I recently had a bit of an epiphany as to why a lot of my dates don't end quite the way I'd like.
Nerdy Japanese dating sims might be sabotaging my dating life.
I'm a huge fan of Atlus' Persona series, which revolves around various relationship aspects (including dating) at a Japanese high school. And I spend a good portion of my professional life these days editing Japanese dating-sim text. Plus, even "traditional" JRPGs like Dragon Quest and Star Ocean throw some light relationship elements into the mix. But since RPG nerds aren't usually the most socially gregarious folks to begin with, is all this pretend dating really healthy for our real-life relationships?
For a long time, I've felt that the romantic-comedy "romance montages" were dating poison, because they imply that dating is nothing more than nebulous "chemistry" set to a cheesy Phil Collins soundtrack. We don't really see the effort these people put into getting to know each other. Real relationships take work -- you can't just show up for a date, hope for the Phil Collins to kick in in the background, and magically charm a girl. It's so much more complex than movies lead us to believe. And I get a similar vibe with a lot of these dating sims. In order to build relationships with the object of your affection, you simply bribe them with gifts or make plans to hang out with them. There's no effort to actually get to know these people as three-dimensional characters.
For example, if you want to date (and eventually have sex with) martial-arts chick Chie Satonaka in Persona 4, all you have to do -- for all intents and purposes -- is stalk her. It doesn't really matter what dialogue options you select when you hang out with her -- just keep heading up to her favorite hangout on the roof after school, invite her to get together, and she'll eventually find her way to your bedroom.
Somehow, I think anyone who attempted to woo a real-life Chie with that kind of behavior would end with a kung-fu kick to the nether regions.
But since dating aspects are only a part of most of these RPGs, there's not really enough time to forge realistic relationships with these characters. Hell, even if Chie's my "girlfriend" in Persona 4, it's only when the cut-scene shows her in my bedroom -- as far as the story's concerned, we're not even together. But is it possible to take these relationship-based games to the next level? Can they go beyond bribery and simple menu selections? Or are they a welcome break from the complexity of real life? I can see both sides, but part of me definitely would like to see dating -- and relationships of all kinds, really -- dealt with in a far more realistic fashion in games.
Posts
okay
Trollin
Trollin' down the river
they have a ton of those games
Oh hey, the new relationships thread!
Please do not troll
Something is amiss.
also persona three was so boring and I think I was doing bad cause I only did the battling and only hung out with the kids who seemed cool (none of them)
satan chinchilla and his ever judging gaze
I find most chips fill this role quite nicely. h5
this post has a catchy beat
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
it's actually a fantastic rape-sim game
"Serious issue(s)" never stem from video games.
Rather, people with the aforementioned "serious issue(s)" tend to find solace/justification/vindication via video games.
In short, quit externalizing blame, grow a pair, and treat women like genuine human beings.
THE WINNER IS ADMITTED TO HAVE TOUCHED A NETHER-REGION
Also, Puffy Cheetos are pretty good.
Don't ever shatter this dream.
So you're working out and getting buff so you are strong to do what?
"Getting women" as if they are objects to do what? Fuck them and forget about it? Some life. "Getting women" improves your social status amongst those who hi-five people for being "playa"s. Who gives a damn about being more social amongst those vapid wastes of food and employment?
Video games are a great way to have fun, and enjoy things that are availible to you in life. Not only this, but the making of a game is an art form - by playing through, say, an RPG, you are treated to a grand story that is just overwhelmingly more fufilling than going out, fucking some chick, hi-fiving yourself and calling it a night.
You get the benefit of enjoying an experience that billions of people haven't already done to death. You get the benefit of enjoying an art form. Notice here that I am not approaching games as some h4rdc0r3 EL THREE THREE TEE jerk - I'm going about it in ways much like a movie buff would appreciate film. For tangible benefits, in competitive games, you are constantly pushed to not only complete a task, but learn to do it better and better. You learn to be quick on your feet, smart, and precise.
Oh, and popular television gives you a point of conversation with the lowest common denominator of people. And we all know that mediocrity is something to strive for, am I right?
I refuse to believe this man is serious.
It's like his post was tailor made to be absolute horse shit.
[SIGPIC][/SIGPIC]
Posting to point out that instead of writing it L33T most h4rdc0r3 g4m3rz write it 1337.
Just
Just saying.
his post content suggests that if he is a real lurker he's certainly not an SE lurker.
your serious time should be spent on your real life and maybe if you didn't spend all day playing video games your heart wouldn't seize up like a vise when you try to talk to a girl
maybe hes a D$D lurkerrrrrrrrrrrrrrrrr
Go out fucking side and talk to some women.
The end of guide.
that'll be thirty dollars.
go for the gold
When did I say "getting women," you sentient sack of bacon grease? I said "Treat women like genuine human beings." IT IS IN THE POST YOU QUOTED.
People are people are people, regardless of gender. You are expecting people to be leagues better than you, and important, and meaningful, and interesting, yet you don't feel the need to possess any of those same qualities.
That is the very definition of hypocrisy, and you are basically scum. You're either gonna get your ass kicked by the real world and come out a better person, or die angry and alone.