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Posts

  • MegaMekMegaMek Girls like girls. Registered User regular
    edited November 2009
    SJ wrote: »
    Inner Sphere is awesome, Clan mechs are for pussies.
    Fuck yes. Hi5

    MegaMek on
    Is time a gift or punishment?
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited November 2009
    SJ wrote: »
    Inner Sphere is awesome, Clan mechs are for pussies.

    You're a pussy, Clan Wolf for life! :x

    Henroid on
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited November 2009
    Henroid wrote: »
    SJ wrote: »
    Inner Sphere is awesome, Clan mechs are for pussies.

    You're a pussy, Clan Jadefalcon for life! :x

    fixed that for you, freebirth!

    Klyka on
    SC2 EU ID Klyka.110
    lTDyp.jpg
  • MegaMekMegaMek Girls like girls. Registered User regular
    edited November 2009
    "One clanner down, about a hundred more to go!"

    Fuck yeah IS.

    MegaMek on
    Is time a gift or punishment?
  • MorrandirMorrandir Registered User regular
    edited November 2009
    Klyka wrote: »
    Henroid wrote: »
    SJ wrote: »
    Inner Sphere is awesome, Clan mechs are for pussies.

    You're a pussy, Clan Jadefalcon for life! :x

    fixed that for you, freebirth!

    Clan Jade Falcon. It is three words, you freebirth.

    That said, I am only a clanner because they took the Urbanmech and made it better.

    Urbies are the cutest 'Mechs.

    Morrandir on
    camo_sig2.png
  • SynthesisSynthesis Honda Today! Registered User regular
    edited November 2009
    Klyka wrote: »
    Henroid wrote: »
    SJ wrote: »
    Inner Sphere is awesome, Clan mechs are for pussies.

    You're a pussy, Clan Wolf for life! :x

    fixed that for you, freebirth!

    Changed it back, some of us don't mind the fact that we came from vaginas *scary music here*.

    Though I still belong to Wolf's Dragoons, heh. The IS is okay by me.

    More relevantly, taking out the ability to customize IS mechs would not only upset a lot of people, I suspect, it would probably piss off the developers too. There's a reason why every game since MW2 let you do just that. I honestly can't remember if customization was available in MW1.

    Synthesis on
  • SJSJ College. Forever.Registered User regular
    edited November 2009
    MegaMek wrote: »
    SJ wrote: »
    Inner Sphere is awesome, Clan mechs are for pussies.
    Fuck yes. Hi5

    Hi5 indeed. Superior technology? Pfft. Eat my standard PPC, right in yo face

    SJ on
  • enc0reenc0re Registered User regular
    edited November 2009
    revcom wrote: »
    any mechwarrior game worth its snot would not allow customization of Inner Sphere mechs except for the official variants.

    So true. IS Mechs are not omnimechs. You can't just swap out components, nothing is standardized. They are in effect custom designs.

    And I like it that way. I like Mechs with flaws. For example, the Rifleman has far too many guns for it's heathsinks and ridiculously little rear armor. If Mechs are customizable, they'll become interexchangable gun boats.

    enc0re on
  • IceBurnerIceBurner It's cold and there are penguins.Registered User regular
    edited November 2009
    It's not like the official rules cover customizing IS 'mechs or anything, nope.

    IceBurner on
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  • revcomrevcom Registered User regular
    edited November 2009
    IceBurner wrote: »
    It's not like the official rules cover customizing IS 'mechs or anything, nope.

    customizing the inner sphere mechs gets rid of the point of having the mech (most of which are designed for fulfilling a more or less specific job) be inner sphere in the first place.

    I mean, its a matter of opinion and I've got no beef if you want to roll in a centurion packing LRM 20's, but I think it kind of takes away from the whole Inner Sphere/Clan differential

    revcom on
  • SynthesisSynthesis Honda Today! Registered User regular
    edited November 2009
    IceBurner wrote: »
    It's not like the official rules cover customizing IS 'mechs or anything, nope.

    Well, if the last...let's see here, seven...MechWarrior games are anything to go by, it's not something I think they'll remove.

    I'm not saying I'm certain they'll include it in MW1, given that it is set entirely in the IS, but the odds don't look too good.

