As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
We're funding a new Acquisitions Incorporated series on Kickstarter right now! Check it out at https://www.kickstarter.com/projects/pennyarcade/acquisitions-incorporated-the-series-2

Blazblue: Continuum: Shift: Colons - Changes in OP

1424345474862

Posts

  • CantidoCantido Registered User regular
    edited September 2009
    BlueBlue wrote: »
    Cantido wrote: »
    I'd say a fair patch would be to remove her completely and insert her in a danmaku game.

    v➈?

    Do you hate me Reimu?

    Cantido on
    3DS Friendcode 5413-1311-3767
  • BlueBlueBlueBlue Registered User regular
    edited September 2009
    Guys I just found out I have been using the B layout. Antihippy I blame you for this, and all my blazblue difficulties.

    BlueBlue on
    CD World Tour status:
    Baidol Voprostein Avraham Thetheroo Taya Zerofill Effef Crimson King Lalabox Mortal Sky ASimPerson Sal Wiet Theidar Tynic Speed Racer Neotoma Goatmon ==>Larlar Munkus Beaver Day of the Bear miscellaneousinsanity Skull Man Delzhand Caulk Bite 6 Somestickguy
  • TheStigTheStig Registered User regular
    edited September 2009
    BlueBlue wrote: »
    Guys I just found out I have been using the B layout. Antihippy I blame you for this, and all my blazblue difficulties.

    How is that causing you trouble? Do you only have like 1 finger?

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • BlueBlueBlueBlue Registered User regular
    edited September 2009
    TheStig wrote: »
    BlueBlue wrote: »
    Guys I just found out I have been using the B layout. Antihippy I blame you for this, and all my blazblue difficulties.

    How is that causing you trouble? Do you only have like 1 finger?

    Look you, the last thing I needed was some freak alternate layout. The important thing is that it is not being new to fighers or not playing very much or picking difficult characters, but is in fact all Anti's fault.

    Edit:
    Wait does the A layout have some kind of advantage over B for 1-fingered players?

    BlueBlue on
    CD World Tour status:
    Baidol Voprostein Avraham Thetheroo Taya Zerofill Effef Crimson King Lalabox Mortal Sky ASimPerson Sal Wiet Theidar Tynic Speed Racer Neotoma Goatmon ==>Larlar Munkus Beaver Day of the Bear miscellaneousinsanity Skull Man Delzhand Caulk Bite 6 Somestickguy
  • TheStigTheStig Registered User regular
    edited September 2009
    BlueBlue wrote: »
    TheStig wrote: »
    BlueBlue wrote: »
    Guys I just found out I have been using the B layout. Antihippy I blame you for this, and all my blazblue difficulties.

    How is that causing you trouble? Do you only have like 1 finger?

    Look you, the last thing I needed was some freak alternate layout. The important thing is that it is not being new to fighers or not playing very much or picking difficult characters, but is in fact all Anti's fault.

    Edit:
    Wait does the A layout have some kind of advantage over B for 1-fingered players?

    I don't think either of them have an advantage over the other for anything... But I do agree, it is Anti's fault.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • ErgandarErgandar Registered User regular
    edited September 2009
    As a Tager player, I enjoy the cocky bastards who counter-pick as v-13 in ranked.

    I then proceed to either utterly humiliate them or be utterly humiliated myself.

    A high-level Carl player, on the other hand, is a rather difficult match-up because he can play hit-and run with ease, shifting into a loop if I turn up the heat.

    I love surprising the other player with a magnetic shot--especially when he's across the screen and not blocking.

    In short, the sweetest four words in the English language are "THE POWER OF MAGNETISM."

    That is the sound of victory, my friends.

    Ergandar on
    RachelSig.jpg
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited September 2009
    Ergandar wrote: »
    As a Tager player, I enjoy the cocky bastards who counter-pick as v-13 in ranked.

    I then proceed to either utterly humiliate them or be utterly humiliated myself.

