The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.

Nethack: Was I just killed by mold?

InigoInigo Registered User regular
edited July 2009 in Games and Technology
Simple game or simplest of games? It's like playing solitair with a samurai and the occasional were-somethingoranother, dont let it bite you.

http://www.nethack.org/

scrn3b.gif

This game is also clearly psychic the moment you think you're doing pretty good, it kills you. I dont know who else has ever played it, I've played it every now and then for years... I've never beaten the game once... To be honest I dont know if you can beat the game... I've tried cheating and giving myself millions of hitpoints and fighting gods and still I lost.

Also I never know where I am going, perpetually lost.

I must beat this game... Some day... some day...

notbad4puppies2copy.jpg
Inigo on

Posts

  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited July 2009
    I think we have a thread floating around here about Roguelikes in general which was originally a Nethack thread (the link to my indie game list thread in my sig has a link to that thread). Dunno if this counts a repeat.

    Regardless, I've heard Nethack has aged terribly in light of other roguelikes coming out. I was amused to see a post about someone dying by breaking their neck while trying to mount their horse though.

    Henroid on
  • InigoInigo Registered User regular
    edited July 2009
    Dude worst game ever, I got blinded right away by something, managed to get 3 level while blind, accidentally killed my pet due to blindness, and I was starving to death, so i ate the corpse of something I killed and it poisoned me!

    Inigo on
    notbad4puppies2copy.jpg
  • Raiden333Raiden333 Registered User regular
    edited July 2009
    Inigo wrote: »
    Dude best game ever, I got blinded right away by something, managed to get 3 level while blind, accidentally killed my pet due to blindness, and I was starving to death, so i ate the corpse of something I killed and it poisoned me!

    Raiden333 on
  • elkataselkatas Registered User regular
    edited July 2009
    Fun game. I have actually finished 3.1 once using wizard, but it required a lot of work and dumb luck.
    Henroid wrote: »
    Regardless, I've heard Nethack has aged terribly in light of other roguelikes coming out.

    Hardly. Interface is pretty outdated, but otherwise it holds up very well.

    elkatas on
    Hypnotically inclined.
  • EdgieEdgie TampaRegistered User regular
    edited July 2009
    Agree with Henroid.

    The 'game' is studying spreadsheets and reading spoilers. Get over your old skool 1337ness and play a modern roguelike such as Dungeon Crawl.

    Edgie on
  • elkataselkatas Registered User regular
    edited July 2009
    Edgie wrote: »
    Get over your old skool 1337ness and play a modern roguelike such as Dungeon Crawl.

    This must be first time that someone complains that I'm too old skool. :lol:

    elkatas on
    Hypnotically inclined.
  • ArchonexArchonex No hard feelings, right? Registered User regular
    edited July 2009
    I once died due to stupidity in this game.


    Apparently if your INT hits zero, your brain shuts down and you die.


    I cannot honestly think of a better game in terms of old-school Roguelikes. The real fun in this game is finding out the million and a half ways you can die horribly, or hilariously.


    The only game with better (and more arbitrary.) deaths, would be ADOM, I think it's called. The first time I took a single step outside the town in that game, the sun flared, and a focused beam of light and heat arced down from the sun and obliterated me.

    Archonex on
  • InigoInigo Registered User regular
    edited July 2009
    Archonex wrote: »
    The only game with better (and more arbitrary.) deaths, would be ADOM, I think it's called. The first time I took a single step outside the town in that game, the sun flared, and a focused beam of light and heat arced down from the sun and obliterated me.

    Now that's creative.

    Inigo on
    notbad4puppies2copy.jpg
  • DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    edited July 2009
    Inigo wrote: »
    Archonex wrote: »
    The only game with better (and more arbitrary.) deaths, would be ADOM, I think it's called. The first time I took a single step outside the town in that game, the sun flared, and a focused beam of light and heat arced down from the sun and obliterated me.

    Now that's creative.

    If you want to see creative, check out the billions of paths to death and madness that Dwarf Fortress contains. It has an Adventure mode in a randomly generated world with it's own history and legends. The real meat of the game is in the Fortress mode, where your pluck band of dwarves go off in search of the perfect place to die in subterranean, sweaty madness. Count yourself lucky if you manage to starve to death.

    That said, I like me some Nethack every now and then. I dig all the literary quotes you get from looking around.

    Drake on
  • FremFrem Registered User regular
    edited July 2009
    I really liked CalcRogue. It's not as complicated as NetHack, but it's pretty much the only pretty much the only one which runs on a TI graphing calculator. Combat is reasonably interesting, there are several classes to play as, and the game features an overworld which will stab you in the face should you finish the first dungeon.

