/page set differently, it's not at the TOTP.

    But don't worry about it anymore, someone else was already helpful.

    You posted page 27, read the top of the page 26.

    Wassermelone on
  • NocturneNocturne Registered User regular
    edited July 2009
    Nocturne wrote: »
    Unless you have your posts/page set differently, it's not at the TOTP.

    But don't worry about it anymore, someone else was already helpful.

    You posted page 27, read the top of the page 26.

    That's a question, thrown in with a bunch of other speculation posts.

    I don't know what your issue is here. I asked for a summary of what the evidence is behind these being the new races, because there's very little actual evidence and a bunch of posts of people throwing out ideas. That's fine, I just wanted to know what the facts were. I'm sure others who are skimming or checking out the most recent pages would be helped by that too.

    No need to be all "l2read" about me asking a relevant question.

    Nocturne on
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited July 2009
    Varian allowing Worgen into the alliance would be strange as hell. He always seemed like a xenophobic douche, him welcoming in werewolf monsters from another dimension would be weird.

    -SPI- on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited July 2009
    Henroid wrote: »
    well the worgen would likely be the residents of gilneas, hidden behind the graymane wall for so long

    the goblins would just be a particular trade prince who decides to offer permanent services to the horde

    really the why is not the issue here.

    The issue is Gilneas built the wall to display not wanting to have anything to do with the Alliance.

    Politics might change when your entire country gets turned into slavering evil Worgen.

    You're talking about werewolf men, evil or not, possibly joining with the Alliance - who hate the tauren on the basis of them being "cow people" (or I guess allied with the Horde). Really, the Alliance is unlikely to accept anyone on account of their unwavering position of being racist as fuck.

    Henroid on
  • delrolanddelroland Registered User regular
    edited July 2009
    Except worgen can look like normal people now. It makes me wonder if they will incorporate this somehow into the game; maybe worgen will look like more feral humans with a shapechange racial.

    delroland on
    EVE: Online - the most fun you will ever have not playing a game.
    "Go up, thou bald head." -2 Kings 2:23
  • NocturneNocturne Registered User regular
    edited July 2009
    Tentacles, horns, long ears, and strange proportions are fine with the Alliance.

    They just draw the line at tusks, fur, and rotting flesh.

    Nocturne on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited July 2009
    delroland wrote: »
    Except worgen can look like normal people now. It makes me wonder if they will incorporate this somehow into the game; maybe worgen will look like more feral humans with a shapechange racial.

    Yes, they look like normal people during the day when not in their feral state. Are you suggesting Blizzard incorporates a race whose gameplay functions change at day and night? I have yet to see a partially-mutated worgan, and that would be fucking awful.

    Henroid on
  • The WolfmanThe Wolfman Registered User regular
    edited July 2009
    Henroid wrote: »
    delroland wrote: »
    Except worgen can look like normal people now. It makes me wonder if they will incorporate this somehow into the game; maybe worgen will look like more feral humans with a shapechange racial.

    Yes, they look like normal people during the day when not in their feral state. Are you suggesting Blizzard incorporates a race whose gameplay functions change at day and night? I have yet to see a partially-mutated worgan, and that would be fucking awful.

    Maybe some kind of souped-up racial ability?. Like, they play as a regular human class, but at any time you can metamorph into worgen form and do more damage or something. Kinda like stances/presence/shapshifting.

    It would be changing the game a huge deal though. You're turning a racial, something that's always been just a very minor bonus, and turning it into nearly a class defining ability. You'd also have to completely overhaul the other racials in the game, given that they'd now be woefully antiquated.

    Actually, scratch that. That's too much work for lazy ol' Blizzard for just one race. They'll just go with half morphed worgens. :)

    The Wolfman on
    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • delrolanddelroland Registered User regular
    edited July 2009
    Nah, you'd ditch the day/night thing and just have a shapechange option, just like, say, shaman travel form. Maybe do +AP -Spirit or something.

    If I were designing it, I would balance the race under the premise that they were ALWAYS in worgen form as opposed to baseline human plus a big racial, but still give them the toggle on/off shapechange ability. No one would bat an eye at leaving it on all the time; look at boomkin or tree form for comparison.

    delroland on
    EVE: Online - the most fun you will ever have not playing a game.
    "Go up, thou bald head." -2 Kings 2:23
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited July 2009
    It's not a matter of too much work, it wouldn't fit the nature of an MMORPG period.

    Henroid on
  • NocturneNocturne Registered User regular
    edited July 2009
    Henroid wrote: »
    delroland wrote: »
    Except worgen can look like normal people now. It makes me wonder if they will incorporate this somehow into the game; maybe worgen will look like more feral humans with a shapechange racial.

    Yes, they look like normal people during the day when not in their feral state. Are you suggesting Blizzard incorporates a race whose gameplay functions change at day and night? I have yet to see a partially-mutated worgan, and that would be fucking awful.

    Maybe some kind of souped-up racial ability?. Like, they play as a regular human class, but at any time you can metamorph into worgen form and do more damage or something. Kinda like stances/presence/shapshifting.

