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Video game sales thread: the prediction for July sales is "thhhhhppppt."

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Posts

  • cloudeaglecloudeagle Registered User regular
    edited August 2009
    So how awesome is the Canadian government?

    They don't just actively fund video games.

    They don't just actively fund a video game made by Monkey Island creator Ron Gilbert.

    They are so unabashedly awesome that they actively fund a video game made by Monkey Island creator Ron Gilbert named Deathspank.
    Canadian government funding can play a key role in the success of independent studios, and new Gamasutra-obtained data from Telefilm Canada, that nation's federal cultural industry agency, details the extent of such funding for key indie games.

    Most notably, Telefilm awarded Hothead Games' DeathSpank, the latest project from acclaimed Monkey Island creator Ron Gilbert, one of the highest amounts ever given to a video game project: an impressive $536,069 from the Canada New Media Fund. The maximum amount that can be awarded in a fiscal year is $550.000.

    Fez, Polytron Corporation's IGF prize-winning 2D/3D platform game award winner, recently confirmed for a release on Xbox Live Arcade in 2010, also received $73,682 from the cultural agency, which funds games alongside TV and film projects.

    Searching back further in the agency's records, Klei Entertainment’s well received XBLA title Eets: Chowdown, the follow-up to its Eets: Hunger. It’s Emotional, was partially funded by Telefilm. It received $70,238, while the original Eets for PC received $90,000.

    In the past, indie developer Metanet also received Canadian government funding for the making of Slick Entertainment's N+, and in their Gamasutra-reprinted Indie Games Summit postmortem for the title explained the way the grants work: they must be repaid from a game's profit -- but if a game does not end up making money, there is no repayment involved.

    Though the grants are classified as "repayable advances," there are steps a developer can take to lessen its financial obligation. For example, including both English- and French-language options in the game will reduce the requisite payback amount by 10 percent.

    These examples demonstrate Canada's continued attempts to nurture the game biz closely -- this Canada-wide program complements other local tax- and incentive-based programs that have seen major studios from Electronic Arts and Eidos set up in Montreal, as well as Ubisoft's expansion into Toronto.

    http://www.gamasutra.com/php-bin/news_index.php?story=24751

    Seriously, the guy is getting paid by his country's government to make a game called Deathspank. That's just about as awesome as that one picture of Star Wars characters playing rock music.

    cloudeagle on
    Switch: 3947-4890-9293
  • CouscousCouscous Registered User regular
    edited August 2009
    That's just about as awesome as that one picture of Star Wars characters playing rock music.
    Impossible!
    starwarsrock1.jpg

    Couscous on
  • fragglefartfragglefart Registered User regular
    edited August 2009
    Couscous wrote: »
    Best fucking hadnt. Talk about ripping the UK off.

    Isnt yours 499 now? So wouldnt it be like 399? Or 350.

    $399 for the 80GB and $499 for the 160GB.

    The PSP Go will launch October 1 in both Europe and NA.

    Edit: What is the cost of the 360 and Wii in Euros?

    200.005 for a Pro I think.
    235.3 for a wii.

    A bit of digging shows approx...

    179 Arcade, 239 Pro, 299 Elite 360.
    249 for Wii
    399 and 449 for PS3 80 or 160 Giggers

    ...in France at least. In Euros.

    The UK works out as around £180 for 360 and Wii with the PS3 still sitting around £300. Of course you can find decent bundles for all if you look.

    Wiis are £200 now aren't they?

    Naw, not anywhere I've looked. Amazon, Play, Game, Gameplay etc.

    fragglefart on
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  • The Fourth EstateThe Fourth Estate Registered User regular
    edited August 2009
    Couscous wrote: »
    Best fucking hadnt. Talk about ripping the UK off.

    Isnt yours 499 now? So wouldnt it be like 399? Or 350.

    $399 for the 80GB and $499 for the 160GB.

    The PSP Go will launch October 1 in both Europe and NA.

    Edit: What is the cost of the 360 and Wii in Euros?

    200.005 for a Pro I think.
    235.3 for a wii.

    A bit of digging shows approx...