    Frem on
  • EgoEgo Registered User regular
    edited July 2009
    I'm a huge roguelike fan, and I just can't play nethack. I don't know why that is. I've tried many times, but I never get far at all and can't seem to get 'into' it, either. Makes me a little sad, even, as I see other people enjoying it.

    Out of the old school roguelikes, it seems to me that few hold up that well. Moria does, but Angband/ZAngband are big improvements. There's a tile version of Larn available for windows, and I still get a kick out of playing it despite that being one of the easier roguelikes out there (in fairness it gets harder each time you beat it.)

    Ego on
    Erik
  • ArchonexArchonex No hard feelings, right? Registered User regular
    edited July 2009
    The thing you have to keep in mind with Nethack, is that the developers see "winning" the game, largely, as a bug. Any time a group of people start to beat it consistently, they take steps to patch a method in to make that method impossible or difficult to do.


    Once you understand that, it really just becomes an elaborate suicide simulator. Which, depending on how you play things, can be very entertaining.

    Archonex on
  • dasnoobdasnoob ArkansasRegistered User regular
    edited July 2009
    Nethack has the same downfall for me as DF. Too damn complicated for me to bother to learn. I've been enjoying stone soup though. Still haven't made it past the 6th level of the dungeon.

    dasnoob on
  • vhzodvhzod Registered User regular
    edited July 2009
    Since there is no other roguelike thread, I'm going to borrow this one. Anyone found any new gems recently? I'm starving for a good rogueish now that Incursions isn't being updated until October. If there's any interest I can describe some of the roguelikes I've tried out trying to find the next timewaster.

    PS: Adom is better

    vhzod on
  • Rhesus PositiveRhesus Positive GNU Terry Pratchett Registered User regular
    edited July 2009
    Bah! I just had my best run to date. -8 AC, Gauntlets of Power, a fuckton of equipment including a +4 Sting (and Expert skill level on knives), and I died to a Watch Captain while trying to get a potion of Full Healing out of my Bag of Holding :-(

    143595 points, level 12, dlevel 22.

    Rhesus Positive on
    [Muffled sounds of gorilla violence]
  • DiannaoChongDiannaoChong Registered User regular
    edited July 2009
    I really enjoy nethack, but the over obscuration of the commands and interactions keep me away. Why cant it prompt me with choices when i move into a door, instead of forcing me to choose an action, and then a direction of the door? That and having to look up tiles and other actions on a wiki every 5 minutes really ruins the fun.

    DiannaoChong on
    steam_sig.png
  • AntimatterAntimatter Devo Was Right Gates of SteelRegistered User regular
    edited July 2009
    I like Lost Labyrinth.
    It's simple, has graphics, and seems winnable.

    Antimatter on
  • InigoInigo Registered User regular
    edited July 2009
    I can't get the command for double wielding to work right... It's such a pain.

    Inigo on
    notbad4puppies2copy.jpg
  • DracilDracil Registered User regular
    edited July 2009
    Praying repeatedly is a fun way to die in Nethack.

    Also, Nethack fried my Geforce 1 card.

    Dracil on
    3DS: 2105-8644-6304
    Switch: US 1651-2551-4335 JP 6310-4664-2624
    MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
  • InigoInigo Registered User regular
    edited July 2009
    This is ridonculous! I just ate petfood and my pet killed me for it!

    Inigo on
    notbad4puppies2copy.jpg
  • SokpuppetSokpuppet You only yoyo once Registered User regular
    edited July 2009
    having to look up tiles and other actions on a wiki every 5 minutes really ruins the fun.

    Suck it up and play with a tileset.
    I recommend Vulture's Eye.

    vhzod wrote: »
    Anyone found any new gems recently?


    Mystery Dungeon: Shiren the Wanderer

    ... actually, now I need to go play it again.


    Doom RL is also good fun.

    Sokpuppet on
  • Silas BrownSilas Brown That's hobo style. Registered User regular
    edited July 2009
    I have mixed feelings about Nethack. I like dungeon crawlers that are complex and feature tons of consequences and reactions to various things so that I can attempt to beat situations by attempting to comprehend said reactions ahead of time. But I feel like Nethack almost goes too far.

    And that makes me feel like a failure to say it.