    Synthesis on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited November 2009
    I mean, not allowing customization kind of makes a strong salvage system they were talking about silly.

    Spoit on
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  • revcomrevcom Registered User regular
    edited November 2009
    Is teh AT1:BT just deathmatch?

    revcom on
  • IceBurnerIceBurner It's cold and there are penguins.Registered User regular
    edited November 2009
    revcom wrote: »
    IceBurner wrote: »
    It's not like the official rules cover customizing IS 'mechs or anything, nope.

    customizing the inner sphere mechs gets rid of the point of having the mech (most of which are designed for fulfilling a more or less specific job) be inner sphere in the first place.

    I mean, its a matter of opinion and I've got no beef if you want to roll in a centurion packing LRM 20's, but I think it kind of takes away from the whole Inner Sphere/Clan differential
    Actually I think you're missing the spirit of the game entirely. Most IS Mechwarriors aren't piloting fresh-off-the-line Battlemechs with new car smell; they have ancient, patched-together rust buckets which are temperamental and had their original specifications shot to hell (literally) a dozen times.

    An old IS Battlemech that has seen numerous campaigns has likely been patched together again from spare parts more than once. In this way, any salvageable IS Battlemechs get chopshopped frequently--thing is that it takes time for this kind of work. The tabletop customization and field repair rules address this. A 'mech being refit with a medium laser in place of its destroyed medium pulse laser can probably be running again in a day or two, but if you want to upgrade the engine, you need facilities and several months, not to mention c-bills flying out your ass unless one of the houses is picking up the tab.

    Clan 'mechs simply have the advantage of being designed to make this practical and efficient. It's not as if the IS has no service crews, mechanics, or engineers. It's all the difference between paying a professional mechanic to customize your car, versus having GM's concept car which has body configurations designed to be swappable in your home garage. Both are possible, but one takes tons more work and resources.

    Now applying this to a video game is really very simple: You want to field repair your 'mech it can probably be done in time for the next mission. You want to strip off its armor and replace it with ferro fibrous? Okay, well you need to be at facilities, it's gonna cost N c-bills/N resource points, and that 'mech will be in the shop for the next X missions. Fair balance between video game playability, the ability to have fun, and keeping the spirit.

    IceBurner on
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    PSN: theIceBurner, IceBurnerEU, IceBurner-JP | X-Link Kai: TheIceBurner
    Dragon's Dogma: 192 Warrior Linty | 80 Strider Alicia | 32 Mage Terra
  • SynthesisSynthesis Honda Today! Registered User regular
    edited November 2009
    Spoit wrote: »
    I mean, not allowing customization kind of makes a strong salvage system they were talking about silly.

    Yeah, that too.

    "Congratulations, lance leader, we found a pair of AC/20s in working condition. Unfortunately, we can't do anything with them."

    "....what?"

    "'Dems the breaks, kiddo."

    Synthesis on
  • DartboyDartboy Registered User regular
    edited November 2009
    "Ooh, you want four missiles in your mech instead of six? Sorry, you're gonna have to go buy a new giant robot."

    That is one thing that's nice about MW4's hardpoint system. You can swap some stuff out, while still having the full, 100% modability in Clan mechs. Although it doesn't mean much if people just cram in as many large lasers or whatever the best DPS weapon of that game is.

    Dartboy on
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited November 2009
    Okay, I perused the OP and the pages I've missed since I last posted here.

    Clearly I'm blind.

    What's this about a MW2 remake beta??

    That was the first game I bought on CD (before I even had a computer that could use it, but I had a friend that owned such a marvelous device) and I'd love to get an updated version that played as well or better.

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • SynthesisSynthesis Honda Today! Registered User regular
    edited November 2009
    Forar wrote: »
    Okay, I perused the OP and the pages I've missed since I last posted here.

    Clearly I'm blind.

    What's this about a MW2 remake beta??

    That was the first game I bought on CD (before I even had a computer that could use it, but I had a friend that owned such a marvelous device) and I'd love to get an updated version that played as well or better.

    I think this is it. I think.

    Synthesis on
  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited November 2009
    IceBurner wrote: »
    revcom wrote: »
    IceBurner wrote: »
    It's not like the official rules cover customizing IS 'mechs or anything, nope.
    It's not as if the IS has no service crews, mechanics, or engineers.