    179 Arcade, 239 Pro, 299 Elite 360.
    249 for Wii
    399 and 449 for PS3 80 or 160 Giggers

    ...in France at least. In Euros.

    The UK works out as around £180 for 360 and Wii with the PS3 still sitting around £300. Of course you can find decent bundles for all if you look.

    Wiis are £200 now aren't they?

    Naw, not anywhere I've looked. Amazon, Play, Game, Gameplay etc.

    Retailers over here just absorbed the hit; if they had raised prices at least one outlet would have resisted.

    The Fourth Estate on
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  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited August 2009
    If the PS3 Slim is so close hopefully I'll hear something tomorrow. DOubtful but I hope so since they might have some kind of push on regular PS3 units.

    DarkWarrior on
  • toxk_02toxk_02 Registered User regular
    edited August 2009
    Square-Enix report
    http://www.square-enix.com/eng/pdf/news/20090807_01en.pdf
    http://www.square-enix.com/eng/pdf/news/20090807_02en.pdf
    S-E wrote:
    Q1 Net revenue: $301m
    Q1 Net income: -$17.1m


    Revenue and operating income by business segment (millions of yen)
    Games                                   8,512                      -992
    Amusement                              12,037                        76
    Publication                             3,820                     1,138
    Mobile Phone Content                    2,660                     1,164
    Merchandising                           2,370                     1,130
    

    og9ixy.jpg

    2jflgy0.jpg

    toxk_02 on
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  • lowlylowlycooklowlylowlycook Registered User regular
    edited August 2009
    Bah, they no longer report the MMO division separately, it seems.

    lowlylowlycook on
    steam_sig.png
    (Please do not gift. My game bank is already full.)
  • CouscousCouscous Registered User regular
    edited August 2009
    Crisis Core Final Fantasy VII (PSP): 840 thousand units in Japan, 770 units in North America, 550 thousand units in Europe, 2.16 million units shipped total.
    Kingdom Hearts Chain of Memories (GBA): 410 thousand units in Japan, 940 thousand units in North America, 200 thousand units in Europe, 1.55 million units shipped total.
    USA loves Kingdom Hearts.

    Couscous on
  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited August 2009
    So I just checked Metacritic

    Dragon Quest Heroes: Rocket Slime 2006
    Dragon Quest IV: Chapters of the Chosen 2008
    Dragon Quest IX: Guard of the Starry Night
    Dragon Quest Monsters: Joker
    Dragon Quest V: Hand of the Heavenly Bride
    Dragon Quest VI: Realms of Reverie

    Holy shit I didn't realize they remade three DQ titles.

    I have Rocket Slime (Though I didn't crack it open yet) is DQ Monsters or any of the remakes worth grabbing?

    maximumzero on
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  • CouscousCouscous Registered User regular
    edited August 2009
    Play Rocket Slime. It is actually quite fun.

    http://www.shacknews.com/onearticle.x/59900
    Following the news that Six Days in Fallujah developer Atomic Games has terminated a number of its employees, a new IndustryGamers report indicates that the developer may be close to shutting down completely.

    The report's anonymous source claims that the studio has seen its 75-person workforce reduced to "less than a dozen" employees.

    "The remaining team is basically a skeleton cleanup crew that will be gone soon too," said the source. "They are trying to downplay the extent of these layoffs, but the reality is that Atomic is pretty much dead."

    Atomic Games yesterday maintained that it was continuing to develop the controversial Six Days, despite being unable to find a new publisher following Konami's departure.

    "Due to a mixture of fears about the edgy subject matter of Six Days in Fallujah, as well as low videogame sales this summer, we have been unable to secure full-scale funding from a major publisher for Six Days in Fallujah," reads the release. "Development at Atomic will continue with a smaller team that will be funded by our sister company, Destineer."
    That was quick.

    Couscous on
  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited August 2009
    Couscous wrote: »
    Play Rocket Slime. It is actually quite fun.