    A high-level Carl player, on the other hand, is a rather difficult match-up because he can play hit-and run with ease, shifting into a loop if I turn up the heat.

    I love surprising the other player with a magnetic shot--especially when he's across the screen and not blocking.

    In short, the sweetest four words in the English language are "THE POWER OF MAGNETISM."

    That is the sound of victory, my friends.

    One of the more painful lessons I learned going up against Tager is to always watch his magnetism bar. That and don't stand close to him while he's waking up(especially when they have 50 or more heat and you're magnetized).

    Dragkonias on
  • FroggyPFroggyP Registered User regular
    edited September 2009
    Antihippy wrote: »
    Tager can't really zone to keep carl out.

    And tager's attacks are slow ass.

    Carl can go into clap loop from... 2A? Or 5A? I do know he could go to it from 3C.

    And his big size just makes clapping him and getting him into clap alot easier.

    You don't need someone to block grapples when you can hardly get it in. Carl is too small and mobile.

    It's funny to see him genesic emerald buster through carl's gear super though.

    Everything hippy says is 100% true. Clap loop isn't easy, you have to get height right or else they can tech out and you can't reloop. Tager though is so big which makes the height easier, and also for him the right height is easiest to time the clap. His big size makes just so easy to loop. Not only that but him between you and puppet is really easy to set up as he has no dash. This makes it so Nirvana can punch the hell out of him and all he can do is block(bad), jump(bad), or sledge and get counterhit'd(bad). You can counter hit 5c all day into loop.

    Course you have to be careful. Bad spacing or timing on a 5B means a grab into huge damage. Though since anyone can get huge damage on carl this really isn't big news. Theres more on why this matchup is so damn awful but I won't bore you. Is it his worst matchup? Theres plenty to suggest yes. Top3 can zone the hell out of tager, but none can just 100% which carl can do fairly easily. Well doing it online is actually kinda hard, but you get the idea.

    edit: ergander just reminded me, puppet blocks spark volt.

    edit @ stig: yeah it's pretty much always hippy's fault.

    FroggyP on
    PSN: AnalogSoul
  • AntihippyAntihippy Registered User regular
    edited September 2009
    TheStig wrote: »
    BlueBlue wrote: »
    TheStig wrote: »
    BlueBlue wrote: »
    Guys I just found out I have been using the B layout. Antihippy I blame you for this, and all my blazblue difficulties.

    How is that causing you trouble? Do you only have like 1 finger?

    Look you, the last thing I needed was some freak alternate layout. The important thing is that it is not being new to fighers or not playing very much or picking difficult characters, but is in fact all Anti's fault.

    Edit:
    Wait does the A layout have some kind of advantage over B for 1-fingered players?

    I don't think either of them have an advantage over the other for anything... But I do agree, it is Anti's fault.

    I have no idea what you guys are talking about.

    B layout is the only way to play.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • ErgandarErgandar Registered User regular
    edited September 2009
    FroggyP wrote: »

    Everything hippy says is 100% true. Clap loop isn't easy, you have to get height right or else they can tech out and you can't reloop. Tager though is so big which makes the height easier, and also for him the right height is easiest to time the clap. His big size makes just so easy to loop. Not only that but him between you and puppet is really easy to set up as he has no dash. This makes it so Nirvana can punch the hell out of him and all he can do is block(bad), jump(bad), or sledge and get counterhit'd(bad). You can counter hit 5c all day into loop.

    Course you have to be careful. Bad spacing or timing on a 5B means a grab into huge damage. Though since anyone can get huge damage on carl this really isn't big news. Theres more on why this matchup is so damn awful but I won't bore you. Is it his worst matchup? Theres plenty to suggest yes. Top3 can zone the hell out of tager, but none can just 100% which carl can do fairly easily. Well doing it online is actually kinda hard, but you get the idea.

    edit: ergander just reminded me, puppet blocks spark volt.

    edit @ stig: yeah it's pretty much always hippy's fault.