    Actually for a long while...




    Anyway, if there were to be any modification system, something with strict limitations like the MW4 system would work best. Or, at least something that made it so turning an Urbanmech you salvaged in the first mission from its base design into a fast missile-boat meant it would only be ready at the very end of the game.

    Both between the board and electronic games, the mech construction system like they had in MW2 just pretty much negated the whole reason for having multiple chassis' of the same weight (hitboxes aside). MW2 (or all of them, really) online generally turned into who could make the most munchkined-out designs.




    As for mech modification rules themselves, the Boardgame has a system where there are different levels of modification, where it takes more time, and needed different facilities the more complex the modification is.

    IE: simple weapon swap from, say, a medium laser to an ER medium laser could be done in a field base over the course of a day or two. Switching armor types, changing engine ratings, or a non-standard swap from one weapon type to another (IE: Autocannon -> LRM launcher) need a full on maintenance facility (like on a dropship) and take at least a few days. Modifying internal structure, engine types (IE: standard -> XL), gyros and whatnot need a full-on factory facility and take quite a long time.

    Most of this results in the general quality of the mech going down, sometimes resulting in unit quirks (those would be fun if implemented) and other potentially nasty things.

    Omnimechs work differently, as they can pretty much freely-swap out things that are pod-mounted, but anything that's hard-wired is difficult to work with.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • MegaMekMegaMek Girls like girls. Registered User regular
    edited November 2009
    Any news on the new Mech Warrior game? I haven't heard anything since the trailer got taken down. :(

    MegaMek on
    Is time a gift or punishment?
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited November 2009
    No news is good news! No, wait, that's not true.

    Let's just say putting "Shutdown Sequence Overridden" in the thread title is beginning to look like a mistake on the pilot's part that is going to lead to combustion of his ammo.

    TychoCelchuuu on
  • HappylilElfHappylilElf Registered User regular
    edited November 2009
    God damnit.

    Just read up on what's been going on.

    Fuck you Harmony Gold. Fuck you.

    HappylilElf on
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    edited November 2009
    God damnit.

    Just read up on what's been going on.

    Fuck you Harmony Gold. Fuck you.

    ?

    Darmak on
    JtgVX0H.png
  • GaddezGaddez Registered User regular
    edited November 2009
    Darmak wrote: »
    God damnit.

    Just read up on what's been going on.

    Fuck you Harmony Gold. Fuck you.

    ?

    Harmony gold is cockblocking the release of the game because the developers used designs from some archaic anime series (though, they weren't that old when they were taken by FASA)

    Gaddez on
  • SorensonSorenson Registered User regular
    edited November 2009
    Still? Didn't the latest round of this shit start two months ago?

    Sorenson on
  • Casually HardcoreCasually Hardcore Once an Asshole. Trying to be better. Registered User regular
    edited November 2009
    God damn it! Just buy some artists and draw up some new mechs! America can do half decent mechs, I mean Heavy Gears were pretty badass

    post-124649-1190782272_thumb.jpg

    Casually Hardcore on
  • SyngyneSyngyne Registered User regular
    edited November 2009
    God damn it! Just buy some artists and draw up some new mechs! America can do half decent mechs, I mean Heavy Gears were pretty badass

    post-124649-1190782272_thumb.jpg

    Heavy Gear is Canadian. :)

    Syngyne on
    5gsowHm.png
  • Lord_MordjaLord_Mordja Registered User regular
    edited November 2009
    God damn it! Just buy some artists and draw up some new mechs! America can do half decent mechs, I mean Heavy Gears were pretty badass

    post-124649-1190782272_thumb.jpg

    Heavy Gear is Canadian thank you very much. ;B |

    Edit: PFFFFFFF

    Lord_Mordja on
  • ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    edited November 2009
    Syngyne wrote: »
    God damn it! Just buy some artists and draw up some new mechs! America can do half decent mechs, I mean Heavy Gears were pretty badass

    post-124649-1190782272_thumb.jpg

    Heavy Gear is Canadian. :)

    Oh so that's why they're so stupid looking!