    Silas Brown on
  • Dac VinDac Vin S-s-screw you! I only listen to DOUBLE MUSIC! Registered User regular
    edited July 2009
    I have mixed feelings about Nethack. I like dungeon crawlers that are complex and feature tons of consequences and reactions to various things so that I can attempt to beat situations by attempting to comprehend said reactions ahead of time. But I feel like Nethack almost goes too far.

    And that makes me feel like a failure to say it.

    I said it a lot, but that's actually what I love the most about Nethack, the completely ridiculous attention to detail. Alas, as you said it comes with a rather lovely price of having to spend days memorising spoilers just to get how everything works. I mean, pets can commit shoplifting for you and the shopkeeper won't bat an eye PLUS guarantees you won'T get a cursed item? How am I supposed to know that?

    It also affect the difficulty. Downplaying the "luck" part of roguelike is pretty much a double edged sword for Nethack: while it means there's almost always a way to get out of a dire situation unless you horribly fucked up, multiple runs get very pedestrian when you know how. But still, I wish they updated the interface or somesuch.

    Dac Vin on
  • CobellCobell Registered User regular
    edited July 2009
    I really enjoy nethack, but the over obscuration of the commands and interactions keep me away. Why cant it prompt me with choices when i move into a door, instead of forcing me to choose an action, and then a direction of the door? That and having to look up tiles and other actions on a wiki every 5 minutes really ruins the fun.

    Because half the fun is finding out what you can do. There are several actions that I didn't even think of doing until well into my nethack career. Plus, if they listed every choice you had per square, there would just be constantly lists of actions to take for every step.

    Cobell on
  • Silas BrownSilas Brown That's hobo style. Registered User regular
    edited July 2009
    Yeah, I think it's safe to say that experiencing nethack takes priority over winning Nethack. However, for me that means at some point I'm just going to play something else.

    I never played other roguelikes because I took Nethack to be the definitive roguelike experience, but maybe it's time to find something a little less insane. I hear Angband is nice...

    Silas Brown on
  • DiannaoChongDiannaoChong Registered User regular
    edited July 2009
    Sokpuppet wrote: »
    having to look up tiles and other actions on a wiki every 5 minutes really ruins the fun.

    Suck it up and play with a tileset.
    I recommend Vulture's Eye.

    What? no seriously. the tiles they provide can be really random looking. Alot of stuff you can recognize as monsters, or treasure, but theres alot of random bullshit mess of pixels out there for this. is there a look command to tell you what the fuck you are in front of? Becuase I would let it slide if so.

    DiannaoChong on
    steam_sig.png
  • Complex GamesComplex Games Registered User new member
    edited July 2009
    I loved/hated Nethack - it was cool but also very hard. It took getting used to a hardcore RPG where your character gets deleted when you die.

    I remember drinking a potion, transforming into a dragon, kicking some major monster-butt, and then the potion wearing off and having no weapons and armor, which got me killed pretty quick. Frustrating but oh so memorable.

    :lol:

    Complex Games on
  • DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    edited July 2009
    Sokpuppet wrote: »
    having to look up tiles and other actions on a wiki every 5 minutes really ruins the fun.

    Suck it up and play with a tileset.
    I recommend Vulture's Eye.

    What? no seriously. the tiles they provide can be really random looking. Alot of stuff you can recognize as monsters, or treasure, but theres alot of random bullshit mess of pixels out there for this. is there a look command to tell you what the fuck you are in front of? Becuase I would let it slide if so.

    In Nethack, the colon, ":" and the semicolon, ";" are Look and Far Look respectively. Look tells you about the square you are standing on. Far Look gives you a cursor you can move around to check distant squares. Be aware, Far Look only shows you what you think you see. If you don't have line of sight to the square, the information isn't going to be as accurate.

    Drake on
  • SokpuppetSokpuppet You only yoyo once Registered User regular
    edited July 2009
    is there a look command to tell you what the fuck you are in front of? Becuase I would let it slide if so.

    The ";" key let's you look around with a cursor, pick a tile, and get a description of what's on it.

    Sokpuppet on
  • EshEsh Tending bar. FFXIV. Motorcycles. Portland, ORRegistered User regular
    edited July 2009
    I seem to be having issues turning off AutoPickup. I put a ! in front of it in the options file. Ideas?

    Edit: Found it. Nevermind!

    Double Edit: Ok, that didn't work. HELP.

    Esh on
  • InigoInigo Registered User regular
    edited July 2009
    should be @ to toggle it on and off right? Shift + 2.