    It would be changing the game a huge deal though. You're turning a racial, something that's always been just a very minor bonus, and turning it into nearly a class defining ability. You'd also have to completely overhaul the other racials in the game, given that they'd now be woefully antiquated.

    Actually, scratch that. That's too much work for lazy ol' Blizzard for just one race. They'll just go with half morphed worgens. :)

    I was also thinking, what if Worgen were a new Alliance class instead of race. Shapeshifting Druid style and whatnot. They could be a hybrid melee DPS / Caster or some such.

    I know it doesn't fit at all with the Worgen/Goblin races evidence, but I think them being a class instead of a race would be a lot cooler. And because of the shapeshifting, it would fit with the lore. I mean even warlocks have to train in "secret" in stormwind, so the shapeshifting worgen thing could be approached the same way.

    Nocturne on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited July 2009
    When does Blizzcon come around? Not soon enough I feel.

    Henroid on
  • delrolanddelroland Registered User regular
    edited July 2009
    Henroid wrote: »
    It's not a matter of too much work, it wouldn't fit the nature of an MMORPG period.

    Um. Gonna have to disagree with that blanket statement, there. Shapechanging has existed in WoW and several other MMO's, and tying it to a race instead of a class isn't exactly a huge jump in logic.

    delroland on
    EVE: Online - the most fun you will ever have not playing a game.
    "Go up, thou bald head." -2 Kings 2:23
  • The WolfmanThe Wolfman Registered User regular
    edited July 2009
    delroland wrote: »
    Henroid wrote: »
    It's not a matter of too much work, it wouldn't fit the nature of an MMORPG period.

    Um. Gonna have to disagree with that blanket statement, there. Shapechanging has existed in WoW and several other MMO's, and tying it to a race instead of a class isn't exactly a huge jump in logic.

    Was just about to say this too. It's a big change to be sure, but it's the same exact mechanic.

    But now that I've put it out there, I can see that it's too tall an order. People will start demanding that X class be Y race if the racials become too powerful like that.

    It reminds me of FFXI, where any race could be any class, but nobody wants a Galka white mage because their MP is complete shit.

    ...Or closer to home, how everybody wanted dwarf priests because of Fear Ward. :)

    The Wolfman on
    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited July 2009
    I don't see any reason why they couldn't shapeshift. Just make the Worgen form the standard combat form with normal stats, and the human form a "diplomacy"/roleplay form with reduced stats (think Rez Sickness). You'd get to keep the lore of Worgens shapeshifting, but in combat situations they'd always be Worgen.

    reVerse on
  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    edited July 2009
    Still Datamining is bad
    There are things in the current files that will be never used

    They might have added the masks for an overhauled Halloween event for all levels to enjoy
    Gilanes dumps into Silverpine a horde questing area
    Where would the goblins come from then? They could do Undermine but that closes that area for 1-20 then

    New races are just a bad idea after the Draenei/blood elf mess

    Brainleech on
  • delrolanddelroland Registered User regular
    edited July 2009
    delroland wrote: »
    Henroid wrote: »
    It's not a matter of too much work, it wouldn't fit the nature of an MMORPG period.

    Um. Gonna have to disagree with that blanket statement, there. Shapechanging has existed in WoW and several other MMO's, and tying it to a race instead of a class isn't exactly a huge jump in logic.

    Was just about to say this too. It's a big change to be sure, but it's the same exact mechanic.

    But now that I've put it out there, I can see that it's too tall an order. People will start demanding that X class be Y race if the racials become too powerful like that.

    It reminds me of FFXI, where any race could be any class, but nobody wants a Galka white mage because their MP is complete shit.

    ...Or closer to home, how everybody wanted dwarf priests because of Fear Ward. :)

    That's my point though. You balance under the assumption the character will be in worgen form all the time. You don't balance feral powers on the off-chance that a feral druid will want to melee stuff out of cat or bear form, because that would be stupid. Do the same with worgen: give the worgen form a small bonus, but tone down their other racials to compensate.

    Hell, one draenai now gives 1% hit to their entire freaking raid; I'm sure Blizzard can come up with a way to keep a Worgen Form racial balanced to that level.

    delroland on
    EVE: Online - the most fun you will ever have not playing a game.
    "Go up, thou bald head." -2 Kings 2:23
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited July 2009
    delroland wrote: »
    Hell, one draenai now gives 1% hit to their entire freaking raid;

    Incorrect, it's actually restricted to party members.

    edit:
    Brainleech wrote: »
    New races are just a bad idea after the Draenei/blood elf mess

    I asked this before: what mess? Both races were integrated into the game just fine if you forgive the little retconning of Draenei origins.

    reVerse on
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited July 2009
    Yeah, what's this mess you keep referring to?

    -SPI- on
  • ArthilArthil Registered User regular
    edited July 2009
    We're also assuming that the Worgen would be the ones we know of. If I recall right most of the ones on Azeroth
    were turned and not pure Worgen. It wouldn't be too much of a stretch for them to be the Worgen from wherever that sycthe brought them from.

