1400 points now. I put in a request for Lego Batman and Lego Indiana Jones since my wife seems to be enjoying Lego Star Wars with me. Neither are full packages though. What the hell do people do with the cases/manuals? I don't get it.
I know! They need to advertise those games as the perfect matrimonial games they are. All wives love the Lego games.
Shipping off 8 games tomorrow. Any tips? Is the machine faster, or should I talk to one of the ladies at the counter? I've never shipped this many things out before.
I've found the people at the post office are super nice to talk to. The postmaster on my campus is hilarious and extremely helpful. While printing Goozex labels online may seem convenient, I've found it's actually cheaper to mail it out at the post office.
Happy mailing!
This is exactly what I found out. I shipped off 8 games for less than $15 with delivery confirmation. Plus the lady I got was really nice.
1400 points now. I put in a request for Lego Batman and Lego Indiana Jones since my wife seems to be enjoying Lego Star Wars with me. Neither are full packages though. What the hell do people do with the cases/manuals? I don't get it.
Eh some people are just picky. They really need to add a fourth option for case + disc but no manual. More then half my games have missing manuals for some reason or another. >.<
So, I want to grab a few older sports titles just to fuck around with when friends are over / with the fiancee.
I'm looking primarily at soccer and basketball. I have NHL 10, and I'm not really interested in baseball or football.
What older years are good picks in those two? I want to spend 100-200 points on each, so they're likely going to be 08 or older, unless you can convince me that 09 is leaps and bounds better.
Also, I don't care that the online will be discontinued on them.
If you have a PS3, for baseball, the MLB 0x games are the best. If you don't, well, don't bother. The 2k games are trash.
Haha, thanks to this I got a copy of Afterlife, the LucasArts sim game whose demo I played over and over as a kid. Now to see if I can run it in Vista or if I'll need DOSbox.
What is everyone's feelings on instruction booklets? I rarely ever even open them, and really don't care if somebody doesn't include it in the full package.
I'll likely be receiving my first neutral feedback because the copy of Metroid Prime 3 I sent didn't have it, but I don't blame the recipient.
What is everyone's feelings on instruction booklets? I rarely ever even open them, and really don't care if somebody doesn't include it in the full package.
I'll likely be receiving my first neutral feedback because the copy of Metroid Prime 3 I sent didn't have it, but I don't blame the recipient.
It's not a matter of if you don't care about the manual, it's the fact that when you select full package, you're explicitly stating that you'd be including the manual. You should've at least listed it and then emailed whoever you're matched up with to check if they'd be okay with it. Why would you list it as full package if you don't have all three things it says make up a full package?
Christ, not this again... I explicitly stated that I do not blame the recipient, it is my fault. I'm simply asking if others ever use the instruction booklet. Silly goose.
FiggyFighter of the night manChampion of the sunRegistered Userregular
edited April 2010
I don't ever read the books, but I want them in my full package. I always request that method, and I would certainly give neutral if the manual was missing.
Also finally getting rid of Metroid: Zero Mission and Pokemon: Sapphire edition, both totaling 500 points. Not bad for games that were literally sitting around gathering dust.
I love manuals! It's my little tradition to read the manual through before I allow myself to even put the game in the system. Builds the anticipation.
I always read the manuals, but when I first started gaming it was a time when your average CRPG came with a goddamn novel packed into the box. You'd get pages upon pages detailing backstory, characters, the setting, and that was before you even got to the instructional part. God forbid you buy a flight sim (the "Cadet's Guide" for Falcon 4.0 is 41 pages, and that's tiny compared to the 27 Chapter Flight Handbook).
Nowadays, you open the cheap plastic case and you have nothing but a DVD and a thin sheet of paper with a Steam code on it.
Gamers these days are retarded, they think a game is boring if you aren't shooting aliens with an assault rifle fifteen seconds after you put the disc in.
That sounds about right for it. Skip the first one. The story isn't all that good and the game itself was pretty weak.
This is a lie. The first Killzone was awesome, and it's worth a playthrough to get a better idea of the setting and characters. The biggest downside of the first Killzone is that it is definitely a game that is severely limited by it's host platform. They were a little too ambitious in getting it up and running on the PS2, and it definitely shows in a few parts. The cutscenes are pretty cool, and detail a lot of story as well.
