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HITSCAN FORTRESS 2 - NO OFF TOPICS

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Posts

  • ButtcleftButtcleft Registered User regular
    edited August 2009
    I just want to say, I love the huntsman. There, I said it.

    And, I'm sorry for head shotting you so much with it PMAvers D:

    Buttcleft on
  • ShukaoShukao Registered User regular
    edited August 2009
    What's the huntsman got to do with this conversation?

    Shukao on
  • tofutofu Registered User regular
    edited August 2009
    FightTest wrote: »
    Engineers need
    to move that gear up

    tofu on
  • ButtcleftButtcleft Registered User regular
    edited August 2009
    tofu wrote: »
    FightTest wrote: »
    Engineers need
    to build a fucking teleporter

    Buttcleft on
  • YggiDeeYggiDee The World Ends With You Shill Registered User regular
    edited August 2009
    FightTest wrote: »
    Engineers need
    to teleport everyone to HONC

    YggiDee on
  • tofutofu Registered User regular
    edited August 2009
    Buttcleft wrote: »
    tofu wrote: »
    FightTest wrote: »
    Engineers need
    to build a fucking teleporter
    I am psyched for a new wrench that means I no longer have to build teles for whiny babies.

    tofu on
  • The_ScarabThe_Scarab Registered User regular
    edited August 2009
    I'd like to see engineers get the thing everyone knows they are missing. A black hole gun. I mean, it's so obviously their one gameplay hole, would be really easy to fill.

    The_Scarab on
  • AkimboEGAkimboEG Mr. Fancypants Wears very fine pants indeedRegistered User regular
    edited August 2009
    Throwerporter (err)

    Pros
    Rather than building the entry and exit points for a teleporter, the engineer throws/places a couple of grenade like objects (think Unreal Tournament personal teleporter).

    Cons
    Throwable teleporters have lower hp, and cannot be upgraded.

    AkimboEG on
    Give me a kiss to build a dream on; And my imagination will thrive upon that kiss; Sweetheart, I ask no more than this; A kiss to build a dream on
  • chrono_travellerchrono_traveller Registered User regular
    edited August 2009
    Engineers need a portal gun. I don't care if I need to trade in all my buildings and my shot gun and my wrench. Just give me a portal gun!

    chrono_traveller on
    The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett
  • ButtcleftButtcleft Registered User regular
    edited August 2009
    Engineers need a portal gun. I don't care if I need to trade in all my buildings and my shot gun and my wrench. Just give me a portal gun!

    I'd go for this as long as Melkor can't sap the god damn things.

    Buttcleft on
  • CrashmoCrashmo Registered User regular
    edited August 2009
    How about

    Fast-building, level 1 only, auto-shotgun sentries.

    Half the range, but with increased health over a normal level 1, and knock back.

    Alternate to shotgun could be a nail gun that does a bit less damage than the shotgun, yes, but could repair buildings from a distance. Would be very similar to how the needle gun fires, but with a 25-round clip.

    As for the pistol, I don't know...maybe some kind of device that does some kind of thing.

    Alternate to teleporter could be Orkapult.

    Crashmo on
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  • xzzyxzzy Registered User regular
    edited August 2009
    It's a fine idea except for the knockback.

    Knockback is lame, and there's too many things doing it in the game already.

    xzzy on
  • CrashmoCrashmo Registered User regular
    edited August 2009
    xzzy wrote: »
    It's a fine idea except for the knockback.

    Knockback is lame, and there's too many things doing it in the game already.

    Oh god, you just made me think of the worst(best?) kind of sentry gun

    pitching machine

    Crashmo on
    polar-bearsig.jpg
  • ButtcleftButtcleft Registered User regular
    edited August 2009
    Crashmo wrote: »
    xzzy wrote: »
    It's a fine idea except for the knockback.

    Knockback is lame, and there's too many things doing it in the game already.

    Oh god, you just made me think of the worst(best?) kind of sentry gun

    pitching machine

    That auto-bonks enemies. Pair it up with a huntsman sniper and you have the perfect defense.

    Buttcleft on
  • L|amaL|ama Registered User regular
    edited August 2009
    I want the engineer to have a rifle. It's dumb and doesn't fit in with the class in tf2 at all, but I'm starting to miss the crazy battlefield 1942 engineer sniping. And xpacks.

    L|ama on
  • MarsMars Registered User regular
    edited August 2009
    Buttcleft wrote: »
    Crashmo wrote: »
    xzzy wrote: »
    It's a fine idea except for the knockback.

    Knockback is lame, and there's too many things doing it in the game already.

    Oh god, you just made me think of the worst(best?) kind of sentry gun

    pitching machine

    That auto-bonks enemies. Pair it up with a dead-ringer spy and you have the perfect defense.

    Mars on
  • MonstyMonsty Registered User regular
    edited August 2009
    L|ama wrote: »
    I want the engineer to have a rifle. It's dumb and doesn't fit in with the class in tf2 at all, but I'm starting to miss the crazy battlefield 1942 engineer sniping. And xpacks.
    Fuck yeah. My buddies quaked with fear when I told them I was going to engineer their doom in 1942. Mainly because I wasn't lying.

    I also want unsappable high HP level 1 teleporters. Or that orange/blue wormhole cannon thingy that was mentioned earlier.

    Monsty on
  • SithDrummerSithDrummer Registered User regular
    edited August 2009
    For every session I've played in the last week or so, there has been at least two rounds of playing on a team consisting entirely of recent update classes only - so no demos, soldiers, medics, or engineers. I want to say to everyone here: fuck those teams. And since I still have to blame Valve for encouraging people to play the shit out of nonessential classes first and foremost, fuck them too.

    It's like trying to play forward while the rest of your team is goalies and water jockeys.