    Arthil on
    PSN: Honishimo Steam UPlay: Arthil
  • NocturneNocturne Registered User regular
    edited July 2009
    And I think it's good the Blizz has gone a long way to get rid of race-specific class abilities. Seal of Blood/Martyr were last to go. But yeah, Fear Ward, Devouring Plage, Lolshards. Those things were always pretty horrible ideas.

    Nocturne on
  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    edited July 2009
    reVerse wrote: »
    delroland wrote: »
    Hell, one draenai now gives 1% hit to their entire freaking raid;

    Incorrect, it's actually restricted to party members.

    edit:
    Brainleech wrote: »
    New races are just a bad idea after the Draenei/blood elf mess

    I asked this before: what mess? Both races were integrated into the game just fine if you forgive the little retconning of Draenei origins.


    People were upset over the fact the allaince get shamans the horde paladins, blood elves cannot be warrior but they can be paladins and now death knights.
    Various complaints over blood elf paladins and thier racials

    The blood elf controveresy wiki
    Draenei controveresy

    New races would add nothing to the game
    The Worgen have a bigger problem than the draenei joining the allaince with a xenophoic leader and the fact they leave Gilenas into Sliverpine horde turf

    Brainleech on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited July 2009
    So, because a bunch of whiny people threw a hissyfit over Blood Elves and Draenei, Blizzard shouldn't add any more new races?

    I'm sorry, but whiny cuntfaces on the Internet are like terrorists: not to be negotiated with.

    And of course new races add something to the game: new bloody races.

    reVerse on
  • OtakuD00DOtakuD00D Can I hit the exploding rocks? San DiegoRegistered User regular
    edited July 2009
    I don't know of any mess, either.
    reVerse wrote: »
    So, because a bunch of whiny people threw a hissyfit over Blood Elves and Draenei, Blizzard shouldn't add any more new races?

    I'm sorry, but whiny cuntfaces on the Internet are like terrorists: not to be negotiated with.

    And of course new races add something to the game: new bloody races.
    Agreed. New races! Yay! Something else to play as!

    OtakuD00D on
    makosig.jpg
  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    edited July 2009
    I leave for work soon otherwise I would have done more research into it

    Undermine being for the goblins would lock off the entire island to a level 1-20 kind of a waste
    Gilenas dumps into Silverpine as I keep repeating a horde area

    Brainleech on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited July 2009
    Brainleech wrote: »
    I leave for work soon otherwise I would have done more research into it

    Undermine being for the goblins would lock off the entire island to a level 1-20 kind of a waste
    Gilenas dumps into Silverpine as I keep repeating a horde area

    Stormwind and Orgrimmar are kind of going to waste too, being located in the 1-10 areas.

    Right next to Silverpine is Hillsbrad. Gilneas would have 1-10 and 11-20 zones, and then it's off to happy Hillsbrad PvP action.

    reVerse on
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited July 2009
    Brainleech wrote: »
    reVerse wrote: »
    delroland wrote: »
    Hell, one draenai now gives 1% hit to their entire freaking raid;

    Incorrect, it's actually restricted to party members.

    edit:
    Brainleech wrote: »
    New races are just a bad idea after the Draenei/blood elf mess

    I asked this before: what mess? Both races were integrated into the game just fine if you forgive the little retconning of Draenei origins.


    People were upset over the fact the allaince get shamans the horde paladins, blood elves cannot be warrior but they can be paladins and now death knights.
    Various complaints over blood elf paladins and thier racials

    The blood elf controveresy wiki
    Draenei controveresy

    New races would add nothing to the game
    The Worgen have a bigger problem than the draenei joining the allaince with a xenophoic leader and the fact they leave Gilenas into Sliverpine horde turf
    I don't know if you've noticed but people complain about EVERYTHING BLIZZARD EVER DOES!

    -SPI- on
  • The WolfmanThe Wolfman Registered User regular
    edited July 2009
    How is making Undermine a 1-20 zone a waste? If the high level people are butt hurt about it, they can always make a sub-zone for them in the area. See example: The Isle of Quel'Danas.

    The Wolfman on
    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • pollofacepolloface Registered User regular
    edited July 2009
    If worgen did join then I could bet that the details would be in the comic.

    Genn could be dead (would be in his 70s), and now an heir or such could take over, realize that they are in deep shit not getting better, whatever reason the maelstrom opens could push them to open sea routes that connect them to the outside world.

    I could also say that this guarantees me watching the direct tv stream, I was on the fence with the pet....but omg this hypes me up, been wanting worgen since vanilla

    polloface on
  • NocturneNocturne Registered User regular
    edited July 2009
    How is making Undermine a 1-20 zone a waste? If the high level people are butt hurt about it, they can always make a sub-zone for them in the area. See example: The Isle of Quel'Danas.

    Seriously. Some people bring up these "issues" like they're not something Blizzard can easily work around.

    Guys, the Blood Elf starting area dumps right into Eastern Plaguelands!

    Nocturne on
This discussion has been closed.