It's super cheap now, so you could likely get a used copy for less than $10, but if you just want to shoot mans than you could skip it.
If that were the case, you'd also need to play through the PSP game. I honestly don't think the story is interesting enough to merit that much effort considering you play as a different person in Killzone 2.
If that were the case, you'd also need to play through the PSP game.
Not really. Liberation is a side story. It boils down to "Go kill this Helghast General, oh, there's a traitor? Go kill him too", which is a pretty stark difference from the more consequential "Oh shit we're being invaded" in Killzone and the "Oh shit we're invading" of Killzone 2.
Like I said, if you're the kind of gamer who doesn't care about a story and just wants to shoot a gun at things, than it won't really effect you, but for the gamer who actually pays attention it'll be nice to know what's going on (other than the information you get in the standard "extremely quick recap of the first game" portion of the intro FMV).
Haha, thanks to this I got a copy of Afterlife, the LucasArts sim game whose demo I played over and over as a kid. Now to see if I can run it in Vista or if I'll need DOSbox.
Oh man, I should put up my five-floppy disk version of X-Wing. lol
Nowadays, you open the cheap plastic case and you have nothing but a DVD and a thin sheet of paper with a Steam code on it.
Gamers these days are retarded, they think a game is boring if you aren't shooting aliens with an assault rifle fifteen seconds after you put the disc in.
Actually, it's more of a cost saving measure. It's fucking expensive to produce hefty novels like we used to see in video games.
Instead, putting tutorials at the beginning of the game ensures that everyone who plays it will know what they're doing--not just everyone who was bothered to read the manual.
Beautiful, content-heavy manuals would be nice, and I do miss them, but it's not going to happen in today's world where businesses are looking to save money in every which way they can.
Hopefully will be getting Too Human soon if the guy ever approves the damned trade. Also, I wish I had the motivation trade in 100 pt games. I've got a ton I'll never actually play I picked up for cheap. Like Gears of War. I just do not understand the love for that game. Everything about it feels clunky and the character design and overall attitude makes me wish for a code to slap them all in frilly pink tutus.
I always read the manuals, but when I first started gaming it was a time when your average CRPG came with a goddamn novel packed into the box.
The special edition of Elder Scrolls IV: Oblivion came with a 112-page "Pocket Guide to the Empire," but I guess that's not quite a fair example.
It's a perfect example, because it shows just how cost-aware these companies are now. It's not that they aren't willing to produce a gigantic, content-heavy manual. They just don't want to include it for free.
Games are more expensive to produce these days, so including a manual that costs several dollars per copy is going to hurt your profits. Big name titles are already required to sell ridiculous amounts to be considered a success, so why make it harder on themselves by spending money on manuals?
For those that are interested in huge manuals, there's the more expensive special edition.
If any of you are Lordgray on there, hope you enjoy the copy of SMT:Nocturne and thanks for the extra 50 points.
Now what to get with my free token...I'm tempted by many things, though I'm not sure if I want to get the maximum use out of the token with a game using the bulk of my points, or the maximum use of the points by getting a cheap thing and snagging more tokens later...What do you guys think?
Welcome to the trading in Nocturne club. Don't worry about how you spend you token, they're only $1 and you'll be going through plenty enough if you continue to use Goozex.
If any of you are Lordgray on there, hope you enjoy the copy of SMT:Nocturne and thanks for the extra 50 points.
Now what to get with my free token...I'm tempted by many things, though I'm not sure if I want to get the maximum use out of the token with a game using the bulk of my points, or the maximum use of the points by getting a cheap thing and snagging more tokens later...What do you guys think?
There are plenty of ways to get even moar free Goozex tokens. Simply participating in their contests or MVP nights will easily earn you some free trades.
Thanks to Goozex, each week you participate in a PS3 night, you'll get a free trade token! Unless, it's your first time playing in a PS3 night, in which case, you get two! You must participate for at least one hour to be eligible though (and not be a douche.) The weekly organizer for each week's game also is credited with 2 tokens as well.
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I know! They need to advertise those games as the perfect matrimonial games they are. All wives love the Lego games.
Eh some people are just picky. They really need to add a fourth option for case + disc but no manual. More then half my games have missing manuals for some reason or another. >.<
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If you have a PS3, for baseball, the MLB 0x games are the best. If you don't, well, don't bother. The 2k games are trash.