    Yeah, as a Tager player (although I'm only a mediocre one) I find that Carl is definitely the most obnoxious match up for me.

    I also occasionally experience difficulty with Litchi, but that's more of an issue of her rarity.

    Rachel is one of the easiest fights because magnetism counteracts her wind, and v-13's are typically victories for me because the opponent underestimates Tager against v-13.

    If the v-13 succeeds in dashing beyond the range of my quarter-circle B attack, then I'm more or less screwed provided that the v-13 player doesn't lose his cool.

    Ergandar on
    RachelSig.jpg
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited September 2009
    As a person who can't space Tager out forever(well, Jin has options but you get to predictable and Sledges will start coming for you...and they cover a surprising amount of space), I will say how annoying the fight is. Nothing like completely locking someone down only to have them start spamming out MAGNETISM! and double circle C's.

    Though it has gotten me in the habit of being super cautious whenever Tager has low health because I know an Emerald Tager is near.

    Dragkonias on
  • ErgandarErgandar Registered User regular
    edited September 2009
    Dragkonias wrote: »
    As a person who can't space Tager out forever(well, Jin has options but you get to predictable and Sledges will start coming for you...and they cover a surprising amount of space), I will say how annoying the fight is. Nothing like completely locking someone down only to have them start spamming out MAGNETISM! and double circle C's.

    Though it has gotten me in the habit of being super cautious whenever Tager has low health because I know an Emerald Tager is near.

    Heh

    I can't do the double circle C move because I use the SFIV fight pad.

    If anyone has a tip on how to effectively use that move on a d-pad I'm all ears.

    Ergandar on
    RachelSig.jpg
  • TianXia7541TianXia7541 Registered User regular
    edited September 2009
    Dragkonias wrote: »
    As a person who can't space Tager out forever(well, Jin has options but you get to predictable and Sledges will start coming for you...and they cover a surprising amount of space), I will say how annoying the fight is. Nothing like completely locking someone down only to have them start spamming out MAGNETISM! and double circle C's.

    Though it has gotten me in the habit of being super cautious whenever Tager has low health because I know an Emerald Tager is near.

    Lol, Jin has no problems with anyone. He dominates the entire cast, including Nu.

    TianXia7541 on
    PSN: TianXia7541 - AIM: TianXia7541
    Currently Playing: Blazblue (nonstop)
  • TheStigTheStig Registered User regular
    edited September 2009
    I hate playing jin so much. It's lot he's got an answer for everything and it usually involves a move with a billion frames of invincibility.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • Blue mapBlue map Hello darkness, my old friend. Registered User regular
    edited September 2009
    Is it just me, or does Ragna match up really well against Carl? I'm not sure what i'm doing wrong but i seem to be completely incapable of getting a half decent Ragna player under 50% health. Under normal circumstances i would just write it off as me playing terribly(because i do) but whereas i simply lose to every other character, Ragna just absolutely destroys me.

    Blue map on
    My Steam profile thing: http://steamcommunity.com/id/Blue_map/ Battlenet: BlueMap#1493
  • CantidoCantido Registered User regular
    edited September 2009
    TheStig wrote: »
    I hate playing jin so much. It's lot he's got an answer for everything and it usually involves a move with a billion frames of invincibility.

    I recently learned dashing a little causes Jin players to involuntarily ice car to their demise.

    Cantido on
    3DS Friendcode 5413-1311-3767
  • MalechaiMalechai Registered User regular
    edited September 2009
    Cantido wrote: »
    TheStig wrote: »
    I hate playing jin so much. It's lot he's got an answer for everything and it usually involves a move with a billion frames of invincibility.

    I recently learned dashing a little causes Jin players to involuntarily ice car to their demise.

    Only if they're huffing paint. Though I wouldn't put it past most of the jin players. Usualy I find they love to wait till your throwing down some preasure and use the shoryuken of his with full body invincibilty.