    Also I started the game as a wizard the other day, and this is bullshit im usually Samurai or Knight, but everytime I started as a Wizard he found some Legendary weapon right off the bat, like Mjolnir, or this sword that turns people to ice. And my guy came with a cloak of magic protection, so what did I do? I went into this shop with tons of scrolls and spellbooks, learned all the spellbooks, knocked my sword to +5 with enchants, put on my +1 damage ring, enchanted my cloak for +2, used all the scrolls of make creature and leveled twice IN the shop.

    Teleported out, to which point the Kops were after me, and all got slain, 2 more levels, then the shopkeeper and his freaking wand of magic missile and striker start pummeling my behind, EXCEPT my cloak absorbes and reflects the attacks, the shopkeeper killed himself with his own attacks because they literally bounced off me and hit him...


    Wizards must have a HUGE handicap or something to get such super stuff right from the beginning.

    Im still playing this same save...

    Inigo on
    notbad4puppies2copy.jpg
  • DeausDeaus Registered User regular
    edited July 2009
    Stone Soup - Crawl is very good. The tiles look good, the auto-explore feature is so nice and there is a diverse set of race/classes/gods to choose from. Its biggest downfall is the extreme randomness of it all. If the RNG decides its time for you to die, there isnt much you can do about it. There are many enemies capable of 1 shotting you. (Boris hits you with Iron Bolt for 115 points of damage... you die. HP: -47/85)

    Nethack is also very good. NHs pitfalls are much larger though, for me. Food is a big problem. Spoilers aren't even an option. Pets are stupid and annoying. ID'ing is tricky. However smart playing counts for a lot in NetHack and short of 1 or 2 spots a full ascension kit toon is almost unstoppable. Unlike Stone Soup, there will come a point where you have to make serious missteps in NH in order to blow it. In SS you will never be more than 3 or 4 unlucky turns from death.

    I havent gotten into Angband much yet, but the randomized levels seem nice.

    Deaus on
    We, are all heroes! You and boo and I... hamsters and rangers everywhere, rejoice!
  • EgoEgo Registered User regular
    edited July 2009
    Can you still tunnel out of the shop with wands to get the shopkeeper to ignore you? I'd been using that trick since the mac version of .hack.

    Ego on
    Erik
  • EshEsh Tending bar. FFXIV. Motorcycles. Portland, ORRegistered User regular
    edited July 2009
    I hate playing this on a laptop. I need to start work again so I can order a USB Numeric Pad.

    Esh on
  • EgoEgo Registered User regular
    edited July 2009
    Hehe, when I bought my laptop I considered the numpad an excellent feature largely because of roguelikes ;). I just can't make myself work with the alternate movement commands.

    Ego on
    Erik
  • DeausDeaus Registered User regular
    edited July 2009
    Wow, talk about a doomed character. This thread made me start up a nethack toon and heres where I'm at. I'm a wizard on DL3 and so far I've found:

    Plate Mail
    +2 Iron Skull Cap
    Gauntlets of Power
    Boots of Speed
    started with:
    Ring of Slow Digestion
    Magic Marker 0:70

    So I'm sitting at -3AC already. A start this good can only end badly.

    Deaus on
    We, are all heroes! You and boo and I... hamsters and rangers everywhere, rejoice!
  • InigoInigo Registered User regular
    edited July 2009
    You should be in good shape Deaus,

    I got a lucky start by starting off with 2 weapon and 1 armor enchants, found a Frostbrand and my starting cloak was a Cloak of Magic Resistance.

    My current useful Inventory includes.

    +6 Frost Brand (Deals massive damage and freezes opponents)
    +4 Cloak of Magic Resistance
    +2 Shield Red Eyed Shield

    5 Rations

    An uncursed +1 ring of additional damage (worn)
    An uncursed ring of slow digestion(worn)

    +15 other rings I nabbed from a shop.

    Spells:
    Force Bolt
    Charm Monster
    Dig
    Slow Monster
    Magic Mapping
    Levitation
    Sleep
    Cure Blindness

    Level 10 wizard, dungeon level 15.

    [Edit]

    Ohgod I laughed so ahrd...

    You feel very attracted to the succubus. The succubus mumrurs in your ear while helping you undress. "Take off your cloak; it's in the way"
    Time stands still while you and the succubus lie in eachothers arms... You seem to have enjoyed it more than the succubus...
    That was a very educational expirience. You feel more expirienced. Welcome to Expirience level 11. The succubus demands you pay, but you refuse.

    Gahahaha

    Inigo on
    notbad4puppies2copy.jpg
Sign In or Register to comment.