    SithDrummer on
  • tofutofu Registered User regular
    edited August 2009
    sith is the new goose

    tofu on
  • TheySlashThemTheySlashThem Registered User regular
    edited August 2009
    There is really only one buff for the Engineer that I want more than anything else, and, oddly enough, it's an ability for everyone but the Engineer.

    I just want friendly melee attacks to be able to remove sappers.

    They still wouldn't be able to repair anything, but it would mean a lot less having to spend your respawn delay watching your buildings slowly die.

    TheySlashThem on
  • TheySlashThemTheySlashThem Registered User regular
    edited August 2009
    Wait, "nonessential" classes? What?

    TheySlashThem on
  • CangoFettCangoFett Registered User regular
    edited August 2009
    Im looking forward to the engy update, as theyve flatout said what the current problem is; sentries are binary.

    Either they are super killing machines

    Or

    They die quickly



    Generally they start at the first, then everyone avoids it until an uber demo comes in and is unstoppable. Or, depending on the map, a normal demo.

    Sentries are associated with uselessness. Either its a poor scout who feels useless as its impossible for him to get by, or its a poor engy who feels useless as he cant shoot off 6 stickies at once.

    CangoFett on
  • CrashmoCrashmo Registered User regular
    edited August 2009
    Why can't spies sap sappers

    Crashmo on
    polar-bearsig.jpg
  • TheySlashThemTheySlashThem Registered User regular
    edited August 2009
    I have to agree with that assessment.

    That, and something that costs 530 metal, nearly three times the maximum amount I can carry, should not die that easily.

    TheySlashThem on
  • tofutofu Registered User regular
    edited August 2009
    Ridiculous, the sapper would become incredibly useless

    Engineers are way too attached to their stuff, it isn't exactly hard to rebuild you know

    tofu on
  • TL DRTL DR Not at all confident in his reflexive opinions of thingsRegistered User regular
    edited August 2009
    New sentry: Can only upgrade to level 2, but has a Dead Ringer.

    TL DR on
  • falsedeffalsedef Registered User regular
    edited August 2009
    Let it be known that zerofill fields a team of all serious scout in a 3v3 filled server,c apping in less than a minute, then cries when someone goes heavy.

    falsedef on
  • TL DRTL DR Not at all confident in his reflexive opinions of thingsRegistered User regular
    edited August 2009
    falsedef wrote: »
    Let it be known that zerofill fields a team of all serious scout in a 3v3 filled server,c apping in less than a minute, then cries when someone goes heavy.

    And calls everyone gays.

    TL DR on
  • L|amaL|ama Registered User regular
    edited August 2009
    New sentry: Can only upgrade to level 2, but has a Dead Ringer.

    Way too powerful.

    I want to make a joke here but the DR is just really overpowered.

    L|ama on
  • SuMa.LustreSuMa.Lustre Registered User regular
    edited August 2009
    we (I) wub you pmavers

    SuMa.Lustre on
  • jothkijothki Registered User regular
    edited August 2009
    How about an alternate sentry that has a weaker attack but can shoot down incoming rockets and bombs?

    jothki on
  • falsedeffalsedef Registered User regular
    edited August 2009
    jothki wrote: »
    How about an alternate sentry that has a weaker attack but can shoot down incoming rockets and bombs?

    That'd be impossible to kill. Two of them will nullify any attacks.

    falsedef on
  • NuzakNuzak Registered User regular
    edited August 2009
    I have to agree with that assessment.

    That, and something that costs 530 metal, nearly three times the maximum amount I can carry, should not die that easily.

    they are also very binary in their defensive placement as well, and they are massively effective versus scouts and not very effective against other classes

    Nuzak on
  • Meta T. DustMeta T. Dust Registered User regular
    edited August 2009
    falsedef wrote: »
    jothki wrote: »
    How about an alternate sentry that has a weaker attack but can shoot down incoming rockets and bombs?

    That'd be impossible to kill. Two of them will nullify any attacks.

    its called pyros

    Meta T. Dust on
    motherfuckingwar.png
  • L|amaL|ama Registered User regular
    edited August 2009
  • TheySlashThemTheySlashThem Registered User regular
    edited August 2009
    basically engie is in the same position the spy was in before the update

    by now just about everyone knows his tactics and how to nullify them

    TheySlashThem on
  • NuzakNuzak Registered User regular
    edited August 2009
    basically engie is in the same position the spy was in before the update

    by now just about everyone knows his tactics and how to nullify them

    that's very true, but even spies aren't in as big a rut as engies

    aside from offensive engineers

    Nuzak on
  • GumpyGumpy There is always a greater powerRegistered User regular
    edited August 2009
    basically engie is in the same position the spy was in before the update

    by now just about everyone knows his tactics and how to nullify them

    Well

    We're still able to pull the odd rabbit out of our hardhats :winky:

    By which I mean Crench

    Gumpy on
  • RobmanRobman Registered User regular
    edited August 2009
    Crench is the hammer of the gods

    Actually, that should be the engi unlockable. You get Thor's Hammer. Swings real slow, so you better be sure. But doggone does it sure pack a whallop. Alt fire charges up the tesla coils and zaps, causing 200 damage to a foe or reparing/upgrading 200 metal to a building. The coils require 15 seconds to recharge.

    Robman on
  • ElaroElaro Apologetic Registered User regular
    edited August 2009
    How about the alt-sentry for the engineer is a shoulder-mounted sentry "backpack", of sorts? You build it (and maybe upgrade it), and then the first teammate (or you) who picks it up has a mobile, (still upgradeable) SG on his back, but it's less powerful than the static sentry. Or, alternative drawback, the mobile Sentry replaces the gun the teammate (or you) had out, and they can't change weapons for as long as they want to use the Sentry.

    Elaro on
    Children's rights are human rights.
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