    Malechai on
    sig5ez4.jpg
  • FroggyPFroggyP Registered User regular
    edited September 2009
    Blue map wrote: »
    Is it just me, or does Ragna match up really well against Carl? I'm not sure what i'm doing wrong but i seem to be completely incapable of getting a half decent Ragna player under 50% health. Under normal circumstances i would just write it off as me playing terribly(because i do) but whereas i simply lose to every other character, Ragna just absolutely destroys me.

    Bad news is he's too fast and has enough range to mostly stop Carl's pathetic attempts at zoning.
    Good news is any sort of loop damages the hell out of him!
    So...Basically like ALL his matchups pray you get a loop off, and than when you do make sure you dont' mess it up or else you are screwed.

    FroggyP on
    PSN: AnalogSoul
  • AntihippyAntihippy Registered User regular
    edited September 2009
    TheStig wrote: »
    I hate playing jin so much. It's lot he's got an answer for everything and it usually involves a move with a billion frames of invincibility.

    Funny thing as tao against ice carring jins.

    You can crawl under ice car.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • MalechaiMalechai Registered User regular
    edited September 2009
    Antihippy wrote: »
    TheStig wrote: »
    I hate playing jin so much. It's lot he's got an answer for everything and it usually involves a move with a billion frames of invincibility.

    Funny thing as tao against ice carring jins.

    You can crawl under ice car.

    Yeah I love doing that to the 4bc 236cc drive loop combo. When my litchi is being uncooperative sometimes I revert back to using tao.

    Malechai on
    sig5ez4.jpg
  • Blue mapBlue map Hello darkness, my old friend. Registered User regular
    edited September 2009
    FroggyP wrote: »
    Blue map wrote: »
    Is it just me, or does Ragna match up really well against Carl? I'm not sure what i'm doing wrong but i seem to be completely incapable of getting a half decent Ragna player under 50% health. Under normal circumstances i would just write it off as me playing terribly(because i do) but whereas i simply lose to every other character, Ragna just absolutely destroys me.

    Bad news is he's too fast and has enough range to mostly stop Carl's pathetic attempts at zoning.
    Good news is any sort of loop damages the hell out of him!
    So...Basically like ALL his matchups pray you get a loop off, and than when you do make sure you dont' mess it up or else you are screwed.
    So basically my only options are prayer and/or voodoo magic? Lovely.

    Blue map on
    My Steam profile thing: http://steamcommunity.com/id/Blue_map/ Battlenet: BlueMap#1493
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited September 2009
    Cantido wrote: »
    TheStig wrote: »
    I hate playing jin so much. It's lot he's got an answer for everything and it usually involves a move with a billion frames of invincibility.

    I recently learned dashing a little causes Jin players to involuntarily ice car to their demise.

    The only moves that give Jin invincibility are his dragon punches. As for the Ice carz, I've found a lot of Jins tend to play like little bitches and get scared at the slightest approach so they fuck up when even the slightest amount of pressure is put on them.

    You'll find it tends to fade at higher levels. Though it is funny, I've found the number of Jins online steadily decreasing as time goes. Guess it's because a lot of people are getting used to playing him. Been seeing a lot more Ragnas though.
    Dragkonias wrote: »
    As a person who can't space Tager out forever(well, Jin has options but you get to predictable and Sledges will start coming for you...and they cover a surprising amount of space), I will say how annoying the fight is. Nothing like completely locking someone down only to have them start spamming out MAGNETISM! and double circle C's.

    Though it has gotten me in the habit of being super cautious whenever Tager has low health because I know an Emerald Tager is near.

    Lol, Jin has no problems with anyone. He dominates the entire cast, including Nu.

    Yes, because a match is over the second you pick your character.

    Dragkonias on
  • TheStigTheStig Registered User regular
    edited September 2009
    It's kinda like how all the kens in SF4 migrated over to ryu...