For basketball, NBA 2k8/9.
For soccer, Fifa 09.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
I'll likely be receiving my first neutral feedback because the copy of Metroid Prime 3 I sent didn't have it, but I don't blame the recipient.
Twitter 3DS: 0860 - 3257 - 2516
It's not a matter of if you don't care about the manual, it's the fact that when you select full package, you're explicitly stating that you'd be including the manual. You should've at least listed it and then emailed whoever you're matched up with to check if they'd be okay with it. Why would you list it as full package if you don't have all three things it says make up a full package?
Twitter 3DS: 0860 - 3257 - 2516
Such as:
Twitter 3DS: 0860 - 3257 - 2516
I stopped doing that when all video games decided to put tutorials at the beginning of the game.
Also finally getting rid of Metroid: Zero Mission and Pokemon: Sapphire edition, both totaling 500 points. Not bad for games that were literally sitting around gathering dust.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
I always read the manuals, but when I first started gaming it was a time when your average CRPG came with a goddamn novel packed into the box. You'd get pages upon pages detailing backstory, characters, the setting, and that was before you even got to the instructional part. God forbid you buy a flight sim (the "Cadet's Guide" for Falcon 4.0 is 41 pages, and that's tiny compared to the 27 Chapter Flight Handbook).
Nowadays, you open the cheap plastic case and you have nothing but a DVD and a thin sheet of paper with a Steam code on it.
Gamers these days are retarded, they think a game is boring if you aren't shooting aliens with an assault rifle fifteen seconds after you put the disc in.
This is a lie. The first Killzone was awesome, and it's worth a playthrough to get a better idea of the setting and characters. The biggest downside of the first Killzone is that it is definitely a game that is severely limited by it's host platform. They were a little too ambitious in getting it up and running on the PS2, and it definitely shows in a few parts. The cutscenes are pretty cool, and detail a lot of story as well.
It's super cheap now, so you could likely get a used copy for less than $10, but if you just want to shoot mans than you could skip it.
Not really. Liberation is a side story. It boils down to "Go kill this Helghast General, oh, there's a traitor? Go kill him too", which is a pretty stark difference from the more consequential "Oh shit we're being invaded" in Killzone and the "Oh shit we're invading" of Killzone 2.
Like I said, if you're the kind of gamer who doesn't care about a story and just wants to shoot a gun at things, than it won't really effect you, but for the gamer who actually pays attention it'll be nice to know what's going on (other than the information you get in the standard "extremely quick recap of the first game" portion of the intro FMV).
Oh man, I should put up my five-floppy disk version of X-Wing. lol
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Actually, it's more of a cost saving measure. It's fucking expensive to produce hefty novels like we used to see in video games.
Instead, putting tutorials at the beginning of the game ensures that everyone who plays it will know what they're doing--not just everyone who was bothered to read the manual.
Beautiful, content-heavy manuals would be nice, and I do miss them, but it's not going to happen in today's world where businesses are looking to save money in every which way they can.
The special edition of Elder Scrolls IV: Oblivion came with a 112-page "Pocket Guide to the Empire," but I guess that's not quite a fair example.
Twitter 3DS: 0860 - 3257 - 2516
It's a perfect example, because it shows just how cost-aware these companies are now. It's not that they aren't willing to produce a gigantic, content-heavy manual. They just don't want to include it for free.
Games are more expensive to produce these days, so including a manual that costs several dollars per copy is going to hurt your profits. Big name titles are already required to sell ridiculous amounts to be considered a success, so why make it harder on themselves by spending money on manuals?
For those that are interested in huge manuals, there's the more expensive special edition.
If any of you are Lordgray on there, hope you enjoy the copy of SMT:Nocturne and thanks for the extra 50 points.
Now what to get with my free token...I'm tempted by many things, though I'm not sure if I want to get the maximum use out of the token with a game using the bulk of my points, or the maximum use of the points by getting a cheap thing and snagging more tokens later...What do you guys think?
There are plenty of ways to get even moar free Goozex tokens. Simply participating in their contests or MVP nights will easily earn you some free trades.
:: Twitter :: Steam ::
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
PS3 UNO on the 21st for freebies!
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3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
But, its Uno man.
Actually, I played the demo and I realized that I've been playing House Rules all these years.
Also that my version is more fun
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
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3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Will wonders never cease..