    Oh I will. I just found it in a bargain bin at Best Buy a few weeks back for $15 and I just haven't been able to get to it yet.

    maximumzero on
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  • TaranisTaranis Registered User regular
    edited August 2009
    Why does there have to be controversy over a game just because it takes place in Iraq? Anyone that cries over the setting needs to grow the fuck up.

    I was actually looking forward to Six Days in Fallujah and it doesn't offend me the slightest bit.

    Taranis on
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  • UncleSporkyUncleSporky Registered User regular
    edited August 2009
    DQ Monsters: Joker is awesome. Imagine Pokemon, only you have equipment, a huge number of passive and active abilities, and three monsters out fighting at a time. Pokemon + DQ, as should be obvious. But it still looks awesome for a DS game and is really fun.

    UncleSporky on
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  • TaranisTaranis Registered User regular
    edited August 2009
    That does sound pretty cool. I think the DS is probably the best platform of this generation.

    Taranis on
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  • XagarathXagarath Registered User regular
    edited August 2009
    So I just checked Metacritic

    Dragon Quest Heroes: Rocket Slime 2006
    Dragon Quest IV: Chapters of the Chosen 2008
    Dragon Quest IX: Guard of the Starry Night
    Dragon Quest Monsters: Joker
    Dragon Quest V: Hand of the Heavenly Bride
    Dragon Quest VI: Realms of Reverie

    Holy shit I didn't realize they remade three DQ titles.

    I have Rocket Slime (Though I didn't crack it open yet) is DQ Monsters or any of the remakes worth grabbing?

    The remakes are pretty amazing, as is Rocket Slime. Some of my favourite DS games.
    Monsters isn't quite as good due to clunky controls, but is still a solid game.

    Xagarath on
  • RainbowDespairRainbowDespair Registered User regular
    edited August 2009
    So I just checked Metacritic

    Dragon Quest Heroes: Rocket Slime 2006
    Dragon Quest IV: Chapters of the Chosen 2008
    Dragon Quest IX: Guard of the Starry Night
    Dragon Quest Monsters: Joker
    Dragon Quest V: Hand of the Heavenly Bride
    Dragon Quest VI: Realms of Reverie

    Holy shit I didn't realize they remade three DQ titles.

    I have Rocket Slime (Though I didn't crack it open yet) is DQ Monsters or any of the remakes worth grabbing?

    DQ Monsters is basically a better version of Pokemon with Dragon Quest creatures. So yes, I'd say it's worth getting.

    As for the remakes, they're all solid games. If you haven't played the originals, they're definitely worth playing. If you have already played them, well, it's your call if you want to play the same game with a new coat of paint & less difficulty (don't know about DQ6 but DQ4 & 5 are both noticeably easier than the original versions).

    RainbowDespair on
  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited August 2009
    Well fuck, looks like I'm out about $120+

    maximumzero on
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  • slash000slash000 Registered User regular
    edited August 2009
    2jflgy0.jpg

    Well shit! No wonder they put DQIX on the DS...

    DQ Monster Joker continued to sell that much over time? Jeez.

    slash000 on
  • CouscousCouscous Registered User regular
    edited August 2009
    Dragon Quest Monsters: Joker sold 593,994 units in the first four days after release in Japan.[22] To date, it has sold over 1.45 million units.[23] Joker was wildly popular in Japan, spawning merchandise based on the game, such as carrying cases for the Nintendo DS.[24]
    The main point of the graph is to show the long legs of DQ: J.

    I like how they can't spell "Mario Kart."

    Couscous on
  • dead soulsdead souls Registered User regular
    edited August 2009
    Adding to the pile-on to say that DQ: Rocket Slime is indeed phenomenal. It's definitely in my top 10 DS games. Hell, it might even crack my top 5.

    dead souls on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited August 2009
    I continually see DQ: Rocket Slime for $10 at Wal-Mart in the bargain bin.

    UnbreakableVow on
  • elliotw2elliotw2 Registered User regular
    edited August 2009
    Are those Japan only, or what?

    elliotw2 on
    camo_sig2.pngXBL:Elliotw3|PSN:elliotw2
  • CouscousCouscous Registered User regular
    edited August 2009
    http://kotaku.com/5332757/midway-unloads-san-diego-studio-on-thq
    Congratulations to THQ, new owners of a slightly used San Diego game development studio, previously owned by Midway Games. THQ bought the TNA iMPACT! wrestling game development house for $200,000 according to a filing with the SEC.