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • Blue mapBlue map Hello darkness, my old friend. Registered User regular
    edited September 2009
    TheStig wrote: »
    It's kinda like how all the kens in SF4 migrated over to ryu...
    Please pardon my ignorance, but i'm genuinely curious as to what you are talking about.

    Blue map on
    My Steam profile thing: http://steamcommunity.com/id/Blue_map/ Battlenet: BlueMap#1493
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited September 2009
    Blue map wrote: »
    TheStig wrote: »
    It's kinda like how all the kens in SF4 migrated over to ryu...
    Please pardon my ignorance, but i'm genuinely curious as to what you are talking about.

    He's comparing Jin to Ken as in the first few weeks of SF4 releases you would be hard pressed to not fight against a Ken same way you would be hard pressed not to fight a Jin. Then people stop falling for(and started punishing) wakeup Shoryukens and now most people have gone to Ryu(light shoryuken -> Ultra goodness). Though, the roster is still a bit more robust than it was when it was Ken Fighter 4.

    And just replace Shoryuken with Ice Car and you have the same case. Ice car spam was prevalent the first two weeks of Blazblue(so was Noel D spam), but it started to peeter off when people got used to it.

    Dragkonias on
  • FroggyPFroggyP Registered User regular
    edited September 2009
    Blue map wrote: »
    FroggyP wrote: »
    Blue map wrote: »
    Is it just me, or does Ragna match up really well against Carl? I'm not sure what i'm doing wrong but i seem to be completely incapable of getting a half decent Ragna player under 50% health. Under normal circumstances i would just write it off as me playing terribly(because i do) but whereas i simply lose to every other character, Ragna just absolutely destroys me.

    Bad news is he's too fast and has enough range to mostly stop Carl's pathetic attempts at zoning.
    Good news is any sort of loop damages the hell out of him!
    So...Basically like ALL his matchups pray you get a loop off, and than when you do make sure you dont' mess it up or else you are screwed.
    So basically my only options are prayer and/or voodoo magic? Lovely.

    623D, send that out to at least make him scared of reckless jump-ins. If he runs in and doesn't get hit by the 623D, the puppet will still be bodyblocking him so you can 5C him. However if he jumps in, and passes your anti air and your stuck doing a 5C. Well theres about half of your health gone with a knockdown, no good. 6A is a anti-air that might actually work, but it has horrible range and invincibility so you have to be spot on with it. If it hits than that might mean a loop!

    Mostly just gotta get used to being patient and get good at playing extremely defensive or extremely aggressive. Be sure to block and barrier block his D attacks or your guard libra will die fast. You can roll out of the way (risky but higher reward) or jump into summon into do stuff from there. Be careful on your loops, especially online as if there is a gap, you can get infernal divider'd which sucks!

    Watch out for his anti-airs, 6A, 5D, shoryuken, and even his hells fang will beat most of your jumps, so watch out and send in a drill puppet if necessary.

    Good news is alot of ragnas will get cocky with they're 5b and you can gear special them for max damage, as you didn't combo.

    Seriously though less complaining about characters and more helping people! Hope this helps Blue map!

    FroggyP on
    PSN: AnalogSoul
  • Blue mapBlue map Hello darkness, my old friend. Registered User regular
    edited September 2009
    FroggyP wrote: »
    Blue map wrote: »
    FroggyP wrote: »
    Blue map wrote: »
    Is it just me, or does Ragna match up really well against Carl? I'm not sure what i'm doing wrong but i seem to be completely incapable of getting a half decent Ragna player under 50% health. Under normal circumstances i would just write it off as me playing terribly(because i do) but whereas i simply lose to every other character, Ragna just absolutely destroys me.

    Bad news is he's too fast and has enough range to mostly stop Carl's pathetic attempts at zoning.
    Good news is any sort of loop damages the hell out of him!
    So...Basically like ALL his matchups pray you get a loop off, and than when you do make sure you dont' mess it up or else you are screwed.
    So basically my only options are prayer and/or voodoo magic? Lovely.