    *cough*

    Ok, yea, they look fucking cool.
    ROCKET SKATES

    Shadowfire on
    WiiU: Windrunner ; Guild Wars 2: Shadowfire.3940 ; PSN: Bradcopter
  • SorensonSorenson Registered User regular
    edited November 2009
    Look like the ugly second cousins of Front Mission stuff, they do. Blech.

    Sorenson on
  • SyngyneSyngyne Registered User regular
    edited November 2009
    Sorenson wrote: »
    Look like the ugly second cousins of Front Mission stuff, they do. Blech.
    Actually, if anything they're heavily based off of Armored Trooper Votoms.

    Syngyne on
    5gsowHm.png
  • MegaMekMegaMek Girls like girls. Registered User regular
    edited November 2009
    Heavy Gears are rad, if that's what y'all mean.

    MegaMek on
    Is time a gift or punishment?
  • SyngyneSyngyne Registered User regular
    edited November 2009
    MegaMek wrote: »
    Heavy Gears are rad, if that's what y'all mean.
    I like the concept of Gears a lot... legged IFVs makes more sense to me than legged battleships.

    They are still very Votomy. :)

    Syngyne on
    5gsowHm.png
  • SynthesisSynthesis Honda Today! Registered User regular
    edited November 2009
    Well, that's what you get when you kinda-sorta rip off Robotech/Macross.

    (I realize it's more complicated than that, especially since FASA apparently purchased certain rights at some point possibly maybe, but they knew what they were getting themselves into.)

    My most beloved 'Mechs are all free of this, but a MechWarrior game only suffers when there are fewer models available. And, in the end, you don't screw with Harmony Gold.

    Synthesis on
  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited November 2009
    via Mektek wrote:
    The Mechwarrior4 FREE release is still currently to be announced. MekTek had hoped to gain permission for the release while visiting Smith and Tinker, Inc. in Seattle this week. However, we have learned that Microsoft has endured several administrative changes which currently impede the release. The good news, however, is that a meeting to finalize the release is scheduled near the American Thanks Giving Holiday. Smith and Tinker said that it will only take 1-2 more days before permission is granted. From MekTek, we are happy to report that the release is ready and awaiting permission to push that big shiny green release button at MekTek headquarters.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • MorrandirMorrandir Registered User regular
    edited November 2009
    via Mektek wrote:
    The Mechwarrior4 FREE release is still currently to be announced. MekTek had hoped to gain permission for the release while visiting Smith and Tinker, Inc. in Seattle this week. However, we have learned that Microsoft has endured several administrative changes which currently impede the release. The good news, however, is that a meeting to finalize the release is scheduled near the American Thanks Giving Holiday. Smith and Tinker said that it will only take 1-2 more days before permission is granted. From MekTek, we are happy to report that the release is ready and awaiting permission to push that big shiny green release button at MekTek headquarters.

    I smell a [MECH ON] incoming.

    Morrandir on
    camo_sig2.png
  • BolthornBolthorn Registered User regular
    edited November 2009
    Morrandir wrote: »
    via Mektek wrote:
    The Mechwarrior4 FREE release is still currently to be announced. MekTek had hoped to gain permission for the release while visiting Smith and Tinker, Inc. in Seattle this week. However, we have learned that Microsoft has endured several administrative changes which currently impede the release. The good news, however, is that a meeting to finalize the release is scheduled near the American Thanks Giving Holiday. Smith and Tinker said that it will only take 1-2 more days before permission is granted. From MekTek, we are happy to report that the release is ready and awaiting permission to push that big shiny green release button at MekTek headquarters.

    I smell a [MECH ON] incoming.

    I can hardly contain my excietment. Yep, everyone at the office is looking at me weird.

    Bolthorn on
  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    edited November 2009
    This whole thing will teach the people at S&T and the modder guys to wait before announcing big shit.

    Stormwatcher on
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  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited November 2009
    I'm pretty sure the Mektek guys had no idea what they were getting into when that was announced.


    The transition from "mod team" to "legitimate developer of licensed property" and all of the legalities therein was probably the biggest hurdle.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • lazegamerlazegamer Registered User regular
    edited November 2009
    I think the guys at Mektek exactly what they were getting in to and decided that the risk that they wouldn't be able to come through on their promises wasn't large enough that they couldn't announce their plans. The game is still going to get released.

    lazegamer on
This discussion has been closed.