    That purchase gets THQ the development studio—well, "substantially all" of its assets—but not the rights to the TNA iMPACT! license. It also means jobs for 40 or so members of the former Midway San Diego studio, as THQ has extended offers of at-will employment to some former Midway employees.

    The San Diego studio wasn't included in Warner Bros.'s purchase of Midway's assets, nor was the publisher/developer's Newcastle group. The whole thing is pending on a judge's approval, as the Chicago Tribune points out, but it sounds like a done deal.

    While THQ has downsized over the previous year, it recently had a damn good quarter, thanks in part to UFC 2009 Undisputed. And considering the publisher has plans to expand upon its UFC licensed game offerings, we wouldn't be at all surprised to see those previously tasked with TNA wrestling game duties working on another fighting game.

    Couscous on
  • Unco-ordinatedUnco-ordinated NZRegistered User regular
    edited August 2009
    As for the remakes, they're all solid games. If you haven't played the originals, they're definitely worth playing. If you have already played them, well, it's your call if you want to play the same game with a new coat of paint & less difficulty (don't know about DQ6 but DQ4 & 5 are both noticeably easier than the original versions).

    I am disappointed that they don't support the touch screen though. I'd gotten so used to just pointing to where I wanted my character to go in Suikoden Tierkreis and FFIII and now that I'm playing DQV, I have to go back to the ol' dpad.

    Anyway, I feel sorry for Atomic Games. Sure Six Days in Fallujah looked pretty mediocre but Konami were absolute dicks in the way they treated them. One day they're supporting them and the next, they're sneaking out the back door because a little controversy has arisen. Cowards.

    Unco-ordinated on
    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
  • slash000slash000 Registered User regular
    edited August 2009
    $200k? That just... seems like pocketchange for a development studio..?

    slash000 on
  • toxk_02toxk_02 Registered User regular
    edited August 2009
    A game console in 40% of US homes, HDTV penetration reaches majority of homes
    http://gamasutra.com/news?story=24757
    Gamasutra wrote:
    Forty percent of US households own a video game system, according to a report this week from the Cable & Telecommunications Association for Marketing.

    But that number is flat from last year, said the study. The most notable growth area was in high-definition television adoption. HDTV ownership grew from 35 percent last year to 53 percent this year.

    The growth in HDTV is good news for the high-def console players Microsoft and Sony, whose hardware and entertainment services were designed with HDTV capabilities in mind. Meanwhile, the standard definition Nintendo Wii is the runaway leader this console generation.

    In February this year, a Research and Markets analyst said there are more than 39 million US households with an installed HDTV set.

    CENTRIS conducted the telephone survey on behalf of CTAM, contacting 1,144 random adults in June this year. The study has a +/-3.5 percentage point margin of error.

    techownership.jpg

    I have no idea how reputable this group is.

    toxk_02 on
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  • slash000slash000 Registered User regular
    edited August 2009
    Don't know. Could be true.

    The digital switchover had a huge effect on the outcome, I'm sure.

    slash000 on
  • cloudeaglecloudeagle Registered User regular
    edited August 2009
    Huh. How can the penetration for video games be flat? There were at least five million or so game systems sold last year, surely that would cause the needle to move at least a bit.

    cloudeagle on
    Switch: 3947-4890-9293
  • Dr Mario KartDr Mario Kart Games Dealer Austin, TXRegistered User regular
    edited August 2009
    cloudeagle wrote: »
    Huh. How can the penetration for video games be flat? There were at least five million or so game systems sold last year, surely that would cause the needle to move at least a bit.
    People are preempting the 2011 timeline to start ditching their Wiis

    Dr Mario Kart on
  • LewiePLewieP Registered User regular
    edited August 2009
    cloudeagle wrote: »
    Huh. How can the penetration for video games be flat? There were at least five million or so game systems sold last year, surely that would cause the needle to move at least a bit.