    623D, send that out to at least make him scared of reckless jump-ins. If he runs in and doesn't get hit by the 623D, the puppet will still be bodyblocking him so you can 5C him. However if he jumps in, and passes your anti air and your stuck doing a 5C. Well theres about half of your health gone with a knockdown, no good. 6A is a anti-air that might actually work, but it has horrible range and invincibility so you have to be spot on with it. If it hits than that might mean a loop!

    Mostly just gotta get used to being patient and get good at playing extremely defensive or extremely aggressive. Be sure to block and barrier block his D attacks or your guard libra will die fast. You can roll out of the way (risky but higher reward) or jump into summon into do stuff from there. Be careful on your loops, especially online as if there is a gap, you can get infernal divider'd which sucks!

    Watch out for his anti-airs, 6A, 5D, shoryuken, and even his hells fang will beat most of your jumps, so watch out and send in a drill puppet if necessary.

    Good news is alot of ragnas will get cocky with they're 5b and you can gear special them for max damage, as you didn't combo.

    Seriously though less complaining about characters and more helping people! Hope this helps Blue map!

    Never even thought of punishing a puppet blocked hells fang with 5c so that right there is plenty helpful. Also i didn't mean to say that Ragna was "OP" or something stupid like that, just that i was completely incompetent at fighting him.

    Edit: Also Stig thanks for clearing that up.

    Blue map on
    My Steam profile thing: http://steamcommunity.com/id/Blue_map/ Battlenet: BlueMap#1493
  • TianXia7541TianXia7541 Registered User regular
    edited September 2009
    Dragkonias wrote: »
    Blue map wrote: »
    TheStig wrote: »
    It's kinda like how all the kens in SF4 migrated over to ryu...
    Please pardon my ignorance, but i'm genuinely curious as to what you are talking about.

    He's comparing Jin to Ken as in the first few weeks of SF4 releases you would be hard pressed to not fight against a Ken same way you would be hard pressed not to fight a Jin. Then people stop falling for(and started punishing) wakeup Shoryukens and now most people have gone to Ryu(light shoryuken -> Ultra goodness). Though, the roster is still a bit more robust than it was when it was Ken Fighter 4.

    And just replace Shoryuken with Ice Car and you have the same case. Ice car spam was prevalent the first two weeks of Blazblue(so was Noel D spam), but it started to peeter off when people got used to it.

    The difference being that Jin is actually good and Ken is not, and Ryu is actually good whereas Ragna is merely average.

    I think the better analogy would be all the Noels (Kens) moving to Ragna (Ryu), Jin (Sagat), and Nu (Akuma). Then you're considered lucky if you ever see a Bang (Fei Long) or Carl (Gen) even once in your entire Blazblue career.

    Yeah, now that I think about it, I've actually played more Carls than Bangs. I guess it doesn't take much to realize how much Bang sucks, whereas at least Carl has claploop.

    TianXia7541 on
    PSN: TianXia7541 - AIM: TianXia7541
    Currently Playing: Blazblue (nonstop)
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited September 2009
    ...You know I mean while some characters are better than others, Tiers aren't everything. Just saying.

    Dragkonias on
  • FroggyPFroggyP Registered User regular
    edited September 2009
    Blue map wrote: »

    Never even thought of punishing a puppet blocked hells fang with 5c so that right there is plenty helpful. Also i didn't mean to say that Ragna was "OP" or something stupid like that, just that i was completely incompetent at fighting him.

    Edit: Also Stig thanks for clearing that up.
    Oh no I meant to say everyone else was complaining not you. Seriously I hate fighting ragna too, I hated him passionately even before nu was released in arcades. Current day and Ragna has been found to be mediocre... Still hate his guts.

    Tian, how many of those carl's were seriously good? I've fought more carls than arakunes, nu's, taos, bangs, and even ragnas. All of them had no idea what they were doing and couldn't even do a simple drive loop. Heck most tried fighting without a puppet!

    edit: about tiers, this isn't freakin Guilty Gear. You want rough? Try playing against eddie or testament as ANY character. Or try beating any character as bridget. This game is alot better off than others, and will surely get better with iterations to come!

    FroggyP on
    PSN: AnalogSoul
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited September 2009
    I can only say I've fought 3-4 good Carls myself. Most of them would just sit back while I broke their doll, never figuring out I was doing that so I could rush the shit out of them.

    Dragkonias on
  • Big Red TieBig Red Tie beautiful clydesdale style feet too hot to trotRegistered User regular
    edited September 2009
    Dragkonias wrote: »
    Cantido wrote: »
    TheStig wrote: »
    I hate playing jin so much. It's lot he's got an answer for everything and it usually involves a move with a billion frames of invincibility.

    I recently learned dashing a little causes Jin players to involuntarily ice car to their demise.

    The only moves that give Jin invincibility are his dragon punches.

    arrow super does i believe

    Big Red Tie on
    3926 4292 8829
    Beasteh wrote: »
    *おなら*
  • FroggyPFroggyP Registered User regular
    edited September 2009
    Yeah but who wants to spend 50 heat on a move that might miss!
    :mrgreen:

    FroggyP on
    PSN: AnalogSoul
  • Big Red TieBig Red Tie beautiful clydesdale style feet too hot to trotRegistered User regular
    edited September 2009
    but it looks so coooool

    Big Red Tie on
    3926 4292 8829
    Beasteh wrote: »
    *おなら*
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited September 2009
    but it looks so coooool

    Yeah...really, Jin has much better options for heat than his supers. Throw -> Ice Arrow is decent if you have the opportunity though.

    Ice Fang is only really useful when you catch someone right at the start of an airdash.

    I tend not to use them so much though because I'm using a fightpad and the motion is very inconsistent for me on a controller.

    Dragkonias on
  • Big Red TieBig Red Tie beautiful clydesdale style feet too hot to trotRegistered User regular
    edited September 2009
    if i am in a situation where i know they're aggressive and i can arrow through an attack, i'll do it
    or if they're on the other side of the screen but in the air and in the arrow's path because if it lands it's like dang

    Big Red Tie on
    3926 4292 8829
    Beasteh wrote: »
    *おなら*
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited September 2009
    if i am in a situation where i know they're aggressive and i can arrow through an attack, i'll do it
    or if they're on the other side of the screen but in the air and in the arrow's path because if it lands it's like dang

    I tend to play a more aggressive Jin myself, so I usually end up using his heat for corner traps/pressure. The Ice Daggers are great for keeping people who aren't Arakune locked in the corner. Then if they try to attack you can always use the invincibility frames on the D dragon punch, which then sets you up for a free dash -> 6C -> air juggle when close to the corner.

    Dragkonias on
  • Big Red TieBig Red Tie beautiful clydesdale style feet too hot to trotRegistered User regular
    edited September 2009
    i've yet to use 236D, it feels like a waste when ky had a free one
    j.236D, though, is beautiful and i love it for pressuring in the corner

    Big Red Tie on
    3926 4292 8829
    Beasteh wrote: »
    *おなら*
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited September 2009
    i've yet to use 236D, it feels like a waste when ky had a free one
    j.236D, though, is beautiful and i love it for pressuring in the corner

    That's the one I'm talking about. Why I wrote Daggers instead of Dagger. The ground version is all but useless(only real use is freezing someone again out of a throw), too slow and can be seen from a mile away.

    Dragkonias on
  • Big Red TieBig Red Tie beautiful clydesdale style feet too hot to trotRegistered User regular
    edited September 2009
    i know it was the one you were talking about. stop trying to oppress me!

    Big Red Tie on
    3926 4292 8829
    Beasteh wrote: »
    *おなら*
Sign In or Register to comment.