    A lot of second systems, a lot of people upgrading from last generation consoles and +/-3.5% margin of error.

    LewieP on
  • RakaiRakai Registered User regular
    edited August 2009
    LewieP wrote: »
    cloudeagle wrote: »
    Huh. How can the penetration for video games be flat? There were at least five million or so game systems sold last year, surely that would cause the needle to move at least a bit.

    A lot of second systems, a lot of people upgrading from last generation consoles and +/-3.5% margin of error.

    With a population of over 300M and roughly 2.6 people per household, a 3.5% margin of error means on average, 4 million homes. Even if every console sold was to someone with no previous ownership, the numbers wouldn't necessarily move.

    Rakai on
    [SIGPIC][/SIGPIC]XBL: Rakayn | PS3: Rakayn | Steam ID
  • jothkijothki Registered User regular
    edited August 2009
    Wow, do one third of computer users really not have DVD drives yet?

    That's probably the likeliest thing for someone who isn't computer savy to miss, though, since they look exactly like CD drives from the outside unless you look for a tiny label, and can also read CDs. I wonder what the real numbers are.

    jothki on
  • lowlylowlycooklowlylowlycook Registered User regular
    edited August 2009
    jothki wrote: »
    Wow, do one third of computer users really not have DVD drives yet?

    That's probably the likeliest thing for someone who isn't computer savy to miss, though, since they look exactly like CD drives from the outside unless you look for a tiny label, and can also read CDs. I wonder what the real numbers are.

    Forget that. Look at the fact taht 10% don't have a DVD player at all. I wonder what the percentage is without a TV.

    lowlylowlycook on
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    (Please do not gift. My game bank is already full.)
  • MoioinkMoioink Registered User regular
    edited August 2009
    It must be... pushing 10 years since I owned a VCR and about as long since I watched anything off one outside of school. I am shocked ownership of those is still so high. Even my grandparents switched to a PVR a few years ago. Maybe most of them are being kept around "just in case" even if it's in the attic because I doubt most of these are in active use. At least I hope not.

    Moioink on
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited August 2009
    You know what the amazing thing about DVD/Blu-Ray is? Not everything is available for that format... VCRs are cheap and just as effective for recording the occasional show as they've always been and plenty of people still haven't converted their 'cherished memories' to the new medium. Whether that's because they don't know where or even if it can be done or if they just don't feel like spending the money.

    Santa Claustrophobia on
  • ZerokkuZerokku Registered User regular
    edited August 2009
    Most people I know use a dvd/vhs combo. I know my rents still do since they have such a huge collection of VHS tapes still, though they're slowly replacing them with dvds.

    The sad part is by the time they finish theyll need to start replacing em with blurays or whatever is the next big thing.

    Zerokku on
  • SynthesisSynthesis Honda Today! Registered User regular
    edited August 2009
    You know what the amazing thing about DVD/Blu-Ray is? Not everything is available for that format... VCRs are cheap and just as effective for recording the occasional show as they've always been and plenty of people still haven't converted their 'cherished memories' to the new medium. Whether that's because they don't know where or even if it can be done or if they just don't feel like spending the money.

    I must be in a unique circumstance, but pretty much everything I own is only available on DVD...which is a bit unfortunate, since I do have a Blu-ray player that works just fine.

    I mean, I wish I had a VCR, but purely for recording purposes.

    Synthesis on
  • TaranisTaranis Registered User regular
    edited August 2009
    I want to know what percentage of the population still don't have the internet.

    Taranis on
    EH28YFo.jpg
  • The_ScarabThe_Scarab Registered User regular
    edited August 2009
    Taranis wrote: »
    I want to know what percentage of the population still don't have the internet.
    300 million Americans living in America. 220 million have internet access.

    The_Scarab on
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited August 2009
    The_Scarab wrote: »
    Taranis wrote: »
    I want to know what percentage of the population still don't have the internet.
    300 million Americans living in America. 220 million have internet access.

    And it's all powered by hamster wheels...

    Santa Claustrophobia on
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